mini-pc.tail45455d.ts.net - /link/d/yoshiki/programs/Epic/UE_5.6/Engine/Source/Runtime/Renderer/Private/


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2026/01/05 12:29 952 AmbientCubemapParameters.h
2026/01/05 12:44 14359 AnisotropyRendering.cpp
2026/01/05 12:29 1895 AnisotropyRendering.h
2026/01/05 12:44 122535 BasePassRendering.cpp
2026/01/05 12:29 46898 BasePassRendering.h
2026/01/05 12:29 4943 BasePassRendering.inl
2026/01/05 12:44 2897 BlueNoise.cpp
2026/01/05 12:29 1601 BlueNoise.h
2026/01/05 12:44 56088 CapsuleShadowRendering.cpp
2026/01/05 12:29 1124 CapsuleShadowRendering.h
2026/01/05 12:44 18982 ClusteredDeferredShadingPass.cpp
2026/01/05 12:55 <dir> CompositionLighting
2026/01/05 12:44 1064 ComputeSystemInterface.cpp
2026/01/05 12:44 33602 CustomDepthRendering.cpp
2026/01/05 12:29 1492 CustomRenderPassSceneCapture.h
2026/01/05 12:44 7371 DBufferTextures.cpp
2026/01/05 12:29 2488 DBufferTextures.h
2026/01/05 12:44 11744 DebugProbeRendering.cpp
2026/01/05 12:29 926 DebugProbeRendering.h
2026/01/05 12:44 31696 DebugViewModeRendering.cpp
2026/01/05 12:29 8464 DebugViewModeRendering.h
2026/01/05 12:44 51025 DecalRenderingCommon.cpp
2026/01/05 12:29 5062 DecalRenderingCommon.h
2026/01/05 12:44 30082 DecalRenderingShared.cpp
2026/01/05 12:29 5200 DecalRenderingShared.h
2026/01/05 12:44 165572 DeferredShadingRenderer.cpp
2026/01/05 12:29 48239 DeferredShadingRenderer.h
2026/01/05 12:44 4358 DepthCopy.cpp
2026/01/05 12:29 2139 DepthCopy.h
2026/01/05 12:44 52538 DepthRendering.cpp
2026/01/05 12:29 10799 DepthRendering.h
2026/01/05 12:44 37495 DistanceFieldAmbientOcclusion.cpp
2026/01/05 12:29 5103 DistanceFieldAmbientOcclusion.h
2026/01/05 12:44 31196 DistanceFieldLightingPost.cpp
2026/01/05 12:29 1703 DistanceFieldLightingPost.h
2026/01/05 12:44 533 DistanceFieldLightingShared.cpp
2026/01/05 12:29 6844 DistanceFieldLightingShared.h
2026/01/05 12:44 20029 DistanceFieldObjectCulling.cpp
2026/01/05 12:44 47342 DistanceFieldObjectManagement.cpp
2026/01/05 12:44 21096 DistanceFieldScreenGridLighting.cpp
2026/01/05 12:44 61484 DistanceFieldShadowing.cpp
2026/01/05 12:44 78912 DistanceFieldStreaming.cpp
2026/01/05 12:44 10643 DistanceFieldVisualization.cpp
2026/01/05 12:44 55988 DistortionRendering.cpp
2026/01/05 12:29 3392 DistortionRendering.h
2026/01/05 12:44 9369 DynamicBVH.cpp
2026/01/05 12:29 36862 DynamicBVH.h
2026/01/05 12:29 2479 DynamicPrimitiveDrawing.h
2026/01/05 12:29 8703 DynamicPrimitiveDrawing.inl
2026/01/05 12:44 4205 DynamicShadowMapChannelBindingHelper.cpp
2026/01/05 12:29 2591 DynamicShadowMapChannelBindingHelper.h
2026/01/05 12:44 7082 EditorPrimitivesRendering.cpp
2026/01/05 12:29 1752 EditorPrimitivesRendering.h
2026/01/05 12:44 6309 FirstPersonSceneExtension.cpp
2026/01/05 12:29 3850 FirstPersonSceneExtension.h
2026/01/05 12:44 33333 FogRendering.cpp
2026/01/05 12:29 2495 FogRendering.h
2026/01/05 12:55 <dir> Froxel
2026/01/05 12:44 11948 FXRenderingUtils.cpp
2026/01/05 12:44 3283 GenerateConservativeDepthBuffer.cpp
2026/01/05 12:29 513 GenerateConservativeDepthBuffer.h
2026/01/05 12:44 172590 GlobalDistanceField.cpp
2026/01/05 12:29 1920 GlobalDistanceField.h
2026/01/05 12:29 10702 GlobalDistanceFieldHeightfields.h
2026/01/05 12:44 22353 GPUBenchmark.cpp
2026/01/05 12:29 735 GPUBenchmark.h
2026/01/05 12:44 53201 GPUFastFourierTransform.cpp
2026/01/05 12:29 14368 GPUFastFourierTransform.h
2026/01/05 12:44 2306 GPUFeedbackCompaction.cpp
2026/01/05 12:29 4187 GPUFeedbackCompaction.h
2026/01/05 12:44 114686 GPUScene.cpp
2026/01/05 12:29 21747 GPUScene.h
2026/01/05 12:44 1721 GPUWorkGroupLoadBalancer.cpp
2026/01/05 12:29 8465 GPUWorkGroupLoadBalancer.h
2026/01/05 12:55 <dir> HairStrands
2026/01/05 12:44 12722 HaltonUtilities.cpp
2026/01/05 12:29 2523 HaltonUtilities.h
2026/01/05 12:44 1668 HdrCustomResolveShaders.cpp
2026/01/05 12:44 4036 HeightfieldLighting.cpp
2026/01/05 12:29 1261 HeightfieldLighting.h
2026/01/05 12:55 <dir> HeterogeneousVolumes
2026/01/05 12:44 5632 HZB.cpp
2026/01/05 12:29 2353 HZB.h
2026/01/05 12:44 24217 IESTextureManager.cpp
2026/01/05 12:29 963 IESTextureManager.h
2026/01/05 12:44 10996 IlluminanceMeter.cpp
2026/01/05 12:29 327 IlluminanceMeter.h
2026/01/05 12:44 52250 IndirectLightingCache.cpp
2026/01/05 12:44 102996 IndirectLightRendering.cpp
2026/01/05 12:29 2547 IndirectLightRendering.h
2026/01/05 12:55 <dir> InstanceCulling
2026/01/05 12:29 818 LeonhardGExampleSamplers.tps
2026/01/05 12:44 43895 LightFunctionAtlas.cpp
2026/01/05 12:29 8209 LightFunctionAtlas.h
2026/01/05 12:44 21831 LightFunctionRendering.cpp
2026/01/05 12:29 712 LightFunctionRendering.h
2026/01/05 12:29 904 LightGrid.h
2026/01/05 12:44 88542 LightGridInjection.cpp
2026/01/05 12:44 17958 LightMapDensityRendering.cpp
2026/01/05 12:29 8377 LightMapDensityRendering.h
2026/01/05 12:44 118 LightMapHelpers.cpp
2026/01/05 12:44 41364 LightMapRendering.cpp
2026/01/05 12:29 23171 LightMapRendering.h
2026/01/05 12:44 161247 LightRendering.cpp
2026/01/05 12:29 13608 LightRendering.h
2026/01/05 12:44 19865 LightSceneInfo.cpp
2026/01/05 12:29 13127 LightSceneInfo.h
2026/01/05 12:44 28840 LightShaftRendering.cpp
2026/01/05 12:29 1094 LightShaftRendering.h
2026/01/05 12:44 62570 LocalFogVolumeRendering.cpp
2026/01/05 12:29 6423 LocalFogVolumeRendering.h
2026/01/05 12:29 788 ltc-sheen.tps
2026/01/05 12:29 379288 LTC.h
2026/01/05 12:55 <dir> Lumen
2026/01/05 12:55 <dir> MaterialCache
2026/01/05 12:55 <dir> MegaLights
2026/01/05 12:44 74559 MeshDrawCommands.cpp
2026/01/05 12:29 8154 MeshDrawCommands.h
2026/01/05 12:44 26725 MeshDrawCommandStats.cpp
2026/01/05 12:29 8229 MeshDrawCommandStats.h
2026/01/05 12:44 17272 MeshEdgesRendering.cpp
2026/01/05 12:29 395 MeshEdgesRendering.h
2026/01/05 12:44 102574 MeshPassProcessor.cpp
2026/01/05 12:44 52984 MobileBasePass.cpp
2026/01/05 12:44 34111 MobileBasePassRendering.cpp
2026/01/05 12:29 24618 MobileBasePassRendering.h
2026/01/05 12:44 7161 MobileDecalRendering.cpp
2026/01/05 12:44 56406 MobileDeferredShadingPass.cpp
2026/01/05 12:29 821 MobileDeferredShadingPass.h
2026/01/05 12:44 7546 MobileDistortionPass.cpp
2026/01/05 12:29 873 MobileDistortionPass.h
2026/01/05 12:44 13065 MobileFogRendering.cpp
2026/01/05 12:44 20722 MobileLocalLightsBuffer.cpp
2026/01/05 12:44 4501 MobileReflectionEnvironmentCapture.cpp
2026/01/05 12:29 892 MobileReflectionEnvironmentCapture.h
2026/01/05 12:44 3000 MobileSeparateTranslucencyPass.cpp
2026/01/05 12:29 662 MobileSeparateTranslucencyPass.h
2026/01/05 12:44 121498 MobileShadingRenderer.cpp
2026/01/05 12:44 6006 MobileSSR.cpp
2026/01/05 12:29 1204 MobileSSR.h
2026/01/05 12:44 1237 MobileTranslucentRendering.cpp
2026/01/05 12:55 <dir> Nanite
2026/01/05 12:55 <dir> OIT
2026/01/05 12:44 220428 PathTracing.cpp
2026/01/05 12:29 2035 PathTracing.h
2026/01/05 12:44 89047 PathTracingSpatialTemporalDenoising.cpp
2026/01/05 12:29 2915 PathTracingSpatialTemporalDenoising.h
2026/01/05 12:44 9552 PhysicsFieldRendering.cpp
2026/01/05 12:29 310 PhysicsFieldRendering.h
2026/01/05 12:44 36407 PlanarReflectionRendering.cpp
2026/01/05 12:29 1750 PlanarReflectionRendering.h
2026/01/05 12:55 <dir> PostProcess
2026/01/05 12:44 93038 PrimitiveSceneInfo.cpp
2026/01/05 12:55 <dir> RayTracing
2026/01/05 12:44 77052 RectLightTextureManager.cpp
2026/01/05 12:29 1164 RectLightTextureManager.h
2026/01/05 12:44 25755 ReflectionEnvironment.cpp
2026/01/05 12:29 2029 ReflectionEnvironment.h
2026/01/05 12:44 78038 ReflectionEnvironmentCapture.cpp
2026/01/05 12:29 1091 ReflectionEnvironmentCapture.h
2026/01/05 12:44 10625 ReflectionEnvironmentDiffuseIrradiance.cpp
2026/01/05 12:44 73817 ReflectionEnvironmentRealTimeCapture.cpp
2026/01/05 12:55 <dir> Renderer
2026/01/05 12:44 30375 Renderer.cpp
2026/01/05 12:29 10133 RendererModule.h
2026/01/05 12:29 2809 RendererOnScreenNotification.h
2026/01/05 12:29 583 RendererPrivate.h
2026/01/05 12:29 19985 RendererPrivateUtils.h
2026/01/05 12:44 265400 RendererScene.cpp
2026/01/05 12:44 15234 RendererUtils.cpp
2026/01/05 12:44 79027 SceneCaptureRendering.cpp
2026/01/05 12:44 17721 SceneCore.cpp
2026/01/05 12:29 7152 SceneCore.h
2026/01/05 12:55 <dir> SceneCulling
2026/01/05 12:44 3615 SceneExtensions.cpp
2026/01/05 12:29 13346 SceneExtensions.h
2026/01/05 12:44 51595 SceneHitProxyRendering.cpp
2026/01/05 12:29 4680 SceneHitProxyRendering.h
2026/01/05 12:44 78976 SceneOcclusion.cpp
2026/01/05 12:29 5282 SceneOcclusion.h
2026/01/05 12:29 6082 ScenePrimitiveUpdates.h
2026/01/05 12:29 152724 ScenePrivate.h
2026/01/05 12:29 4185 ScenePrivateBase.h
2026/01/05 12:44 35537 SceneRenderBuilder.cpp
2026/01/05 12:29 2658 SceneRenderBuilder.h
2026/01/05 12:44 268807 SceneRendering.cpp
2026/01/05 12:29 123267 SceneRendering.h
2026/01/05 12:29 2645 SceneRenderingUtils.h
2026/01/05 12:44 3979 SceneTextureParameters.cpp
2026/01/05 12:29 2373 SceneTextureParameters.h
2026/01/05 12:44 14915 SceneTextureReductions.cpp
2026/01/05 12:29 1317 SceneTextureReductions.h
2026/01/05 12:44 57608 SceneTextures.cpp
2026/01/05 12:44 8533 SceneUniformBuffer.cpp
2026/01/05 12:29 18346 SceneUpdateCommandQueue.h
2026/01/05 12:44 38397 SceneViewState.cpp
2026/01/05 12:44 249104 SceneVisibility.cpp
2026/01/05 12:29 2964 SceneVisibility.h
2026/01/05 12:29 37572 SceneVisibilityPrivate.h
2026/01/05 12:44 19995 ScreenPass.cpp
2026/01/05 12:44 125488 ScreenSpaceDenoise.cpp
2026/01/05 12:29 13596 ScreenSpaceDenoise.h
2026/01/05 12:44 59426 ScreenSpaceRayTracing.cpp
2026/01/05 12:29 3967 ScreenSpaceRayTracing.h
2026/01/05 12:44 10677 ScreenSpaceReflectionTiles.cpp
2026/01/05 12:29 849 ScreenSpaceReflectionTiles.h
2026/01/05 12:44 24926 ShaderBaseClasses.cpp
2026/01/05 12:29 1467 ShaderBaseClasses.h
2026/01/05 12:44 58239 ShaderPrint.cpp
2026/01/05 12:29 1169 ShaderPrint.h
2026/01/05 12:44 25598 ShadingEnergyConservation.cpp
2026/01/05 12:29 1045 ShadingEnergyConservation.h
2026/01/05 12:44 101454 ShadowDepthRendering.cpp
2026/01/05 12:44 117992 ShadowRendering.cpp
2026/01/05 12:29 75711 ShadowRendering.h
2026/01/05 12:55 <dir> Shadows
2026/01/05 12:44 287234 ShadowSetup.cpp
2026/01/05 12:44 30088 ShadowSetupMobile.cpp
2026/01/05 12:44 4526 SimpleMeshDrawCommandPass.cpp
2026/01/05 12:44 117931 SingleLayerWaterRendering.cpp
2026/01/05 12:29 7233 SingleLayerWaterRendering.h
2026/01/05 12:55 <dir> Skinning
2026/01/05 12:44 124043 SkyAtmosphereRendering.cpp
2026/01/05 12:29 10869 SkyAtmosphereRendering.h
2026/01/05 12:44 11003 SkyPassRendering.cpp
2026/01/05 12:29 2187 SkyPassRendering.h
2026/01/05 12:55 <dir> SparseVolumeTexture
2026/01/05 12:44 21698 SplineMeshSceneResources.cpp
2026/01/05 12:29 4891 SplineMeshSceneResources.h
2026/01/05 12:29 1107 SpriteIndexBuffer.h
2026/01/05 12:55 <dir> StateStream
2026/01/05 12:44 3005 StaticMeshBatch.cpp
2026/01/05 12:55 <dir> StochasticLighting
2026/01/05 12:55 <dir> Substrate
2026/01/05 12:44 22544 SubsurfaceTiles.cpp
2026/01/05 12:29 7743 SubsurfaceTiles.h
2026/01/05 12:44 82125 SystemTextures.cpp
2026/01/05 12:55 <dir> Tests
2026/01/05 12:29 265 TranslucencyPass.h
2026/01/05 12:44 122881 TranslucentLighting.cpp
2026/01/05 12:29 4485 TranslucentLighting.h
2026/01/05 12:29 892 TranslucentLightingViewState.h
2026/01/05 12:44 94643 TranslucentRendering.cpp
2026/01/05 12:29 3245 TranslucentRendering.h
2026/01/05 12:55 <dir> VariableRateShading
2026/01/05 12:44 39103 VelocityRendering.cpp
2026/01/05 12:29 6878 VelocityRendering.h
2026/01/05 12:44 6717 ViewData.cpp
2026/01/05 12:29 5188 ViewData.h
2026/01/05 12:44 11131 ViewDebug.cpp
2026/01/05 12:55 <dir> VirtualShadowMaps
2026/01/05 12:44 6926 VisualizeTexturePresent.cpp
2026/01/05 12:29 310 VisualizeTexturePresent.h
2026/01/05 12:44 7771 VisualizeVolumetricLightmap.cpp
2026/01/05 12:44 10458 VolumeLighting.cpp
2026/01/05 12:29 3601 VolumeLighting.h
2026/01/05 12:44 170681 VolumetricCloudRendering.cpp
2026/01/05 12:29 9262 VolumetricCloudRendering.h
2026/01/05 12:44 97435 VolumetricFog.cpp
2026/01/05 12:29 1810 VolumetricFog.h
2026/01/05 12:44 12950 VolumetricFogLightFunction.cpp
2026/01/05 12:29 2310 VolumetricFogShared.h
2026/01/05 12:44 32101 VolumetricFogVoxelization.cpp
2026/01/05 12:44 73429 VolumetricRenderTarget.cpp
2026/01/05 12:29 1910 VolumetricRenderTarget.h
2026/01/05 12:29 6370 VolumetricRenderTargetViewStateData.h
2026/01/05 12:55 <dir> VT
2026/01/05 12:44 51575 WaterInfoTextureRendering.cpp
2026/01/05 12:29 239 WaterInfoTextureRendering.h
2026/01/05 12:44 5879 WideCustomResolveShaders.cpp
2026/01/05 12:29 3012 WideCustomResolveShaders.h