// Copyright Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieScenePropertyTemplate.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(MovieScenePropertyTemplate) static TMovieSceneAnimTypeIDContainer PropertyTypeIDs; // Default property ID to our own type - this implies an empty property PropertyTemplate::FSectionData::FSectionData() : PropertyID(TMovieSceneAnimTypeID()) { } void PropertyTemplate::FSectionData::Initialize(FName InPropertyName, FString InPropertyPath) { PropertyID = PropertyTypeIDs.GetAnimTypeID(InPropertyPath); PropertyBindings = MakeShareable(new FTrackInstancePropertyBindings(InPropertyName, MoveTemp(InPropertyPath))); } FMovieScenePropertySectionTemplate::FMovieScenePropertySectionTemplate() = default; FMovieScenePropertySectionTemplate::FMovieScenePropertySectionTemplate(const FMovieScenePropertySectionTemplate&) = default; FMovieScenePropertySectionTemplate::~FMovieScenePropertySectionTemplate() = default; FMovieScenePropertySectionTemplate::FMovieScenePropertySectionTemplate(FName PropertyName, const FString& InPropertyPath) : PropertyData(PropertyName, InPropertyPath) {} void FMovieScenePropertySectionTemplate::Setup(FPersistentEvaluationData& PersistentData, IMovieScenePlayer& Player) const { PropertyData.SetupTrack(PersistentData); } FMovieSceneAnimTypeID FMovieScenePropertySectionTemplate::GetPropertyTypeID() const { return PropertyTypeIDs.GetAnimTypeID(PropertyData.PropertyPath); } const FMovieSceneInterrogationKey FMovieScenePropertySectionTemplate::GetFloatInterrogationKey() { const static FMovieSceneAnimTypeID TypeID = FMovieSceneAnimTypeID::Unique(); return TypeID; } const FMovieSceneInterrogationKey FMovieScenePropertySectionTemplate::GetInt32InterrogationKey() { const static FMovieSceneAnimTypeID TypeID = FMovieSceneAnimTypeID::Unique(); return TypeID; } const FMovieSceneInterrogationKey FMovieScenePropertySectionTemplate::GetVector4InterrogationKey() { const static FMovieSceneAnimTypeID TypeID = FMovieSceneAnimTypeID::Unique(); return TypeID; } const FMovieSceneInterrogationKey FMovieScenePropertySectionTemplate::GetVectorInterrogationKey() { const static FMovieSceneAnimTypeID TypeID = FMovieSceneAnimTypeID::Unique(); return TypeID; } const FMovieSceneInterrogationKey FMovieScenePropertySectionTemplate::GetVector2DInterrogationKey() { const static FMovieSceneAnimTypeID TypeID = FMovieSceneAnimTypeID::Unique(); return TypeID; } const FMovieSceneInterrogationKey FMovieScenePropertySectionTemplate::GetColorInterrogationKey() { const static FMovieSceneAnimTypeID TypeID = FMovieSceneAnimTypeID::Unique(); return TypeID; }