// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" #include "MovieScenePartialEvaluationTests.generated.h" UCLASS(MinimalAPI) class UMovieScenePartialEvaluationTestObject : public UObject { GENERATED_BODY() public: UPROPERTY() float FloatProperty = 0.f; UPROPERTY() FVector VectorProperty; };