[2025-07-22 17:21:13] Client version: 1751405894 [2025-07-22 17:21:13] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-07-22 17:21:13] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-07-22 17:21:13] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-22 17:21:23] Unknown shader cache type, ignoring. [2025-07-22 17:21:24] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-07-22 17:21:24] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-07-22 17:21:24] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-22 17:21:24] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-07-22 17:21:24] Unknown shader cache type, ignoring. [2025-07-22 17:21:25] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-07-22 17:21:25] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-07-22 17:21:25] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-22 17:21:27] Unknown shader cache type, ignoring. [2025-07-22 17:21:28] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-07-22 17:21:28] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-07-22 17:21:28] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-22 17:21:30] Unknown shader cache type, ignoring. [2025-07-22 17:21:31] Found 0 current buckets: [2025-07-24 21:10:49] Client version: 1751405894 [2025-07-24 21:10:49] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-07-24 21:10:49] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-07-24 21:10:49] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-24 21:11:20] Unknown shader cache type, ignoring. [2025-07-24 21:11:21] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-07-24 21:11:21] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-07-24 21:11:21] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-24 21:11:21] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-07-24 21:11:21] Unknown shader cache type, ignoring. [2025-07-24 21:11:22] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-07-24 21:11:22] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-07-24 21:11:22] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-24 21:11:32] Unknown shader cache type, ignoring. [2025-07-24 21:11:33] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-07-24 21:11:33] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-07-24 21:11:33] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-24 21:11:37] Unknown shader cache type, ignoring. [2025-07-24 21:11:37] Found 0 current buckets: [2025-07-26 14:40:50] Client version: 1751405894 [2025-07-26 14:40:50] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-07-26 14:40:50] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-07-26 14:40:50] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-26 14:40:51] Unknown shader cache type, ignoring. [2025-07-26 14:40:52] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-07-26 14:40:52] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-07-26 14:40:52] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-26 14:40:52] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-07-26 14:40:52] Unknown shader cache type, ignoring. [2025-07-26 14:40:53] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-07-26 14:40:53] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-07-26 14:40:53] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-26 14:40:54] Unknown shader cache type, ignoring. [2025-07-26 14:40:54] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-07-26 14:40:54] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-07-26 14:40:54] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-26 14:40:55] Unknown shader cache type, ignoring. [2025-07-26 14:40:55] Found 0 current buckets: [2025-08-28 15:45:15] Client version: 1751405894 [2025-08-28 15:45:15] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-08-28 15:45:15] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-08-28 15:45:15] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-28 15:45:18] Unknown shader cache type, ignoring. [2025-08-28 15:45:19] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-08-28 15:45:19] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-08-28 15:45:19] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-28 15:45:19] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-08-28 15:45:19] Unknown shader cache type, ignoring. [2025-08-28 15:45:19] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-08-28 15:45:19] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-08-28 15:45:19] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-28 15:45:22] Unknown shader cache type, ignoring. [2025-08-28 15:45:22] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-08-28 15:45:22] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-08-28 15:45:22] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-28 15:45:23] Unknown shader cache type, ignoring. [2025-08-28 15:45:24] Found 0 current buckets: [2025-09-02 16:02:38] Client version: 1751405894 [2025-09-02 16:02:38] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-02 16:02:38] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-02 16:02:38] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-02 16:02:41] Unknown shader cache type, ignoring. [2025-09-02 16:02:42] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-02 16:02:42] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-02 16:02:42] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-02 16:02:42] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-09-02 16:02:42] Unknown shader cache type, ignoring. [2025-09-02 16:02:43] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-02 16:02:43] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-02 16:02:43] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-02 16:02:44] Unknown shader cache type, ignoring. [2025-09-02 16:02:45] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-02 16:02:45] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-02 16:02:45] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-02 16:02:46] Unknown shader cache type, ignoring. [2025-09-02 16:02:46] Found 0 current buckets: [2025-09-02 17:05:49] Creating shader cache directory: C:\Program Files (x86)\Steam\steamapps\shadercache\255710 [2025-09-02 17:05:49] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-02 17:11:15] AppID 255710 exited. [2025-09-02 17:11:15] Unknown shader cache type, ignoring. [2025-09-02 17:11:17] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-02 17:18:29] AppID 255710 exited. [2025-09-02 17:18:29] Unknown shader cache type, ignoring. [2025-09-02 17:18:40] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-03 15:38:03] Client version: 1751405894 [2025-09-03 15:38:03] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-03 15:38:03] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-03 15:38:03] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-03 15:38:04] Unknown shader cache type, ignoring. [2025-09-03 15:38:05] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-03 15:38:05] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-03 15:38:05] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-03 15:38:05] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-09-03 15:38:05] Unknown shader cache type, ignoring. [2025-09-03 15:38:06] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-03 15:38:06] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-03 15:38:06] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-03 15:38:11] Unknown shader cache type, ignoring. [2025-09-03 15:38:12] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-03 15:38:12] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-03 15:38:12] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-03 15:38:12] Unknown shader cache type, ignoring. [2025-09-03 15:38:14] Found 0 current buckets: [2025-09-03 15:38:20] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-03 15:38:28] AppID 255710 exited. [2025-09-03 15:38:28] Unknown shader cache type, ignoring. [2025-09-03 17:01:13] AppID 255710 exited. [2025-09-03 17:01:15] Unknown shader cache type, ignoring. [2025-09-03 17:03:36] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-03 17:03:42] AppID 255710 exited. [2025-09-03 17:03:42] Unknown shader cache type, ignoring. [2025-09-03 17:17:38] AppID 255710 exited. [2025-09-03 17:17:38] Unknown shader cache type, ignoring. [2025-09-03 17:17:40] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-03 17:17:44] AppID 255710 exited. [2025-09-03 17:17:44] Unknown shader cache type, ignoring. [2025-09-03 18:01:04] AppID 255710 exited. [2025-09-03 18:01:04] Unknown shader cache type, ignoring. [2025-09-06 20:17:48] Client version: 1751405894 [2025-09-06 20:17:48] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-06 20:17:48] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-06 20:17:48] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-06 20:17:49] Unknown shader cache type, ignoring. [2025-09-06 20:17:50] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-06 20:17:50] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-06 20:17:50] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-06 20:17:50] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-09-06 20:17:50] Unknown shader cache type, ignoring. [2025-09-06 20:17:50] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-06 20:17:50] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-06 20:17:50] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-06 20:17:55] Unknown shader cache type, ignoring. [2025-09-06 20:17:56] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-06 20:17:56] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-06 20:17:56] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-06 20:17:57] Unknown shader cache type, ignoring. [2025-09-06 20:17:57] Found 0 current buckets: [2025-09-06 20:18:07] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-06 20:28:29] AppID 255710 exited. [2025-09-06 20:28:29] Unknown shader cache type, ignoring. [2025-09-07 09:32:35] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-07 16:39:58] AppID 255710 exited. [2025-09-07 16:39:58] Unknown shader cache type, ignoring. [2025-09-08 00:50:48] Client version: 1751405894 [2025-09-08 00:50:48] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-08 00:50:48] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-08 00:50:48] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-08 00:50:49] Unknown shader cache type, ignoring. [2025-09-08 00:50:49] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-08 00:50:49] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-08 00:50:49] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-08 00:50:49] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-09-08 00:50:50] Unknown shader cache type, ignoring. [2025-09-08 00:50:51] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-08 00:50:51] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-08 00:50:51] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-08 00:51:00] Unknown shader cache type, ignoring. [2025-09-08 00:51:01] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-08 00:51:01] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-08 00:51:01] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-08 00:51:01] Unknown shader cache type, ignoring. [2025-09-08 00:51:02] Found 0 current buckets: [2025-09-08 00:54:07] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-08 00:55:56] AppID 255710 exited. [2025-09-08 00:55:56] Unknown shader cache type, ignoring. [2025-09-08 00:56:02] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-08 00:57:39] AppID 255710 exited. [2025-09-08 00:57:39] Unknown shader cache type, ignoring. [2025-09-08 00:57:41] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-08 01:04:55] AppID 255710 exited. [2025-09-08 01:04:55] Unknown shader cache type, ignoring. [2025-09-08 01:06:06] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-08 03:15:32] AppID 255710 exited. [2025-09-08 03:15:32] Unknown shader cache type, ignoring. [2025-09-09 00:59:37] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-09 00:59:41] AppID 255710 exited. [2025-09-09 00:59:41] Unknown shader cache type, ignoring. [2025-09-09 03:16:21] AppID 255710 exited. [2025-09-09 03:16:21] Unknown shader cache type, ignoring. [2025-09-10 01:16:19] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-10 03:10:46] AppID 255710 exited. [2025-09-10 03:10:46] Unknown shader cache type, ignoring. [2025-09-10 13:59:58] Client version: 1757452101 [2025-09-10 13:59:58] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-10 13:59:58] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-10 13:59:58] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-10 14:00:04] Unknown shader cache type, ignoring. [2025-09-10 14:00:05] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-10 14:00:05] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-10 14:00:05] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-10 14:00:05] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-09-10 14:00:05] Unknown shader cache type, ignoring. [2025-09-10 14:00:09] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-10 14:00:09] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-10 14:00:09] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-10 14:00:23] Unknown shader cache type, ignoring. [2025-09-10 14:00:23] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-10 14:00:23] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-10 14:00:23] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-10 14:00:28] Unknown shader cache type, ignoring. [2025-09-10 14:00:29] Found 0 current buckets: [2025-09-10 14:01:40] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-10 14:01:44] AppID 255710 exited. [2025-09-10 14:01:44] Unknown shader cache type, ignoring. [2025-09-10 16:20:25] AppID 255710 exited. [2025-09-10 16:20:25] Unknown shader cache type, ignoring. [2025-09-11 01:13:15] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-11 04:14:08] AppID 255710 exited. [2025-09-11 04:14:08] Unknown shader cache type, ignoring. [2025-09-11 13:24:21] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-11 14:25:36] AppID 255710 exited. [2025-09-11 14:25:36] Unknown shader cache type, ignoring. [2025-09-11 14:26:20] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-11 17:40:53] AppID 255710 exited. [2025-09-11 17:40:53] Unknown shader cache type, ignoring. [2025-09-12 19:00:51] Client version: 1757452101 [2025-09-12 19:00:51] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-12 19:00:51] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-12 19:00:51] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-12 19:00:53] Unknown shader cache type, ignoring. [2025-09-12 19:00:53] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-12 19:00:53] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-12 19:00:53] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-12 19:00:53] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-09-12 19:00:53] Unknown shader cache type, ignoring. [2025-09-12 19:00:53] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-12 19:00:53] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-12 19:00:53] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-12 19:01:02] Unknown shader cache type, ignoring. [2025-09-12 19:01:03] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-12 19:01:03] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-12 19:01:03] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-12 19:01:03] Unknown shader cache type, ignoring. [2025-09-12 19:01:04] Found 0 current buckets: [2025-09-12 19:01:09] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-12 19:31:08] AppID 255710 exited. [2025-09-12 19:31:08] Unknown shader cache type, ignoring. [2025-09-14 01:24:03] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-14 01:24:10] AppID 255710 exited. [2025-09-14 01:24:10] Unknown shader cache type, ignoring. [2025-09-14 06:11:32] AppID 255710 exited. [2025-09-14 06:11:32] Unknown shader cache type, ignoring. [2025-09-16 17:04:36] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-16 18:21:40] AppID 255710 exited. [2025-09-16 18:21:40] Unknown shader cache type, ignoring. [2025-11-04 14:29:04] Client version: 1759461205 [2025-11-04 14:29:04] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-11-04 14:29:04] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-11-04 14:29:04] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-04 14:29:06] Unknown shader cache type, ignoring. [2025-11-04 14:29:06] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-11-04 14:29:06] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-11-04 14:29:06] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-04 14:29:07] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-11-04 14:29:07] Unknown shader cache type, ignoring. [2025-11-04 14:29:07] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-11-04 14:29:07] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-11-04 14:29:07] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-04 14:29:11] Unknown shader cache type, ignoring. [2025-11-04 14:29:11] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-11-04 14:29:11] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-11-04 14:29:11] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-04 14:29:16] Unknown shader cache type, ignoring. [2025-11-04 14:29:17] Found 0 current buckets: [2025-11-04 15:02:03] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-04 15:05:15] AppID 255710 exited. [2025-11-04 15:05:15] Unknown shader cache type, ignoring. [2025-11-04 15:17:30] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-04 15:31:11] AppID 255710 exited. [2025-11-04 15:31:11] Unknown shader cache type, ignoring. [2025-11-04 15:37:33] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\255710 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-11-04 15:37:37] AppID 255710 exited. [2025-11-04 15:37:37] Unknown shader cache type, ignoring. [2025-11-04 15:44:12] AppID 255710 exited. [2025-11-04 15:44:12] Unknown shader cache type, ignoring. [2025-12-08 15:09:05] Client version: 1763795278 [2025-12-08 15:09:05] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-08 15:09:05] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-08 15:09:05] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-08 15:09:10] Unknown shader cache type, ignoring. [2025-12-08 15:09:10] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-08 15:09:10] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-08 15:09:10] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-08 15:09:10] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-12-08 15:09:10] Unknown shader cache type, ignoring. [2025-12-08 15:09:11] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-08 15:09:11] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-08 15:09:11] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-08 15:09:12] Unknown shader cache type, ignoring. [2025-12-08 15:09:12] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-08 15:09:12] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-08 15:09:12] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-08 15:09:13] Unknown shader cache type, ignoring. [2025-12-08 15:09:13] Found 0 current buckets: [2025-12-08 15:10:53] Creating shader cache directory: C:\Program Files (x86)\Steam\steamapps\shadercache\860890 [2025-12-08 15:10:53] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\860890 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-08 16:36:13] AppID 860890 exited. [2025-12-08 16:36:13] Unknown shader cache type, ignoring. [2025-12-10 16:07:46] Client version: 1763795278 [2025-12-10 16:07:46] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-10 16:07:46] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-10 16:07:46] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-10 16:07:50] Unknown shader cache type, ignoring. [2025-12-10 16:07:51] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-10 16:07:51] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-10 16:07:51] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-10 16:07:51] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-12-10 16:07:51] Unknown shader cache type, ignoring. [2025-12-10 16:07:51] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-10 16:07:51] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-10 16:07:51] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-10 16:07:53] Unknown shader cache type, ignoring. [2025-12-10 16:07:53] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-10 16:07:53] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-10 16:07:53] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-10 16:07:54] Unknown shader cache type, ignoring. [2025-12-10 16:07:55] Found 0 current buckets: [2025-12-10 16:08:14] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\860890 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-10 17:25:28] AppID 860890 exited. [2025-12-10 17:25:28] Unknown shader cache type, ignoring. [2025-12-11 16:44:17] Client version: 1763795278 [2025-12-11 16:44:17] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-11 16:44:17] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-11 16:44:17] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-11 16:44:19] Unknown shader cache type, ignoring. [2025-12-11 16:44:20] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-11 16:44:20] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-11 16:44:20] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-11 16:44:20] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-12-11 16:44:20] Unknown shader cache type, ignoring. [2025-12-11 16:44:21] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-11 16:44:21] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-11 16:44:21] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-11 16:44:21] Unknown shader cache type, ignoring. [2025-12-11 16:44:22] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-11 16:44:22] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-11 16:44:22] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-11 16:44:23] Unknown shader cache type, ignoring. [2025-12-11 16:44:24] Found 0 current buckets: [2025-12-11 16:44:37] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\860890 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-12 07:18:03] AppID 860890 exited. [2025-12-12 07:18:03] Unknown shader cache type, ignoring. [2025-12-13 15:52:16] Client version: 1763795278 [2025-12-13 15:52:16] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-13 15:52:16] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-13 15:52:16] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-13 15:52:29] Unknown shader cache type, ignoring. [2025-12-13 15:52:30] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-13 15:52:30] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-13 15:52:30] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-13 15:52:30] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-12-13 15:52:30] Unknown shader cache type, ignoring. [2025-12-13 15:52:31] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-13 15:52:31] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-13 15:52:31] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-13 15:52:31] Unknown shader cache type, ignoring. [2025-12-13 15:52:32] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-13 15:52:32] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-13 15:52:32] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-13 15:52:32] Unknown shader cache type, ignoring. [2025-12-13 15:52:33] Found 0 current buckets: [2025-12-13 16:14:29] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\860890 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-13 16:17:18] AppID 860890 exited. [2025-12-13 16:17:18] Unknown shader cache type, ignoring. [2025-12-17 16:19:55] Client version: 1763795278 [2025-12-17 16:19:55] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-17 16:19:55] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-17 16:19:55] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-17 16:19:58] Unknown shader cache type, ignoring. [2025-12-17 16:19:59] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-17 16:19:59] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-17 16:19:59] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-17 16:19:59] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-12-17 16:19:59] Unknown shader cache type, ignoring. [2025-12-17 16:20:00] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-17 16:20:00] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-17 16:20:00] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-17 16:20:01] Unknown shader cache type, ignoring. [2025-12-17 16:20:02] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-17 16:20:02] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-17 16:20:02] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-17 16:20:02] Unknown shader cache type, ignoring. [2025-12-17 16:20:03] Found 0 current buckets: [2025-12-17 16:20:22] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\860890 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-17 16:57:55] AppID 860890 exited. [2025-12-17 16:57:55] Unknown shader cache type, ignoring. [2025-12-18 14:11:40] Client version: 1763795278 [2025-12-18 14:11:40] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-18 14:11:40] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-12-18 14:11:40] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-18 14:11:41] Unknown shader cache type, ignoring. [2025-12-18 14:11:41] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-18 14:11:41] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-12-18 14:11:41] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-18 14:11:42] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-12-18 14:11:42] Unknown shader cache type, ignoring. [2025-12-18 14:11:42] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-18 14:11:42] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-12-18 14:11:42] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-18 14:11:45] Unknown shader cache type, ignoring. [2025-12-18 14:11:45] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-18 14:11:45] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-12-18 14:11:45] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-18 14:11:46] Unknown shader cache type, ignoring. [2025-12-18 14:11:46] Found 0 current buckets: [2025-12-18 14:12:00] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\steamapps\shadercache\860890 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-12-18 17:09:15] AppID 860890 exited. [2025-12-18 17:09:15] Unknown shader cache type, ignoring. [2026-01-24 14:21:16] Client version: 1763795278 [2026-01-24 14:21:16] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-01-24 14:21:16] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-01-24 14:21:16] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-24 14:21:19] Unknown shader cache type, ignoring. [2026-01-24 14:21:20] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-01-24 14:21:20] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-01-24 14:21:20] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-24 14:21:20] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-01-24 14:21:20] Unknown shader cache type, ignoring. [2026-01-24 14:21:21] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-01-24 14:21:21] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-01-24 14:21:21] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-24 14:21:24] Unknown shader cache type, ignoring. [2026-01-24 14:21:25] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-01-24 14:21:25] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-01-24 14:21:25] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-24 14:21:28] Unknown shader cache type, ignoring. [2026-01-24 14:21:29] Found 0 current buckets: [2026-01-24 14:25:32] Client version: 1769025840 [2026-01-24 14:25:32] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-01-24 14:25:32] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-01-24 14:25:32] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-24 14:25:32] Unknown shader cache type, ignoring. [2026-01-24 14:25:33] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-01-24 14:25:33] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-01-24 14:25:33] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-24 14:25:33] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-01-24 14:25:33] Unknown shader cache type, ignoring. [2026-01-24 14:25:34] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-01-24 14:25:34] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-01-24 14:25:34] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-24 14:25:35] Unknown shader cache type, ignoring. [2026-01-24 14:25:35] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-01-24 14:25:35] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-01-24 14:25:35] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-24 14:25:36] Unknown shader cache type, ignoring. [2026-01-24 14:25:37] Found 0 current buckets: [2026-01-25 08:58:28] Client version: 1769025840 [2026-01-25 08:58:28] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-01-25 08:58:28] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-01-25 08:58:28] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-25 08:58:29] Unknown shader cache type, ignoring. [2026-01-25 08:58:30] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-01-25 08:58:30] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-01-25 08:58:30] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-25 08:58:30] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-01-25 08:58:30] Unknown shader cache type, ignoring. [2026-01-25 08:58:30] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-01-25 08:58:30] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-01-25 08:58:30] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-25 08:58:31] Unknown shader cache type, ignoring. [2026-01-25 08:58:31] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-01-25 08:58:31] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-01-25 08:58:31] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-01-25 08:58:33] Unknown shader cache type, ignoring. [2026-01-25 08:58:33] Found 0 current buckets: [2026-03-10 15:09:12] Client version: 1773099986 [2026-03-10 15:09:12] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-03-10 15:09:12] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-03-10 15:09:12] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:09:17] Unknown shader cache type, ignoring. [2026-03-10 15:09:17] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-03-10 15:09:17] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-03-10 15:09:17] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:09:18] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-03-10 15:09:18] Unknown shader cache type, ignoring. [2026-03-10 15:09:18] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-03-10 15:09:18] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-03-10 15:09:18] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:09:19] Unknown shader cache type, ignoring. [2026-03-10 15:09:19] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-03-10 15:09:19] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-03-10 15:09:19] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:09:20] Unknown shader cache type, ignoring. [2026-03-10 15:09:20] Found 0 current buckets: [2026-03-10 15:10:36] Client version: 1773099986 [2026-03-10 15:10:36] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-03-10 15:10:36] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-03-10 15:10:36] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:10:37] Unknown shader cache type, ignoring. [2026-03-10 15:10:38] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-03-10 15:10:38] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-03-10 15:10:38] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:10:38] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-03-10 15:10:38] Unknown shader cache type, ignoring. [2026-03-10 15:10:38] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-03-10 15:10:38] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-03-10 15:10:38] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:10:39] Unknown shader cache type, ignoring. [2026-03-10 15:10:39] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-03-10 15:10:39] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-03-10 15:10:39] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:10:39] Unknown shader cache type, ignoring. [2026-03-10 15:10:40] Found 0 current buckets: [2026-03-10 15:11:32] Client version: 1773099986 [2026-03-10 15:11:32] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-03-10 15:11:32] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-03-10 15:11:32] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:11:33] Unknown shader cache type, ignoring. [2026-03-10 15:11:34] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-03-10 15:11:34] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-03-10 15:11:34] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:11:34] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-03-10 15:11:34] Unknown shader cache type, ignoring. [2026-03-10 15:11:34] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-03-10 15:11:34] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-03-10 15:11:34] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:11:34] Unknown shader cache type, ignoring. [2026-03-10 15:11:35] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-03-10 15:11:35] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-03-10 15:11:35] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-03-10 15:11:35] Unknown shader cache type, ignoring. [2026-03-10 15:11:36] Found 0 current buckets: