// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Logging/LogMacros.h" #include "Modules/ModuleInterface.h" AIGRAPH_API DECLARE_LOG_CATEGORY_EXTERN(LogAIGraph, Display, All); class FAIGraphModule : public IModuleInterface { public: // IModuleInterface virtual void StartupModule() override; virtual void ShutdownModule() override; };