// Copyright Epic Games, Inc. All Rights Reserved. #pragma once //----------------------------------------------------------------------// // Engine headers //----------------------------------------------------------------------// #include "CoreMinimal.h" //----------------------------------------------------------------------// // AIModule headers //----------------------------------------------------------------------// DECLARE_LOG_CATEGORY_EXTERN(LogAINavigation, Warning, All); DECLARE_LOG_CATEGORY_EXTERN(LogCrowdFollowing, Warning, All); DECLARE_LOG_CATEGORY_EXTERN(LogAIModuleGameplayDebugger, Log, All);