// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "UObject/NameTypes.h" #define OSS_PLATFORM_NAME_PS4 TEXT("PSN") #define OSS_PLATFORM_NAME_XBOX TEXT("XBL") #define OSS_PLATFORM_NAME_WINDOWS TEXT("WIN") #define OSS_PLATFORM_NAME_MAC TEXT("MAC") #define OSS_PLATFORM_NAME_LINUX TEXT("LNX") #define OSS_PLATFORM_NAME_IOS TEXT("IOS") #define OSS_PLATFORM_NAME_ANDROID TEXT("AND") #define OSS_PLATFORM_NAME_SWITCH TEXT("SWT") #define OSS_PLATFORM_NAME_SWITCH2 TEXT("SWT2") #define OSS_PLATFORM_NAME_OTHER TEXT("OTHER") #ifndef NULL_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName NULL_SUBSYSTEM; #endif #ifndef GOOGLEPLAY_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName GOOGLEPLAY_SUBSYSTEM; #endif #ifndef IOS_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName IOS_SUBSYSTEM; #endif #ifndef APPLE_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName APPLE_SUBSYSTEM; #endif #ifndef AMAZON_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName AMAZON_SUBSYSTEM; #endif #ifndef GOOGLE_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName GOOGLE_SUBSYSTEM; #endif #ifndef FACEBOOK_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName FACEBOOK_SUBSYSTEM; #endif #ifndef GAMECIRCLE_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName GAMECIRCLE_SUBSYSTEM; #endif #ifndef STEAM_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName STEAM_SUBSYSTEM; #endif #ifndef PS4_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName PS4_SUBSYSTEM; #endif #ifndef PS4SERVER_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName PS4SERVER_SUBSYSTEM; #endif #ifndef PS5_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName PS5_SUBSYSTEM; #endif #ifndef GDK_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName GDK_SUBSYSTEM; #endif #ifndef THUNDERHEAD_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName THUNDERHEAD_SUBSYSTEM; #endif #ifndef MCP_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName MCP_SUBSYSTEM; #endif #ifndef TENCENT_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName TENCENT_SUBSYSTEM; #endif #ifndef NINTENDO_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName NINTENDO_SUBSYSTEM; #endif #ifndef SAMSUNG_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName SAMSUNG_SUBSYSTEM; #endif #ifndef EOS_SUBSYSTEM extern ONLINESUBSYSTEM_API const FName EOS_SUBSYSTEM; #endif