// Copyright Epic Games, Inc. All Rights Reserved. #include "PlainPropsStringUtil.h" namespace PlainProps::Private { using namespace std::literals; static constexpr std::string_view Hello = "Hello"; static constexpr std::string_view Space = " "; static constexpr std::string_view World = "World"; static_assert("Hello World"sv == Concat); static_assert("0"sv == HexString<0>); static_assert("1"sv == HexString<1>); static_assert("9"sv == HexString<9>); static_assert("A"sv == HexString<0xA>); static_assert("F"sv == HexString<0xF>); static_assert("10"sv == HexString<0x10>); static_assert("FF"sv == HexString<0xFF>); static_assert("100"sv == HexString<0x100>); static_assert("FFF"sv == HexString<0xFFF>); static_assert("1000"sv == HexString<0x1000>); static_assert("FEDCBA9876543210"sv == HexString<0xFEDCBA9876543210>); }