// Copyright Epic Games, Inc. All Rights Reserved. #include "BridgeDragDropUtils.h" TSharedPtr FBridgeDragDrop::Instance; void FBridgeDragDrop::Initialize() { if (!Instance.IsValid()) { Instance = MakeShareable(new FBridgeDragDropImpl); } } void FBridgeDragDropImpl::SetOnAddProgressiveStageData(FOnAddProgressiveStageDataCallback InDelegate) { OnAddProgressiveStageDataDelegate = InDelegate; }