[2025-07-22 17:21:10] Client version: no bootstrapper found [2025-07-22 17:21:10] GPU process started: start count: 0 [2025-07-22 17:21:15] ==================[ GPU Report: Start [0] ]================= [2025-07-22 17:21:15] [2025-07-22 17:21:15] *** Report Section: Client Info *** [2025-07-22 17:21:15] [2025-07-22 17:21:15] [ client_info ]: [2025-07-22 17:21:15] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-22 17:21:15] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=10652 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-22 17:21:15] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-22 17:21:15] [ operating_system ]: Windows NT 10.0.26100 [2025-07-22 17:21:15] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-22 17:21:15] [ version ]: Chrome/126.0.6478.183 [2025-07-22 17:21:15] [2025-07-22 17:21:15] *** Report Section: GPU Info *** [2025-07-22 17:21:15] [2025-07-22 17:21:15] [ gpu_info ]: [2025-07-22 17:21:15] [ ANGLEFeatures ]: [2025-07-22 17:21:15] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-22 17:21:15] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-07-22 17:21:15] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-22 17:21:15] [ basicInfo ]: [2025-07-22 17:21:15] [ Initialization time ]: 2308 [2025-07-22 17:21:15] [ In-process GPU ]: (null) [2025-07-22 17:21:15] [ Passthrough Command Decoder ]: (null) [2025-07-22 17:21:15] [ Sandboxed ]: (null) [2025-07-22 17:21:15] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,39371}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-07-22 17:21:15] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,40176}, DRIVER_VERSION=10.0.26100.4484 [2025-07-22 17:21:15] [ Optimus ]: (null) [2025-07-22 17:21:15] [ AMD switchable ]: (null) [2025-07-22 17:21:15] [ Desktop compositing ]: Aero Glass [2025-07-22 17:21:15] [ Direct composition ]: (null) [2025-07-22 17:21:15] [ Supports overlays ]: (null) [2025-07-22 17:21:15] [ YUY2 overlay support ]: NONE [2025-07-22 17:21:15] [ NV12 overlay support ]: NONE [2025-07-22 17:21:15] [ BGRA8 overlay support ]: NONE [2025-07-22 17:21:15] [ RGB10A2 overlay support ]: NONE [2025-07-22 17:21:15] [ DirectML feature level ]: Not supported [2025-07-22 17:21:15] [ Driver D3D12 feature level ]: Not supported [2025-07-22 17:21:15] [ Driver Vulkan API version ]: Not supported [2025-07-22 17:21:15] [ GPU CUDA compute capability major version ]: (null) [2025-07-22 17:21:15] [ Pixel shader version ]: 5.0 [2025-07-22 17:21:15] [ Vertex shader version ]: 5.0 [2025-07-22 17:21:15] [ Max. MSAA samples ]: 16 [2025-07-22 17:21:15] [ Machine model name ]: (null) [2025-07-22 17:21:15] [ Machine model version ]: (null) [2025-07-22 17:21:15] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-22 17:21:15] [ Display type ]: ANGLE_D3D11 [2025-07-22 17:21:15] [ GL_VENDOR ]: Google Inc. (Intel) [2025-07-22 17:21:15] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-07-22 17:21:15] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-22 17:21:15] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-22 17:21:15] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-22 17:21:15] [ Disabled WebGL Extensions ]: (null) [2025-07-22 17:21:15] [ Window system binding vendor ]: Google Inc. (Intel) [2025-07-22 17:21:15] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-22 17:21:15] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-22 17:21:15] [ Direct rendering version ]: unknown [2025-07-22 17:21:15] [ Reset notification strategy ]: 0x8252 [2025-07-22 17:21:15] [ GPU process crash count ]: (null) [2025-07-22 17:21:15] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-22 17:21:15] [ compositorInfo ]: [2025-07-22 17:21:15] [ Tile Update Mode ]: One-copy [2025-07-22 17:21:15] [ Partial Raster ]: Enabled [2025-07-22 17:21:15] [ dawnInfo ]: [2025-07-22 17:21:15] [ devicePerfInfo ]: [2025-07-22 17:21:15] [ displayInfo ]: [2025-07-22 17:21:15] [ Info ]: Display[2044599177] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1.5, rotation=0, panel_rotation=0 external detected [2025-07-22 17:21:15] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-22 17:21:15] [ Buffer format (all) ]: BGRA_8888 [2025-07-22 17:21:15] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-22 17:21:15] [ SDR white level in nits ]: 203 [2025-07-22 17:21:15] [ HDR relative maximum luminance ]: 1 [2025-07-22 17:21:15] [ Bits per color component ]: 8 [2025-07-22 17:21:15] [ Bits per pixel ]: 24 [2025-07-22 17:21:15] [ Refresh Rate in Hz ]: 60 [2025-07-22 17:21:15] [ featureStatus ]: [2025-07-22 17:21:15] [ featureStatus ]: [2025-07-22 17:21:15] [ 2d_canvas ]: enabled [2025-07-22 17:21:15] [ canvas_oop_rasterization ]: enabled_on [2025-07-22 17:21:15] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-22 17:21:15] [ gpu_compositing ]: enabled [2025-07-22 17:21:15] [ multiple_raster_threads ]: enabled_on [2025-07-22 17:21:15] [ opengl ]: enabled_on [2025-07-22 17:21:15] [ rasterization ]: enabled [2025-07-22 17:21:15] [ raw_draw ]: disabled_off_ok [2025-07-22 17:21:15] [ skia_graphite ]: disabled_off [2025-07-22 17:21:15] [ video_decode ]: enabled [2025-07-22 17:21:15] [ video_encode ]: enabled [2025-07-22 17:21:15] [ vulkan ]: disabled_off [2025-07-22 17:21:15] [ webgl ]: enabled [2025-07-22 17:21:15] [ webgl2 ]: enabled [2025-07-22 17:21:15] [ webgpu ]: enabled [2025-07-22 17:21:15] [ webnn ]: disabled_off [2025-07-22 17:21:15] [ problems ]: [2025-07-22 17:21:15] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: exit_on_context_lost [2025-07-22 17:21:15] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: msaa_is_slow [2025-07-22 17:21:15] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-22 17:21:15] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-22 17:21:15] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-22 17:21:15] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-07-22 17:21:15] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: max_msaa_sample_count_4 [2025-07-22 17:21:15] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-22 17:21:15] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-07-22 17:21:15] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: disable_vp_auto_hdr [2025-07-22 17:21:15] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-07-22 17:21:15] [ tag ]: workarounds [2025-07-22 17:21:15] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-07-22 17:21:15] [ workarounds ]: [2025-07-22 17:21:15] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-07-22 17:21:15] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-07-22 17:21:15] [ workarounds[2] ]: disable_vp_auto_hdr [2025-07-22 17:21:15] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-07-22 17:21:15] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-07-22 17:21:15] [ workarounds[5] ]: exit_on_context_lost [2025-07-22 17:21:15] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-07-22 17:21:15] [ workarounds[7] ]: msaa_is_slow [2025-07-22 17:21:15] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-07-22 17:21:15] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-22 17:21:15] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-22 17:21:15] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-22 17:21:15] [ gpuMemoryBufferInfo ]: [2025-07-22 17:21:15] [ R_8 ]: Software only [2025-07-22 17:21:15] [ R_16 ]: Software only [2025-07-22 17:21:15] [ RG_88 ]: Software only [2025-07-22 17:21:15] [ RG_1616 ]: Software only [2025-07-22 17:21:15] [ BGR_565 ]: Software only [2025-07-22 17:21:15] [ RGBA_4444 ]: Software only [2025-07-22 17:21:15] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-22 17:21:15] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-22 17:21:15] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-22 17:21:15] [ BGRA_1010102 ]: Software only [2025-07-22 17:21:15] [ RGBA_1010102 ]: Software only [2025-07-22 17:21:15] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-22 17:21:15] [ RGBA_F16 ]: Software only [2025-07-22 17:21:15] [ YVU_420 ]: Software only [2025-07-22 17:21:15] [ YUV_420_BIPLANAR ]: Software only [2025-07-22 17:21:15] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-22 17:21:15] [ P010 ]: Software only [2025-07-22 17:21:15] [ videoAcceleratorsInfo ]: [2025-07-22 17:21:15] [ Decoding ]: (null) [2025-07-22 17:21:15] [ Encoding ]: (null) [2025-07-22 17:21:15] [2025-07-22 17:21:15] *** Report Section: Log Messages *** [2025-07-22 17:21:15] [2025-07-22 17:21:15] ===================[ GPU Report: End [0] ]================== [2025-07-24 21:10:39] Client version: no bootstrapper found [2025-07-24 21:10:39] GPU process started: start count: 0 [2025-07-24 21:12:17] ==================[ GPU Report: Start [0] ]================= [2025-07-24 21:12:17] [2025-07-24 21:12:17] *** Report Section: Client Info *** [2025-07-24 21:12:17] [2025-07-24 21:12:17] [ client_info ]: [2025-07-24 21:12:21] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-24 21:12:21] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=6744 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-07-24 21:12:21] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-24 21:12:21] [ operating_system ]: Windows NT 10.0.26100 [2025-07-24 21:12:21] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-24 21:12:21] [ version ]: Chrome/126.0.6478.183 [2025-07-24 21:12:21] [2025-07-24 21:12:21] *** Report Section: GPU Info *** [2025-07-24 21:12:21] [2025-07-24 21:12:21] [ gpu_info ]: [2025-07-24 21:12:21] [ ANGLEFeatures ]: [2025-07-24 21:12:21] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-24 21:12:21] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-07-24 21:12:21] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-24 21:12:21] [ basicInfo ]: [2025-07-24 21:12:21] [ Initialization time ]: 12844 [2025-07-24 21:12:21] [ In-process GPU ]: (null) [2025-07-24 21:12:21] [ Passthrough Command Decoder ]: (null) [2025-07-24 21:12:21] [ Sandboxed ]: (null) [2025-07-24 21:12:21] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,38126}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-07-24 21:12:21] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38949}, DRIVER_VERSION=10.0.26100.4484 [2025-07-24 21:12:21] [ Optimus ]: (null) [2025-07-24 21:12:21] [ AMD switchable ]: (null) [2025-07-24 21:12:21] [ Desktop compositing ]: Aero Glass [2025-07-24 21:12:21] [ Direct composition ]: (null) [2025-07-24 21:12:21] [ Supports overlays ]: (null) [2025-07-24 21:12:21] [ YUY2 overlay support ]: SCALING [2025-07-24 21:12:21] [ NV12 overlay support ]: SCALING [2025-07-24 21:12:21] [ BGRA8 overlay support ]: SCALING [2025-07-24 21:12:21] [ RGB10A2 overlay support ]: SOFTWARE [2025-07-24 21:12:21] [ DirectML feature level ]: Not supported [2025-07-24 21:12:21] [ Driver D3D12 feature level ]: Not supported [2025-07-24 21:12:21] [ Driver Vulkan API version ]: Not supported [2025-07-24 21:12:21] [ GPU CUDA compute capability major version ]: (null) [2025-07-24 21:12:21] [ Pixel shader version ]: 5.0 [2025-07-24 21:12:21] [ Vertex shader version ]: 5.0 [2025-07-24 21:12:21] [ Max. MSAA samples ]: 16 [2025-07-24 21:12:21] [ Machine model name ]: (null) [2025-07-24 21:12:21] [ Machine model version ]: (null) [2025-07-24 21:12:21] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-24 21:12:21] [ Display type ]: ANGLE_D3D11 [2025-07-24 21:12:21] [ GL_VENDOR ]: Google Inc. (Intel) [2025-07-24 21:12:21] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-07-24 21:12:21] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-24 21:12:21] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-24 21:12:21] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-24 21:12:21] [ Disabled WebGL Extensions ]: (null) [2025-07-24 21:12:21] [ Window system binding vendor ]: Google Inc. (Intel) [2025-07-24 21:12:21] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-24 21:12:21] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-24 21:12:21] [ Direct rendering version ]: unknown [2025-07-24 21:12:21] [ Reset notification strategy ]: 0x8252 [2025-07-24 21:12:21] [ GPU process crash count ]: (null) [2025-07-24 21:12:21] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-24 21:12:21] [ compositorInfo ]: [2025-07-24 21:12:21] [ Tile Update Mode ]: One-copy [2025-07-24 21:12:21] [ Partial Raster ]: Enabled [2025-07-24 21:12:21] [ dawnInfo ]: [2025-07-24 21:12:21] [ devicePerfInfo ]: [2025-07-24 21:12:21] [ displayInfo ]: [2025-07-24 21:12:21] [ Info ]: Display[2310781655] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1.5, rotation=0, panel_rotation=0 external detected [2025-07-24 21:12:21] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-24 21:12:21] [ Buffer format (all) ]: BGRA_8888 [2025-07-24 21:12:21] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-24 21:12:21] [ SDR white level in nits ]: 203 [2025-07-24 21:12:21] [ HDR relative maximum luminance ]: 1 [2025-07-24 21:12:21] [ Bits per color component ]: 8 [2025-07-24 21:12:21] [ Bits per pixel ]: 24 [2025-07-24 21:12:21] [ Refresh Rate in Hz ]: 60 [2025-07-24 21:12:21] [ featureStatus ]: [2025-07-24 21:12:21] [ featureStatus ]: [2025-07-24 21:12:21] [ 2d_canvas ]: enabled [2025-07-24 21:12:21] [ canvas_oop_rasterization ]: enabled_on [2025-07-24 21:12:21] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-24 21:12:21] [ gpu_compositing ]: enabled [2025-07-24 21:12:21] [ multiple_raster_threads ]: enabled_on [2025-07-24 21:12:21] [ opengl ]: enabled_on [2025-07-24 21:12:21] [ rasterization ]: enabled [2025-07-24 21:12:21] [ raw_draw ]: disabled_off_ok [2025-07-24 21:12:21] [ skia_graphite ]: disabled_off [2025-07-24 21:12:21] [ video_decode ]: enabled [2025-07-24 21:12:21] [ video_encode ]: enabled [2025-07-24 21:12:21] [ vulkan ]: disabled_off [2025-07-24 21:12:21] [ webgl ]: enabled [2025-07-24 21:12:21] [ webgl2 ]: enabled [2025-07-24 21:12:21] [ webgpu ]: enabled [2025-07-24 21:12:21] [ webnn ]: disabled_off [2025-07-24 21:12:21] [ problems ]: [2025-07-24 21:12:21] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: exit_on_context_lost [2025-07-24 21:12:21] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: msaa_is_slow [2025-07-24 21:12:21] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-24 21:12:21] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-24 21:12:21] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-24 21:12:21] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-07-24 21:12:21] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: max_msaa_sample_count_4 [2025-07-24 21:12:21] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-24 21:12:21] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-07-24 21:12:21] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: disable_vp_auto_hdr [2025-07-24 21:12:21] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-07-24 21:12:21] [ tag ]: workarounds [2025-07-24 21:12:21] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-07-24 21:12:21] [ workarounds ]: [2025-07-24 21:12:21] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-07-24 21:12:21] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-07-24 21:12:21] [ workarounds[2] ]: disable_vp_auto_hdr [2025-07-24 21:12:21] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-07-24 21:12:21] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-07-24 21:12:21] [ workarounds[5] ]: exit_on_context_lost [2025-07-24 21:12:21] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-07-24 21:12:21] [ workarounds[7] ]: msaa_is_slow [2025-07-24 21:12:21] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-07-24 21:12:21] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-24 21:12:21] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-24 21:12:21] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-24 21:12:21] [ gpuMemoryBufferInfo ]: [2025-07-24 21:12:21] [ R_8 ]: Software only [2025-07-24 21:12:21] [ R_16 ]: Software only [2025-07-24 21:12:21] [ RG_88 ]: Software only [2025-07-24 21:12:21] [ RG_1616 ]: Software only [2025-07-24 21:12:21] [ BGR_565 ]: Software only [2025-07-24 21:12:21] [ RGBA_4444 ]: Software only [2025-07-24 21:12:21] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-24 21:12:21] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-24 21:12:21] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-24 21:12:21] [ BGRA_1010102 ]: Software only [2025-07-24 21:12:21] [ RGBA_1010102 ]: Software only [2025-07-24 21:12:21] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-24 21:12:21] [ RGBA_F16 ]: Software only [2025-07-24 21:12:21] [ YVU_420 ]: Software only [2025-07-24 21:12:21] [ YUV_420_BIPLANAR ]: Software only [2025-07-24 21:12:21] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-24 21:12:21] [ P010 ]: Software only [2025-07-24 21:12:21] [ videoAcceleratorsInfo ]: [2025-07-24 21:12:21] [ Decoding ]: (null) [2025-07-24 21:12:21] [ Encoding ]: (null) [2025-07-24 21:12:21] [2025-07-24 21:12:21] *** Report Section: Log Messages *** [2025-07-24 21:12:21] [2025-07-24 21:12:21] ===================[ GPU Report: End [0] ]================== [2025-07-24 21:31:29] Client version: no bootstrapper found [2025-07-24 21:31:29] GPU process started: start count: 0 [2025-07-26 14:40:47] Client version: no bootstrapper found [2025-07-26 14:40:47] GPU process started: start count: 0 [2025-07-26 14:40:50] ==================[ GPU Report: Start [0] ]================= [2025-07-26 14:40:50] [2025-07-26 14:40:50] *** Report Section: Client Info *** [2025-07-26 14:40:50] [2025-07-26 14:40:50] [ client_info ]: [2025-07-26 14:40:50] [ angle_commit_id ]: 5d4df51d1d7d [2025-07-26 14:40:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=16648 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-07-26 14:40:50] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-07-26 14:40:50] [ operating_system ]: Windows NT 10.0.26100 [2025-07-26 14:40:50] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-07-26 14:40:50] [ version ]: Chrome/126.0.6478.183 [2025-07-26 14:40:50] [2025-07-26 14:40:50] *** Report Section: GPU Info *** [2025-07-26 14:40:50] [2025-07-26 14:40:50] [ gpu_info ]: [2025-07-26 14:40:50] [ ANGLEFeatures ]: [2025-07-26 14:40:50] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-07-26 14:40:50] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-07-26 14:40:50] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-07-26 14:40:50] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-07-26 14:40:50] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-07-26 14:40:50] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-07-26 14:40:50] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-07-26 14:40:50] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-07-26 14:40:50] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-07-26 14:40:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-07-26 14:40:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-07-26 14:40:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-07-26 14:40:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-07-26 14:40:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-07-26 14:40:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-07-26 14:40:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-07-26 14:40:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-07-26 14:40:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-07-26 14:40:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-07-26 14:40:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-07-26 14:40:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-07-26 14:40:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-07-26 14:40:51] [ basicInfo ]: [2025-07-26 14:40:51] [ Initialization time ]: 138 [2025-07-26 14:40:51] [ In-process GPU ]: (null) [2025-07-26 14:40:51] [ Passthrough Command Decoder ]: (null) [2025-07-26 14:40:51] [ Sandboxed ]: (null) [2025-07-26 14:40:51] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,38086}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-07-26 14:40:51] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38832}, DRIVER_VERSION=10.0.26100.4484 [2025-07-26 14:40:51] [ Optimus ]: (null) [2025-07-26 14:40:51] [ AMD switchable ]: (null) [2025-07-26 14:40:51] [ Desktop compositing ]: Aero Glass [2025-07-26 14:40:51] [ Direct composition ]: (null) [2025-07-26 14:40:51] [ Supports overlays ]: (null) [2025-07-26 14:40:51] [ YUY2 overlay support ]: NONE [2025-07-26 14:40:51] [ NV12 overlay support ]: NONE [2025-07-26 14:40:51] [ BGRA8 overlay support ]: NONE [2025-07-26 14:40:51] [ RGB10A2 overlay support ]: NONE [2025-07-26 14:40:51] [ DirectML feature level ]: Not supported [2025-07-26 14:40:51] [ Driver D3D12 feature level ]: Not supported [2025-07-26 14:40:51] [ Driver Vulkan API version ]: Not supported [2025-07-26 14:40:51] [ GPU CUDA compute capability major version ]: (null) [2025-07-26 14:40:51] [ Pixel shader version ]: 5.0 [2025-07-26 14:40:51] [ Vertex shader version ]: 5.0 [2025-07-26 14:40:51] [ Max. MSAA samples ]: 16 [2025-07-26 14:40:51] [ Machine model name ]: (null) [2025-07-26 14:40:51] [ Machine model version ]: (null) [2025-07-26 14:40:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-07-26 14:40:51] [ Display type ]: ANGLE_D3D11 [2025-07-26 14:40:51] [ GL_VENDOR ]: Google Inc. (Intel) [2025-07-26 14:40:51] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-07-26 14:40:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-26 14:40:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-07-26 14:40:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-07-26 14:40:51] [ Disabled WebGL Extensions ]: (null) [2025-07-26 14:40:51] [ Window system binding vendor ]: Google Inc. (Intel) [2025-07-26 14:40:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-07-26 14:40:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-07-26 14:40:51] [ Direct rendering version ]: unknown [2025-07-26 14:40:51] [ Reset notification strategy ]: 0x8252 [2025-07-26 14:40:51] [ GPU process crash count ]: (null) [2025-07-26 14:40:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-07-26 14:40:51] [ compositorInfo ]: [2025-07-26 14:40:51] [ Tile Update Mode ]: One-copy [2025-07-26 14:40:51] [ Partial Raster ]: Enabled [2025-07-26 14:40:51] [ dawnInfo ]: [2025-07-26 14:40:51] [ devicePerfInfo ]: [2025-07-26 14:40:51] [ displayInfo ]: [2025-07-26 14:40:51] [ Info ]: Display[2986304653] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-07-26 14:40:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-07-26 14:40:51] [ Buffer format (all) ]: BGRA_8888 [2025-07-26 14:40:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-07-26 14:40:51] [ SDR white level in nits ]: 203 [2025-07-26 14:40:51] [ HDR relative maximum luminance ]: 1 [2025-07-26 14:40:51] [ Bits per color component ]: 8 [2025-07-26 14:40:51] [ Bits per pixel ]: 24 [2025-07-26 14:40:51] [ Refresh Rate in Hz ]: 60 [2025-07-26 14:40:51] [ featureStatus ]: [2025-07-26 14:40:51] [ featureStatus ]: [2025-07-26 14:40:51] [ 2d_canvas ]: enabled [2025-07-26 14:40:51] [ canvas_oop_rasterization ]: enabled_on [2025-07-26 14:40:51] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-07-26 14:40:51] [ gpu_compositing ]: enabled [2025-07-26 14:40:51] [ multiple_raster_threads ]: enabled_on [2025-07-26 14:40:51] [ opengl ]: enabled_on [2025-07-26 14:40:51] [ rasterization ]: enabled [2025-07-26 14:40:51] [ raw_draw ]: disabled_off_ok [2025-07-26 14:40:51] [ skia_graphite ]: disabled_off [2025-07-26 14:40:51] [ video_decode ]: enabled [2025-07-26 14:40:51] [ video_encode ]: enabled [2025-07-26 14:40:51] [ vulkan ]: disabled_off [2025-07-26 14:40:51] [ webgl ]: enabled [2025-07-26 14:40:51] [ webgl2 ]: enabled [2025-07-26 14:40:51] [ webgpu ]: enabled [2025-07-26 14:40:51] [ webnn ]: disabled_off [2025-07-26 14:40:51] [ problems ]: [2025-07-26 14:40:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: exit_on_context_lost [2025-07-26 14:40:51] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: msaa_is_slow [2025-07-26 14:40:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-07-26 14:40:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-07-26 14:40:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-07-26 14:40:51] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-07-26 14:40:51] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: max_msaa_sample_count_4 [2025-07-26 14:40:51] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-07-26 14:40:51] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-07-26 14:40:51] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: disable_vp_auto_hdr [2025-07-26 14:40:51] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-07-26 14:40:51] [ tag ]: workarounds [2025-07-26 14:40:51] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-07-26 14:40:51] [ workarounds ]: [2025-07-26 14:40:51] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-07-26 14:40:51] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-07-26 14:40:51] [ workarounds[2] ]: disable_vp_auto_hdr [2025-07-26 14:40:51] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-07-26 14:40:51] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-07-26 14:40:51] [ workarounds[5] ]: exit_on_context_lost [2025-07-26 14:40:51] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-07-26 14:40:51] [ workarounds[7] ]: msaa_is_slow [2025-07-26 14:40:51] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-07-26 14:40:51] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-07-26 14:40:51] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-07-26 14:40:51] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-07-26 14:40:51] [ gpuMemoryBufferInfo ]: [2025-07-26 14:40:51] [ R_8 ]: Software only [2025-07-26 14:40:51] [ R_16 ]: Software only [2025-07-26 14:40:51] [ RG_88 ]: Software only [2025-07-26 14:40:51] [ RG_1616 ]: Software only [2025-07-26 14:40:51] [ BGR_565 ]: Software only [2025-07-26 14:40:51] [ RGBA_4444 ]: Software only [2025-07-26 14:40:51] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-07-26 14:40:51] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-07-26 14:40:51] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-07-26 14:40:51] [ BGRA_1010102 ]: Software only [2025-07-26 14:40:51] [ RGBA_1010102 ]: Software only [2025-07-26 14:40:51] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-07-26 14:40:51] [ RGBA_F16 ]: Software only [2025-07-26 14:40:51] [ YVU_420 ]: Software only [2025-07-26 14:40:51] [ YUV_420_BIPLANAR ]: Software only [2025-07-26 14:40:51] [ YUVA_420_TRIPLANAR ]: Software only [2025-07-26 14:40:51] [ P010 ]: Software only [2025-07-26 14:40:51] [ videoAcceleratorsInfo ]: [2025-07-26 14:40:51] [ Decoding ]: (null) [2025-07-26 14:40:51] [ Encoding ]: (null) [2025-07-26 14:40:51] [2025-07-26 14:40:51] *** Report Section: Log Messages *** [2025-07-26 14:40:51] [2025-07-26 14:40:51] ===================[ GPU Report: End [0] ]================== [2025-08-28 15:45:13] Client version: no bootstrapper found [2025-08-28 15:45:13] GPU process started: start count: 0 [2025-08-28 15:45:25] ==================[ GPU Report: Start [0] ]================= [2025-08-28 15:45:25] [2025-08-28 15:45:25] *** Report Section: Client Info *** [2025-08-28 15:45:25] [2025-08-28 15:45:25] [ client_info ]: [2025-08-28 15:45:26] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-28 15:45:26] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=14316 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-08-28 15:45:26] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-28 15:45:26] [ operating_system ]: Windows NT 10.0.26100 [2025-08-28 15:45:26] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-28 15:45:26] [ version ]: Chrome/126.0.6478.183 [2025-08-28 15:45:26] [2025-08-28 15:45:26] *** Report Section: GPU Info *** [2025-08-28 15:45:26] [2025-08-28 15:45:26] [ gpu_info ]: [2025-08-28 15:45:26] [ ANGLEFeatures ]: [2025-08-28 15:45:26] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-28 15:45:26] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-08-28 15:45:26] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-28 15:45:26] [ basicInfo ]: [2025-08-28 15:45:26] [ Initialization time ]: 2714 [2025-08-28 15:45:26] [ In-process GPU ]: (null) [2025-08-28 15:45:26] [ Passthrough Command Decoder ]: (null) [2025-08-28 15:45:26] [ Sandboxed ]: (null) [2025-08-28 15:45:26] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37488}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-08-28 15:45:26] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38234}, DRIVER_VERSION=10.0.26100.4768 [2025-08-28 15:45:26] [ Optimus ]: (null) [2025-08-28 15:45:26] [ AMD switchable ]: (null) [2025-08-28 15:45:26] [ Desktop compositing ]: Aero Glass [2025-08-28 15:45:26] [ Direct composition ]: (null) [2025-08-28 15:45:26] [ Supports overlays ]: (null) [2025-08-28 15:45:26] [ YUY2 overlay support ]: SCALING [2025-08-28 15:45:26] [ NV12 overlay support ]: SCALING [2025-08-28 15:45:26] [ BGRA8 overlay support ]: SCALING [2025-08-28 15:45:26] [ RGB10A2 overlay support ]: SOFTWARE [2025-08-28 15:45:26] [ DirectML feature level ]: Not supported [2025-08-28 15:45:26] [ Driver D3D12 feature level ]: Not supported [2025-08-28 15:45:26] [ Driver Vulkan API version ]: Not supported [2025-08-28 15:45:26] [ GPU CUDA compute capability major version ]: (null) [2025-08-28 15:45:26] [ Pixel shader version ]: 5.0 [2025-08-28 15:45:26] [ Vertex shader version ]: 5.0 [2025-08-28 15:45:26] [ Max. MSAA samples ]: 16 [2025-08-28 15:45:26] [ Machine model name ]: (null) [2025-08-28 15:45:26] [ Machine model version ]: (null) [2025-08-28 15:45:26] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-28 15:45:26] [ Display type ]: ANGLE_D3D11 [2025-08-28 15:45:26] [ GL_VENDOR ]: Google Inc. (Intel) [2025-08-28 15:45:26] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-08-28 15:45:26] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-28 15:45:26] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-28 15:45:26] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-28 15:45:26] [ Disabled WebGL Extensions ]: (null) [2025-08-28 15:45:26] [ Window system binding vendor ]: Google Inc. (Intel) [2025-08-28 15:45:26] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-28 15:45:26] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-28 15:45:26] [ Direct rendering version ]: unknown [2025-08-28 15:45:26] [ Reset notification strategy ]: 0x8252 [2025-08-28 15:45:26] [ GPU process crash count ]: (null) [2025-08-28 15:45:26] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-28 15:45:26] [ compositorInfo ]: [2025-08-28 15:45:26] [ Tile Update Mode ]: One-copy [2025-08-28 15:45:26] [ Partial Raster ]: Enabled [2025-08-28 15:45:26] [ dawnInfo ]: [2025-08-28 15:45:26] [ devicePerfInfo ]: [2025-08-28 15:45:26] [ displayInfo ]: [2025-08-28 15:45:26] [ Info ]: Display[331234567] bounds=[0,0 1280x720], workarea=[0,0 1280x672], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-28 15:45:26] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-28 15:45:26] [ Buffer format (all) ]: BGRA_8888 [2025-08-28 15:45:26] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-28 15:45:26] [ SDR white level in nits ]: 203 [2025-08-28 15:45:26] [ HDR relative maximum luminance ]: 1 [2025-08-28 15:45:26] [ Bits per color component ]: 8 [2025-08-28 15:45:26] [ Bits per pixel ]: 24 [2025-08-28 15:45:26] [ Refresh Rate in Hz ]: 60 [2025-08-28 15:45:26] [ featureStatus ]: [2025-08-28 15:45:26] [ featureStatus ]: [2025-08-28 15:45:26] [ 2d_canvas ]: enabled [2025-08-28 15:45:26] [ canvas_oop_rasterization ]: enabled_on [2025-08-28 15:45:26] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-28 15:45:26] [ gpu_compositing ]: enabled [2025-08-28 15:45:26] [ multiple_raster_threads ]: enabled_on [2025-08-28 15:45:26] [ opengl ]: enabled_on [2025-08-28 15:45:26] [ rasterization ]: enabled [2025-08-28 15:45:26] [ raw_draw ]: disabled_off_ok [2025-08-28 15:45:26] [ skia_graphite ]: disabled_off [2025-08-28 15:45:26] [ video_decode ]: enabled [2025-08-28 15:45:26] [ video_encode ]: enabled [2025-08-28 15:45:26] [ vulkan ]: disabled_off [2025-08-28 15:45:26] [ webgl ]: enabled [2025-08-28 15:45:26] [ webgl2 ]: enabled [2025-08-28 15:45:26] [ webgpu ]: enabled [2025-08-28 15:45:26] [ webnn ]: disabled_off [2025-08-28 15:45:26] [ problems ]: [2025-08-28 15:45:26] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: exit_on_context_lost [2025-08-28 15:45:26] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: msaa_is_slow [2025-08-28 15:45:26] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-28 15:45:26] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-28 15:45:26] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-28 15:45:26] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-08-28 15:45:26] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: max_msaa_sample_count_4 [2025-08-28 15:45:26] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-28 15:45:26] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-08-28 15:45:26] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: disable_vp_auto_hdr [2025-08-28 15:45:26] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-08-28 15:45:26] [ tag ]: workarounds [2025-08-28 15:45:26] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-08-28 15:45:26] [ workarounds ]: [2025-08-28 15:45:26] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-08-28 15:45:26] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-08-28 15:45:26] [ workarounds[2] ]: disable_vp_auto_hdr [2025-08-28 15:45:26] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-08-28 15:45:26] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-08-28 15:45:26] [ workarounds[5] ]: exit_on_context_lost [2025-08-28 15:45:26] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-08-28 15:45:26] [ workarounds[7] ]: msaa_is_slow [2025-08-28 15:45:26] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-08-28 15:45:26] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-28 15:45:26] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-28 15:45:26] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-28 15:45:26] [ gpuMemoryBufferInfo ]: [2025-08-28 15:45:26] [ R_8 ]: Software only [2025-08-28 15:45:26] [ R_16 ]: Software only [2025-08-28 15:45:26] [ RG_88 ]: Software only [2025-08-28 15:45:26] [ RG_1616 ]: Software only [2025-08-28 15:45:26] [ BGR_565 ]: Software only [2025-08-28 15:45:26] [ RGBA_4444 ]: Software only [2025-08-28 15:45:26] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-28 15:45:26] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-28 15:45:26] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-28 15:45:26] [ BGRA_1010102 ]: Software only [2025-08-28 15:45:26] [ RGBA_1010102 ]: Software only [2025-08-28 15:45:26] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-28 15:45:26] [ RGBA_F16 ]: Software only [2025-08-28 15:45:26] [ YVU_420 ]: Software only [2025-08-28 15:45:26] [ YUV_420_BIPLANAR ]: Software only [2025-08-28 15:45:26] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-28 15:45:26] [ P010 ]: Software only [2025-08-28 15:45:26] [ videoAcceleratorsInfo ]: [2025-08-28 15:45:26] [ Decoding ]: (null) [2025-08-28 15:45:26] [ Encoding ]: (null) [2025-08-28 15:45:26] [2025-08-28 15:45:26] *** Report Section: Log Messages *** [2025-08-28 15:45:26] [2025-08-28 15:45:26] ===================[ GPU Report: End [0] ]================== [2025-08-28 15:45:48] Client version: no bootstrapper found [2025-08-28 15:45:48] GPU process started: start count: 0 [2025-08-28 15:45:50] ==================[ GPU Report: Start [0] ]================= [2025-08-28 15:45:50] [2025-08-28 15:45:50] *** Report Section: Client Info *** [2025-08-28 15:45:50] [2025-08-28 15:45:50] [ client_info ]: [2025-08-28 15:45:50] [ angle_commit_id ]: 5d4df51d1d7d [2025-08-28 15:45:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=14316 -buildid=1751405894 -steamid=76561199182064663 -logdir="C:\Program Files (x86)\Steam\l [2025-08-28 15:45:50] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-08-28 15:45:50] [ operating_system ]: Windows NT 10.0.26100 [2025-08-28 15:45:50] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-08-28 15:45:50] [ version ]: Chrome/126.0.6478.183 [2025-08-28 15:45:50] [2025-08-28 15:45:50] *** Report Section: GPU Info *** [2025-08-28 15:45:50] [2025-08-28 15:45:50] [ gpu_info ]: [2025-08-28 15:45:50] [ ANGLEFeatures ]: [2025-08-28 15:45:50] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-08-28 15:45:50] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-08-28 15:45:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-08-28 15:45:50] [ basicInfo ]: [2025-08-28 15:45:50] [ Initialization time ]: 160 [2025-08-28 15:45:50] [ In-process GPU ]: (null) [2025-08-28 15:45:50] [ Passthrough Command Decoder ]: (null) [2025-08-28 15:45:50] [ Sandboxed ]: (null) [2025-08-28 15:45:50] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37488}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-08-28 15:45:50] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38234}, DRIVER_VERSION=10.0.26100.4768 [2025-08-28 15:45:50] [ Optimus ]: (null) [2025-08-28 15:45:50] [ AMD switchable ]: (null) [2025-08-28 15:45:50] [ Desktop compositing ]: Aero Glass [2025-08-28 15:45:50] [ Direct composition ]: (null) [2025-08-28 15:45:50] [ Supports overlays ]: (null) [2025-08-28 15:45:50] [ YUY2 overlay support ]: SCALING [2025-08-28 15:45:50] [ NV12 overlay support ]: SCALING [2025-08-28 15:45:50] [ BGRA8 overlay support ]: SCALING [2025-08-28 15:45:50] [ RGB10A2 overlay support ]: SOFTWARE [2025-08-28 15:45:50] [ DirectML feature level ]: Not supported [2025-08-28 15:45:50] [ Driver D3D12 feature level ]: Not supported [2025-08-28 15:45:50] [ Driver Vulkan API version ]: Not supported [2025-08-28 15:45:50] [ GPU CUDA compute capability major version ]: (null) [2025-08-28 15:45:50] [ Pixel shader version ]: 5.0 [2025-08-28 15:45:50] [ Vertex shader version ]: 5.0 [2025-08-28 15:45:50] [ Max. MSAA samples ]: 16 [2025-08-28 15:45:50] [ Machine model name ]: (null) [2025-08-28 15:45:50] [ Machine model version ]: (null) [2025-08-28 15:45:50] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-08-28 15:45:50] [ Display type ]: ANGLE_D3D11 [2025-08-28 15:45:50] [ GL_VENDOR ]: Google Inc. (Intel) [2025-08-28 15:45:50] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-08-28 15:45:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-28 15:45:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-08-28 15:45:50] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-08-28 15:45:50] [ Disabled WebGL Extensions ]: (null) [2025-08-28 15:45:50] [ Window system binding vendor ]: Google Inc. (Intel) [2025-08-28 15:45:50] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-08-28 15:45:50] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-08-28 15:45:50] [ Direct rendering version ]: unknown [2025-08-28 15:45:50] [ Reset notification strategy ]: 0x8252 [2025-08-28 15:45:50] [ GPU process crash count ]: (null) [2025-08-28 15:45:50] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-08-28 15:45:50] [ compositorInfo ]: [2025-08-28 15:45:50] [ Tile Update Mode ]: One-copy [2025-08-28 15:45:50] [ Partial Raster ]: Enabled [2025-08-28 15:45:50] [ dawnInfo ]: [2025-08-28 15:45:50] [ devicePerfInfo ]: [2025-08-28 15:45:50] [ displayInfo ]: [2025-08-28 15:45:50] [ Info ]: Display[331234567] bounds=[0,0 1280x720], workarea=[0,0 1280x672], scale=1, rotation=0, panel_rotation=0 external detected [2025-08-28 15:45:50] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-08-28 15:45:50] [ Buffer format (all) ]: BGRA_8888 [2025-08-28 15:45:50] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-08-28 15:45:50] [ SDR white level in nits ]: 203 [2025-08-28 15:45:50] [ HDR relative maximum luminance ]: 1 [2025-08-28 15:45:50] [ Bits per color component ]: 8 [2025-08-28 15:45:50] [ Bits per pixel ]: 24 [2025-08-28 15:45:50] [ Refresh Rate in Hz ]: 60 [2025-08-28 15:45:50] [ featureStatus ]: [2025-08-28 15:45:50] [ featureStatus ]: [2025-08-28 15:45:50] [ 2d_canvas ]: enabled [2025-08-28 15:45:50] [ canvas_oop_rasterization ]: enabled_on [2025-08-28 15:45:50] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-08-28 15:45:50] [ gpu_compositing ]: enabled [2025-08-28 15:45:50] [ multiple_raster_threads ]: enabled_on [2025-08-28 15:45:50] [ opengl ]: enabled_on [2025-08-28 15:45:50] [ rasterization ]: enabled [2025-08-28 15:45:50] [ raw_draw ]: disabled_off_ok [2025-08-28 15:45:50] [ skia_graphite ]: disabled_off [2025-08-28 15:45:50] [ video_decode ]: enabled [2025-08-28 15:45:50] [ video_encode ]: enabled [2025-08-28 15:45:50] [ vulkan ]: disabled_off [2025-08-28 15:45:50] [ webgl ]: enabled [2025-08-28 15:45:50] [ webgl2 ]: enabled [2025-08-28 15:45:50] [ webgpu ]: enabled [2025-08-28 15:45:50] [ webnn ]: disabled_off [2025-08-28 15:45:50] [ problems ]: [2025-08-28 15:45:50] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: exit_on_context_lost [2025-08-28 15:45:50] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: msaa_is_slow [2025-08-28 15:45:50] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-08-28 15:45:50] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-08-28 15:45:50] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-08-28 15:45:50] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-08-28 15:45:50] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: max_msaa_sample_count_4 [2025-08-28 15:45:50] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-08-28 15:45:50] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-08-28 15:45:50] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: disable_vp_auto_hdr [2025-08-28 15:45:50] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-08-28 15:45:50] [ tag ]: workarounds [2025-08-28 15:45:50] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-08-28 15:45:50] [ workarounds ]: [2025-08-28 15:45:50] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-08-28 15:45:50] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-08-28 15:45:50] [ workarounds[2] ]: disable_vp_auto_hdr [2025-08-28 15:45:50] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-08-28 15:45:50] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-08-28 15:45:50] [ workarounds[5] ]: exit_on_context_lost [2025-08-28 15:45:50] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-08-28 15:45:50] [ workarounds[7] ]: msaa_is_slow [2025-08-28 15:45:50] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-08-28 15:45:50] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-08-28 15:45:50] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-08-28 15:45:50] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-08-28 15:45:50] [ gpuMemoryBufferInfo ]: [2025-08-28 15:45:50] [ R_8 ]: Software only [2025-08-28 15:45:50] [ R_16 ]: Software only [2025-08-28 15:45:50] [ RG_88 ]: Software only [2025-08-28 15:45:50] [ RG_1616 ]: Software only [2025-08-28 15:45:50] [ BGR_565 ]: Software only [2025-08-28 15:45:50] [ RGBA_4444 ]: Software only [2025-08-28 15:45:50] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-08-28 15:45:50] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-08-28 15:45:50] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-08-28 15:45:50] [ BGRA_1010102 ]: Software only [2025-08-28 15:45:50] [ RGBA_1010102 ]: Software only [2025-08-28 15:45:50] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-08-28 15:45:50] [ RGBA_F16 ]: Software only [2025-08-28 15:45:50] [ YVU_420 ]: Software only [2025-08-28 15:45:50] [ YUV_420_BIPLANAR ]: Software only [2025-08-28 15:45:50] [ YUVA_420_TRIPLANAR ]: Software only [2025-08-28 15:45:50] [ P010 ]: Software only [2025-08-28 15:45:50] [ videoAcceleratorsInfo ]: [2025-08-28 15:45:50] [ Decoding ]: (null) [2025-08-28 15:45:50] [ Encoding ]: (null) [2025-08-28 15:45:50] [2025-08-28 15:45:50] *** Report Section: Log Messages *** [2025-08-28 15:45:50] [2025-08-28 15:45:50] ===================[ GPU Report: End [0] ]================== [2025-09-02 16:02:32] Client version: no bootstrapper found [2025-09-02 16:02:32] GPU process started: start count: 0 [2025-09-02 16:02:41] ==================[ GPU Report: Start [0] ]================= [2025-09-02 16:02:41] [2025-09-02 16:02:41] *** Report Section: Client Info *** [2025-09-02 16:02:41] [2025-09-02 16:02:41] [ client_info ]: [2025-09-02 16:02:43] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-02 16:02:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=4208 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-09-02 16:02:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-02 16:02:43] [ operating_system ]: Windows NT 10.0.26100 [2025-09-02 16:02:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-02 16:02:43] [ version ]: Chrome/126.0.6478.183 [2025-09-02 16:02:43] [2025-09-02 16:02:43] *** Report Section: GPU Info *** [2025-09-02 16:02:43] [2025-09-02 16:02:43] [ gpu_info ]: [2025-09-02 16:02:43] [ ANGLEFeatures ]: [2025-09-02 16:02:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-02 16:02:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-02 16:02:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-02 16:02:43] [ basicInfo ]: [2025-09-02 16:02:43] [ Initialization time ]: 163 [2025-09-02 16:02:43] [ In-process GPU ]: (null) [2025-09-02 16:02:43] [ Passthrough Command Decoder ]: (null) [2025-09-02 16:02:43] [ Sandboxed ]: (null) [2025-09-02 16:02:43] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37274}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-02 16:02:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38098}, DRIVER_VERSION=10.0.26100.4768 [2025-09-02 16:02:43] [ Optimus ]: (null) [2025-09-02 16:02:43] [ AMD switchable ]: (null) [2025-09-02 16:02:43] [ Desktop compositing ]: Aero Glass [2025-09-02 16:02:43] [ Direct composition ]: (null) [2025-09-02 16:02:43] [ Supports overlays ]: (null) [2025-09-02 16:02:43] [ YUY2 overlay support ]: SCALING [2025-09-02 16:02:43] [ NV12 overlay support ]: SCALING [2025-09-02 16:02:43] [ BGRA8 overlay support ]: SCALING [2025-09-02 16:02:43] [ RGB10A2 overlay support ]: SOFTWARE [2025-09-02 16:02:43] [ DirectML feature level ]: Not supported [2025-09-02 16:02:43] [ Driver D3D12 feature level ]: Not supported [2025-09-02 16:02:43] [ Driver Vulkan API version ]: Not supported [2025-09-02 16:02:43] [ GPU CUDA compute capability major version ]: (null) [2025-09-02 16:02:43] [ Pixel shader version ]: 5.0 [2025-09-02 16:02:43] [ Vertex shader version ]: 5.0 [2025-09-02 16:02:43] [ Max. MSAA samples ]: 16 [2025-09-02 16:02:43] [ Machine model name ]: (null) [2025-09-02 16:02:43] [ Machine model version ]: (null) [2025-09-02 16:02:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-02 16:02:43] [ Display type ]: ANGLE_D3D11 [2025-09-02 16:02:43] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-02 16:02:43] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-02 16:02:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-02 16:02:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-02 16:02:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-02 16:02:43] [ Disabled WebGL Extensions ]: (null) [2025-09-02 16:02:43] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-02 16:02:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-02 16:02:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-02 16:02:43] [ Direct rendering version ]: unknown [2025-09-02 16:02:43] [ Reset notification strategy ]: 0x8252 [2025-09-02 16:02:43] [ GPU process crash count ]: (null) [2025-09-02 16:02:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-02 16:02:43] [ compositorInfo ]: [2025-09-02 16:02:43] [ Tile Update Mode ]: One-copy [2025-09-02 16:02:43] [ Partial Raster ]: Enabled [2025-09-02 16:02:43] [ dawnInfo ]: [2025-09-02 16:02:43] [ devicePerfInfo ]: [2025-09-02 16:02:43] [ displayInfo ]: [2025-09-02 16:02:43] [ Info ]: Display[2483062511] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-02 16:02:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-02 16:02:43] [ Buffer format (all) ]: BGRA_8888 [2025-09-02 16:02:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-02 16:02:43] [ SDR white level in nits ]: 203 [2025-09-02 16:02:43] [ HDR relative maximum luminance ]: 1 [2025-09-02 16:02:43] [ Bits per color component ]: 8 [2025-09-02 16:02:43] [ Bits per pixel ]: 24 [2025-09-02 16:02:43] [ Refresh Rate in Hz ]: 60 [2025-09-02 16:02:43] [ featureStatus ]: [2025-09-02 16:02:43] [ featureStatus ]: [2025-09-02 16:02:43] [ 2d_canvas ]: enabled [2025-09-02 16:02:43] [ canvas_oop_rasterization ]: enabled_on [2025-09-02 16:02:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-02 16:02:43] [ gpu_compositing ]: enabled [2025-09-02 16:02:43] [ multiple_raster_threads ]: enabled_on [2025-09-02 16:02:43] [ opengl ]: enabled_on [2025-09-02 16:02:43] [ rasterization ]: enabled [2025-09-02 16:02:43] [ raw_draw ]: disabled_off_ok [2025-09-02 16:02:43] [ skia_graphite ]: disabled_off [2025-09-02 16:02:43] [ video_decode ]: enabled [2025-09-02 16:02:43] [ video_encode ]: enabled [2025-09-02 16:02:43] [ vulkan ]: disabled_off [2025-09-02 16:02:43] [ webgl ]: enabled [2025-09-02 16:02:43] [ webgl2 ]: enabled [2025-09-02 16:02:43] [ webgpu ]: enabled [2025-09-02 16:02:43] [ webnn ]: disabled_off [2025-09-02 16:02:43] [ problems ]: [2025-09-02 16:02:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: exit_on_context_lost [2025-09-02 16:02:43] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: msaa_is_slow [2025-09-02 16:02:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-02 16:02:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-02 16:02:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-02 16:02:43] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-02 16:02:43] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-02 16:02:43] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-02 16:02:43] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-02 16:02:43] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-02 16:02:43] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-02 16:02:43] [ tag ]: workarounds [2025-09-02 16:02:43] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-02 16:02:43] [ workarounds ]: [2025-09-02 16:02:43] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-02 16:02:43] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-02 16:02:43] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-02 16:02:43] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-02 16:02:43] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-02 16:02:43] [ workarounds[5] ]: exit_on_context_lost [2025-09-02 16:02:43] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-02 16:02:43] [ workarounds[7] ]: msaa_is_slow [2025-09-02 16:02:43] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-02 16:02:43] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-02 16:02:43] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-02 16:02:43] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-02 16:02:43] [ gpuMemoryBufferInfo ]: [2025-09-02 16:02:43] [ R_8 ]: Software only [2025-09-02 16:02:43] [ R_16 ]: Software only [2025-09-02 16:02:43] [ RG_88 ]: Software only [2025-09-02 16:02:43] [ RG_1616 ]: Software only [2025-09-02 16:02:43] [ BGR_565 ]: Software only [2025-09-02 16:02:43] [ RGBA_4444 ]: Software only [2025-09-02 16:02:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-02 16:02:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-02 16:02:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-02 16:02:43] [ BGRA_1010102 ]: Software only [2025-09-02 16:02:43] [ RGBA_1010102 ]: Software only [2025-09-02 16:02:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-02 16:02:43] [ RGBA_F16 ]: Software only [2025-09-02 16:02:43] [ YVU_420 ]: Software only [2025-09-02 16:02:43] [ YUV_420_BIPLANAR ]: Software only [2025-09-02 16:02:43] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-02 16:02:43] [ P010 ]: Software only [2025-09-02 16:02:43] [ videoAcceleratorsInfo ]: [2025-09-02 16:02:43] [ Decoding ]: (null) [2025-09-02 16:02:43] [ Encoding ]: (null) [2025-09-02 16:02:43] [2025-09-02 16:02:43] *** Report Section: Log Messages *** [2025-09-02 16:02:43] [2025-09-02 16:02:43] ===================[ GPU Report: End [0] ]================== [2025-09-02 16:11:40] GPU process started: start count: 1 [2025-09-02 16:11:42] ==================[ GPU Report: Start [1] ]================= [2025-09-02 16:11:42] [2025-09-02 16:11:42] *** Report Section: Client Info *** [2025-09-02 16:11:42] [2025-09-02 16:11:42] [ client_info ]: [2025-09-02 16:11:42] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-02 16:11:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=4208 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-09-02 16:11:42] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-02 16:11:42] [ operating_system ]: Windows NT 10.0.26100 [2025-09-02 16:11:42] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-02 16:11:42] [ version ]: Chrome/126.0.6478.183 [2025-09-02 16:11:42] [2025-09-02 16:11:42] *** Report Section: GPU Info *** [2025-09-02 16:11:42] [2025-09-02 16:11:42] [ gpu_info ]: [2025-09-02 16:11:42] [ ANGLEFeatures ]: [2025-09-02 16:11:42] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-02 16:11:42] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-02 16:11:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-02 16:11:42] [ basicInfo ]: [2025-09-02 16:11:42] [ Initialization time ]: 159 [2025-09-02 16:11:42] [ In-process GPU ]: (null) [2025-09-02 16:11:42] [ Passthrough Command Decoder ]: (null) [2025-09-02 16:11:42] [ Sandboxed ]: (null) [2025-09-02 16:11:42] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37274}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-02 16:11:42] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38098}, DRIVER_VERSION=10.0.26100.4768 [2025-09-02 16:11:42] [ Optimus ]: (null) [2025-09-02 16:11:42] [ AMD switchable ]: (null) [2025-09-02 16:11:42] [ Desktop compositing ]: Aero Glass [2025-09-02 16:11:42] [ Direct composition ]: (null) [2025-09-02 16:11:42] [ Supports overlays ]: (null) [2025-09-02 16:11:42] [ YUY2 overlay support ]: SCALING [2025-09-02 16:11:42] [ NV12 overlay support ]: SCALING [2025-09-02 16:11:42] [ BGRA8 overlay support ]: SCALING [2025-09-02 16:11:42] [ RGB10A2 overlay support ]: SOFTWARE [2025-09-02 16:11:42] [ DirectML feature level ]: 5.0 [2025-09-02 16:11:42] [ Driver D3D12 feature level ]: D3D 12.1 [2025-09-02 16:11:42] [ Driver Vulkan API version ]: Not supported [2025-09-02 16:11:42] [ GPU CUDA compute capability major version ]: (null) [2025-09-02 16:11:42] [ Pixel shader version ]: 5.0 [2025-09-02 16:11:42] [ Vertex shader version ]: 5.0 [2025-09-02 16:11:42] [ Max. MSAA samples ]: 16 [2025-09-02 16:11:42] [ Machine model name ]: (null) [2025-09-02 16:11:42] [ Machine model version ]: (null) [2025-09-02 16:11:42] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-02 16:11:42] [ Display type ]: ANGLE_D3D11 [2025-09-02 16:11:42] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-02 16:11:42] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-02 16:11:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-02 16:11:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-02 16:11:42] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-02 16:11:42] [ Disabled WebGL Extensions ]: (null) [2025-09-02 16:11:42] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-02 16:11:42] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-02 16:11:42] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-02 16:11:42] [ Direct rendering version ]: unknown [2025-09-02 16:11:42] [ Reset notification strategy ]: 0x8252 [2025-09-02 16:11:42] [ GPU process crash count ]: (null) [2025-09-02 16:11:42] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-02 16:11:42] [ compositorInfo ]: [2025-09-02 16:11:42] [ Tile Update Mode ]: One-copy [2025-09-02 16:11:42] [ Partial Raster ]: Enabled [2025-09-02 16:11:42] [ dawnInfo ]: [2025-09-02 16:11:42] [ devicePerfInfo ]: [2025-09-02 16:11:42] [ Total Physical Memory (Gb) ]: 15 [2025-09-02 16:11:42] [ Total Disk Space (Gb) ]: 464 [2025-09-02 16:11:42] [ Hardware Concurrency ]: 4 [2025-09-02 16:11:42] [ System Commit Limit (Gb) ]: 18 [2025-09-02 16:11:42] [ D3D11 Feature Level ]: 12_1 [2025-09-02 16:11:42] [ Has Discrete GPU ]: no [2025-09-02 16:11:42] [ Intel GPU Generation ]: 11 [2025-09-02 16:11:42] [ Software Rendering ]: No [2025-09-02 16:11:42] [ displayInfo ]: [2025-09-02 16:11:42] [ Info ]: Display[2483062511] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-02 16:11:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-02 16:11:42] [ Buffer format (all) ]: BGRA_8888 [2025-09-02 16:11:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-02 16:11:42] [ SDR white level in nits ]: 203 [2025-09-02 16:11:42] [ HDR relative maximum luminance ]: 1 [2025-09-02 16:11:42] [ Bits per color component ]: 8 [2025-09-02 16:11:42] [ Bits per pixel ]: 24 [2025-09-02 16:11:42] [ Refresh Rate in Hz ]: 60 [2025-09-02 16:11:42] [ featureStatus ]: [2025-09-02 16:11:42] [ featureStatus ]: [2025-09-02 16:11:42] [ 2d_canvas ]: enabled [2025-09-02 16:11:42] [ canvas_oop_rasterization ]: enabled_on [2025-09-02 16:11:42] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-02 16:11:42] [ gpu_compositing ]: enabled [2025-09-02 16:11:42] [ multiple_raster_threads ]: enabled_on [2025-09-02 16:11:42] [ opengl ]: enabled_on [2025-09-02 16:11:42] [ rasterization ]: enabled [2025-09-02 16:11:42] [ raw_draw ]: disabled_off_ok [2025-09-02 16:11:42] [ skia_graphite ]: disabled_off [2025-09-02 16:11:42] [ video_decode ]: enabled [2025-09-02 16:11:42] [ video_encode ]: enabled [2025-09-02 16:11:42] [ vulkan ]: disabled_off [2025-09-02 16:11:42] [ webgl ]: enabled [2025-09-02 16:11:42] [ webgl2 ]: enabled [2025-09-02 16:11:42] [ webgpu ]: enabled [2025-09-02 16:11:42] [ webnn ]: disabled_off [2025-09-02 16:11:42] [ problems ]: [2025-09-02 16:11:42] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: exit_on_context_lost [2025-09-02 16:11:42] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: msaa_is_slow [2025-09-02 16:11:42] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-02 16:11:42] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-02 16:11:42] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-02 16:11:42] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-02 16:11:42] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-02 16:11:42] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-02 16:11:42] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-02 16:11:42] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-02 16:11:42] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-02 16:11:42] [ tag ]: workarounds [2025-09-02 16:11:42] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-02 16:11:42] [ workarounds ]: [2025-09-02 16:11:42] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-02 16:11:42] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-02 16:11:42] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-02 16:11:42] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-02 16:11:42] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-02 16:11:42] [ workarounds[5] ]: exit_on_context_lost [2025-09-02 16:11:42] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-02 16:11:42] [ workarounds[7] ]: msaa_is_slow [2025-09-02 16:11:42] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-02 16:11:42] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-02 16:11:42] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-02 16:11:42] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-02 16:11:42] [ gpuMemoryBufferInfo ]: [2025-09-02 16:11:42] [ R_8 ]: Software only [2025-09-02 16:11:42] [ R_16 ]: Software only [2025-09-02 16:11:42] [ RG_88 ]: Software only [2025-09-02 16:11:42] [ RG_1616 ]: Software only [2025-09-02 16:11:42] [ BGR_565 ]: Software only [2025-09-02 16:11:42] [ RGBA_4444 ]: Software only [2025-09-02 16:11:42] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-02 16:11:42] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-02 16:11:42] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-02 16:11:42] [ BGRA_1010102 ]: Software only [2025-09-02 16:11:42] [ RGBA_1010102 ]: Software only [2025-09-02 16:11:42] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-02 16:11:42] [ RGBA_F16 ]: Software only [2025-09-02 16:11:42] [ YVU_420 ]: Software only [2025-09-02 16:11:42] [ YUV_420_BIPLANAR ]: Software only [2025-09-02 16:11:42] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-02 16:11:42] [ P010 ]: Software only [2025-09-02 16:11:42] [ videoAcceleratorsInfo ]: [2025-09-02 16:11:42] [ Decoding ]: (null) [2025-09-02 16:11:42] [ Encoding ]: (null) [2025-09-02 16:11:42] [2025-09-02 16:11:42] *** Report Section: Log Messages *** [2025-09-02 16:11:42] [2025-09-02 16:11:42] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-09-02 16:11:42] [2]GpuProcessHost: The GPU process crashed! [2025-09-02 16:11:42] ===================[ GPU Report: End [1] ]================== [2025-09-02 17:04:01] Client version: no bootstrapper found [2025-09-02 17:04:01] GPU process started: start count: 0 [2025-09-02 17:04:03] ==================[ GPU Report: Start [0] ]================= [2025-09-02 17:04:03] [2025-09-02 17:04:03] *** Report Section: Client Info *** [2025-09-02 17:04:03] [2025-09-02 17:04:03] [ client_info ]: [2025-09-02 17:04:07] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-02 17:04:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=4208 -buildid=1751405894 -steamid=76561199182064663 -logdir="C:\Program Files (x86)\Steam\lo [2025-09-02 17:04:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-02 17:04:07] [ operating_system ]: Windows NT 10.0.26100 [2025-09-02 17:04:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-02 17:04:07] [ version ]: Chrome/126.0.6478.183 [2025-09-02 17:04:07] [2025-09-02 17:04:07] *** Report Section: GPU Info *** [2025-09-02 17:04:07] [2025-09-02 17:04:07] [ gpu_info ]: [2025-09-02 17:04:07] [ ANGLEFeatures ]: [2025-09-02 17:04:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-02 17:04:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-02 17:04:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-02 17:04:07] [ basicInfo ]: [2025-09-02 17:04:07] [ Initialization time ]: 153 [2025-09-02 17:04:07] [ In-process GPU ]: (null) [2025-09-02 17:04:07] [ Passthrough Command Decoder ]: (null) [2025-09-02 17:04:07] [ Sandboxed ]: (null) [2025-09-02 17:04:07] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37274}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-02 17:04:07] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38098}, DRIVER_VERSION=10.0.26100.4768 [2025-09-02 17:04:07] [ Optimus ]: (null) [2025-09-02 17:04:07] [ AMD switchable ]: (null) [2025-09-02 17:04:07] [ Desktop compositing ]: Aero Glass [2025-09-02 17:04:07] [ Direct composition ]: (null) [2025-09-02 17:04:07] [ Supports overlays ]: (null) [2025-09-02 17:04:07] [ YUY2 overlay support ]: SCALING [2025-09-02 17:04:07] [ NV12 overlay support ]: SCALING [2025-09-02 17:04:07] [ BGRA8 overlay support ]: SCALING [2025-09-02 17:04:07] [ RGB10A2 overlay support ]: SOFTWARE [2025-09-02 17:04:07] [ DirectML feature level ]: Not supported [2025-09-02 17:04:07] [ Driver D3D12 feature level ]: Not supported [2025-09-02 17:04:07] [ Driver Vulkan API version ]: Not supported [2025-09-02 17:04:07] [ GPU CUDA compute capability major version ]: (null) [2025-09-02 17:04:07] [ Pixel shader version ]: 5.0 [2025-09-02 17:04:07] [ Vertex shader version ]: 5.0 [2025-09-02 17:04:07] [ Max. MSAA samples ]: 16 [2025-09-02 17:04:07] [ Machine model name ]: (null) [2025-09-02 17:04:07] [ Machine model version ]: (null) [2025-09-02 17:04:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-02 17:04:07] [ Display type ]: ANGLE_D3D11 [2025-09-02 17:04:07] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-02 17:04:07] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-02 17:04:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-02 17:04:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-02 17:04:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-02 17:04:07] [ Disabled WebGL Extensions ]: (null) [2025-09-02 17:04:07] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-02 17:04:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-02 17:04:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-02 17:04:07] [ Direct rendering version ]: unknown [2025-09-02 17:04:07] [ Reset notification strategy ]: 0x8252 [2025-09-02 17:04:07] [ GPU process crash count ]: (null) [2025-09-02 17:04:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-02 17:04:07] [ compositorInfo ]: [2025-09-02 17:04:07] [ Tile Update Mode ]: One-copy [2025-09-02 17:04:07] [ Partial Raster ]: Enabled [2025-09-02 17:04:07] [ dawnInfo ]: [2025-09-02 17:04:07] [ devicePerfInfo ]: [2025-09-02 17:04:07] [ displayInfo ]: [2025-09-02 17:04:07] [ Info ]: Display[2483062511] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-02 17:04:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-02 17:04:07] [ Buffer format (all) ]: BGRA_8888 [2025-09-02 17:04:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-02 17:04:07] [ SDR white level in nits ]: 203 [2025-09-02 17:04:07] [ HDR relative maximum luminance ]: 1 [2025-09-02 17:04:07] [ Bits per color component ]: 8 [2025-09-02 17:04:07] [ Bits per pixel ]: 24 [2025-09-02 17:04:07] [ Refresh Rate in Hz ]: 60 [2025-09-02 17:04:07] [ featureStatus ]: [2025-09-02 17:04:07] [ featureStatus ]: [2025-09-02 17:04:07] [ 2d_canvas ]: enabled [2025-09-02 17:04:07] [ canvas_oop_rasterization ]: enabled_on [2025-09-02 17:04:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-02 17:04:07] [ gpu_compositing ]: enabled [2025-09-02 17:04:07] [ multiple_raster_threads ]: enabled_on [2025-09-02 17:04:07] [ opengl ]: enabled_on [2025-09-02 17:04:07] [ rasterization ]: enabled [2025-09-02 17:04:07] [ raw_draw ]: disabled_off_ok [2025-09-02 17:04:07] [ skia_graphite ]: disabled_off [2025-09-02 17:04:07] [ video_decode ]: enabled [2025-09-02 17:04:07] [ video_encode ]: enabled [2025-09-02 17:04:07] [ vulkan ]: disabled_off [2025-09-02 17:04:07] [ webgl ]: enabled [2025-09-02 17:04:07] [ webgl2 ]: enabled [2025-09-02 17:04:07] [ webgpu ]: enabled [2025-09-02 17:04:07] [ webnn ]: disabled_off [2025-09-02 17:04:07] [ problems ]: [2025-09-02 17:04:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: exit_on_context_lost [2025-09-02 17:04:07] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: msaa_is_slow [2025-09-02 17:04:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-02 17:04:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-02 17:04:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-02 17:04:07] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-02 17:04:07] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-02 17:04:07] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-02 17:04:07] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-02 17:04:07] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-02 17:04:07] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-02 17:04:07] [ tag ]: workarounds [2025-09-02 17:04:07] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-02 17:04:07] [ workarounds ]: [2025-09-02 17:04:07] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-02 17:04:07] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-02 17:04:07] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-02 17:04:07] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-02 17:04:07] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-02 17:04:07] [ workarounds[5] ]: exit_on_context_lost [2025-09-02 17:04:07] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-02 17:04:07] [ workarounds[7] ]: msaa_is_slow [2025-09-02 17:04:07] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-02 17:04:07] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-02 17:04:07] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-02 17:04:07] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-02 17:04:07] [ gpuMemoryBufferInfo ]: [2025-09-02 17:04:07] [ R_8 ]: Software only [2025-09-02 17:04:07] [ R_16 ]: Software only [2025-09-02 17:04:07] [ RG_88 ]: Software only [2025-09-02 17:04:07] [ RG_1616 ]: Software only [2025-09-02 17:04:07] [ BGR_565 ]: Software only [2025-09-02 17:04:07] [ RGBA_4444 ]: Software only [2025-09-02 17:04:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-02 17:04:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-02 17:04:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-02 17:04:07] [ BGRA_1010102 ]: Software only [2025-09-02 17:04:07] [ RGBA_1010102 ]: Software only [2025-09-02 17:04:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-02 17:04:07] [ RGBA_F16 ]: Software only [2025-09-02 17:04:07] [ YVU_420 ]: Software only [2025-09-02 17:04:07] [ YUV_420_BIPLANAR ]: Software only [2025-09-02 17:04:07] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-02 17:04:07] [ P010 ]: Software only [2025-09-02 17:04:07] [ videoAcceleratorsInfo ]: [2025-09-02 17:04:07] [ Decoding ]: (null) [2025-09-02 17:04:07] [ Encoding ]: (null) [2025-09-02 17:04:07] [2025-09-02 17:04:07] *** Report Section: Log Messages *** [2025-09-02 17:04:07] [2025-09-02 17:04:07] ===================[ GPU Report: End [0] ]================== [2025-09-03 15:38:01] Client version: no bootstrapper found [2025-09-03 15:38:01] GPU process started: start count: 0 [2025-09-03 15:38:03] ==================[ GPU Report: Start [0] ]================= [2025-09-03 15:38:03] [2025-09-03 15:38:04] *** Report Section: Client Info *** [2025-09-03 15:38:04] [2025-09-03 15:38:04] [ client_info ]: [2025-09-03 15:38:04] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-03 15:38:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=1076 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-09-03 15:38:04] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-03 15:38:04] [ operating_system ]: Windows NT 10.0.26100 [2025-09-03 15:38:04] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-03 15:38:04] [ version ]: Chrome/126.0.6478.183 [2025-09-03 15:38:04] [2025-09-03 15:38:04] *** Report Section: GPU Info *** [2025-09-03 15:38:04] [2025-09-03 15:38:04] [ gpu_info ]: [2025-09-03 15:38:04] [ ANGLEFeatures ]: [2025-09-03 15:38:04] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-03 15:38:04] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-03 15:38:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-03 15:38:04] [ basicInfo ]: [2025-09-03 15:38:04] [ Initialization time ]: 196 [2025-09-03 15:38:04] [ In-process GPU ]: (null) [2025-09-03 15:38:04] [ Passthrough Command Decoder ]: (null) [2025-09-03 15:38:04] [ Sandboxed ]: (null) [2025-09-03 15:38:04] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,38129}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-03 15:38:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38875}, DRIVER_VERSION=10.0.26100.4768 [2025-09-03 15:38:04] [ Optimus ]: (null) [2025-09-03 15:38:04] [ AMD switchable ]: (null) [2025-09-03 15:38:04] [ Desktop compositing ]: Aero Glass [2025-09-03 15:38:04] [ Direct composition ]: (null) [2025-09-03 15:38:04] [ Supports overlays ]: (null) [2025-09-03 15:38:04] [ YUY2 overlay support ]: SCALING [2025-09-03 15:38:04] [ NV12 overlay support ]: SCALING [2025-09-03 15:38:04] [ BGRA8 overlay support ]: SCALING [2025-09-03 15:38:04] [ RGB10A2 overlay support ]: SOFTWARE [2025-09-03 15:38:04] [ DirectML feature level ]: Not supported [2025-09-03 15:38:04] [ Driver D3D12 feature level ]: Not supported [2025-09-03 15:38:04] [ Driver Vulkan API version ]: Not supported [2025-09-03 15:38:04] [ GPU CUDA compute capability major version ]: (null) [2025-09-03 15:38:04] [ Pixel shader version ]: 5.0 [2025-09-03 15:38:04] [ Vertex shader version ]: 5.0 [2025-09-03 15:38:04] [ Max. MSAA samples ]: 16 [2025-09-03 15:38:04] [ Machine model name ]: (null) [2025-09-03 15:38:04] [ Machine model version ]: (null) [2025-09-03 15:38:04] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-03 15:38:04] [ Display type ]: ANGLE_D3D11 [2025-09-03 15:38:04] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-03 15:38:04] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-03 15:38:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-03 15:38:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-03 15:38:04] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-03 15:38:04] [ Disabled WebGL Extensions ]: (null) [2025-09-03 15:38:04] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-03 15:38:04] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-03 15:38:04] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-03 15:38:04] [ Direct rendering version ]: unknown [2025-09-03 15:38:04] [ Reset notification strategy ]: 0x8252 [2025-09-03 15:38:04] [ GPU process crash count ]: (null) [2025-09-03 15:38:04] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-03 15:38:04] [ compositorInfo ]: [2025-09-03 15:38:04] [ Tile Update Mode ]: One-copy [2025-09-03 15:38:04] [ Partial Raster ]: Enabled [2025-09-03 15:38:04] [ dawnInfo ]: [2025-09-03 15:38:04] [ devicePerfInfo ]: [2025-09-03 15:38:04] [ displayInfo ]: [2025-09-03 15:38:04] [ Info ]: Display[2202305441] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-03 15:38:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-03 15:38:04] [ Buffer format (all) ]: BGRA_8888 [2025-09-03 15:38:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-03 15:38:04] [ SDR white level in nits ]: 203 [2025-09-03 15:38:04] [ HDR relative maximum luminance ]: 1 [2025-09-03 15:38:04] [ Bits per color component ]: 8 [2025-09-03 15:38:04] [ Bits per pixel ]: 24 [2025-09-03 15:38:04] [ Refresh Rate in Hz ]: 60 [2025-09-03 15:38:04] [ featureStatus ]: [2025-09-03 15:38:04] [ featureStatus ]: [2025-09-03 15:38:04] [ 2d_canvas ]: enabled [2025-09-03 15:38:04] [ canvas_oop_rasterization ]: enabled_on [2025-09-03 15:38:04] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-03 15:38:04] [ gpu_compositing ]: enabled [2025-09-03 15:38:04] [ multiple_raster_threads ]: enabled_on [2025-09-03 15:38:04] [ opengl ]: enabled_on [2025-09-03 15:38:04] [ rasterization ]: enabled [2025-09-03 15:38:04] [ raw_draw ]: disabled_off_ok [2025-09-03 15:38:04] [ skia_graphite ]: disabled_off [2025-09-03 15:38:04] [ video_decode ]: enabled [2025-09-03 15:38:04] [ video_encode ]: enabled [2025-09-03 15:38:04] [ vulkan ]: disabled_off [2025-09-03 15:38:04] [ webgl ]: enabled [2025-09-03 15:38:04] [ webgl2 ]: enabled [2025-09-03 15:38:04] [ webgpu ]: enabled [2025-09-03 15:38:04] [ webnn ]: disabled_off [2025-09-03 15:38:04] [ problems ]: [2025-09-03 15:38:04] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: exit_on_context_lost [2025-09-03 15:38:04] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: msaa_is_slow [2025-09-03 15:38:04] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-03 15:38:04] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-03 15:38:04] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-03 15:38:04] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-03 15:38:04] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-03 15:38:04] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-03 15:38:04] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-03 15:38:04] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-03 15:38:04] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-03 15:38:04] [ tag ]: workarounds [2025-09-03 15:38:04] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-03 15:38:04] [ workarounds ]: [2025-09-03 15:38:04] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-03 15:38:04] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-03 15:38:04] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-03 15:38:04] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-03 15:38:04] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-03 15:38:04] [ workarounds[5] ]: exit_on_context_lost [2025-09-03 15:38:04] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-03 15:38:04] [ workarounds[7] ]: msaa_is_slow [2025-09-03 15:38:04] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-03 15:38:04] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-03 15:38:04] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-03 15:38:04] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-03 15:38:04] [ gpuMemoryBufferInfo ]: [2025-09-03 15:38:04] [ R_8 ]: Software only [2025-09-03 15:38:04] [ R_16 ]: Software only [2025-09-03 15:38:04] [ RG_88 ]: Software only [2025-09-03 15:38:04] [ RG_1616 ]: Software only [2025-09-03 15:38:04] [ BGR_565 ]: Software only [2025-09-03 15:38:04] [ RGBA_4444 ]: Software only [2025-09-03 15:38:04] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-03 15:38:04] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-03 15:38:04] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-03 15:38:04] [ BGRA_1010102 ]: Software only [2025-09-03 15:38:04] [ RGBA_1010102 ]: Software only [2025-09-03 15:38:04] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-03 15:38:04] [ RGBA_F16 ]: Software only [2025-09-03 15:38:04] [ YVU_420 ]: Software only [2025-09-03 15:38:04] [ YUV_420_BIPLANAR ]: Software only [2025-09-03 15:38:04] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-03 15:38:04] [ P010 ]: Software only [2025-09-03 15:38:04] [ videoAcceleratorsInfo ]: [2025-09-03 15:38:04] [ Decoding ]: (null) [2025-09-03 15:38:04] [ Encoding ]: (null) [2025-09-03 15:38:04] [2025-09-03 15:38:04] *** Report Section: Log Messages *** [2025-09-03 15:38:04] [2025-09-03 15:38:04] ===================[ GPU Report: End [0] ]================== [2025-09-03 15:38:21] GPU process started: start count: 1 [2025-09-03 15:38:23] ==================[ GPU Report: Start [1] ]================= [2025-09-03 15:38:23] [2025-09-03 15:38:23] *** Report Section: Client Info *** [2025-09-03 15:38:23] [2025-09-03 15:38:23] [ client_info ]: [2025-09-03 15:38:23] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-03 15:38:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=1076 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-09-03 15:38:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-03 15:38:23] [ operating_system ]: Windows NT 10.0.26100 [2025-09-03 15:38:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-03 15:38:23] [ version ]: Chrome/126.0.6478.183 [2025-09-03 15:38:23] [2025-09-03 15:38:23] *** Report Section: GPU Info *** [2025-09-03 15:38:23] [2025-09-03 15:38:23] [ gpu_info ]: [2025-09-03 15:38:23] [ ANGLEFeatures ]: [2025-09-03 15:38:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-03 15:38:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-03 15:38:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-03 15:38:23] [ basicInfo ]: [2025-09-03 15:38:23] [ Initialization time ]: 143 [2025-09-03 15:38:23] [ In-process GPU ]: (null) [2025-09-03 15:38:23] [ Passthrough Command Decoder ]: (null) [2025-09-03 15:38:23] [ Sandboxed ]: (null) [2025-09-03 15:38:23] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,38129}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-03 15:38:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38875}, DRIVER_VERSION=10.0.26100.4768 [2025-09-03 15:38:23] [ Optimus ]: (null) [2025-09-03 15:38:23] [ AMD switchable ]: (null) [2025-09-03 15:38:23] [ Desktop compositing ]: Aero Glass [2025-09-03 15:38:23] [ Direct composition ]: (null) [2025-09-03 15:38:23] [ Supports overlays ]: (null) [2025-09-03 15:38:23] [ YUY2 overlay support ]: SCALING [2025-09-03 15:38:23] [ NV12 overlay support ]: SCALING [2025-09-03 15:38:23] [ BGRA8 overlay support ]: SCALING [2025-09-03 15:38:23] [ RGB10A2 overlay support ]: SOFTWARE [2025-09-03 15:38:23] [ DirectML feature level ]: Not supported [2025-09-03 15:38:23] [ Driver D3D12 feature level ]: Not supported [2025-09-03 15:38:23] [ Driver Vulkan API version ]: Not supported [2025-09-03 15:38:23] [ GPU CUDA compute capability major version ]: (null) [2025-09-03 15:38:23] [ Pixel shader version ]: 5.0 [2025-09-03 15:38:23] [ Vertex shader version ]: 5.0 [2025-09-03 15:38:23] [ Max. MSAA samples ]: 16 [2025-09-03 15:38:23] [ Machine model name ]: (null) [2025-09-03 15:38:23] [ Machine model version ]: (null) [2025-09-03 15:38:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-03 15:38:23] [ Display type ]: ANGLE_D3D11 [2025-09-03 15:38:23] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-03 15:38:23] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-03 15:38:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-03 15:38:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-03 15:38:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-03 15:38:23] [ Disabled WebGL Extensions ]: (null) [2025-09-03 15:38:23] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-03 15:38:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-03 15:38:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-03 15:38:23] [ Direct rendering version ]: unknown [2025-09-03 15:38:23] [ Reset notification strategy ]: 0x8252 [2025-09-03 15:38:23] [ GPU process crash count ]: (null) [2025-09-03 15:38:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-03 15:38:23] [ compositorInfo ]: [2025-09-03 15:38:23] [ Tile Update Mode ]: One-copy [2025-09-03 15:38:23] [ Partial Raster ]: Enabled [2025-09-03 15:38:23] [ dawnInfo ]: [2025-09-03 15:38:23] [ devicePerfInfo ]: [2025-09-03 15:38:23] [ displayInfo ]: [2025-09-03 15:38:23] [ Info ]: Display[2202305441] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-03 15:38:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-03 15:38:23] [ Buffer format (all) ]: BGRA_8888 [2025-09-03 15:38:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-03 15:38:23] [ SDR white level in nits ]: 203 [2025-09-03 15:38:23] [ HDR relative maximum luminance ]: 1 [2025-09-03 15:38:23] [ Bits per color component ]: 8 [2025-09-03 15:38:23] [ Bits per pixel ]: 24 [2025-09-03 15:38:23] [ Refresh Rate in Hz ]: 60 [2025-09-03 15:38:23] [ featureStatus ]: [2025-09-03 15:38:23] [ featureStatus ]: [2025-09-03 15:38:23] [ 2d_canvas ]: enabled [2025-09-03 15:38:23] [ canvas_oop_rasterization ]: enabled_on [2025-09-03 15:38:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-03 15:38:23] [ gpu_compositing ]: enabled [2025-09-03 15:38:23] [ multiple_raster_threads ]: enabled_on [2025-09-03 15:38:23] [ opengl ]: enabled_on [2025-09-03 15:38:23] [ rasterization ]: enabled [2025-09-03 15:38:23] [ raw_draw ]: disabled_off_ok [2025-09-03 15:38:23] [ skia_graphite ]: disabled_off [2025-09-03 15:38:23] [ video_decode ]: enabled [2025-09-03 15:38:23] [ video_encode ]: enabled [2025-09-03 15:38:23] [ vulkan ]: disabled_off [2025-09-03 15:38:23] [ webgl ]: enabled [2025-09-03 15:38:23] [ webgl2 ]: enabled [2025-09-03 15:38:23] [ webgpu ]: enabled [2025-09-03 15:38:23] [ webnn ]: disabled_off [2025-09-03 15:38:23] [ problems ]: [2025-09-03 15:38:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: exit_on_context_lost [2025-09-03 15:38:23] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: msaa_is_slow [2025-09-03 15:38:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-03 15:38:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-03 15:38:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-03 15:38:23] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-03 15:38:23] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-03 15:38:23] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-03 15:38:23] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-03 15:38:23] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-03 15:38:23] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-03 15:38:23] [ tag ]: workarounds [2025-09-03 15:38:23] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-03 15:38:23] [ workarounds ]: [2025-09-03 15:38:23] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-03 15:38:23] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-03 15:38:23] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-03 15:38:23] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-03 15:38:23] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-03 15:38:23] [ workarounds[5] ]: exit_on_context_lost [2025-09-03 15:38:23] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-03 15:38:23] [ workarounds[7] ]: msaa_is_slow [2025-09-03 15:38:23] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-03 15:38:23] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-03 15:38:23] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-03 15:38:23] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-03 15:38:23] [ gpuMemoryBufferInfo ]: [2025-09-03 15:38:23] [ R_8 ]: Software only [2025-09-03 15:38:23] [ R_16 ]: Software only [2025-09-03 15:38:23] [ RG_88 ]: Software only [2025-09-03 15:38:23] [ RG_1616 ]: Software only [2025-09-03 15:38:23] [ BGR_565 ]: Software only [2025-09-03 15:38:23] [ RGBA_4444 ]: Software only [2025-09-03 15:38:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-03 15:38:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-03 15:38:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-03 15:38:23] [ BGRA_1010102 ]: Software only [2025-09-03 15:38:23] [ RGBA_1010102 ]: Software only [2025-09-03 15:38:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-03 15:38:23] [ RGBA_F16 ]: Software only [2025-09-03 15:38:23] [ YVU_420 ]: Software only [2025-09-03 15:38:23] [ YUV_420_BIPLANAR ]: Software only [2025-09-03 15:38:23] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-03 15:38:23] [ P010 ]: Software only [2025-09-03 15:38:23] [ videoAcceleratorsInfo ]: [2025-09-03 15:38:23] [ Decoding ]: (null) [2025-09-03 15:38:23] [ Encoding ]: (null) [2025-09-03 15:38:23] [2025-09-03 15:38:23] *** Report Section: Log Messages *** [2025-09-03 15:38:23] [2025-09-03 15:38:23] [2]GpuProcessHost: The GPU process crashed! [2025-09-03 15:38:23] ===================[ GPU Report: End [1] ]================== [2025-09-04 16:55:06] Client version: no bootstrapper found [2025-09-04 16:55:06] GPU process started: start count: 0 [2025-09-04 16:55:09] ==================[ GPU Report: Start [0] ]================= [2025-09-04 16:55:09] [2025-09-04 16:55:09] *** Report Section: Client Info *** [2025-09-04 16:55:09] [2025-09-04 16:55:11] [ client_info ]: [2025-09-04 16:55:11] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-04 16:55:11] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=1076 -buildid=1751405894 -steamid=76561199182064663 -logdir="C:\Program Files (x86)\Steam\lo [2025-09-04 16:55:11] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-04 16:55:11] [ operating_system ]: Windows NT 10.0.26100 [2025-09-04 16:55:11] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-04 16:55:11] [ version ]: Chrome/126.0.6478.183 [2025-09-04 16:55:11] [2025-09-04 16:55:11] *** Report Section: GPU Info *** [2025-09-04 16:55:11] [2025-09-04 16:55:11] [ gpu_info ]: [2025-09-04 16:55:11] [ ANGLEFeatures ]: [2025-09-04 16:55:11] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-04 16:55:11] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-04 16:55:11] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-04 16:55:11] [ basicInfo ]: [2025-09-04 16:55:11] [ Initialization time ]: 142 [2025-09-04 16:55:11] [ In-process GPU ]: (null) [2025-09-04 16:55:11] [ Passthrough Command Decoder ]: (null) [2025-09-04 16:55:11] [ Sandboxed ]: (null) [2025-09-04 16:55:11] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,38129}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-04 16:55:11] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38875}, DRIVER_VERSION=10.0.26100.4768 [2025-09-04 16:55:11] [ Optimus ]: (null) [2025-09-04 16:55:11] [ AMD switchable ]: (null) [2025-09-04 16:55:11] [ Desktop compositing ]: Aero Glass [2025-09-04 16:55:11] [ Direct composition ]: (null) [2025-09-04 16:55:11] [ Supports overlays ]: (null) [2025-09-04 16:55:11] [ YUY2 overlay support ]: NONE [2025-09-04 16:55:11] [ NV12 overlay support ]: NONE [2025-09-04 16:55:11] [ BGRA8 overlay support ]: NONE [2025-09-04 16:55:11] [ RGB10A2 overlay support ]: NONE [2025-09-04 16:55:11] [ DirectML feature level ]: Not supported [2025-09-04 16:55:11] [ Driver D3D12 feature level ]: Not supported [2025-09-04 16:55:11] [ Driver Vulkan API version ]: Not supported [2025-09-04 16:55:11] [ GPU CUDA compute capability major version ]: (null) [2025-09-04 16:55:11] [ Pixel shader version ]: 5.0 [2025-09-04 16:55:11] [ Vertex shader version ]: 5.0 [2025-09-04 16:55:11] [ Max. MSAA samples ]: 16 [2025-09-04 16:55:11] [ Machine model name ]: (null) [2025-09-04 16:55:11] [ Machine model version ]: (null) [2025-09-04 16:55:11] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-04 16:55:11] [ Display type ]: ANGLE_D3D11 [2025-09-04 16:55:11] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-04 16:55:11] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-04 16:55:11] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-04 16:55:11] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-04 16:55:11] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-04 16:55:11] [ Disabled WebGL Extensions ]: (null) [2025-09-04 16:55:11] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-04 16:55:11] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-04 16:55:11] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-04 16:55:11] [ Direct rendering version ]: unknown [2025-09-04 16:55:11] [ Reset notification strategy ]: 0x8252 [2025-09-04 16:55:11] [ GPU process crash count ]: (null) [2025-09-04 16:55:11] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-04 16:55:11] [ compositorInfo ]: [2025-09-04 16:55:11] [ Tile Update Mode ]: One-copy [2025-09-04 16:55:11] [ Partial Raster ]: Enabled [2025-09-04 16:55:11] [ dawnInfo ]: [2025-09-04 16:55:11] [ devicePerfInfo ]: [2025-09-04 16:55:11] [ displayInfo ]: [2025-09-04 16:55:11] [ Info ]: Display[1058824019] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-04 16:55:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-04 16:55:11] [ Buffer format (all) ]: BGRA_8888 [2025-09-04 16:55:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-04 16:55:11] [ SDR white level in nits ]: 203 [2025-09-04 16:55:11] [ HDR relative maximum luminance ]: 1 [2025-09-04 16:55:11] [ Bits per color component ]: 8 [2025-09-04 16:55:11] [ Bits per pixel ]: 24 [2025-09-04 16:55:11] [ Refresh Rate in Hz ]: 60 [2025-09-04 16:55:11] [ featureStatus ]: [2025-09-04 16:55:11] [ featureStatus ]: [2025-09-04 16:55:11] [ 2d_canvas ]: enabled [2025-09-04 16:55:11] [ canvas_oop_rasterization ]: enabled_on [2025-09-04 16:55:11] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-04 16:55:11] [ gpu_compositing ]: enabled [2025-09-04 16:55:11] [ multiple_raster_threads ]: enabled_on [2025-09-04 16:55:11] [ opengl ]: enabled_on [2025-09-04 16:55:11] [ rasterization ]: enabled [2025-09-04 16:55:11] [ raw_draw ]: disabled_off_ok [2025-09-04 16:55:11] [ skia_graphite ]: disabled_off [2025-09-04 16:55:11] [ video_decode ]: enabled [2025-09-04 16:55:11] [ video_encode ]: enabled [2025-09-04 16:55:11] [ vulkan ]: disabled_off [2025-09-04 16:55:11] [ webgl ]: enabled [2025-09-04 16:55:11] [ webgl2 ]: enabled [2025-09-04 16:55:11] [ webgpu ]: enabled [2025-09-04 16:55:11] [ webnn ]: disabled_off [2025-09-04 16:55:11] [ problems ]: [2025-09-04 16:55:11] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: exit_on_context_lost [2025-09-04 16:55:11] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: msaa_is_slow [2025-09-04 16:55:11] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-04 16:55:11] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-04 16:55:11] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-04 16:55:11] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-04 16:55:11] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-04 16:55:11] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-04 16:55:11] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-04 16:55:11] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-04 16:55:11] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-04 16:55:11] [ tag ]: workarounds [2025-09-04 16:55:11] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-04 16:55:11] [ workarounds ]: [2025-09-04 16:55:11] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-04 16:55:11] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-04 16:55:11] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-04 16:55:11] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-04 16:55:11] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-04 16:55:11] [ workarounds[5] ]: exit_on_context_lost [2025-09-04 16:55:11] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-04 16:55:11] [ workarounds[7] ]: msaa_is_slow [2025-09-04 16:55:11] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-04 16:55:11] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-04 16:55:11] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-04 16:55:11] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-04 16:55:11] [ gpuMemoryBufferInfo ]: [2025-09-04 16:55:11] [ R_8 ]: Software only [2025-09-04 16:55:11] [ R_16 ]: Software only [2025-09-04 16:55:11] [ RG_88 ]: Software only [2025-09-04 16:55:11] [ RG_1616 ]: Software only [2025-09-04 16:55:11] [ BGR_565 ]: Software only [2025-09-04 16:55:11] [ RGBA_4444 ]: Software only [2025-09-04 16:55:11] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-04 16:55:11] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-04 16:55:11] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-04 16:55:11] [ BGRA_1010102 ]: Software only [2025-09-04 16:55:11] [ RGBA_1010102 ]: Software only [2025-09-04 16:55:11] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-04 16:55:11] [ RGBA_F16 ]: Software only [2025-09-04 16:55:11] [ YVU_420 ]: Software only [2025-09-04 16:55:11] [ YUV_420_BIPLANAR ]: Software only [2025-09-04 16:55:11] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-04 16:55:11] [ P010 ]: Software only [2025-09-04 16:55:11] [ videoAcceleratorsInfo ]: [2025-09-04 16:55:11] [ Decoding ]: (null) [2025-09-04 16:55:11] [ Encoding ]: (null) [2025-09-04 16:55:11] [2025-09-04 16:55:11] *** Report Section: Log Messages *** [2025-09-04 16:55:11] [2025-09-04 16:55:11] ===================[ GPU Report: End [0] ]================== [2025-09-06 20:17:46] Client version: no bootstrapper found [2025-09-06 20:17:46] GPU process started: start count: 0 [2025-09-06 20:17:48] ==================[ GPU Report: Start [0] ]================= [2025-09-06 20:17:48] [2025-09-06 20:17:48] *** Report Section: Client Info *** [2025-09-06 20:17:48] [2025-09-06 20:17:48] [ client_info ]: [2025-09-06 20:17:48] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-06 20:17:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=17608 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-09-06 20:17:48] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-06 20:17:48] [ operating_system ]: Windows NT 10.0.26100 [2025-09-06 20:17:48] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-06 20:17:48] [ version ]: Chrome/126.0.6478.183 [2025-09-06 20:17:48] [2025-09-06 20:17:48] *** Report Section: GPU Info *** [2025-09-06 20:17:48] [2025-09-06 20:17:48] [ gpu_info ]: [2025-09-06 20:17:48] [ ANGLEFeatures ]: [2025-09-06 20:17:48] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-06 20:17:48] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-06 20:17:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-06 20:17:48] [ basicInfo ]: [2025-09-06 20:17:48] [ Initialization time ]: 86 [2025-09-06 20:17:48] [ In-process GPU ]: (null) [2025-09-06 20:17:48] [ Passthrough Command Decoder ]: (null) [2025-09-06 20:17:48] [ Sandboxed ]: (null) [2025-09-06 20:17:48] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37253}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-06 20:17:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38000}, DRIVER_VERSION=10.0.26100.4768 [2025-09-06 20:17:48] [ Optimus ]: (null) [2025-09-06 20:17:48] [ AMD switchable ]: (null) [2025-09-06 20:17:48] [ Desktop compositing ]: Aero Glass [2025-09-06 20:17:48] [ Direct composition ]: (null) [2025-09-06 20:17:48] [ Supports overlays ]: (null) [2025-09-06 20:17:48] [ YUY2 overlay support ]: NONE [2025-09-06 20:17:48] [ NV12 overlay support ]: NONE [2025-09-06 20:17:48] [ BGRA8 overlay support ]: NONE [2025-09-06 20:17:48] [ RGB10A2 overlay support ]: NONE [2025-09-06 20:17:48] [ DirectML feature level ]: Not supported [2025-09-06 20:17:48] [ Driver D3D12 feature level ]: Not supported [2025-09-06 20:17:48] [ Driver Vulkan API version ]: Not supported [2025-09-06 20:17:48] [ GPU CUDA compute capability major version ]: (null) [2025-09-06 20:17:48] [ Pixel shader version ]: 5.0 [2025-09-06 20:17:48] [ Vertex shader version ]: 5.0 [2025-09-06 20:17:48] [ Max. MSAA samples ]: 16 [2025-09-06 20:17:48] [ Machine model name ]: (null) [2025-09-06 20:17:48] [ Machine model version ]: (null) [2025-09-06 20:17:48] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-06 20:17:48] [ Display type ]: ANGLE_D3D11 [2025-09-06 20:17:48] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-06 20:17:48] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-06 20:17:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-06 20:17:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-06 20:17:48] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-06 20:17:48] [ Disabled WebGL Extensions ]: (null) [2025-09-06 20:17:48] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-06 20:17:48] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-06 20:17:48] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-06 20:17:48] [ Direct rendering version ]: unknown [2025-09-06 20:17:48] [ Reset notification strategy ]: 0x8252 [2025-09-06 20:17:48] [ GPU process crash count ]: (null) [2025-09-06 20:17:48] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-06 20:17:48] [ compositorInfo ]: [2025-09-06 20:17:48] [ Tile Update Mode ]: One-copy [2025-09-06 20:17:48] [ Partial Raster ]: Enabled [2025-09-06 20:17:48] [ dawnInfo ]: [2025-09-06 20:17:48] [ devicePerfInfo ]: [2025-09-06 20:17:49] [ displayInfo ]: [2025-09-06 20:17:49] [ Info ]: Display[571480380] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-06 20:17:49] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-06 20:17:49] [ Buffer format (all) ]: BGRA_8888 [2025-09-06 20:17:49] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-06 20:17:49] [ SDR white level in nits ]: 203 [2025-09-06 20:17:49] [ HDR relative maximum luminance ]: 1 [2025-09-06 20:17:49] [ Bits per color component ]: 8 [2025-09-06 20:17:49] [ Bits per pixel ]: 24 [2025-09-06 20:17:49] [ Refresh Rate in Hz ]: 60 [2025-09-06 20:17:49] [ featureStatus ]: [2025-09-06 20:17:49] [ featureStatus ]: [2025-09-06 20:17:49] [ 2d_canvas ]: enabled [2025-09-06 20:17:49] [ canvas_oop_rasterization ]: enabled_on [2025-09-06 20:17:49] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-06 20:17:49] [ gpu_compositing ]: enabled [2025-09-06 20:17:49] [ multiple_raster_threads ]: enabled_on [2025-09-06 20:17:49] [ opengl ]: enabled_on [2025-09-06 20:17:49] [ rasterization ]: enabled [2025-09-06 20:17:49] [ raw_draw ]: disabled_off_ok [2025-09-06 20:17:49] [ skia_graphite ]: disabled_off [2025-09-06 20:17:49] [ video_decode ]: enabled [2025-09-06 20:17:49] [ video_encode ]: enabled [2025-09-06 20:17:49] [ vulkan ]: disabled_off [2025-09-06 20:17:49] [ webgl ]: enabled [2025-09-06 20:17:49] [ webgl2 ]: enabled [2025-09-06 20:17:49] [ webgpu ]: enabled [2025-09-06 20:17:49] [ webnn ]: disabled_off [2025-09-06 20:17:49] [ problems ]: [2025-09-06 20:17:49] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: exit_on_context_lost [2025-09-06 20:17:49] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: msaa_is_slow [2025-09-06 20:17:49] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-06 20:17:49] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-06 20:17:49] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-06 20:17:49] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-06 20:17:49] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-06 20:17:49] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-06 20:17:49] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-06 20:17:49] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-06 20:17:49] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-06 20:17:49] [ tag ]: workarounds [2025-09-06 20:17:49] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-06 20:17:49] [ workarounds ]: [2025-09-06 20:17:49] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-06 20:17:49] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-06 20:17:49] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-06 20:17:49] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-06 20:17:49] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-06 20:17:49] [ workarounds[5] ]: exit_on_context_lost [2025-09-06 20:17:49] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-06 20:17:49] [ workarounds[7] ]: msaa_is_slow [2025-09-06 20:17:49] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-06 20:17:49] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-06 20:17:49] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-06 20:17:49] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-06 20:17:49] [ gpuMemoryBufferInfo ]: [2025-09-06 20:17:49] [ R_8 ]: Software only [2025-09-06 20:17:49] [ R_16 ]: Software only [2025-09-06 20:17:49] [ RG_88 ]: Software only [2025-09-06 20:17:49] [ RG_1616 ]: Software only [2025-09-06 20:17:49] [ BGR_565 ]: Software only [2025-09-06 20:17:49] [ RGBA_4444 ]: Software only [2025-09-06 20:17:49] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-06 20:17:49] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-06 20:17:49] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-06 20:17:49] [ BGRA_1010102 ]: Software only [2025-09-06 20:17:49] [ RGBA_1010102 ]: Software only [2025-09-06 20:17:49] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-06 20:17:49] [ RGBA_F16 ]: Software only [2025-09-06 20:17:49] [ YVU_420 ]: Software only [2025-09-06 20:17:49] [ YUV_420_BIPLANAR ]: Software only [2025-09-06 20:17:49] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-06 20:17:49] [ P010 ]: Software only [2025-09-06 20:17:49] [ videoAcceleratorsInfo ]: [2025-09-06 20:17:49] [ Decoding ]: (null) [2025-09-06 20:17:49] [ Encoding ]: (null) [2025-09-06 20:17:49] [2025-09-06 20:17:49] *** Report Section: Log Messages *** [2025-09-06 20:17:49] [2025-09-06 20:17:49] ===================[ GPU Report: End [0] ]================== [2025-09-08 00:50:46] Client version: no bootstrapper found [2025-09-08 00:50:46] GPU process started: start count: 0 [2025-09-08 00:50:49] ==================[ GPU Report: Start [0] ]================= [2025-09-08 00:50:49] [2025-09-08 00:50:49] *** Report Section: Client Info *** [2025-09-08 00:50:49] [2025-09-08 00:50:49] [ client_info ]: [2025-09-08 00:50:49] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-08 00:50:49] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=18228 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-09-08 00:50:49] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-08 00:50:49] [ operating_system ]: Windows NT 10.0.26100 [2025-09-08 00:50:49] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-08 00:50:49] [ version ]: Chrome/126.0.6478.183 [2025-09-08 00:50:49] [2025-09-08 00:50:49] *** Report Section: GPU Info *** [2025-09-08 00:50:49] [2025-09-08 00:50:49] [ gpu_info ]: [2025-09-08 00:50:49] [ ANGLEFeatures ]: [2025-09-08 00:50:49] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-08 00:50:49] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-08 00:50:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-08 00:50:49] [ basicInfo ]: [2025-09-08 00:50:49] [ Initialization time ]: 115 [2025-09-08 00:50:49] [ In-process GPU ]: (null) [2025-09-08 00:50:49] [ Passthrough Command Decoder ]: (null) [2025-09-08 00:50:49] [ Sandboxed ]: (null) [2025-09-08 00:50:49] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37253}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-08 00:50:49] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38000}, DRIVER_VERSION=10.0.26100.4768 [2025-09-08 00:50:49] [ Optimus ]: (null) [2025-09-08 00:50:49] [ AMD switchable ]: (null) [2025-09-08 00:50:49] [ Desktop compositing ]: Aero Glass [2025-09-08 00:50:49] [ Direct composition ]: (null) [2025-09-08 00:50:49] [ Supports overlays ]: (null) [2025-09-08 00:50:49] [ YUY2 overlay support ]: NONE [2025-09-08 00:50:49] [ NV12 overlay support ]: NONE [2025-09-08 00:50:49] [ BGRA8 overlay support ]: NONE [2025-09-08 00:50:49] [ RGB10A2 overlay support ]: NONE [2025-09-08 00:50:49] [ DirectML feature level ]: Not supported [2025-09-08 00:50:49] [ Driver D3D12 feature level ]: Not supported [2025-09-08 00:50:49] [ Driver Vulkan API version ]: Not supported [2025-09-08 00:50:49] [ GPU CUDA compute capability major version ]: (null) [2025-09-08 00:50:49] [ Pixel shader version ]: 5.0 [2025-09-08 00:50:49] [ Vertex shader version ]: 5.0 [2025-09-08 00:50:49] [ Max. MSAA samples ]: 16 [2025-09-08 00:50:49] [ Machine model name ]: (null) [2025-09-08 00:50:49] [ Machine model version ]: (null) [2025-09-08 00:50:49] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-08 00:50:49] [ Display type ]: ANGLE_D3D11 [2025-09-08 00:50:49] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-08 00:50:49] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-08 00:50:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-08 00:50:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-08 00:50:49] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-08 00:50:49] [ Disabled WebGL Extensions ]: (null) [2025-09-08 00:50:49] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-08 00:50:49] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-08 00:50:49] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-08 00:50:49] [ Direct rendering version ]: unknown [2025-09-08 00:50:49] [ Reset notification strategy ]: 0x8252 [2025-09-08 00:50:49] [ GPU process crash count ]: (null) [2025-09-08 00:50:49] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-08 00:50:49] [ compositorInfo ]: [2025-09-08 00:50:49] [ Tile Update Mode ]: One-copy [2025-09-08 00:50:49] [ Partial Raster ]: Enabled [2025-09-08 00:50:49] [ dawnInfo ]: [2025-09-08 00:50:49] [ devicePerfInfo ]: [2025-09-08 00:50:49] [ displayInfo ]: [2025-09-08 00:50:49] [ Info ]: Display[571480380] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-08 00:50:49] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-08 00:50:49] [ Buffer format (all) ]: BGRA_8888 [2025-09-08 00:50:49] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-08 00:50:49] [ SDR white level in nits ]: 203 [2025-09-08 00:50:49] [ HDR relative maximum luminance ]: 1 [2025-09-08 00:50:49] [ Bits per color component ]: 8 [2025-09-08 00:50:49] [ Bits per pixel ]: 24 [2025-09-08 00:50:49] [ Refresh Rate in Hz ]: 60 [2025-09-08 00:50:49] [ featureStatus ]: [2025-09-08 00:50:49] [ featureStatus ]: [2025-09-08 00:50:49] [ 2d_canvas ]: enabled [2025-09-08 00:50:49] [ canvas_oop_rasterization ]: enabled_on [2025-09-08 00:50:49] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-08 00:50:49] [ gpu_compositing ]: enabled [2025-09-08 00:50:49] [ multiple_raster_threads ]: enabled_on [2025-09-08 00:50:49] [ opengl ]: enabled_on [2025-09-08 00:50:49] [ rasterization ]: enabled [2025-09-08 00:50:49] [ raw_draw ]: disabled_off_ok [2025-09-08 00:50:49] [ skia_graphite ]: disabled_off [2025-09-08 00:50:49] [ video_decode ]: enabled [2025-09-08 00:50:49] [ video_encode ]: enabled [2025-09-08 00:50:49] [ vulkan ]: disabled_off [2025-09-08 00:50:49] [ webgl ]: enabled [2025-09-08 00:50:49] [ webgl2 ]: enabled [2025-09-08 00:50:49] [ webgpu ]: enabled [2025-09-08 00:50:49] [ webnn ]: disabled_off [2025-09-08 00:50:49] [ problems ]: [2025-09-08 00:50:49] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: exit_on_context_lost [2025-09-08 00:50:49] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: msaa_is_slow [2025-09-08 00:50:49] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-08 00:50:49] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-08 00:50:49] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-08 00:50:49] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-08 00:50:49] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-08 00:50:49] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-08 00:50:49] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-08 00:50:49] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-08 00:50:49] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-08 00:50:49] [ tag ]: workarounds [2025-09-08 00:50:49] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-08 00:50:49] [ workarounds ]: [2025-09-08 00:50:49] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-08 00:50:49] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-08 00:50:49] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-08 00:50:49] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-08 00:50:49] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-08 00:50:49] [ workarounds[5] ]: exit_on_context_lost [2025-09-08 00:50:49] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-08 00:50:49] [ workarounds[7] ]: msaa_is_slow [2025-09-08 00:50:49] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-08 00:50:49] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-08 00:50:49] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-08 00:50:49] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-08 00:50:49] [ gpuMemoryBufferInfo ]: [2025-09-08 00:50:49] [ R_8 ]: Software only [2025-09-08 00:50:49] [ R_16 ]: Software only [2025-09-08 00:50:49] [ RG_88 ]: Software only [2025-09-08 00:50:49] [ RG_1616 ]: Software only [2025-09-08 00:50:49] [ BGR_565 ]: Software only [2025-09-08 00:50:49] [ RGBA_4444 ]: Software only [2025-09-08 00:50:49] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-08 00:50:49] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-08 00:50:49] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-08 00:50:49] [ BGRA_1010102 ]: Software only [2025-09-08 00:50:49] [ RGBA_1010102 ]: Software only [2025-09-08 00:50:49] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-08 00:50:49] [ RGBA_F16 ]: Software only [2025-09-08 00:50:49] [ YVU_420 ]: Software only [2025-09-08 00:50:49] [ YUV_420_BIPLANAR ]: Software only [2025-09-08 00:50:49] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-08 00:50:49] [ P010 ]: Software only [2025-09-08 00:50:49] [ videoAcceleratorsInfo ]: [2025-09-08 00:50:49] [ Decoding ]: (null) [2025-09-08 00:50:49] [ Encoding ]: (null) [2025-09-08 00:50:49] [2025-09-08 00:50:49] *** Report Section: Log Messages *** [2025-09-08 00:50:49] [2025-09-08 00:50:49] ===================[ GPU Report: End [0] ]================== [2025-09-10 13:59:35] Client version: no bootstrapper found [2025-09-10 13:59:35] GPU process started: start count: 0 [2025-09-10 13:59:59] ==================[ GPU Report: Start [0] ]================= [2025-09-10 13:59:59] [2025-09-10 13:59:59] *** Report Section: Client Info *** [2025-09-10 13:59:59] [2025-09-10 13:59:59] [ client_info ]: [2025-09-10 13:59:59] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-10 13:59:59] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=10824 -buildid=1757452101 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-09-10 13:59:59] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-10 13:59:59] [ operating_system ]: Windows NT 10.0.26100 [2025-09-10 13:59:59] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-10 13:59:59] [ version ]: Chrome/126.0.6478.183 [2025-09-10 13:59:59] [2025-09-10 13:59:59] *** Report Section: GPU Info *** [2025-09-10 13:59:59] [2025-09-10 13:59:59] [ gpu_info ]: [2025-09-10 13:59:59] [ ANGLEFeatures ]: [2025-09-10 13:59:59] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-10 13:59:59] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-10 13:59:59] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-10 13:59:59] [ basicInfo ]: [2025-09-10 13:59:59] [ Initialization time ]: 1575 [2025-09-10 13:59:59] [ In-process GPU ]: (null) [2025-09-10 13:59:59] [ Passthrough Command Decoder ]: (null) [2025-09-10 13:59:59] [ Sandboxed ]: (null) [2025-09-10 13:59:59] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37341}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-10 13:59:59] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38138}, DRIVER_VERSION=10.0.26100.4768 [2025-09-10 13:59:59] [ Optimus ]: (null) [2025-09-10 13:59:59] [ AMD switchable ]: (null) [2025-09-10 13:59:59] [ Desktop compositing ]: Aero Glass [2025-09-10 13:59:59] [ Direct composition ]: (null) [2025-09-10 13:59:59] [ Supports overlays ]: (null) [2025-09-10 13:59:59] [ YUY2 overlay support ]: SCALING [2025-09-10 13:59:59] [ NV12 overlay support ]: SCALING [2025-09-10 13:59:59] [ BGRA8 overlay support ]: SCALING [2025-09-10 13:59:59] [ RGB10A2 overlay support ]: SOFTWARE [2025-09-10 13:59:59] [ DirectML feature level ]: Not supported [2025-09-10 13:59:59] [ Driver D3D12 feature level ]: Not supported [2025-09-10 13:59:59] [ Driver Vulkan API version ]: Not supported [2025-09-10 13:59:59] [ GPU CUDA compute capability major version ]: (null) [2025-09-10 13:59:59] [ Pixel shader version ]: 5.0 [2025-09-10 13:59:59] [ Vertex shader version ]: 5.0 [2025-09-10 13:59:59] [ Max. MSAA samples ]: 16 [2025-09-10 13:59:59] [ Machine model name ]: (null) [2025-09-10 13:59:59] [ Machine model version ]: (null) [2025-09-10 13:59:59] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-10 13:59:59] [ Display type ]: ANGLE_D3D11 [2025-09-10 13:59:59] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-10 13:59:59] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-10 13:59:59] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-10 13:59:59] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-10 13:59:59] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-10 13:59:59] [ Disabled WebGL Extensions ]: (null) [2025-09-10 13:59:59] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-10 13:59:59] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-10 13:59:59] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-10 13:59:59] [ Direct rendering version ]: unknown [2025-09-10 13:59:59] [ Reset notification strategy ]: 0x8252 [2025-09-10 13:59:59] [ GPU process crash count ]: (null) [2025-09-10 13:59:59] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-10 13:59:59] [ compositorInfo ]: [2025-09-10 13:59:59] [ Tile Update Mode ]: One-copy [2025-09-10 13:59:59] [ Partial Raster ]: Enabled [2025-09-10 13:59:59] [ dawnInfo ]: [2025-09-10 13:59:59] [ devicePerfInfo ]: [2025-09-10 13:59:59] [ displayInfo ]: [2025-09-10 13:59:59] [ Info ]: Display[2044743448] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-10 13:59:59] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-10 13:59:59] [ Buffer format (all) ]: BGRA_8888 [2025-09-10 13:59:59] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-10 13:59:59] [ SDR white level in nits ]: 203 [2025-09-10 13:59:59] [ HDR relative maximum luminance ]: 1 [2025-09-10 13:59:59] [ Bits per color component ]: 8 [2025-09-10 13:59:59] [ Bits per pixel ]: 24 [2025-09-10 13:59:59] [ Refresh Rate in Hz ]: 60 [2025-09-10 13:59:59] [ featureStatus ]: [2025-09-10 13:59:59] [ featureStatus ]: [2025-09-10 13:59:59] [ 2d_canvas ]: enabled [2025-09-10 13:59:59] [ canvas_oop_rasterization ]: enabled_on [2025-09-10 13:59:59] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-10 13:59:59] [ gpu_compositing ]: enabled [2025-09-10 13:59:59] [ multiple_raster_threads ]: enabled_on [2025-09-10 13:59:59] [ opengl ]: enabled_on [2025-09-10 13:59:59] [ rasterization ]: enabled [2025-09-10 13:59:59] [ raw_draw ]: disabled_off_ok [2025-09-10 13:59:59] [ skia_graphite ]: disabled_off [2025-09-10 13:59:59] [ video_decode ]: enabled [2025-09-10 13:59:59] [ video_encode ]: enabled [2025-09-10 13:59:59] [ vulkan ]: disabled_off [2025-09-10 13:59:59] [ webgl ]: enabled [2025-09-10 13:59:59] [ webgl2 ]: enabled [2025-09-10 13:59:59] [ webgpu ]: enabled [2025-09-10 13:59:59] [ webnn ]: disabled_off [2025-09-10 13:59:59] [ problems ]: [2025-09-10 13:59:59] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: exit_on_context_lost [2025-09-10 13:59:59] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: msaa_is_slow [2025-09-10 13:59:59] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-10 13:59:59] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-10 13:59:59] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-10 13:59:59] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-10 13:59:59] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-10 13:59:59] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-10 13:59:59] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-10 13:59:59] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-10 13:59:59] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-10 13:59:59] [ tag ]: workarounds [2025-09-10 13:59:59] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-10 13:59:59] [ workarounds ]: [2025-09-10 13:59:59] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-10 13:59:59] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-10 13:59:59] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-10 13:59:59] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-10 13:59:59] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-10 13:59:59] [ workarounds[5] ]: exit_on_context_lost [2025-09-10 13:59:59] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-10 13:59:59] [ workarounds[7] ]: msaa_is_slow [2025-09-10 13:59:59] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-10 13:59:59] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-10 13:59:59] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-10 13:59:59] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-10 13:59:59] [ gpuMemoryBufferInfo ]: [2025-09-10 13:59:59] [ R_8 ]: Software only [2025-09-10 13:59:59] [ R_16 ]: Software only [2025-09-10 13:59:59] [ RG_88 ]: Software only [2025-09-10 13:59:59] [ RG_1616 ]: Software only [2025-09-10 13:59:59] [ BGR_565 ]: Software only [2025-09-10 13:59:59] [ RGBA_4444 ]: Software only [2025-09-10 13:59:59] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-10 13:59:59] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-10 13:59:59] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-10 13:59:59] [ BGRA_1010102 ]: Software only [2025-09-10 13:59:59] [ RGBA_1010102 ]: Software only [2025-09-10 13:59:59] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-10 13:59:59] [ RGBA_F16 ]: Software only [2025-09-10 13:59:59] [ YVU_420 ]: Software only [2025-09-10 13:59:59] [ YUV_420_BIPLANAR ]: Software only [2025-09-10 13:59:59] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-10 13:59:59] [ P010 ]: Software only [2025-09-10 13:59:59] [ videoAcceleratorsInfo ]: [2025-09-10 13:59:59] [ Decoding ]: (null) [2025-09-10 13:59:59] [ Encoding ]: (null) [2025-09-10 13:59:59] [2025-09-10 13:59:59] *** Report Section: Log Messages *** [2025-09-10 13:59:59] [2025-09-10 13:59:59] ===================[ GPU Report: End [0] ]================== [2025-09-10 14:01:40] GPU process started: start count: 1 [2025-09-10 14:01:42] ==================[ GPU Report: Start [1] ]================= [2025-09-10 14:01:42] [2025-09-10 14:01:42] *** Report Section: Client Info *** [2025-09-10 14:01:42] [2025-09-10 14:01:42] [ client_info ]: [2025-09-10 14:01:42] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-10 14:01:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=10824 -buildid=1757452101 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-09-10 14:01:42] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-10 14:01:42] [ operating_system ]: Windows NT 10.0.26100 [2025-09-10 14:01:42] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-10 14:01:42] [ version ]: Chrome/126.0.6478.183 [2025-09-10 14:01:42] [2025-09-10 14:01:42] *** Report Section: GPU Info *** [2025-09-10 14:01:42] [2025-09-10 14:01:42] [ gpu_info ]: [2025-09-10 14:01:42] [ ANGLEFeatures ]: [2025-09-10 14:01:42] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-10 14:01:42] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-10 14:01:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-10 14:01:42] [ basicInfo ]: [2025-09-10 14:01:42] [ Initialization time ]: 108 [2025-09-10 14:01:42] [ In-process GPU ]: (null) [2025-09-10 14:01:42] [ Passthrough Command Decoder ]: (null) [2025-09-10 14:01:42] [ Sandboxed ]: (null) [2025-09-10 14:01:42] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37341}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-10 14:01:42] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38138}, DRIVER_VERSION=10.0.26100.4768 [2025-09-10 14:01:42] [ Optimus ]: (null) [2025-09-10 14:01:42] [ AMD switchable ]: (null) [2025-09-10 14:01:42] [ Desktop compositing ]: Aero Glass [2025-09-10 14:01:42] [ Direct composition ]: (null) [2025-09-10 14:01:42] [ Supports overlays ]: (null) [2025-09-10 14:01:42] [ YUY2 overlay support ]: SCALING [2025-09-10 14:01:42] [ NV12 overlay support ]: SCALING [2025-09-10 14:01:42] [ BGRA8 overlay support ]: SCALING [2025-09-10 14:01:42] [ RGB10A2 overlay support ]: SOFTWARE [2025-09-10 14:01:42] [ DirectML feature level ]: Not supported [2025-09-10 14:01:42] [ Driver D3D12 feature level ]: Not supported [2025-09-10 14:01:42] [ Driver Vulkan API version ]: Not supported [2025-09-10 14:01:42] [ GPU CUDA compute capability major version ]: (null) [2025-09-10 14:01:42] [ Pixel shader version ]: 5.0 [2025-09-10 14:01:42] [ Vertex shader version ]: 5.0 [2025-09-10 14:01:42] [ Max. MSAA samples ]: 16 [2025-09-10 14:01:42] [ Machine model name ]: (null) [2025-09-10 14:01:42] [ Machine model version ]: (null) [2025-09-10 14:01:42] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-10 14:01:42] [ Display type ]: ANGLE_D3D11 [2025-09-10 14:01:42] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-10 14:01:42] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-10 14:01:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-10 14:01:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-10 14:01:42] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-10 14:01:42] [ Disabled WebGL Extensions ]: (null) [2025-09-10 14:01:42] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-10 14:01:42] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-10 14:01:42] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-10 14:01:42] [ Direct rendering version ]: unknown [2025-09-10 14:01:42] [ Reset notification strategy ]: 0x8252 [2025-09-10 14:01:42] [ GPU process crash count ]: (null) [2025-09-10 14:01:42] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-10 14:01:42] [ compositorInfo ]: [2025-09-10 14:01:42] [ Tile Update Mode ]: One-copy [2025-09-10 14:01:42] [ Partial Raster ]: Enabled [2025-09-10 14:01:42] [ dawnInfo ]: [2025-09-10 14:01:42] [ devicePerfInfo ]: [2025-09-10 14:01:42] [ displayInfo ]: [2025-09-10 14:01:42] [ Info ]: Display[2044743448] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-10 14:01:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-10 14:01:42] [ Buffer format (all) ]: BGRA_8888 [2025-09-10 14:01:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-10 14:01:42] [ SDR white level in nits ]: 203 [2025-09-10 14:01:42] [ HDR relative maximum luminance ]: 1 [2025-09-10 14:01:42] [ Bits per color component ]: 8 [2025-09-10 14:01:42] [ Bits per pixel ]: 24 [2025-09-10 14:01:42] [ Refresh Rate in Hz ]: 60 [2025-09-10 14:01:42] [ featureStatus ]: [2025-09-10 14:01:42] [ featureStatus ]: [2025-09-10 14:01:42] [ 2d_canvas ]: enabled [2025-09-10 14:01:42] [ canvas_oop_rasterization ]: enabled_on [2025-09-10 14:01:42] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-10 14:01:42] [ gpu_compositing ]: enabled [2025-09-10 14:01:42] [ multiple_raster_threads ]: enabled_on [2025-09-10 14:01:42] [ opengl ]: enabled_on [2025-09-10 14:01:42] [ rasterization ]: enabled [2025-09-10 14:01:42] [ raw_draw ]: disabled_off_ok [2025-09-10 14:01:42] [ skia_graphite ]: disabled_off [2025-09-10 14:01:42] [ video_decode ]: enabled [2025-09-10 14:01:42] [ video_encode ]: enabled [2025-09-10 14:01:42] [ vulkan ]: disabled_off [2025-09-10 14:01:42] [ webgl ]: enabled [2025-09-10 14:01:42] [ webgl2 ]: enabled [2025-09-10 14:01:42] [ webgpu ]: enabled [2025-09-10 14:01:42] [ webnn ]: disabled_off [2025-09-10 14:01:42] [ problems ]: [2025-09-10 14:01:42] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: exit_on_context_lost [2025-09-10 14:01:42] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: msaa_is_slow [2025-09-10 14:01:42] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-10 14:01:42] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-10 14:01:42] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-10 14:01:42] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-10 14:01:42] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-10 14:01:42] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-10 14:01:42] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-10 14:01:42] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-10 14:01:42] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-10 14:01:42] [ tag ]: workarounds [2025-09-10 14:01:42] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-10 14:01:42] [ workarounds ]: [2025-09-10 14:01:42] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-10 14:01:42] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-10 14:01:42] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-10 14:01:42] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-10 14:01:42] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-10 14:01:42] [ workarounds[5] ]: exit_on_context_lost [2025-09-10 14:01:42] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-10 14:01:42] [ workarounds[7] ]: msaa_is_slow [2025-09-10 14:01:42] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-10 14:01:42] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-10 14:01:42] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-10 14:01:42] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-10 14:01:42] [ gpuMemoryBufferInfo ]: [2025-09-10 14:01:42] [ R_8 ]: Software only [2025-09-10 14:01:42] [ R_16 ]: Software only [2025-09-10 14:01:42] [ RG_88 ]: Software only [2025-09-10 14:01:42] [ RG_1616 ]: Software only [2025-09-10 14:01:42] [ BGR_565 ]: Software only [2025-09-10 14:01:42] [ RGBA_4444 ]: Software only [2025-09-10 14:01:42] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-10 14:01:42] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-10 14:01:42] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-10 14:01:42] [ BGRA_1010102 ]: Software only [2025-09-10 14:01:42] [ RGBA_1010102 ]: Software only [2025-09-10 14:01:42] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-10 14:01:42] [ RGBA_F16 ]: Software only [2025-09-10 14:01:42] [ YVU_420 ]: Software only [2025-09-10 14:01:42] [ YUV_420_BIPLANAR ]: Software only [2025-09-10 14:01:42] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-10 14:01:42] [ P010 ]: Software only [2025-09-10 14:01:42] [ videoAcceleratorsInfo ]: [2025-09-10 14:01:42] [ Decoding ]: (null) [2025-09-10 14:01:42] [ Encoding ]: (null) [2025-09-10 14:01:42] [2025-09-10 14:01:42] *** Report Section: Log Messages *** [2025-09-10 14:01:42] [2025-09-10 14:01:42] [2]GpuProcessHost: The GPU process crashed! [2025-09-10 14:01:42] ===================[ GPU Report: End [1] ]================== [2025-09-12 19:00:47] Client version: no bootstrapper found [2025-09-12 19:00:47] GPU process started: start count: 0 [2025-09-12 19:00:49] ==================[ GPU Report: Start [0] ]================= [2025-09-12 19:00:49] [2025-09-12 19:00:49] *** Report Section: Client Info *** [2025-09-12 19:00:49] [2025-09-12 19:00:49] [ client_info ]: [2025-09-12 19:00:49] [ angle_commit_id ]: 5d4df51d1d7d [2025-09-12 19:00:49] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=7584 -buildid=1757452101 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-09-12 19:00:49] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-09-12 19:00:49] [ operating_system ]: Windows NT 10.0.26100 [2025-09-12 19:00:49] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-09-12 19:00:49] [ version ]: Chrome/126.0.6478.183 [2025-09-12 19:00:49] [2025-09-12 19:00:49] *** Report Section: GPU Info *** [2025-09-12 19:00:49] [2025-09-12 19:00:49] [ gpu_info ]: [2025-09-12 19:00:49] [ ANGLEFeatures ]: [2025-09-12 19:00:49] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-09-12 19:00:49] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-09-12 19:00:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-09-12 19:00:49] [ basicInfo ]: [2025-09-12 19:00:49] [ Initialization time ]: 122 [2025-09-12 19:00:49] [ In-process GPU ]: (null) [2025-09-12 19:00:49] [ Passthrough Command Decoder ]: (null) [2025-09-12 19:00:49] [ Sandboxed ]: (null) [2025-09-12 19:00:49] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,39385}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-09-12 19:00:49] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,40131}, DRIVER_VERSION=10.0.26100.4768 [2025-09-12 19:00:49] [ Optimus ]: (null) [2025-09-12 19:00:49] [ AMD switchable ]: (null) [2025-09-12 19:00:49] [ Desktop compositing ]: Aero Glass [2025-09-12 19:00:49] [ Direct composition ]: (null) [2025-09-12 19:00:49] [ Supports overlays ]: (null) [2025-09-12 19:00:49] [ YUY2 overlay support ]: SCALING [2025-09-12 19:00:49] [ NV12 overlay support ]: SCALING [2025-09-12 19:00:49] [ BGRA8 overlay support ]: SCALING [2025-09-12 19:00:49] [ RGB10A2 overlay support ]: SOFTWARE [2025-09-12 19:00:49] [ DirectML feature level ]: Not supported [2025-09-12 19:00:49] [ Driver D3D12 feature level ]: Not supported [2025-09-12 19:00:49] [ Driver Vulkan API version ]: Not supported [2025-09-12 19:00:49] [ GPU CUDA compute capability major version ]: (null) [2025-09-12 19:00:49] [ Pixel shader version ]: 5.0 [2025-09-12 19:00:49] [ Vertex shader version ]: 5.0 [2025-09-12 19:00:49] [ Max. MSAA samples ]: 16 [2025-09-12 19:00:49] [ Machine model name ]: (null) [2025-09-12 19:00:49] [ Machine model version ]: (null) [2025-09-12 19:00:49] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-09-12 19:00:49] [ Display type ]: ANGLE_D3D11 [2025-09-12 19:00:49] [ GL_VENDOR ]: Google Inc. (Intel) [2025-09-12 19:00:49] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-09-12 19:00:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-12 19:00:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-09-12 19:00:49] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-09-12 19:00:49] [ Disabled WebGL Extensions ]: (null) [2025-09-12 19:00:49] [ Window system binding vendor ]: Google Inc. (Intel) [2025-09-12 19:00:49] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-09-12 19:00:49] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-09-12 19:00:49] [ Direct rendering version ]: unknown [2025-09-12 19:00:49] [ Reset notification strategy ]: 0x8252 [2025-09-12 19:00:49] [ GPU process crash count ]: (null) [2025-09-12 19:00:49] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-09-12 19:00:49] [ compositorInfo ]: [2025-09-12 19:00:49] [ Tile Update Mode ]: One-copy [2025-09-12 19:00:49] [ Partial Raster ]: Enabled [2025-09-12 19:00:49] [ dawnInfo ]: [2025-09-12 19:00:49] [ devicePerfInfo ]: [2025-09-12 19:00:49] [ displayInfo ]: [2025-09-12 19:00:49] [ Info ]: Display[1382654798] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-09-12 19:00:49] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-09-12 19:00:49] [ Buffer format (all) ]: BGRA_8888 [2025-09-12 19:00:49] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-09-12 19:00:49] [ SDR white level in nits ]: 203 [2025-09-12 19:00:49] [ HDR relative maximum luminance ]: 1 [2025-09-12 19:00:49] [ Bits per color component ]: 8 [2025-09-12 19:00:49] [ Bits per pixel ]: 24 [2025-09-12 19:00:49] [ Refresh Rate in Hz ]: 60 [2025-09-12 19:00:49] [ featureStatus ]: [2025-09-12 19:00:49] [ featureStatus ]: [2025-09-12 19:00:49] [ 2d_canvas ]: enabled [2025-09-12 19:00:49] [ canvas_oop_rasterization ]: enabled_on [2025-09-12 19:00:49] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-09-12 19:00:49] [ gpu_compositing ]: enabled [2025-09-12 19:00:49] [ multiple_raster_threads ]: enabled_on [2025-09-12 19:00:49] [ opengl ]: enabled_on [2025-09-12 19:00:49] [ rasterization ]: enabled [2025-09-12 19:00:49] [ raw_draw ]: disabled_off_ok [2025-09-12 19:00:49] [ skia_graphite ]: disabled_off [2025-09-12 19:00:49] [ video_decode ]: enabled [2025-09-12 19:00:49] [ video_encode ]: enabled [2025-09-12 19:00:49] [ vulkan ]: disabled_off [2025-09-12 19:00:49] [ webgl ]: enabled [2025-09-12 19:00:49] [ webgl2 ]: enabled [2025-09-12 19:00:49] [ webgpu ]: enabled [2025-09-12 19:00:49] [ webnn ]: disabled_off [2025-09-12 19:00:49] [ problems ]: [2025-09-12 19:00:49] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: exit_on_context_lost [2025-09-12 19:00:49] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: msaa_is_slow [2025-09-12 19:00:49] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-09-12 19:00:49] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-09-12 19:00:49] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-09-12 19:00:49] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-12 19:00:49] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: max_msaa_sample_count_4 [2025-09-12 19:00:49] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-09-12 19:00:49] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-09-12 19:00:49] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: disable_vp_auto_hdr [2025-09-12 19:00:49] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-09-12 19:00:49] [ tag ]: workarounds [2025-09-12 19:00:49] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-09-12 19:00:49] [ workarounds ]: [2025-09-12 19:00:49] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-09-12 19:00:49] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-09-12 19:00:49] [ workarounds[2] ]: disable_vp_auto_hdr [2025-09-12 19:00:49] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-09-12 19:00:49] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-09-12 19:00:49] [ workarounds[5] ]: exit_on_context_lost [2025-09-12 19:00:49] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-09-12 19:00:49] [ workarounds[7] ]: msaa_is_slow [2025-09-12 19:00:49] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-09-12 19:00:49] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-09-12 19:00:49] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-09-12 19:00:49] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-09-12 19:00:49] [ gpuMemoryBufferInfo ]: [2025-09-12 19:00:49] [ R_8 ]: Software only [2025-09-12 19:00:49] [ R_16 ]: Software only [2025-09-12 19:00:49] [ RG_88 ]: Software only [2025-09-12 19:00:49] [ RG_1616 ]: Software only [2025-09-12 19:00:49] [ BGR_565 ]: Software only [2025-09-12 19:00:49] [ RGBA_4444 ]: Software only [2025-09-12 19:00:49] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-09-12 19:00:49] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-09-12 19:00:49] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-09-12 19:00:49] [ BGRA_1010102 ]: Software only [2025-09-12 19:00:49] [ RGBA_1010102 ]: Software only [2025-09-12 19:00:49] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-09-12 19:00:49] [ RGBA_F16 ]: Software only [2025-09-12 19:00:49] [ YVU_420 ]: Software only [2025-09-12 19:00:49] [ YUV_420_BIPLANAR ]: Software only [2025-09-12 19:00:49] [ YUVA_420_TRIPLANAR ]: Software only [2025-09-12 19:00:49] [ P010 ]: Software only [2025-09-12 19:00:49] [ videoAcceleratorsInfo ]: [2025-09-12 19:00:49] [ Decoding ]: (null) [2025-09-12 19:00:49] [ Encoding ]: (null) [2025-09-12 19:00:49] [2025-09-12 19:00:49] *** Report Section: Log Messages *** [2025-09-12 19:00:49] [2025-09-12 19:00:49] ===================[ GPU Report: End [0] ]================== [2025-11-04 14:29:01] Client version: no bootstrapper found [2025-11-04 14:29:01] GPU process started: start count: 0 [2025-11-04 14:29:03] ==================[ GPU Report: Start [0] ]================= [2025-11-04 14:29:03] [2025-11-04 14:29:03] *** Report Section: Client Info *** [2025-11-04 14:29:03] [2025-11-04 14:29:03] [ client_info ]: [2025-11-04 14:29:03] [ angle_commit_id ]: 5d4df51d1d7d [2025-11-04 14:29:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=12100 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-11-04 14:29:03] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-11-04 14:29:03] [ operating_system ]: Windows NT 10.0.26100 [2025-11-04 14:29:03] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-11-04 14:29:03] [ version ]: Chrome/126.0.6478.183 [2025-11-04 14:29:03] [2025-11-04 14:29:03] *** Report Section: GPU Info *** [2025-11-04 14:29:03] [2025-11-04 14:29:03] [ gpu_info ]: [2025-11-04 14:29:03] [ ANGLEFeatures ]: [2025-11-04 14:29:03] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-11-04 14:29:03] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-11-04 14:29:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-11-04 14:29:03] [ basicInfo ]: [2025-11-04 14:29:03] [ Initialization time ]: 380 [2025-11-04 14:29:03] [ In-process GPU ]: (null) [2025-11-04 14:29:03] [ Passthrough Command Decoder ]: (null) [2025-11-04 14:29:03] [ Sandboxed ]: (null) [2025-11-04 14:29:03] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,46847}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-11-04 14:29:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47593}, DRIVER_VERSION=10.0.26100.4768 [2025-11-04 14:29:03] [ Optimus ]: (null) [2025-11-04 14:29:03] [ AMD switchable ]: (null) [2025-11-04 14:29:03] [ Desktop compositing ]: Aero Glass [2025-11-04 14:29:03] [ Direct composition ]: (null) [2025-11-04 14:29:03] [ Supports overlays ]: (null) [2025-11-04 14:29:03] [ YUY2 overlay support ]: NONE [2025-11-04 14:29:03] [ NV12 overlay support ]: NONE [2025-11-04 14:29:03] [ BGRA8 overlay support ]: NONE [2025-11-04 14:29:03] [ RGB10A2 overlay support ]: NONE [2025-11-04 14:29:03] [ DirectML feature level ]: Not supported [2025-11-04 14:29:03] [ Driver D3D12 feature level ]: Not supported [2025-11-04 14:29:03] [ Driver Vulkan API version ]: Not supported [2025-11-04 14:29:03] [ GPU CUDA compute capability major version ]: (null) [2025-11-04 14:29:03] [ Pixel shader version ]: 5.0 [2025-11-04 14:29:03] [ Vertex shader version ]: 5.0 [2025-11-04 14:29:03] [ Max. MSAA samples ]: 16 [2025-11-04 14:29:03] [ Machine model name ]: (null) [2025-11-04 14:29:03] [ Machine model version ]: (null) [2025-11-04 14:29:03] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-11-04 14:29:03] [ Display type ]: ANGLE_D3D11 [2025-11-04 14:29:03] [ GL_VENDOR ]: Google Inc. (Intel) [2025-11-04 14:29:03] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-11-04 14:29:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-11-04 14:29:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-11-04 14:29:03] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-11-04 14:29:03] [ Disabled WebGL Extensions ]: (null) [2025-11-04 14:29:03] [ Window system binding vendor ]: Google Inc. (Intel) [2025-11-04 14:29:03] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-11-04 14:29:03] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-11-04 14:29:03] [ Direct rendering version ]: unknown [2025-11-04 14:29:03] [ Reset notification strategy ]: 0x8252 [2025-11-04 14:29:03] [ GPU process crash count ]: (null) [2025-11-04 14:29:03] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-11-04 14:29:03] [ compositorInfo ]: [2025-11-04 14:29:03] [ Tile Update Mode ]: One-copy [2025-11-04 14:29:03] [ Partial Raster ]: Enabled [2025-11-04 14:29:03] [ dawnInfo ]: [2025-11-04 14:29:03] [ devicePerfInfo ]: [2025-11-04 14:29:03] [ displayInfo ]: [2025-11-04 14:29:03] [ Info ]: Display[323016488] bounds=[0,0 1280x720], workarea=[0,0 1280x720], scale=1, rotation=0, panel_rotation=0 external detected [2025-11-04 14:29:03] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-11-04 14:29:03] [ Buffer format (all) ]: BGRA_8888 [2025-11-04 14:29:03] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-11-04 14:29:03] [ SDR white level in nits ]: 203 [2025-11-04 14:29:03] [ HDR relative maximum luminance ]: 1 [2025-11-04 14:29:03] [ Bits per color component ]: 8 [2025-11-04 14:29:03] [ Bits per pixel ]: 24 [2025-11-04 14:29:03] [ Refresh Rate in Hz ]: 60 [2025-11-04 14:29:03] [ featureStatus ]: [2025-11-04 14:29:03] [ featureStatus ]: [2025-11-04 14:29:03] [ 2d_canvas ]: enabled [2025-11-04 14:29:03] [ canvas_oop_rasterization ]: enabled_on [2025-11-04 14:29:03] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-11-04 14:29:03] [ gpu_compositing ]: enabled [2025-11-04 14:29:03] [ multiple_raster_threads ]: enabled_on [2025-11-04 14:29:03] [ opengl ]: enabled_on [2025-11-04 14:29:03] [ rasterization ]: enabled [2025-11-04 14:29:03] [ raw_draw ]: disabled_off_ok [2025-11-04 14:29:03] [ skia_graphite ]: disabled_off [2025-11-04 14:29:03] [ video_decode ]: enabled [2025-11-04 14:29:03] [ video_encode ]: enabled [2025-11-04 14:29:03] [ vulkan ]: disabled_off [2025-11-04 14:29:03] [ webgl ]: enabled [2025-11-04 14:29:03] [ webgl2 ]: enabled [2025-11-04 14:29:03] [ webgpu ]: enabled [2025-11-04 14:29:03] [ webnn ]: disabled_off [2025-11-04 14:29:03] [ problems ]: [2025-11-04 14:29:03] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: exit_on_context_lost [2025-11-04 14:29:03] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: msaa_is_slow [2025-11-04 14:29:03] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-11-04 14:29:03] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-11-04 14:29:03] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-11-04 14:29:03] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-11-04 14:29:03] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: max_msaa_sample_count_4 [2025-11-04 14:29:03] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-11-04 14:29:03] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-11-04 14:29:03] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: disable_vp_auto_hdr [2025-11-04 14:29:03] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-11-04 14:29:03] [ tag ]: workarounds [2025-11-04 14:29:03] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-11-04 14:29:03] [ workarounds ]: [2025-11-04 14:29:03] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-11-04 14:29:03] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-11-04 14:29:03] [ workarounds[2] ]: disable_vp_auto_hdr [2025-11-04 14:29:03] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-11-04 14:29:03] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-11-04 14:29:03] [ workarounds[5] ]: exit_on_context_lost [2025-11-04 14:29:03] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-11-04 14:29:03] [ workarounds[7] ]: msaa_is_slow [2025-11-04 14:29:03] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-11-04 14:29:03] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-11-04 14:29:03] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-11-04 14:29:03] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-11-04 14:29:03] [ gpuMemoryBufferInfo ]: [2025-11-04 14:29:03] [ R_8 ]: Software only [2025-11-04 14:29:03] [ R_16 ]: Software only [2025-11-04 14:29:03] [ RG_88 ]: Software only [2025-11-04 14:29:03] [ RG_1616 ]: Software only [2025-11-04 14:29:03] [ BGR_565 ]: Software only [2025-11-04 14:29:03] [ RGBA_4444 ]: Software only [2025-11-04 14:29:03] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-11-04 14:29:03] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-11-04 14:29:03] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-11-04 14:29:03] [ BGRA_1010102 ]: Software only [2025-11-04 14:29:03] [ RGBA_1010102 ]: Software only [2025-11-04 14:29:03] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-11-04 14:29:03] [ RGBA_F16 ]: Software only [2025-11-04 14:29:03] [ YVU_420 ]: Software only [2025-11-04 14:29:03] [ YUV_420_BIPLANAR ]: Software only [2025-11-04 14:29:03] [ YUVA_420_TRIPLANAR ]: Software only [2025-11-04 14:29:03] [ P010 ]: Software only [2025-11-04 14:29:03] [ videoAcceleratorsInfo ]: [2025-11-04 14:29:03] [ Decoding ]: (null) [2025-11-04 14:29:03] [ Encoding ]: (null) [2025-11-04 14:29:03] [2025-11-04 14:29:03] *** Report Section: Log Messages *** [2025-11-04 14:29:03] [2025-11-04 14:29:03] ===================[ GPU Report: End [0] ]================== [2025-12-08 15:08:54] Client version: no bootstrapper found [2025-12-08 15:08:54] GPU process started: start count: 0 [2025-12-08 15:09:13] ==================[ GPU Report: Start [0] ]================= [2025-12-08 15:09:13] [2025-12-08 15:09:13] *** Report Section: Client Info *** [2025-12-08 15:09:13] [2025-12-08 15:09:13] [ client_info ]: [2025-12-08 15:09:13] [ angle_commit_id ]: 5d4df51d1d7d [2025-12-08 15:09:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=1640 -buildid=1763795278 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-12-08 15:09:13] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-12-08 15:09:13] [ operating_system ]: Windows NT 10.0.26200 [2025-12-08 15:09:13] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-12-08 15:09:13] [ version ]: Chrome/126.0.6478.183 [2025-12-08 15:09:13] [2025-12-08 15:09:13] *** Report Section: GPU Info *** [2025-12-08 15:09:13] [2025-12-08 15:09:13] [ gpu_info ]: [2025-12-08 15:09:13] [ ANGLEFeatures ]: [2025-12-08 15:09:13] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-12-08 15:09:13] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-12-08 15:09:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-12-08 15:09:13] [ basicInfo ]: [2025-12-08 15:09:13] [ Initialization time ]: 374 [2025-12-08 15:09:13] [ In-process GPU ]: (null) [2025-12-08 15:09:13] [ Passthrough Command Decoder ]: (null) [2025-12-08 15:09:13] [ Sandboxed ]: (null) [2025-12-08 15:09:13] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,46038}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-12-08 15:09:13] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46939}, DRIVER_VERSION=10.0.26100.6725 [2025-12-08 15:09:13] [ Optimus ]: (null) [2025-12-08 15:09:13] [ AMD switchable ]: (null) [2025-12-08 15:09:13] [ Desktop compositing ]: Aero Glass [2025-12-08 15:09:13] [ Direct composition ]: (null) [2025-12-08 15:09:13] [ Supports overlays ]: (null) [2025-12-08 15:09:13] [ YUY2 overlay support ]: SCALING [2025-12-08 15:09:13] [ NV12 overlay support ]: SCALING [2025-12-08 15:09:13] [ BGRA8 overlay support ]: SCALING [2025-12-08 15:09:13] [ RGB10A2 overlay support ]: SOFTWARE [2025-12-08 15:09:13] [ DirectML feature level ]: Not supported [2025-12-08 15:09:13] [ Driver D3D12 feature level ]: Not supported [2025-12-08 15:09:13] [ Driver Vulkan API version ]: Not supported [2025-12-08 15:09:13] [ GPU CUDA compute capability major version ]: (null) [2025-12-08 15:09:13] [ Pixel shader version ]: 5.0 [2025-12-08 15:09:13] [ Vertex shader version ]: 5.0 [2025-12-08 15:09:13] [ Max. MSAA samples ]: 16 [2025-12-08 15:09:13] [ Machine model name ]: (null) [2025-12-08 15:09:13] [ Machine model version ]: (null) [2025-12-08 15:09:13] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-12-08 15:09:13] [ Display type ]: ANGLE_D3D11 [2025-12-08 15:09:13] [ GL_VENDOR ]: Google Inc. (Intel) [2025-12-08 15:09:13] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-12-08 15:09:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-08 15:09:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-12-08 15:09:13] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-12-08 15:09:13] [ Disabled WebGL Extensions ]: (null) [2025-12-08 15:09:13] [ Window system binding vendor ]: Google Inc. (Intel) [2025-12-08 15:09:13] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-08 15:09:13] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-12-08 15:09:13] [ Direct rendering version ]: unknown [2025-12-08 15:09:13] [ Reset notification strategy ]: 0x8252 [2025-12-08 15:09:13] [ GPU process crash count ]: (null) [2025-12-08 15:09:13] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-12-08 15:09:13] [ compositorInfo ]: [2025-12-08 15:09:13] [ Tile Update Mode ]: One-copy [2025-12-08 15:09:13] [ Partial Raster ]: Enabled [2025-12-08 15:09:13] [ dawnInfo ]: [2025-12-08 15:09:13] [ devicePerfInfo ]: [2025-12-08 15:09:13] [ displayInfo ]: [2025-12-08 15:09:13] [ Info ]: Display[757977053] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2025-12-08 15:09:13] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-12-08 15:09:13] [ Buffer format (all) ]: BGRA_8888 [2025-12-08 15:09:13] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-12-08 15:09:13] [ SDR white level in nits ]: 203 [2025-12-08 15:09:13] [ HDR relative maximum luminance ]: 1 [2025-12-08 15:09:13] [ Bits per color component ]: 8 [2025-12-08 15:09:13] [ Bits per pixel ]: 24 [2025-12-08 15:09:13] [ Refresh Rate in Hz ]: 60 [2025-12-08 15:09:13] [ featureStatus ]: [2025-12-08 15:09:13] [ featureStatus ]: [2025-12-08 15:09:13] [ 2d_canvas ]: enabled [2025-12-08 15:09:13] [ canvas_oop_rasterization ]: enabled_on [2025-12-08 15:09:13] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-12-08 15:09:13] [ gpu_compositing ]: enabled [2025-12-08 15:09:13] [ multiple_raster_threads ]: enabled_on [2025-12-08 15:09:13] [ opengl ]: enabled_on [2025-12-08 15:09:13] [ rasterization ]: enabled [2025-12-08 15:09:13] [ raw_draw ]: disabled_off_ok [2025-12-08 15:09:13] [ skia_graphite ]: disabled_off [2025-12-08 15:09:13] [ video_decode ]: enabled [2025-12-08 15:09:13] [ video_encode ]: enabled [2025-12-08 15:09:13] [ vulkan ]: disabled_off [2025-12-08 15:09:13] [ webgl ]: enabled [2025-12-08 15:09:13] [ webgl2 ]: enabled [2025-12-08 15:09:13] [ webgpu ]: enabled [2025-12-08 15:09:13] [ webnn ]: disabled_off [2025-12-08 15:09:13] [ problems ]: [2025-12-08 15:09:13] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: exit_on_context_lost [2025-12-08 15:09:13] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: msaa_is_slow [2025-12-08 15:09:13] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-12-08 15:09:13] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-12-08 15:09:13] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-12-08 15:09:13] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-08 15:09:13] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: max_msaa_sample_count_4 [2025-12-08 15:09:13] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-12-08 15:09:13] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-12-08 15:09:13] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: disable_vp_auto_hdr [2025-12-08 15:09:13] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-12-08 15:09:13] [ tag ]: workarounds [2025-12-08 15:09:13] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-12-08 15:09:13] [ workarounds ]: [2025-12-08 15:09:13] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-12-08 15:09:13] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-12-08 15:09:13] [ workarounds[2] ]: disable_vp_auto_hdr [2025-12-08 15:09:13] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-08 15:09:13] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-12-08 15:09:13] [ workarounds[5] ]: exit_on_context_lost [2025-12-08 15:09:13] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-12-08 15:09:13] [ workarounds[7] ]: msaa_is_slow [2025-12-08 15:09:13] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-12-08 15:09:13] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-12-08 15:09:13] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-12-08 15:09:13] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-12-08 15:09:13] [ gpuMemoryBufferInfo ]: [2025-12-08 15:09:13] [ R_8 ]: Software only [2025-12-08 15:09:13] [ R_16 ]: Software only [2025-12-08 15:09:13] [ RG_88 ]: Software only [2025-12-08 15:09:13] [ RG_1616 ]: Software only [2025-12-08 15:09:13] [ BGR_565 ]: Software only [2025-12-08 15:09:13] [ RGBA_4444 ]: Software only [2025-12-08 15:09:13] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-12-08 15:09:13] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-12-08 15:09:13] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-12-08 15:09:13] [ BGRA_1010102 ]: Software only [2025-12-08 15:09:13] [ RGBA_1010102 ]: Software only [2025-12-08 15:09:13] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-12-08 15:09:13] [ RGBA_F16 ]: Software only [2025-12-08 15:09:13] [ YVU_420 ]: Software only [2025-12-08 15:09:13] [ YUV_420_BIPLANAR ]: Software only [2025-12-08 15:09:13] [ YUVA_420_TRIPLANAR ]: Software only [2025-12-08 15:09:13] [ P010 ]: Software only [2025-12-08 15:09:13] [ videoAcceleratorsInfo ]: [2025-12-08 15:09:13] [ Decoding ]: (null) [2025-12-08 15:09:13] [ Encoding ]: (null) [2025-12-08 15:09:13] [2025-12-08 15:09:13] *** Report Section: Log Messages *** [2025-12-08 15:09:13] [2025-12-08 15:09:13] ===================[ GPU Report: End [0] ]================== [2025-12-10 16:07:41] Client version: no bootstrapper found [2025-12-10 16:07:41] GPU process started: start count: 0 [2025-12-10 16:07:53] ==================[ GPU Report: Start [0] ]================= [2025-12-10 16:07:53] [2025-12-10 16:07:53] *** Report Section: Client Info *** [2025-12-10 16:07:53] [2025-12-10 16:07:53] [ client_info ]: [2025-12-10 16:07:53] [ angle_commit_id ]: 5d4df51d1d7d [2025-12-10 16:07:53] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=5376 -buildid=1763795278 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-12-10 16:07:53] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-12-10 16:07:53] [ operating_system ]: Windows NT 10.0.26200 [2025-12-10 16:07:53] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-12-10 16:07:53] [ version ]: Chrome/126.0.6478.183 [2025-12-10 16:07:53] [2025-12-10 16:07:53] *** Report Section: GPU Info *** [2025-12-10 16:07:53] [2025-12-10 16:07:53] [ gpu_info ]: [2025-12-10 16:07:53] [ ANGLEFeatures ]: [2025-12-10 16:07:53] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-12-10 16:07:53] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-12-10 16:07:53] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-12-10 16:07:53] [ basicInfo ]: [2025-12-10 16:07:53] [ Initialization time ]: 458 [2025-12-10 16:07:53] [ In-process GPU ]: (null) [2025-12-10 16:07:53] [ Passthrough Command Decoder ]: (null) [2025-12-10 16:07:53] [ Sandboxed ]: (null) [2025-12-10 16:07:53] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37301}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-12-10 16:07:53] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38105}, DRIVER_VERSION=10.0.26100.6725 [2025-12-10 16:07:53] [ Optimus ]: (null) [2025-12-10 16:07:53] [ AMD switchable ]: (null) [2025-12-10 16:07:53] [ Desktop compositing ]: Aero Glass [2025-12-10 16:07:53] [ Direct composition ]: (null) [2025-12-10 16:07:53] [ Supports overlays ]: (null) [2025-12-10 16:07:53] [ YUY2 overlay support ]: SCALING [2025-12-10 16:07:53] [ NV12 overlay support ]: SCALING [2025-12-10 16:07:53] [ BGRA8 overlay support ]: SCALING [2025-12-10 16:07:53] [ RGB10A2 overlay support ]: SOFTWARE [2025-12-10 16:07:53] [ DirectML feature level ]: Not supported [2025-12-10 16:07:53] [ Driver D3D12 feature level ]: Not supported [2025-12-10 16:07:53] [ Driver Vulkan API version ]: Not supported [2025-12-10 16:07:53] [ GPU CUDA compute capability major version ]: (null) [2025-12-10 16:07:53] [ Pixel shader version ]: 5.0 [2025-12-10 16:07:53] [ Vertex shader version ]: 5.0 [2025-12-10 16:07:53] [ Max. MSAA samples ]: 16 [2025-12-10 16:07:53] [ Machine model name ]: (null) [2025-12-10 16:07:53] [ Machine model version ]: (null) [2025-12-10 16:07:53] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-12-10 16:07:53] [ Display type ]: ANGLE_D3D11 [2025-12-10 16:07:53] [ GL_VENDOR ]: Google Inc. (Intel) [2025-12-10 16:07:53] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-12-10 16:07:53] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-10 16:07:53] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-12-10 16:07:53] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-12-10 16:07:53] [ Disabled WebGL Extensions ]: (null) [2025-12-10 16:07:53] [ Window system binding vendor ]: Google Inc. (Intel) [2025-12-10 16:07:53] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-10 16:07:53] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-12-10 16:07:53] [ Direct rendering version ]: unknown [2025-12-10 16:07:53] [ Reset notification strategy ]: 0x8252 [2025-12-10 16:07:53] [ GPU process crash count ]: (null) [2025-12-10 16:07:53] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-12-10 16:07:53] [ compositorInfo ]: [2025-12-10 16:07:53] [ Tile Update Mode ]: One-copy [2025-12-10 16:07:53] [ Partial Raster ]: Enabled [2025-12-10 16:07:53] [ dawnInfo ]: [2025-12-10 16:07:53] [ devicePerfInfo ]: [2025-12-10 16:07:53] [ displayInfo ]: [2025-12-10 16:07:53] [ Info ]: Display[1253176858] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2025-12-10 16:07:53] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-12-10 16:07:53] [ Buffer format (all) ]: BGRA_8888 [2025-12-10 16:07:53] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-12-10 16:07:53] [ SDR white level in nits ]: 203 [2025-12-10 16:07:53] [ HDR relative maximum luminance ]: 1 [2025-12-10 16:07:53] [ Bits per color component ]: 8 [2025-12-10 16:07:53] [ Bits per pixel ]: 24 [2025-12-10 16:07:53] [ Refresh Rate in Hz ]: 60 [2025-12-10 16:07:53] [ featureStatus ]: [2025-12-10 16:07:53] [ featureStatus ]: [2025-12-10 16:07:53] [ 2d_canvas ]: enabled [2025-12-10 16:07:53] [ canvas_oop_rasterization ]: enabled_on [2025-12-10 16:07:53] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-12-10 16:07:53] [ gpu_compositing ]: enabled [2025-12-10 16:07:53] [ multiple_raster_threads ]: enabled_on [2025-12-10 16:07:53] [ opengl ]: enabled_on [2025-12-10 16:07:53] [ rasterization ]: enabled [2025-12-10 16:07:53] [ raw_draw ]: disabled_off_ok [2025-12-10 16:07:53] [ skia_graphite ]: disabled_off [2025-12-10 16:07:53] [ video_decode ]: enabled [2025-12-10 16:07:53] [ video_encode ]: enabled [2025-12-10 16:07:53] [ vulkan ]: disabled_off [2025-12-10 16:07:53] [ webgl ]: enabled [2025-12-10 16:07:53] [ webgl2 ]: enabled [2025-12-10 16:07:53] [ webgpu ]: enabled [2025-12-10 16:07:53] [ webnn ]: disabled_off [2025-12-10 16:07:53] [ problems ]: [2025-12-10 16:07:53] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: exit_on_context_lost [2025-12-10 16:07:53] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: msaa_is_slow [2025-12-10 16:07:53] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-12-10 16:07:53] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-12-10 16:07:53] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-12-10 16:07:53] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-10 16:07:53] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: max_msaa_sample_count_4 [2025-12-10 16:07:53] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-12-10 16:07:53] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-12-10 16:07:53] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: disable_vp_auto_hdr [2025-12-10 16:07:53] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-12-10 16:07:53] [ tag ]: workarounds [2025-12-10 16:07:53] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-12-10 16:07:53] [ workarounds ]: [2025-12-10 16:07:53] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-12-10 16:07:53] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-12-10 16:07:53] [ workarounds[2] ]: disable_vp_auto_hdr [2025-12-10 16:07:53] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-10 16:07:53] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-12-10 16:07:53] [ workarounds[5] ]: exit_on_context_lost [2025-12-10 16:07:53] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-12-10 16:07:53] [ workarounds[7] ]: msaa_is_slow [2025-12-10 16:07:53] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-12-10 16:07:53] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-12-10 16:07:53] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-12-10 16:07:53] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-12-10 16:07:53] [ gpuMemoryBufferInfo ]: [2025-12-10 16:07:53] [ R_8 ]: Software only [2025-12-10 16:07:53] [ R_16 ]: Software only [2025-12-10 16:07:53] [ RG_88 ]: Software only [2025-12-10 16:07:53] [ RG_1616 ]: Software only [2025-12-10 16:07:53] [ BGR_565 ]: Software only [2025-12-10 16:07:53] [ RGBA_4444 ]: Software only [2025-12-10 16:07:53] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-12-10 16:07:53] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-12-10 16:07:53] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-12-10 16:07:53] [ BGRA_1010102 ]: Software only [2025-12-10 16:07:53] [ RGBA_1010102 ]: Software only [2025-12-10 16:07:53] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-12-10 16:07:53] [ RGBA_F16 ]: Software only [2025-12-10 16:07:53] [ YVU_420 ]: Software only [2025-12-10 16:07:53] [ YUV_420_BIPLANAR ]: Software only [2025-12-10 16:07:53] [ YUVA_420_TRIPLANAR ]: Software only [2025-12-10 16:07:53] [ P010 ]: Software only [2025-12-10 16:07:53] [ videoAcceleratorsInfo ]: [2025-12-10 16:07:53] [ Decoding ]: (null) [2025-12-10 16:07:53] [ Encoding ]: (null) [2025-12-10 16:07:53] [2025-12-10 16:07:53] *** Report Section: Log Messages *** [2025-12-10 16:07:53] [2025-12-10 16:07:53] ===================[ GPU Report: End [0] ]================== [2025-12-11 16:44:13] Client version: no bootstrapper found [2025-12-11 16:44:13] GPU process started: start count: 0 [2025-12-11 16:44:25] ==================[ GPU Report: Start [0] ]================= [2025-12-11 16:44:25] [2025-12-11 16:44:25] *** Report Section: Client Info *** [2025-12-11 16:44:25] [2025-12-11 16:44:25] [ client_info ]: [2025-12-11 16:44:25] [ angle_commit_id ]: 5d4df51d1d7d [2025-12-11 16:44:25] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=372 -buildid=1763795278 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2025-12-11 16:44:25] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-12-11 16:44:25] [ operating_system ]: Windows NT 10.0.26200 [2025-12-11 16:44:25] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-12-11 16:44:25] [ version ]: Chrome/126.0.6478.183 [2025-12-11 16:44:25] [2025-12-11 16:44:25] *** Report Section: GPU Info *** [2025-12-11 16:44:25] [2025-12-11 16:44:25] [ gpu_info ]: [2025-12-11 16:44:25] [ ANGLEFeatures ]: [2025-12-11 16:44:25] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-12-11 16:44:25] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-12-11 16:44:25] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-12-11 16:44:25] [ basicInfo ]: [2025-12-11 16:44:25] [ Initialization time ]: 134 [2025-12-11 16:44:25] [ In-process GPU ]: (null) [2025-12-11 16:44:25] [ Passthrough Command Decoder ]: (null) [2025-12-11 16:44:25] [ Sandboxed ]: (null) [2025-12-11 16:44:25] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,37301}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-12-11 16:44:25] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38105}, DRIVER_VERSION=10.0.26100.6725 [2025-12-11 16:44:25] [ Optimus ]: (null) [2025-12-11 16:44:25] [ AMD switchable ]: (null) [2025-12-11 16:44:25] [ Desktop compositing ]: Aero Glass [2025-12-11 16:44:25] [ Direct composition ]: (null) [2025-12-11 16:44:25] [ Supports overlays ]: (null) [2025-12-11 16:44:25] [ YUY2 overlay support ]: SCALING [2025-12-11 16:44:25] [ NV12 overlay support ]: SCALING [2025-12-11 16:44:25] [ BGRA8 overlay support ]: SCALING [2025-12-11 16:44:25] [ RGB10A2 overlay support ]: SOFTWARE [2025-12-11 16:44:25] [ DirectML feature level ]: Not supported [2025-12-11 16:44:25] [ Driver D3D12 feature level ]: Not supported [2025-12-11 16:44:25] [ Driver Vulkan API version ]: Not supported [2025-12-11 16:44:25] [ GPU CUDA compute capability major version ]: (null) [2025-12-11 16:44:25] [ Pixel shader version ]: 5.0 [2025-12-11 16:44:25] [ Vertex shader version ]: 5.0 [2025-12-11 16:44:25] [ Max. MSAA samples ]: 16 [2025-12-11 16:44:25] [ Machine model name ]: (null) [2025-12-11 16:44:25] [ Machine model version ]: (null) [2025-12-11 16:44:25] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-12-11 16:44:25] [ Display type ]: ANGLE_D3D11 [2025-12-11 16:44:25] [ GL_VENDOR ]: Google Inc. (Intel) [2025-12-11 16:44:25] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-12-11 16:44:25] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-11 16:44:25] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-12-11 16:44:25] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-12-11 16:44:25] [ Disabled WebGL Extensions ]: (null) [2025-12-11 16:44:25] [ Window system binding vendor ]: Google Inc. (Intel) [2025-12-11 16:44:25] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-11 16:44:25] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-12-11 16:44:25] [ Direct rendering version ]: unknown [2025-12-11 16:44:25] [ Reset notification strategy ]: 0x8252 [2025-12-11 16:44:25] [ GPU process crash count ]: (null) [2025-12-11 16:44:25] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-12-11 16:44:25] [ compositorInfo ]: [2025-12-11 16:44:25] [ Tile Update Mode ]: One-copy [2025-12-11 16:44:25] [ Partial Raster ]: Enabled [2025-12-11 16:44:25] [ dawnInfo ]: [2025-12-11 16:44:25] [ devicePerfInfo ]: [2025-12-11 16:44:25] [ displayInfo ]: [2025-12-11 16:44:25] [ Info ]: Display[4119518919] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2025-12-11 16:44:25] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-12-11 16:44:25] [ Buffer format (all) ]: BGRA_8888 [2025-12-11 16:44:25] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-12-11 16:44:25] [ SDR white level in nits ]: 203 [2025-12-11 16:44:25] [ HDR relative maximum luminance ]: 1 [2025-12-11 16:44:25] [ Bits per color component ]: 8 [2025-12-11 16:44:25] [ Bits per pixel ]: 24 [2025-12-11 16:44:25] [ Refresh Rate in Hz ]: 30 [2025-12-11 16:44:25] [ featureStatus ]: [2025-12-11 16:44:25] [ featureStatus ]: [2025-12-11 16:44:25] [ 2d_canvas ]: enabled [2025-12-11 16:44:25] [ canvas_oop_rasterization ]: enabled_on [2025-12-11 16:44:25] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-12-11 16:44:25] [ gpu_compositing ]: enabled [2025-12-11 16:44:25] [ multiple_raster_threads ]: enabled_on [2025-12-11 16:44:25] [ opengl ]: enabled_on [2025-12-11 16:44:25] [ rasterization ]: enabled [2025-12-11 16:44:25] [ raw_draw ]: disabled_off_ok [2025-12-11 16:44:25] [ skia_graphite ]: disabled_off [2025-12-11 16:44:25] [ video_decode ]: enabled [2025-12-11 16:44:25] [ video_encode ]: enabled [2025-12-11 16:44:25] [ vulkan ]: disabled_off [2025-12-11 16:44:25] [ webgl ]: enabled [2025-12-11 16:44:25] [ webgl2 ]: enabled [2025-12-11 16:44:25] [ webgpu ]: enabled [2025-12-11 16:44:25] [ webnn ]: disabled_off [2025-12-11 16:44:25] [ problems ]: [2025-12-11 16:44:25] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: exit_on_context_lost [2025-12-11 16:44:25] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: msaa_is_slow [2025-12-11 16:44:25] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-12-11 16:44:25] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-12-11 16:44:25] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-12-11 16:44:25] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-11 16:44:25] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: max_msaa_sample_count_4 [2025-12-11 16:44:25] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-12-11 16:44:25] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-12-11 16:44:25] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: disable_vp_auto_hdr [2025-12-11 16:44:25] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-12-11 16:44:25] [ tag ]: workarounds [2025-12-11 16:44:25] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-12-11 16:44:25] [ workarounds ]: [2025-12-11 16:44:25] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-12-11 16:44:25] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-12-11 16:44:25] [ workarounds[2] ]: disable_vp_auto_hdr [2025-12-11 16:44:25] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-11 16:44:25] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-12-11 16:44:25] [ workarounds[5] ]: exit_on_context_lost [2025-12-11 16:44:25] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-12-11 16:44:25] [ workarounds[7] ]: msaa_is_slow [2025-12-11 16:44:25] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-12-11 16:44:25] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-12-11 16:44:25] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-12-11 16:44:25] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-12-11 16:44:25] [ gpuMemoryBufferInfo ]: [2025-12-11 16:44:25] [ R_8 ]: Software only [2025-12-11 16:44:25] [ R_16 ]: Software only [2025-12-11 16:44:25] [ RG_88 ]: Software only [2025-12-11 16:44:25] [ RG_1616 ]: Software only [2025-12-11 16:44:25] [ BGR_565 ]: Software only [2025-12-11 16:44:25] [ RGBA_4444 ]: Software only [2025-12-11 16:44:25] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-12-11 16:44:25] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-12-11 16:44:25] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-12-11 16:44:25] [ BGRA_1010102 ]: Software only [2025-12-11 16:44:25] [ RGBA_1010102 ]: Software only [2025-12-11 16:44:25] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-12-11 16:44:25] [ RGBA_F16 ]: Software only [2025-12-11 16:44:25] [ YVU_420 ]: Software only [2025-12-11 16:44:25] [ YUV_420_BIPLANAR ]: Software only [2025-12-11 16:44:25] [ YUVA_420_TRIPLANAR ]: Software only [2025-12-11 16:44:25] [ P010 ]: Software only [2025-12-11 16:44:25] [ videoAcceleratorsInfo ]: [2025-12-11 16:44:25] [ Decoding ]: (null) [2025-12-11 16:44:25] [ Encoding ]: (null) [2025-12-11 16:44:25] [2025-12-11 16:44:25] *** Report Section: Log Messages *** [2025-12-11 16:44:25] [2025-12-11 16:44:25] ===================[ GPU Report: End [0] ]================== [2025-12-13 15:52:10] Client version: no bootstrapper found [2025-12-13 15:52:10] GPU process started: start count: 0 [2025-12-13 15:52:40] ==================[ GPU Report: Start [0] ]================= [2025-12-13 15:52:40] [2025-12-13 15:52:40] *** Report Section: Client Info *** [2025-12-13 15:52:40] [2025-12-13 15:52:40] [ client_info ]: [2025-12-13 15:52:40] [ angle_commit_id ]: 5d4df51d1d7d [2025-12-13 15:52:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=10664 -buildid=1763795278 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - [2025-12-13 15:52:40] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-12-13 15:52:40] [ operating_system ]: Windows NT 10.0.26200 [2025-12-13 15:52:40] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-12-13 15:52:40] [ version ]: Chrome/126.0.6478.183 [2025-12-13 15:52:40] [2025-12-13 15:52:40] *** Report Section: GPU Info *** [2025-12-13 15:52:40] [2025-12-13 15:52:40] [ gpu_info ]: [2025-12-13 15:52:40] [ ANGLEFeatures ]: [2025-12-13 15:52:40] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-12-13 15:52:40] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-12-13 15:52:40] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-12-13 15:52:40] [ basicInfo ]: [2025-12-13 15:52:40] [ Initialization time ]: 158 [2025-12-13 15:52:40] [ In-process GPU ]: (null) [2025-12-13 15:52:40] [ Passthrough Command Decoder ]: (null) [2025-12-13 15:52:40] [ Sandboxed ]: (null) [2025-12-13 15:52:40] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,39509}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-12-13 15:52:40] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,40304}, DRIVER_VERSION=10.0.26100.6725 [2025-12-13 15:52:40] [ Optimus ]: (null) [2025-12-13 15:52:40] [ AMD switchable ]: (null) [2025-12-13 15:52:40] [ Desktop compositing ]: Aero Glass [2025-12-13 15:52:40] [ Direct composition ]: (null) [2025-12-13 15:52:40] [ Supports overlays ]: (null) [2025-12-13 15:52:40] [ YUY2 overlay support ]: SCALING [2025-12-13 15:52:40] [ NV12 overlay support ]: SCALING [2025-12-13 15:52:40] [ BGRA8 overlay support ]: SCALING [2025-12-13 15:52:40] [ RGB10A2 overlay support ]: SOFTWARE [2025-12-13 15:52:40] [ DirectML feature level ]: Not supported [2025-12-13 15:52:40] [ Driver D3D12 feature level ]: Not supported [2025-12-13 15:52:40] [ Driver Vulkan API version ]: Not supported [2025-12-13 15:52:40] [ GPU CUDA compute capability major version ]: (null) [2025-12-13 15:52:40] [ Pixel shader version ]: 5.0 [2025-12-13 15:52:40] [ Vertex shader version ]: 5.0 [2025-12-13 15:52:40] [ Max. MSAA samples ]: 16 [2025-12-13 15:52:40] [ Machine model name ]: (null) [2025-12-13 15:52:40] [ Machine model version ]: (null) [2025-12-13 15:52:40] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-12-13 15:52:40] [ Display type ]: ANGLE_D3D11 [2025-12-13 15:52:40] [ GL_VENDOR ]: Google Inc. (Intel) [2025-12-13 15:52:40] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-12-13 15:52:40] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-13 15:52:40] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-12-13 15:52:40] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-12-13 15:52:40] [ Disabled WebGL Extensions ]: (null) [2025-12-13 15:52:40] [ Window system binding vendor ]: Google Inc. (Intel) [2025-12-13 15:52:40] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-13 15:52:40] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-12-13 15:52:40] [ Direct rendering version ]: unknown [2025-12-13 15:52:40] [ Reset notification strategy ]: 0x8252 [2025-12-13 15:52:40] [ GPU process crash count ]: (null) [2025-12-13 15:52:40] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-12-13 15:52:40] [ compositorInfo ]: [2025-12-13 15:52:40] [ Tile Update Mode ]: One-copy [2025-12-13 15:52:40] [ Partial Raster ]: Enabled [2025-12-13 15:52:40] [ dawnInfo ]: [2025-12-13 15:52:40] [ devicePerfInfo ]: [2025-12-13 15:52:40] [ displayInfo ]: [2025-12-13 15:52:40] [ Info ]: Display[2667001343] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2025-12-13 15:52:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-12-13 15:52:40] [ Buffer format (all) ]: BGRA_8888 [2025-12-13 15:52:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-12-13 15:52:40] [ SDR white level in nits ]: 203 [2025-12-13 15:52:40] [ HDR relative maximum luminance ]: 1 [2025-12-13 15:52:40] [ Bits per color component ]: 8 [2025-12-13 15:52:40] [ Bits per pixel ]: 24 [2025-12-13 15:52:40] [ Refresh Rate in Hz ]: 30 [2025-12-13 15:52:40] [ featureStatus ]: [2025-12-13 15:52:40] [ featureStatus ]: [2025-12-13 15:52:40] [ 2d_canvas ]: enabled [2025-12-13 15:52:40] [ canvas_oop_rasterization ]: enabled_on [2025-12-13 15:52:40] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-12-13 15:52:40] [ gpu_compositing ]: enabled [2025-12-13 15:52:40] [ multiple_raster_threads ]: enabled_on [2025-12-13 15:52:40] [ opengl ]: enabled_on [2025-12-13 15:52:40] [ rasterization ]: enabled [2025-12-13 15:52:40] [ raw_draw ]: disabled_off_ok [2025-12-13 15:52:40] [ skia_graphite ]: disabled_off [2025-12-13 15:52:40] [ video_decode ]: enabled [2025-12-13 15:52:40] [ video_encode ]: enabled [2025-12-13 15:52:40] [ vulkan ]: disabled_off [2025-12-13 15:52:40] [ webgl ]: enabled [2025-12-13 15:52:40] [ webgl2 ]: enabled [2025-12-13 15:52:40] [ webgpu ]: enabled [2025-12-13 15:52:40] [ webnn ]: disabled_off [2025-12-13 15:52:40] [ problems ]: [2025-12-13 15:52:40] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: exit_on_context_lost [2025-12-13 15:52:40] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: msaa_is_slow [2025-12-13 15:52:40] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-12-13 15:52:40] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-12-13 15:52:40] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-12-13 15:52:40] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-13 15:52:40] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: max_msaa_sample_count_4 [2025-12-13 15:52:40] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-12-13 15:52:40] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-12-13 15:52:40] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: disable_vp_auto_hdr [2025-12-13 15:52:40] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-12-13 15:52:40] [ tag ]: workarounds [2025-12-13 15:52:40] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-12-13 15:52:40] [ workarounds ]: [2025-12-13 15:52:40] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-12-13 15:52:40] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-12-13 15:52:40] [ workarounds[2] ]: disable_vp_auto_hdr [2025-12-13 15:52:40] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-13 15:52:40] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-12-13 15:52:40] [ workarounds[5] ]: exit_on_context_lost [2025-12-13 15:52:40] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-12-13 15:52:40] [ workarounds[7] ]: msaa_is_slow [2025-12-13 15:52:40] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-12-13 15:52:40] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-12-13 15:52:40] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-12-13 15:52:40] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-12-13 15:52:40] [ gpuMemoryBufferInfo ]: [2025-12-13 15:52:40] [ R_8 ]: Software only [2025-12-13 15:52:40] [ R_16 ]: Software only [2025-12-13 15:52:40] [ RG_88 ]: Software only [2025-12-13 15:52:40] [ RG_1616 ]: Software only [2025-12-13 15:52:40] [ BGR_565 ]: Software only [2025-12-13 15:52:40] [ RGBA_4444 ]: Software only [2025-12-13 15:52:40] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-12-13 15:52:40] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-12-13 15:52:40] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-12-13 15:52:40] [ BGRA_1010102 ]: Software only [2025-12-13 15:52:40] [ RGBA_1010102 ]: Software only [2025-12-13 15:52:40] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-12-13 15:52:40] [ RGBA_F16 ]: Software only [2025-12-13 15:52:40] [ YVU_420 ]: Software only [2025-12-13 15:52:40] [ YUV_420_BIPLANAR ]: Software only [2025-12-13 15:52:40] [ YUVA_420_TRIPLANAR ]: Software only [2025-12-13 15:52:40] [ P010 ]: Software only [2025-12-13 15:52:40] [ videoAcceleratorsInfo ]: [2025-12-13 15:52:40] [ Decoding ]: (null) [2025-12-13 15:52:40] [ Encoding ]: (null) [2025-12-13 15:52:40] [2025-12-13 15:52:40] *** Report Section: Log Messages *** [2025-12-13 15:52:40] [2025-12-13 15:52:40] ===================[ GPU Report: End [0] ]================== [2025-12-17 16:19:48] Client version: no bootstrapper found [2025-12-17 16:19:48] GPU process started: start count: 0 [2025-12-17 16:20:07] ==================[ GPU Report: Start [0] ]================= [2025-12-17 16:20:07] [2025-12-17 16:20:07] *** Report Section: Client Info *** [2025-12-17 16:20:07] [2025-12-17 16:20:07] [ client_info ]: [2025-12-17 16:20:07] [ angle_commit_id ]: 5d4df51d1d7d [2025-12-17 16:20:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=1108 -buildid=1763795278 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-12-17 16:20:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-12-17 16:20:07] [ operating_system ]: Windows NT 10.0.26200 [2025-12-17 16:20:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-12-17 16:20:07] [ version ]: Chrome/126.0.6478.183 [2025-12-17 16:20:07] [2025-12-17 16:20:07] *** Report Section: GPU Info *** [2025-12-17 16:20:07] [2025-12-17 16:20:07] [ gpu_info ]: [2025-12-17 16:20:07] [ ANGLEFeatures ]: [2025-12-17 16:20:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-12-17 16:20:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-12-17 16:20:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-12-17 16:20:07] [ basicInfo ]: [2025-12-17 16:20:07] [ Initialization time ]: 188 [2025-12-17 16:20:07] [ In-process GPU ]: (null) [2025-12-17 16:20:07] [ Passthrough Command Decoder ]: (null) [2025-12-17 16:20:07] [ Sandboxed ]: (null) [2025-12-17 16:20:07] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,38148}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-12-17 16:20:07] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,38965}, DRIVER_VERSION=10.0.26100.6725 [2025-12-17 16:20:07] [ Optimus ]: (null) [2025-12-17 16:20:07] [ AMD switchable ]: (null) [2025-12-17 16:20:07] [ Desktop compositing ]: Aero Glass [2025-12-17 16:20:07] [ Direct composition ]: (null) [2025-12-17 16:20:07] [ Supports overlays ]: (null) [2025-12-17 16:20:07] [ YUY2 overlay support ]: SCALING [2025-12-17 16:20:07] [ NV12 overlay support ]: SCALING [2025-12-17 16:20:07] [ BGRA8 overlay support ]: SCALING [2025-12-17 16:20:07] [ RGB10A2 overlay support ]: SOFTWARE [2025-12-17 16:20:07] [ DirectML feature level ]: Not supported [2025-12-17 16:20:07] [ Driver D3D12 feature level ]: Not supported [2025-12-17 16:20:07] [ Driver Vulkan API version ]: Not supported [2025-12-17 16:20:07] [ GPU CUDA compute capability major version ]: (null) [2025-12-17 16:20:07] [ Pixel shader version ]: 5.0 [2025-12-17 16:20:07] [ Vertex shader version ]: 5.0 [2025-12-17 16:20:07] [ Max. MSAA samples ]: 16 [2025-12-17 16:20:07] [ Machine model name ]: (null) [2025-12-17 16:20:07] [ Machine model version ]: (null) [2025-12-17 16:20:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-12-17 16:20:07] [ Display type ]: ANGLE_D3D11 [2025-12-17 16:20:07] [ GL_VENDOR ]: Google Inc. (Intel) [2025-12-17 16:20:07] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-12-17 16:20:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-17 16:20:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-12-17 16:20:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-12-17 16:20:07] [ Disabled WebGL Extensions ]: (null) [2025-12-17 16:20:07] [ Window system binding vendor ]: Google Inc. (Intel) [2025-12-17 16:20:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-17 16:20:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-12-17 16:20:07] [ Direct rendering version ]: unknown [2025-12-17 16:20:07] [ Reset notification strategy ]: 0x8252 [2025-12-17 16:20:07] [ GPU process crash count ]: (null) [2025-12-17 16:20:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-12-17 16:20:07] [ compositorInfo ]: [2025-12-17 16:20:07] [ Tile Update Mode ]: One-copy [2025-12-17 16:20:07] [ Partial Raster ]: Enabled [2025-12-17 16:20:07] [ dawnInfo ]: [2025-12-17 16:20:07] [ devicePerfInfo ]: [2025-12-17 16:20:07] [ displayInfo ]: [2025-12-17 16:20:07] [ Info ]: Display[626529045] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2025-12-17 16:20:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-12-17 16:20:07] [ Buffer format (all) ]: BGRA_8888 [2025-12-17 16:20:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-12-17 16:20:07] [ SDR white level in nits ]: 203 [2025-12-17 16:20:07] [ HDR relative maximum luminance ]: 1 [2025-12-17 16:20:07] [ Bits per color component ]: 8 [2025-12-17 16:20:07] [ Bits per pixel ]: 24 [2025-12-17 16:20:07] [ Refresh Rate in Hz ]: 60 [2025-12-17 16:20:07] [ featureStatus ]: [2025-12-17 16:20:07] [ featureStatus ]: [2025-12-17 16:20:07] [ 2d_canvas ]: enabled [2025-12-17 16:20:07] [ canvas_oop_rasterization ]: enabled_on [2025-12-17 16:20:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-12-17 16:20:07] [ gpu_compositing ]: enabled [2025-12-17 16:20:07] [ multiple_raster_threads ]: enabled_on [2025-12-17 16:20:07] [ opengl ]: enabled_on [2025-12-17 16:20:07] [ rasterization ]: enabled [2025-12-17 16:20:07] [ raw_draw ]: disabled_off_ok [2025-12-17 16:20:07] [ skia_graphite ]: disabled_off [2025-12-17 16:20:07] [ video_decode ]: enabled [2025-12-17 16:20:07] [ video_encode ]: enabled [2025-12-17 16:20:07] [ vulkan ]: disabled_off [2025-12-17 16:20:07] [ webgl ]: enabled [2025-12-17 16:20:07] [ webgl2 ]: enabled [2025-12-17 16:20:07] [ webgpu ]: enabled [2025-12-17 16:20:07] [ webnn ]: disabled_off [2025-12-17 16:20:07] [ problems ]: [2025-12-17 16:20:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: exit_on_context_lost [2025-12-17 16:20:07] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: msaa_is_slow [2025-12-17 16:20:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-12-17 16:20:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-12-17 16:20:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-12-17 16:20:07] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-17 16:20:07] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: max_msaa_sample_count_4 [2025-12-17 16:20:07] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-12-17 16:20:07] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-12-17 16:20:07] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: disable_vp_auto_hdr [2025-12-17 16:20:07] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-12-17 16:20:07] [ tag ]: workarounds [2025-12-17 16:20:07] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-12-17 16:20:07] [ workarounds ]: [2025-12-17 16:20:07] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-12-17 16:20:07] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-12-17 16:20:07] [ workarounds[2] ]: disable_vp_auto_hdr [2025-12-17 16:20:07] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-17 16:20:07] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-12-17 16:20:07] [ workarounds[5] ]: exit_on_context_lost [2025-12-17 16:20:07] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-12-17 16:20:07] [ workarounds[7] ]: msaa_is_slow [2025-12-17 16:20:07] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-12-17 16:20:07] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-12-17 16:20:07] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-12-17 16:20:07] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-12-17 16:20:07] [ gpuMemoryBufferInfo ]: [2025-12-17 16:20:07] [ R_8 ]: Software only [2025-12-17 16:20:07] [ R_16 ]: Software only [2025-12-17 16:20:07] [ RG_88 ]: Software only [2025-12-17 16:20:07] [ RG_1616 ]: Software only [2025-12-17 16:20:07] [ BGR_565 ]: Software only [2025-12-17 16:20:07] [ RGBA_4444 ]: Software only [2025-12-17 16:20:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-12-17 16:20:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-12-17 16:20:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-12-17 16:20:07] [ BGRA_1010102 ]: Software only [2025-12-17 16:20:07] [ RGBA_1010102 ]: Software only [2025-12-17 16:20:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-12-17 16:20:07] [ RGBA_F16 ]: Software only [2025-12-17 16:20:07] [ YVU_420 ]: Software only [2025-12-17 16:20:07] [ YUV_420_BIPLANAR ]: Software only [2025-12-17 16:20:07] [ YUVA_420_TRIPLANAR ]: Software only [2025-12-17 16:20:07] [ P010 ]: Software only [2025-12-17 16:20:07] [ videoAcceleratorsInfo ]: [2025-12-17 16:20:07] [ Decoding ]: (null) [2025-12-17 16:20:07] [ Encoding ]: (null) [2025-12-17 16:20:07] [2025-12-17 16:20:07] *** Report Section: Log Messages *** [2025-12-17 16:20:07] [2025-12-17 16:20:07] ===================[ GPU Report: End [0] ]================== [2025-12-18 14:11:33] Client version: no bootstrapper found [2025-12-18 14:11:33] GPU process started: start count: 0 [2025-12-18 14:11:52] ==================[ GPU Report: Start [0] ]================= [2025-12-18 14:11:52] [2025-12-18 14:11:52] *** Report Section: Client Info *** [2025-12-18 14:11:52] [2025-12-18 14:11:52] [ client_info ]: [2025-12-18 14:11:52] [ angle_commit_id ]: 5d4df51d1d7d [2025-12-18 14:11:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=6316 -buildid=1763795278 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2025-12-18 14:11:52] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-12-18 14:11:52] [ operating_system ]: Windows NT 10.0.26200 [2025-12-18 14:11:52] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-12-18 14:11:52] [ version ]: Chrome/126.0.6478.183 [2025-12-18 14:11:52] [2025-12-18 14:11:52] *** Report Section: GPU Info *** [2025-12-18 14:11:52] [2025-12-18 14:11:52] [ gpu_info ]: [2025-12-18 14:11:52] [ ANGLEFeatures ]: [2025-12-18 14:11:52] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-12-18 14:11:52] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-12-18 14:11:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-12-18 14:11:52] [ basicInfo ]: [2025-12-18 14:11:52] [ Initialization time ]: 141 [2025-12-18 14:11:52] [ In-process GPU ]: (null) [2025-12-18 14:11:52] [ Passthrough Command Decoder ]: (null) [2025-12-18 14:11:52] [ Sandboxed ]: (null) [2025-12-18 14:11:52] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,39506}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2025-12-18 14:11:52] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,40329}, DRIVER_VERSION=10.0.26100.6725 [2025-12-18 14:11:52] [ Optimus ]: (null) [2025-12-18 14:11:52] [ AMD switchable ]: (null) [2025-12-18 14:11:52] [ Desktop compositing ]: Aero Glass [2025-12-18 14:11:52] [ Direct composition ]: (null) [2025-12-18 14:11:52] [ Supports overlays ]: (null) [2025-12-18 14:11:52] [ YUY2 overlay support ]: SCALING [2025-12-18 14:11:52] [ NV12 overlay support ]: SCALING [2025-12-18 14:11:52] [ BGRA8 overlay support ]: SCALING [2025-12-18 14:11:52] [ RGB10A2 overlay support ]: SOFTWARE [2025-12-18 14:11:52] [ DirectML feature level ]: Not supported [2025-12-18 14:11:52] [ Driver D3D12 feature level ]: Not supported [2025-12-18 14:11:52] [ Driver Vulkan API version ]: Not supported [2025-12-18 14:11:52] [ GPU CUDA compute capability major version ]: (null) [2025-12-18 14:11:52] [ Pixel shader version ]: 5.0 [2025-12-18 14:11:52] [ Vertex shader version ]: 5.0 [2025-12-18 14:11:52] [ Max. MSAA samples ]: 16 [2025-12-18 14:11:52] [ Machine model name ]: (null) [2025-12-18 14:11:52] [ Machine model version ]: (null) [2025-12-18 14:11:52] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-12-18 14:11:52] [ Display type ]: ANGLE_D3D11 [2025-12-18 14:11:52] [ GL_VENDOR ]: Google Inc. (Intel) [2025-12-18 14:11:52] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2025-12-18 14:11:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-18 14:11:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-12-18 14:11:52] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-12-18 14:11:52] [ Disabled WebGL Extensions ]: (null) [2025-12-18 14:11:52] [ Window system binding vendor ]: Google Inc. (Intel) [2025-12-18 14:11:52] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-12-18 14:11:52] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-12-18 14:11:52] [ Direct rendering version ]: unknown [2025-12-18 14:11:52] [ Reset notification strategy ]: 0x8252 [2025-12-18 14:11:52] [ GPU process crash count ]: (null) [2025-12-18 14:11:52] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-12-18 14:11:52] [ compositorInfo ]: [2025-12-18 14:11:52] [ Tile Update Mode ]: One-copy [2025-12-18 14:11:52] [ Partial Raster ]: Enabled [2025-12-18 14:11:52] [ dawnInfo ]: [2025-12-18 14:11:52] [ devicePerfInfo ]: [2025-12-18 14:11:52] [ displayInfo ]: [2025-12-18 14:11:52] [ Info ]: Display[55113148] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2025-12-18 14:11:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-12-18 14:11:52] [ Buffer format (all) ]: BGRA_8888 [2025-12-18 14:11:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-12-18 14:11:52] [ SDR white level in nits ]: 203 [2025-12-18 14:11:52] [ HDR relative maximum luminance ]: 1 [2025-12-18 14:11:52] [ Bits per color component ]: 8 [2025-12-18 14:11:52] [ Bits per pixel ]: 24 [2025-12-18 14:11:52] [ Refresh Rate in Hz ]: 60 [2025-12-18 14:11:52] [ featureStatus ]: [2025-12-18 14:11:52] [ featureStatus ]: [2025-12-18 14:11:52] [ 2d_canvas ]: enabled [2025-12-18 14:11:52] [ canvas_oop_rasterization ]: enabled_on [2025-12-18 14:11:52] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-12-18 14:11:52] [ gpu_compositing ]: enabled [2025-12-18 14:11:52] [ multiple_raster_threads ]: enabled_on [2025-12-18 14:11:52] [ opengl ]: enabled_on [2025-12-18 14:11:52] [ rasterization ]: enabled [2025-12-18 14:11:52] [ raw_draw ]: disabled_off_ok [2025-12-18 14:11:52] [ skia_graphite ]: disabled_off [2025-12-18 14:11:52] [ video_decode ]: enabled [2025-12-18 14:11:52] [ video_encode ]: enabled [2025-12-18 14:11:52] [ vulkan ]: disabled_off [2025-12-18 14:11:52] [ webgl ]: enabled [2025-12-18 14:11:52] [ webgl2 ]: enabled [2025-12-18 14:11:52] [ webgpu ]: enabled [2025-12-18 14:11:52] [ webnn ]: disabled_off [2025-12-18 14:11:52] [ problems ]: [2025-12-18 14:11:52] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: exit_on_context_lost [2025-12-18 14:11:52] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: msaa_is_slow [2025-12-18 14:11:52] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-12-18 14:11:52] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-12-18 14:11:52] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-12-18 14:11:52] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-18 14:11:52] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: max_msaa_sample_count_4 [2025-12-18 14:11:52] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-12-18 14:11:52] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: no_downscaled_overlay_promotion [2025-12-18 14:11:52] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: disable_vp_auto_hdr [2025-12-18 14:11:52] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-12-18 14:11:52] [ tag ]: workarounds [2025-12-18 14:11:52] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-12-18 14:11:52] [ workarounds ]: [2025-12-18 14:11:52] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-12-18 14:11:52] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2025-12-18 14:11:52] [ workarounds[2] ]: disable_vp_auto_hdr [2025-12-18 14:11:52] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-12-18 14:11:52] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2025-12-18 14:11:52] [ workarounds[5] ]: exit_on_context_lost [2025-12-18 14:11:52] [ workarounds[6] ]: max_msaa_sample_count_4 [2025-12-18 14:11:52] [ workarounds[7] ]: msaa_is_slow [2025-12-18 14:11:52] [ workarounds[8] ]: no_downscaled_overlay_promotion [2025-12-18 14:11:52] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-12-18 14:11:52] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-12-18 14:11:52] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-12-18 14:11:52] [ gpuMemoryBufferInfo ]: [2025-12-18 14:11:52] [ R_8 ]: Software only [2025-12-18 14:11:52] [ R_16 ]: Software only [2025-12-18 14:11:52] [ RG_88 ]: Software only [2025-12-18 14:11:52] [ RG_1616 ]: Software only [2025-12-18 14:11:52] [ BGR_565 ]: Software only [2025-12-18 14:11:52] [ RGBA_4444 ]: Software only [2025-12-18 14:11:52] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-12-18 14:11:52] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-12-18 14:11:52] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-12-18 14:11:52] [ BGRA_1010102 ]: Software only [2025-12-18 14:11:52] [ RGBA_1010102 ]: Software only [2025-12-18 14:11:52] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-12-18 14:11:52] [ RGBA_F16 ]: Software only [2025-12-18 14:11:52] [ YVU_420 ]: Software only [2025-12-18 14:11:52] [ YUV_420_BIPLANAR ]: Software only [2025-12-18 14:11:52] [ YUVA_420_TRIPLANAR ]: Software only [2025-12-18 14:11:52] [ P010 ]: Software only [2025-12-18 14:11:52] [ videoAcceleratorsInfo ]: [2025-12-18 14:11:52] [ Decoding ]: (null) [2025-12-18 14:11:52] [ Encoding ]: (null) [2025-12-18 14:11:52] [2025-12-18 14:11:52] *** Report Section: Log Messages *** [2025-12-18 14:11:52] [2025-12-18 14:11:52] ===================[ GPU Report: End [0] ]================== [2026-01-24 14:21:11] Client version: no bootstrapper found [2026-01-24 14:21:11] GPU process started: start count: 0 [2026-01-24 14:21:34] ==================[ GPU Report: Start [0] ]================= [2026-01-24 14:21:34] [2026-01-24 14:21:34] *** Report Section: Client Info *** [2026-01-24 14:21:34] [2026-01-24 14:21:34] [ client_info ]: [2026-01-24 14:21:34] [ angle_commit_id ]: 5d4df51d1d7d [2026-01-24 14:21:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=6740 -buildid=1763795278 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2026-01-24 14:21:34] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-01-24 14:21:34] [ operating_system ]: Windows NT 10.0.26200 [2026-01-24 14:21:34] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-01-24 14:21:34] [ version ]: Chrome/126.0.6478.183 [2026-01-24 14:21:34] [2026-01-24 14:21:34] *** Report Section: GPU Info *** [2026-01-24 14:21:34] [2026-01-24 14:21:34] [ gpu_info ]: [2026-01-24 14:21:34] [ ANGLEFeatures ]: [2026-01-24 14:21:34] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-01-24 14:21:34] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2026-01-24 14:21:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-01-24 14:21:34] [ basicInfo ]: [2026-01-24 14:21:34] [ Initialization time ]: 4282 [2026-01-24 14:21:34] [ In-process GPU ]: (null) [2026-01-24 14:21:34] [ Passthrough Command Decoder ]: (null) [2026-01-24 14:21:34] [ Sandboxed ]: (null) [2026-01-24 14:21:34] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,39188}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2026-01-24 14:21:34] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,39933}, DRIVER_VERSION=10.0.26100.7309 [2026-01-24 14:21:34] [ Optimus ]: (null) [2026-01-24 14:21:34] [ AMD switchable ]: (null) [2026-01-24 14:21:34] [ Desktop compositing ]: Aero Glass [2026-01-24 14:21:34] [ Direct composition ]: (null) [2026-01-24 14:21:34] [ Supports overlays ]: (null) [2026-01-24 14:21:34] [ YUY2 overlay support ]: NONE [2026-01-24 14:21:34] [ NV12 overlay support ]: NONE [2026-01-24 14:21:34] [ BGRA8 overlay support ]: NONE [2026-01-24 14:21:34] [ RGB10A2 overlay support ]: NONE [2026-01-24 14:21:34] [ DirectML feature level ]: Not supported [2026-01-24 14:21:34] [ Driver D3D12 feature level ]: Not supported [2026-01-24 14:21:34] [ Driver Vulkan API version ]: Not supported [2026-01-24 14:21:34] [ GPU CUDA compute capability major version ]: (null) [2026-01-24 14:21:34] [ Pixel shader version ]: 5.0 [2026-01-24 14:21:34] [ Vertex shader version ]: 5.0 [2026-01-24 14:21:34] [ Max. MSAA samples ]: 16 [2026-01-24 14:21:34] [ Machine model name ]: (null) [2026-01-24 14:21:34] [ Machine model version ]: (null) [2026-01-24 14:21:34] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-01-24 14:21:34] [ Display type ]: ANGLE_D3D11 [2026-01-24 14:21:34] [ GL_VENDOR ]: Google Inc. (Intel) [2026-01-24 14:21:34] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2026-01-24 14:21:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-24 14:21:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-01-24 14:21:34] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-01-24 14:21:34] [ Disabled WebGL Extensions ]: (null) [2026-01-24 14:21:34] [ Window system binding vendor ]: Google Inc. (Intel) [2026-01-24 14:21:34] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-24 14:21:34] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-01-24 14:21:34] [ Direct rendering version ]: unknown [2026-01-24 14:21:34] [ Reset notification strategy ]: 0x8252 [2026-01-24 14:21:34] [ GPU process crash count ]: (null) [2026-01-24 14:21:34] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-01-24 14:21:34] [ compositorInfo ]: [2026-01-24 14:21:34] [ Tile Update Mode ]: One-copy [2026-01-24 14:21:34] [ Partial Raster ]: Enabled [2026-01-24 14:21:34] [ dawnInfo ]: [2026-01-24 14:21:34] [ devicePerfInfo ]: [2026-01-24 14:21:34] [ displayInfo ]: [2026-01-24 14:21:34] [ Info ]: Display[1143785911] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2026-01-24 14:21:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-01-24 14:21:34] [ Buffer format (all) ]: BGRA_8888 [2026-01-24 14:21:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-01-24 14:21:34] [ SDR white level in nits ]: 203 [2026-01-24 14:21:34] [ HDR relative maximum luminance ]: 1 [2026-01-24 14:21:34] [ Bits per color component ]: 8 [2026-01-24 14:21:34] [ Bits per pixel ]: 24 [2026-01-24 14:21:34] [ Refresh Rate in Hz ]: 60 [2026-01-24 14:21:34] [ featureStatus ]: [2026-01-24 14:21:34] [ featureStatus ]: [2026-01-24 14:21:34] [ 2d_canvas ]: enabled [2026-01-24 14:21:34] [ canvas_oop_rasterization ]: enabled_on [2026-01-24 14:21:34] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-01-24 14:21:34] [ gpu_compositing ]: enabled [2026-01-24 14:21:34] [ multiple_raster_threads ]: enabled_on [2026-01-24 14:21:34] [ opengl ]: enabled_on [2026-01-24 14:21:34] [ rasterization ]: enabled [2026-01-24 14:21:34] [ raw_draw ]: disabled_off_ok [2026-01-24 14:21:34] [ skia_graphite ]: disabled_off [2026-01-24 14:21:34] [ video_decode ]: enabled [2026-01-24 14:21:34] [ video_encode ]: enabled [2026-01-24 14:21:34] [ vulkan ]: disabled_off [2026-01-24 14:21:34] [ webgl ]: enabled [2026-01-24 14:21:34] [ webgl2 ]: enabled [2026-01-24 14:21:34] [ webgpu ]: enabled [2026-01-24 14:21:34] [ webnn ]: disabled_off [2026-01-24 14:21:34] [ problems ]: [2026-01-24 14:21:34] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: exit_on_context_lost [2026-01-24 14:21:34] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: msaa_is_slow [2026-01-24 14:21:34] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-01-24 14:21:34] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-01-24 14:21:34] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-01-24 14:21:34] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-01-24 14:21:34] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: max_msaa_sample_count_4 [2026-01-24 14:21:34] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-01-24 14:21:34] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: no_downscaled_overlay_promotion [2026-01-24 14:21:34] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: disable_vp_auto_hdr [2026-01-24 14:21:34] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2026-01-24 14:21:34] [ tag ]: workarounds [2026-01-24 14:21:34] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2026-01-24 14:21:34] [ workarounds ]: [2026-01-24 14:21:34] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2026-01-24 14:21:34] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2026-01-24 14:21:34] [ workarounds[2] ]: disable_vp_auto_hdr [2026-01-24 14:21:34] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-01-24 14:21:34] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2026-01-24 14:21:34] [ workarounds[5] ]: exit_on_context_lost [2026-01-24 14:21:34] [ workarounds[6] ]: max_msaa_sample_count_4 [2026-01-24 14:21:34] [ workarounds[7] ]: msaa_is_slow [2026-01-24 14:21:34] [ workarounds[8] ]: no_downscaled_overlay_promotion [2026-01-24 14:21:34] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-01-24 14:21:34] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-01-24 14:21:34] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-01-24 14:21:34] [ gpuMemoryBufferInfo ]: [2026-01-24 14:21:34] [ R_8 ]: Software only [2026-01-24 14:21:34] [ R_16 ]: Software only [2026-01-24 14:21:34] [ RG_88 ]: Software only [2026-01-24 14:21:34] [ RG_1616 ]: Software only [2026-01-24 14:21:34] [ BGR_565 ]: Software only [2026-01-24 14:21:34] [ RGBA_4444 ]: Software only [2026-01-24 14:21:34] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-01-24 14:21:34] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-01-24 14:21:34] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-01-24 14:21:34] [ BGRA_1010102 ]: Software only [2026-01-24 14:21:34] [ RGBA_1010102 ]: Software only [2026-01-24 14:21:34] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-01-24 14:21:34] [ RGBA_F16 ]: Software only [2026-01-24 14:21:34] [ YVU_420 ]: Software only [2026-01-24 14:21:34] [ YUV_420_BIPLANAR ]: Software only [2026-01-24 14:21:34] [ YUVA_420_TRIPLANAR ]: Software only [2026-01-24 14:21:34] [ P010 ]: Software only [2026-01-24 14:21:34] [ videoAcceleratorsInfo ]: [2026-01-24 14:21:34] [ Decoding ]: (null) [2026-01-24 14:21:34] [ Encoding ]: (null) [2026-01-24 14:21:34] [2026-01-24 14:21:34] *** Report Section: Log Messages *** [2026-01-24 14:21:34] [2026-01-24 14:21:34] ===================[ GPU Report: End [0] ]================== [2026-01-24 14:25:28] Client version: no bootstrapper found [2026-01-24 14:25:28] GPU process started: start count: 0 [2026-01-24 14:25:40] ==================[ GPU Report: Start [0] ]================= [2026-01-24 14:25:40] [2026-01-24 14:25:40] *** Report Section: Client Info *** [2026-01-24 14:25:40] [2026-01-24 14:25:40] [ client_info ]: [2026-01-24 14:25:40] [ angle_commit_id ]: 5d4df51d1d7d [2026-01-24 14:25:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=4816 -buildid=1769025840 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -sta [2026-01-24 14:25:40] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-01-24 14:25:40] [ operating_system ]: Windows NT 10.0.26200 [2026-01-24 14:25:40] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-01-24 14:25:40] [ version ]: Chrome/126.0.6478.183 [2026-01-24 14:25:40] [2026-01-24 14:25:40] *** Report Section: GPU Info *** [2026-01-24 14:25:40] [2026-01-24 14:25:40] [ gpu_info ]: [2026-01-24 14:25:40] [ ANGLEFeatures ]: [2026-01-24 14:25:40] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-01-24 14:25:40] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2026-01-24 14:25:40] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-01-24 14:25:40] [ basicInfo ]: [2026-01-24 14:25:40] [ Initialization time ]: 325 [2026-01-24 14:25:40] [ In-process GPU ]: (null) [2026-01-24 14:25:40] [ Passthrough Command Decoder ]: (null) [2026-01-24 14:25:40] [ Sandboxed ]: (null) [2026-01-24 14:25:40] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,39188}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2026-01-24 14:25:40] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,39933}, DRIVER_VERSION=10.0.26100.7309 [2026-01-24 14:25:40] [ Optimus ]: (null) [2026-01-24 14:25:40] [ AMD switchable ]: (null) [2026-01-24 14:25:40] [ Desktop compositing ]: Aero Glass [2026-01-24 14:25:40] [ Direct composition ]: (null) [2026-01-24 14:25:40] [ Supports overlays ]: (null) [2026-01-24 14:25:40] [ YUY2 overlay support ]: NONE [2026-01-24 14:25:40] [ NV12 overlay support ]: NONE [2026-01-24 14:25:40] [ BGRA8 overlay support ]: NONE [2026-01-24 14:25:40] [ RGB10A2 overlay support ]: NONE [2026-01-24 14:25:40] [ DirectML feature level ]: Not supported [2026-01-24 14:25:40] [ Driver D3D12 feature level ]: Not supported [2026-01-24 14:25:40] [ Driver Vulkan API version ]: Not supported [2026-01-24 14:25:40] [ GPU CUDA compute capability major version ]: (null) [2026-01-24 14:25:40] [ Pixel shader version ]: 5.0 [2026-01-24 14:25:40] [ Vertex shader version ]: 5.0 [2026-01-24 14:25:40] [ Max. MSAA samples ]: 16 [2026-01-24 14:25:40] [ Machine model name ]: (null) [2026-01-24 14:25:40] [ Machine model version ]: (null) [2026-01-24 14:25:40] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-01-24 14:25:40] [ Display type ]: ANGLE_D3D11 [2026-01-24 14:25:40] [ GL_VENDOR ]: Google Inc. (Intel) [2026-01-24 14:25:40] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2026-01-24 14:25:40] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-24 14:25:40] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-01-24 14:25:40] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-01-24 14:25:40] [ Disabled WebGL Extensions ]: (null) [2026-01-24 14:25:40] [ Window system binding vendor ]: Google Inc. (Intel) [2026-01-24 14:25:40] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-24 14:25:40] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-01-24 14:25:40] [ Direct rendering version ]: unknown [2026-01-24 14:25:40] [ Reset notification strategy ]: 0x8252 [2026-01-24 14:25:40] [ GPU process crash count ]: (null) [2026-01-24 14:25:40] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-01-24 14:25:40] [ compositorInfo ]: [2026-01-24 14:25:40] [ Tile Update Mode ]: One-copy [2026-01-24 14:25:40] [ Partial Raster ]: Enabled [2026-01-24 14:25:40] [ dawnInfo ]: [2026-01-24 14:25:40] [ devicePerfInfo ]: [2026-01-24 14:25:40] [ displayInfo ]: [2026-01-24 14:25:40] [ Info ]: Display[1143785911] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2026-01-24 14:25:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-01-24 14:25:40] [ Buffer format (all) ]: BGRA_8888 [2026-01-24 14:25:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-01-24 14:25:40] [ SDR white level in nits ]: 203 [2026-01-24 14:25:40] [ HDR relative maximum luminance ]: 1 [2026-01-24 14:25:40] [ Bits per color component ]: 8 [2026-01-24 14:25:40] [ Bits per pixel ]: 24 [2026-01-24 14:25:40] [ Refresh Rate in Hz ]: 60 [2026-01-24 14:25:40] [ featureStatus ]: [2026-01-24 14:25:40] [ featureStatus ]: [2026-01-24 14:25:40] [ 2d_canvas ]: enabled [2026-01-24 14:25:40] [ canvas_oop_rasterization ]: enabled_on [2026-01-24 14:25:40] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-01-24 14:25:40] [ gpu_compositing ]: enabled [2026-01-24 14:25:40] [ multiple_raster_threads ]: enabled_on [2026-01-24 14:25:40] [ opengl ]: enabled_on [2026-01-24 14:25:40] [ rasterization ]: enabled [2026-01-24 14:25:40] [ raw_draw ]: disabled_off_ok [2026-01-24 14:25:40] [ skia_graphite ]: disabled_off [2026-01-24 14:25:40] [ video_decode ]: enabled [2026-01-24 14:25:40] [ video_encode ]: enabled [2026-01-24 14:25:40] [ vulkan ]: disabled_off [2026-01-24 14:25:40] [ webgl ]: enabled [2026-01-24 14:25:40] [ webgl2 ]: enabled [2026-01-24 14:25:40] [ webgpu ]: enabled [2026-01-24 14:25:40] [ webnn ]: disabled_off [2026-01-24 14:25:40] [ problems ]: [2026-01-24 14:25:40] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: exit_on_context_lost [2026-01-24 14:25:40] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: msaa_is_slow [2026-01-24 14:25:40] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-01-24 14:25:40] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-01-24 14:25:40] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-01-24 14:25:40] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-01-24 14:25:40] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: max_msaa_sample_count_4 [2026-01-24 14:25:40] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-01-24 14:25:40] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: no_downscaled_overlay_promotion [2026-01-24 14:25:40] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: disable_vp_auto_hdr [2026-01-24 14:25:40] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2026-01-24 14:25:40] [ tag ]: workarounds [2026-01-24 14:25:40] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2026-01-24 14:25:40] [ workarounds ]: [2026-01-24 14:25:40] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2026-01-24 14:25:40] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2026-01-24 14:25:40] [ workarounds[2] ]: disable_vp_auto_hdr [2026-01-24 14:25:40] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-01-24 14:25:40] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2026-01-24 14:25:40] [ workarounds[5] ]: exit_on_context_lost [2026-01-24 14:25:40] [ workarounds[6] ]: max_msaa_sample_count_4 [2026-01-24 14:25:40] [ workarounds[7] ]: msaa_is_slow [2026-01-24 14:25:40] [ workarounds[8] ]: no_downscaled_overlay_promotion [2026-01-24 14:25:40] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-01-24 14:25:40] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-01-24 14:25:40] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-01-24 14:25:40] [ gpuMemoryBufferInfo ]: [2026-01-24 14:25:40] [ R_8 ]: Software only [2026-01-24 14:25:40] [ R_16 ]: Software only [2026-01-24 14:25:40] [ RG_88 ]: Software only [2026-01-24 14:25:40] [ RG_1616 ]: Software only [2026-01-24 14:25:40] [ BGR_565 ]: Software only [2026-01-24 14:25:40] [ RGBA_4444 ]: Software only [2026-01-24 14:25:40] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-01-24 14:25:40] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-01-24 14:25:40] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-01-24 14:25:40] [ BGRA_1010102 ]: Software only [2026-01-24 14:25:40] [ RGBA_1010102 ]: Software only [2026-01-24 14:25:40] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-01-24 14:25:40] [ RGBA_F16 ]: Software only [2026-01-24 14:25:40] [ YVU_420 ]: Software only [2026-01-24 14:25:40] [ YUV_420_BIPLANAR ]: Software only [2026-01-24 14:25:40] [ YUVA_420_TRIPLANAR ]: Software only [2026-01-24 14:25:40] [ P010 ]: Software only [2026-01-24 14:25:40] [ videoAcceleratorsInfo ]: [2026-01-24 14:25:40] [ Decoding ]: (null) [2026-01-24 14:25:40] [ Encoding ]: (null) [2026-01-24 14:25:40] [2026-01-24 14:25:40] *** Report Section: Log Messages *** [2026-01-24 14:25:40] [2026-01-24 14:25:40] ===================[ GPU Report: End [0] ]================== [2026-01-25 08:58:22] Client version: no bootstrapper found [2026-01-25 08:58:22] GPU process started: start count: 0 [2026-01-25 08:58:38] ==================[ GPU Report: Start [0] ]================= [2026-01-25 08:58:38] [2026-01-25 08:58:38] *** Report Section: Client Info *** [2026-01-25 08:58:38] [2026-01-25 08:58:38] [ client_info ]: [2026-01-25 08:58:38] [ angle_commit_id ]: 5d4df51d1d7d [2026-01-25 08:58:38] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=4664 -buildid=1769025840 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -sta [2026-01-25 08:58:38] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-01-25 08:58:38] [ operating_system ]: Windows NT 10.0.26200 [2026-01-25 08:58:38] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-01-25 08:58:38] [ version ]: Chrome/126.0.6478.183 [2026-01-25 08:58:38] [2026-01-25 08:58:38] *** Report Section: GPU Info *** [2026-01-25 08:58:38] [2026-01-25 08:58:38] [ gpu_info ]: [2026-01-25 08:58:38] [ ANGLEFeatures ]: [2026-01-25 08:58:38] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-01-25 08:58:38] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2026-01-25 08:58:38] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-01-25 08:58:38] [ basicInfo ]: [2026-01-25 08:58:38] [ Initialization time ]: 169 [2026-01-25 08:58:38] [ In-process GPU ]: (null) [2026-01-25 08:58:38] [ Passthrough Command Decoder ]: (null) [2026-01-25 08:58:38] [ Sandboxed ]: (null) [2026-01-25 08:58:38] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,39188}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2026-01-25 08:58:38] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,39933}, DRIVER_VERSION=10.0.26100.7309 [2026-01-25 08:58:38] [ Optimus ]: (null) [2026-01-25 08:58:38] [ AMD switchable ]: (null) [2026-01-25 08:58:38] [ Desktop compositing ]: Aero Glass [2026-01-25 08:58:38] [ Direct composition ]: (null) [2026-01-25 08:58:38] [ Supports overlays ]: (null) [2026-01-25 08:58:38] [ YUY2 overlay support ]: NONE [2026-01-25 08:58:38] [ NV12 overlay support ]: NONE [2026-01-25 08:58:38] [ BGRA8 overlay support ]: NONE [2026-01-25 08:58:38] [ RGB10A2 overlay support ]: NONE [2026-01-25 08:58:38] [ DirectML feature level ]: Not supported [2026-01-25 08:58:38] [ Driver D3D12 feature level ]: Not supported [2026-01-25 08:58:38] [ Driver Vulkan API version ]: Not supported [2026-01-25 08:58:38] [ GPU CUDA compute capability major version ]: (null) [2026-01-25 08:58:38] [ Pixel shader version ]: 5.0 [2026-01-25 08:58:38] [ Vertex shader version ]: 5.0 [2026-01-25 08:58:38] [ Max. MSAA samples ]: 16 [2026-01-25 08:58:38] [ Machine model name ]: (null) [2026-01-25 08:58:38] [ Machine model version ]: (null) [2026-01-25 08:58:38] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-01-25 08:58:38] [ Display type ]: ANGLE_D3D11 [2026-01-25 08:58:38] [ GL_VENDOR ]: Google Inc. (Intel) [2026-01-25 08:58:38] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2026-01-25 08:58:38] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-25 08:58:38] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-01-25 08:58:38] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-01-25 08:58:38] [ Disabled WebGL Extensions ]: (null) [2026-01-25 08:58:38] [ Window system binding vendor ]: Google Inc. (Intel) [2026-01-25 08:58:38] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-25 08:58:38] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-01-25 08:58:38] [ Direct rendering version ]: unknown [2026-01-25 08:58:38] [ Reset notification strategy ]: 0x8252 [2026-01-25 08:58:38] [ GPU process crash count ]: (null) [2026-01-25 08:58:38] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-01-25 08:58:38] [ compositorInfo ]: [2026-01-25 08:58:38] [ Tile Update Mode ]: One-copy [2026-01-25 08:58:38] [ Partial Raster ]: Enabled [2026-01-25 08:58:38] [ dawnInfo ]: [2026-01-25 08:58:38] [ devicePerfInfo ]: [2026-01-25 08:58:38] [ displayInfo ]: [2026-01-25 08:58:38] [ Info ]: Display[1143785911] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2026-01-25 08:58:38] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-01-25 08:58:38] [ Buffer format (all) ]: BGRA_8888 [2026-01-25 08:58:38] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-01-25 08:58:38] [ SDR white level in nits ]: 203 [2026-01-25 08:58:38] [ HDR relative maximum luminance ]: 1 [2026-01-25 08:58:38] [ Bits per color component ]: 8 [2026-01-25 08:58:38] [ Bits per pixel ]: 24 [2026-01-25 08:58:38] [ Refresh Rate in Hz ]: 60 [2026-01-25 08:58:38] [ featureStatus ]: [2026-01-25 08:58:38] [ featureStatus ]: [2026-01-25 08:58:38] [ 2d_canvas ]: enabled [2026-01-25 08:58:38] [ canvas_oop_rasterization ]: enabled_on [2026-01-25 08:58:38] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-01-25 08:58:38] [ gpu_compositing ]: enabled [2026-01-25 08:58:38] [ multiple_raster_threads ]: enabled_on [2026-01-25 08:58:38] [ opengl ]: enabled_on [2026-01-25 08:58:38] [ rasterization ]: enabled [2026-01-25 08:58:38] [ raw_draw ]: disabled_off_ok [2026-01-25 08:58:38] [ skia_graphite ]: disabled_off [2026-01-25 08:58:38] [ video_decode ]: enabled [2026-01-25 08:58:38] [ video_encode ]: enabled [2026-01-25 08:58:38] [ vulkan ]: disabled_off [2026-01-25 08:58:38] [ webgl ]: enabled [2026-01-25 08:58:38] [ webgl2 ]: enabled [2026-01-25 08:58:38] [ webgpu ]: enabled [2026-01-25 08:58:38] [ webnn ]: disabled_off [2026-01-25 08:58:38] [ problems ]: [2026-01-25 08:58:38] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: exit_on_context_lost [2026-01-25 08:58:38] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: msaa_is_slow [2026-01-25 08:58:38] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-01-25 08:58:38] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-01-25 08:58:38] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-01-25 08:58:38] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-01-25 08:58:38] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: max_msaa_sample_count_4 [2026-01-25 08:58:38] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-01-25 08:58:38] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: no_downscaled_overlay_promotion [2026-01-25 08:58:38] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: disable_vp_auto_hdr [2026-01-25 08:58:38] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2026-01-25 08:58:38] [ tag ]: workarounds [2026-01-25 08:58:38] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2026-01-25 08:58:38] [ workarounds ]: [2026-01-25 08:58:38] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2026-01-25 08:58:38] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2026-01-25 08:58:38] [ workarounds[2] ]: disable_vp_auto_hdr [2026-01-25 08:58:38] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-01-25 08:58:38] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2026-01-25 08:58:38] [ workarounds[5] ]: exit_on_context_lost [2026-01-25 08:58:38] [ workarounds[6] ]: max_msaa_sample_count_4 [2026-01-25 08:58:38] [ workarounds[7] ]: msaa_is_slow [2026-01-25 08:58:38] [ workarounds[8] ]: no_downscaled_overlay_promotion [2026-01-25 08:58:38] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-01-25 08:58:38] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-01-25 08:58:38] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-01-25 08:58:38] [ gpuMemoryBufferInfo ]: [2026-01-25 08:58:38] [ R_8 ]: Software only [2026-01-25 08:58:38] [ R_16 ]: Software only [2026-01-25 08:58:38] [ RG_88 ]: Software only [2026-01-25 08:58:38] [ RG_1616 ]: Software only [2026-01-25 08:58:38] [ BGR_565 ]: Software only [2026-01-25 08:58:38] [ RGBA_4444 ]: Software only [2026-01-25 08:58:38] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-01-25 08:58:38] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-01-25 08:58:38] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-01-25 08:58:38] [ BGRA_1010102 ]: Software only [2026-01-25 08:58:38] [ RGBA_1010102 ]: Software only [2026-01-25 08:58:38] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-01-25 08:58:38] [ RGBA_F16 ]: Software only [2026-01-25 08:58:38] [ YVU_420 ]: Software only [2026-01-25 08:58:38] [ YUV_420_BIPLANAR ]: Software only [2026-01-25 08:58:38] [ YUVA_420_TRIPLANAR ]: Software only [2026-01-25 08:58:38] [ P010 ]: Software only [2026-01-25 08:58:38] [ videoAcceleratorsInfo ]: [2026-01-25 08:58:38] [ Decoding ]: (null) [2026-01-25 08:58:38] [ Encoding ]: (null) [2026-01-25 08:58:38] [2026-01-25 08:58:38] *** Report Section: Log Messages *** [2026-01-25 08:58:38] [2026-01-25 08:58:38] ===================[ GPU Report: End [0] ]================== [2026-01-25 09:16:22] Client version: no bootstrapper found [2026-01-25 09:16:22] GPU process started: start count: 0 [2026-01-25 09:16:31] ==================[ GPU Report: Start [0] ]================= [2026-01-25 09:16:31] [2026-01-25 09:16:31] *** Report Section: Client Info *** [2026-01-25 09:16:31] [2026-01-25 09:16:31] [ client_info ]: [2026-01-25 09:16:31] [ angle_commit_id ]: 5d4df51d1d7d [2026-01-25 09:16:31] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=4664 -buildid=1769025840 -steamid=76561199655694522 -logdir="C:\Program Files (x86)\Steam\logs [2026-01-25 09:16:31] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-01-25 09:16:31] [ operating_system ]: Windows NT 10.0.26200 [2026-01-25 09:16:31] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-01-25 09:16:31] [ version ]: Chrome/126.0.6478.183 [2026-01-25 09:16:31] [2026-01-25 09:16:31] *** Report Section: GPU Info *** [2026-01-25 09:16:31] [2026-01-25 09:16:31] [ gpu_info ]: [2026-01-25 09:16:31] [ ANGLEFeatures ]: [2026-01-25 09:16:31] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-01-25 09:16:31] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2026-01-25 09:16:31] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-01-25 09:16:31] [ basicInfo ]: [2026-01-25 09:16:31] [ Initialization time ]: 193 [2026-01-25 09:16:31] [ In-process GPU ]: (null) [2026-01-25 09:16:31] [ Passthrough Command Decoder ]: (null) [2026-01-25 09:16:31] [ Sandboxed ]: (null) [2026-01-25 09:16:31] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,39188}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2026-01-25 09:16:31] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,39933}, DRIVER_VERSION=10.0.26100.7309 [2026-01-25 09:16:31] [ Optimus ]: (null) [2026-01-25 09:16:31] [ AMD switchable ]: (null) [2026-01-25 09:16:31] [ Desktop compositing ]: Aero Glass [2026-01-25 09:16:31] [ Direct composition ]: (null) [2026-01-25 09:16:31] [ Supports overlays ]: (null) [2026-01-25 09:16:31] [ YUY2 overlay support ]: NONE [2026-01-25 09:16:31] [ NV12 overlay support ]: NONE [2026-01-25 09:16:31] [ BGRA8 overlay support ]: NONE [2026-01-25 09:16:31] [ RGB10A2 overlay support ]: NONE [2026-01-25 09:16:43] [ DirectML feature level ]: Not supported [2026-01-25 09:16:43] [ Driver D3D12 feature level ]: Not supported [2026-01-25 09:16:43] [ Driver Vulkan API version ]: Not supported [2026-01-25 09:16:43] [ GPU CUDA compute capability major version ]: (null) [2026-01-25 09:16:43] [ Pixel shader version ]: 5.0 [2026-01-25 09:16:43] [ Vertex shader version ]: 5.0 [2026-01-25 09:16:43] [ Max. MSAA samples ]: 16 [2026-01-25 09:16:43] [ Machine model name ]: (null) [2026-01-25 09:16:43] [ Machine model version ]: (null) [2026-01-25 09:16:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-01-25 09:16:43] [ Display type ]: ANGLE_D3D11 [2026-01-25 09:16:43] [ GL_VENDOR ]: Google Inc. (Intel) [2026-01-25 09:16:43] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2026-01-25 09:16:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-25 09:16:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-01-25 09:16:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-01-25 09:16:43] [ Disabled WebGL Extensions ]: (null) [2026-01-25 09:16:43] [ Window system binding vendor ]: Google Inc. (Intel) [2026-01-25 09:16:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-01-25 09:16:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-01-25 09:16:43] [ Direct rendering version ]: unknown [2026-01-25 09:16:43] [ Reset notification strategy ]: 0x8252 [2026-01-25 09:16:43] [ GPU process crash count ]: (null) [2026-01-25 09:16:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-01-25 09:16:43] [ compositorInfo ]: [2026-01-25 09:16:43] [ Tile Update Mode ]: One-copy [2026-01-25 09:16:43] [ Partial Raster ]: Enabled [2026-01-25 09:16:43] [ dawnInfo ]: [2026-01-25 09:16:43] [ devicePerfInfo ]: [2026-01-25 09:16:43] [ displayInfo ]: [2026-01-25 09:16:43] [ Info ]: Display[1143785911] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2026-01-25 09:16:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-01-25 09:16:43] [ Buffer format (all) ]: BGRA_8888 [2026-01-25 09:16:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-01-25 09:16:43] [ SDR white level in nits ]: 203 [2026-01-25 09:16:43] [ HDR relative maximum luminance ]: 1 [2026-01-25 09:16:43] [ Bits per color component ]: 8 [2026-01-25 09:16:43] [ Bits per pixel ]: 24 [2026-01-25 09:16:43] [ Refresh Rate in Hz ]: 60 [2026-01-25 09:16:43] [ featureStatus ]: [2026-01-25 09:16:43] [ featureStatus ]: [2026-01-25 09:16:43] [ 2d_canvas ]: enabled [2026-01-25 09:16:43] [ canvas_oop_rasterization ]: enabled_on [2026-01-25 09:16:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-01-25 09:16:43] [ gpu_compositing ]: enabled [2026-01-25 09:16:43] [ multiple_raster_threads ]: enabled_on [2026-01-25 09:16:43] [ opengl ]: enabled_on [2026-01-25 09:16:43] [ rasterization ]: enabled [2026-01-25 09:16:43] [ raw_draw ]: disabled_off_ok [2026-01-25 09:16:43] [ skia_graphite ]: disabled_off [2026-01-25 09:16:43] [ video_decode ]: enabled [2026-01-25 09:16:43] [ video_encode ]: enabled [2026-01-25 09:16:43] [ vulkan ]: disabled_off [2026-01-25 09:16:43] [ webgl ]: enabled [2026-01-25 09:16:43] [ webgl2 ]: enabled [2026-01-25 09:16:43] [ webgpu ]: enabled [2026-01-25 09:16:43] [ webnn ]: disabled_off [2026-01-25 09:16:43] [ problems ]: [2026-01-25 09:16:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: exit_on_context_lost [2026-01-25 09:16:43] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: msaa_is_slow [2026-01-25 09:16:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-01-25 09:16:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-01-25 09:16:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-01-25 09:16:43] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-01-25 09:16:43] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: max_msaa_sample_count_4 [2026-01-25 09:16:43] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-01-25 09:16:43] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: no_downscaled_overlay_promotion [2026-01-25 09:16:43] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: disable_vp_auto_hdr [2026-01-25 09:16:43] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2026-01-25 09:16:43] [ tag ]: workarounds [2026-01-25 09:16:43] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2026-01-25 09:16:43] [ workarounds ]: [2026-01-25 09:16:43] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2026-01-25 09:16:43] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2026-01-25 09:16:43] [ workarounds[2] ]: disable_vp_auto_hdr [2026-01-25 09:16:43] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-01-25 09:16:43] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2026-01-25 09:16:43] [ workarounds[5] ]: exit_on_context_lost [2026-01-25 09:16:43] [ workarounds[6] ]: max_msaa_sample_count_4 [2026-01-25 09:16:43] [ workarounds[7] ]: msaa_is_slow [2026-01-25 09:16:43] [ workarounds[8] ]: no_downscaled_overlay_promotion [2026-01-25 09:16:43] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-01-25 09:16:43] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-01-25 09:16:43] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-01-25 09:16:43] [ gpuMemoryBufferInfo ]: [2026-01-25 09:16:43] [ R_8 ]: Software only [2026-01-25 09:16:43] [ R_16 ]: Software only [2026-01-25 09:16:43] [ RG_88 ]: Software only [2026-01-25 09:16:43] [ RG_1616 ]: Software only [2026-01-25 09:16:43] [ BGR_565 ]: Software only [2026-01-25 09:16:43] [ RGBA_4444 ]: Software only [2026-01-25 09:16:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-01-25 09:16:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-01-25 09:16:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-01-25 09:16:43] [ BGRA_1010102 ]: Software only [2026-01-25 09:16:43] [ RGBA_1010102 ]: Software only [2026-01-25 09:16:52] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-01-25 09:16:52] [ RGBA_F16 ]: Software only [2026-01-25 09:16:52] [ YVU_420 ]: Software only [2026-01-25 09:16:52] [ YUV_420_BIPLANAR ]: Software only [2026-01-25 09:16:52] [ YUVA_420_TRIPLANAR ]: Software only [2026-01-25 09:16:52] [ P010 ]: Software only [2026-01-25 09:16:52] [ videoAcceleratorsInfo ]: [2026-01-25 09:16:52] [ Decoding ]: (null) [2026-01-25 09:16:52] [ Encoding ]: (null) [2026-01-25 09:16:52] [2026-01-25 09:16:52] *** Report Section: Log Messages *** [2026-01-25 09:16:52] [2026-01-25 09:16:52] ===================[ GPU Report: End [0] ]================== [2026-03-10 15:09:08] Client version: no bootstrapper found [2026-03-10 15:09:08] GPU process started: start count: 0 [2026-03-10 15:09:29] ==================[ GPU Report: Start [0] ]================= [2026-03-10 15:09:29] [2026-03-10 15:09:29] *** Report Section: Client Info *** [2026-03-10 15:09:29] [2026-03-10 15:09:29] [ client_info ]: [2026-03-10 15:09:29] [ angle_commit_id ]: 5d4df51d1d7d [2026-03-10 15:09:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=2500 -buildid=1773099986 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -sta [2026-03-10 15:09:29] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-03-10 15:09:29] [ operating_system ]: Windows NT 10.0.26200 [2026-03-10 15:09:29] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-03-10 15:09:29] [ version ]: Chrome/126.0.6478.183 [2026-03-10 15:09:29] [2026-03-10 15:09:29] *** Report Section: GPU Info *** [2026-03-10 15:09:29] [2026-03-10 15:09:29] [ gpu_info ]: [2026-03-10 15:09:29] [ ANGLEFeatures ]: [2026-03-10 15:09:29] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-03-10 15:09:29] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2026-03-10 15:09:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-03-10 15:09:29] [ basicInfo ]: [2026-03-10 15:09:29] [ Initialization time ]: 684 [2026-03-10 15:09:29] [ In-process GPU ]: (null) [2026-03-10 15:09:29] [ Passthrough Command Decoder ]: (null) [2026-03-10 15:09:29] [ Sandboxed ]: (null) [2026-03-10 15:09:29] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,42058}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2026-03-10 15:09:29] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,42870}, DRIVER_VERSION=10.0.26100.7309 [2026-03-10 15:09:29] [ Optimus ]: (null) [2026-03-10 15:09:29] [ AMD switchable ]: (null) [2026-03-10 15:09:29] [ Desktop compositing ]: Aero Glass [2026-03-10 15:09:29] [ Direct composition ]: (null) [2026-03-10 15:09:29] [ Supports overlays ]: (null) [2026-03-10 15:09:29] [ YUY2 overlay support ]: SCALING [2026-03-10 15:09:29] [ NV12 overlay support ]: SCALING [2026-03-10 15:09:29] [ BGRA8 overlay support ]: SCALING [2026-03-10 15:09:29] [ RGB10A2 overlay support ]: SOFTWARE [2026-03-10 15:09:29] [ DirectML feature level ]: Not supported [2026-03-10 15:09:29] [ Driver D3D12 feature level ]: Not supported [2026-03-10 15:09:29] [ Driver Vulkan API version ]: Not supported [2026-03-10 15:09:29] [ GPU CUDA compute capability major version ]: (null) [2026-03-10 15:09:29] [ Pixel shader version ]: 5.0 [2026-03-10 15:09:29] [ Vertex shader version ]: 5.0 [2026-03-10 15:09:29] [ Max. MSAA samples ]: 16 [2026-03-10 15:09:29] [ Machine model name ]: (null) [2026-03-10 15:09:29] [ Machine model version ]: (null) [2026-03-10 15:09:29] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-03-10 15:09:29] [ Display type ]: ANGLE_D3D11 [2026-03-10 15:09:29] [ GL_VENDOR ]: Google Inc. (Intel) [2026-03-10 15:09:29] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2026-03-10 15:09:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-10 15:09:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-03-10 15:09:29] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-03-10 15:09:29] [ Disabled WebGL Extensions ]: (null) [2026-03-10 15:09:29] [ Window system binding vendor ]: Google Inc. (Intel) [2026-03-10 15:09:29] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-10 15:09:29] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-03-10 15:09:29] [ Direct rendering version ]: unknown [2026-03-10 15:09:29] [ Reset notification strategy ]: 0x8252 [2026-03-10 15:09:29] [ GPU process crash count ]: (null) [2026-03-10 15:09:29] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-03-10 15:09:29] [ compositorInfo ]: [2026-03-10 15:09:29] [ Tile Update Mode ]: One-copy [2026-03-10 15:09:29] [ Partial Raster ]: Enabled [2026-03-10 15:09:29] [ dawnInfo ]: [2026-03-10 15:09:29] [ devicePerfInfo ]: [2026-03-10 15:09:29] [ displayInfo ]: [2026-03-10 15:09:29] [ Info ]: Display[3327372610] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2026-03-10 15:09:29] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-03-10 15:09:29] [ Buffer format (all) ]: BGRA_8888 [2026-03-10 15:09:29] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-03-10 15:09:29] [ SDR white level in nits ]: 203 [2026-03-10 15:09:29] [ HDR relative maximum luminance ]: 1 [2026-03-10 15:09:29] [ Bits per color component ]: 8 [2026-03-10 15:09:29] [ Bits per pixel ]: 24 [2026-03-10 15:09:29] [ Refresh Rate in Hz ]: 60 [2026-03-10 15:09:29] [ featureStatus ]: [2026-03-10 15:09:29] [ featureStatus ]: [2026-03-10 15:09:29] [ 2d_canvas ]: enabled [2026-03-10 15:09:29] [ canvas_oop_rasterization ]: enabled_on [2026-03-10 15:09:29] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-03-10 15:09:29] [ gpu_compositing ]: enabled [2026-03-10 15:09:29] [ multiple_raster_threads ]: enabled_on [2026-03-10 15:09:29] [ opengl ]: enabled_on [2026-03-10 15:09:29] [ rasterization ]: enabled [2026-03-10 15:09:29] [ raw_draw ]: disabled_off_ok [2026-03-10 15:09:29] [ skia_graphite ]: disabled_off [2026-03-10 15:09:29] [ video_decode ]: enabled [2026-03-10 15:09:29] [ video_encode ]: enabled [2026-03-10 15:09:29] [ vulkan ]: disabled_off [2026-03-10 15:09:29] [ webgl ]: enabled [2026-03-10 15:09:29] [ webgl2 ]: enabled [2026-03-10 15:09:29] [ webgpu ]: enabled [2026-03-10 15:09:29] [ webnn ]: disabled_off [2026-03-10 15:09:29] [ problems ]: [2026-03-10 15:09:29] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: exit_on_context_lost [2026-03-10 15:09:29] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: msaa_is_slow [2026-03-10 15:09:29] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-03-10 15:09:29] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-03-10 15:09:29] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-03-10 15:09:29] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-03-10 15:09:29] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: max_msaa_sample_count_4 [2026-03-10 15:09:29] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-03-10 15:09:29] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: no_downscaled_overlay_promotion [2026-03-10 15:09:29] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: disable_vp_auto_hdr [2026-03-10 15:09:29] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2026-03-10 15:09:29] [ tag ]: workarounds [2026-03-10 15:09:29] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2026-03-10 15:09:29] [ workarounds ]: [2026-03-10 15:09:29] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2026-03-10 15:09:29] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2026-03-10 15:09:29] [ workarounds[2] ]: disable_vp_auto_hdr [2026-03-10 15:09:29] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-03-10 15:09:29] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2026-03-10 15:09:29] [ workarounds[5] ]: exit_on_context_lost [2026-03-10 15:09:29] [ workarounds[6] ]: max_msaa_sample_count_4 [2026-03-10 15:09:29] [ workarounds[7] ]: msaa_is_slow [2026-03-10 15:09:29] [ workarounds[8] ]: no_downscaled_overlay_promotion [2026-03-10 15:09:29] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-03-10 15:09:29] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-03-10 15:09:29] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-03-10 15:09:29] [ gpuMemoryBufferInfo ]: [2026-03-10 15:09:29] [ R_8 ]: Software only [2026-03-10 15:09:29] [ R_16 ]: Software only [2026-03-10 15:09:29] [ RG_88 ]: Software only [2026-03-10 15:09:29] [ RG_1616 ]: Software only [2026-03-10 15:09:29] [ BGR_565 ]: Software only [2026-03-10 15:09:29] [ RGBA_4444 ]: Software only [2026-03-10 15:09:29] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:09:29] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:09:29] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:09:29] [ BGRA_1010102 ]: Software only [2026-03-10 15:09:29] [ RGBA_1010102 ]: Software only [2026-03-10 15:09:29] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:09:29] [ RGBA_F16 ]: Software only [2026-03-10 15:09:29] [ YVU_420 ]: Software only [2026-03-10 15:09:29] [ YUV_420_BIPLANAR ]: Software only [2026-03-10 15:09:29] [ YUVA_420_TRIPLANAR ]: Software only [2026-03-10 15:09:29] [ P010 ]: Software only [2026-03-10 15:09:29] [ videoAcceleratorsInfo ]: [2026-03-10 15:09:29] [ Decoding ]: (null) [2026-03-10 15:09:29] [ Encoding ]: (null) [2026-03-10 15:09:29] [2026-03-10 15:09:29] *** Report Section: Log Messages *** [2026-03-10 15:09:29] [2026-03-10 15:09:29] ===================[ GPU Report: End [0] ]================== [2026-03-10 15:10:35] Client version: no bootstrapper found [2026-03-10 15:10:35] GPU process started: start count: 0 [2026-03-10 15:10:42] ==================[ GPU Report: Start [0] ]================= [2026-03-10 15:10:42] [2026-03-10 15:10:42] *** Report Section: Client Info *** [2026-03-10 15:10:42] [2026-03-10 15:10:42] [ client_info ]: [2026-03-10 15:10:42] [ angle_commit_id ]: 5d4df51d1d7d [2026-03-10 15:10:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=9316 -buildid=1773099986 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -sta [2026-03-10 15:10:42] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-03-10 15:10:42] [ operating_system ]: Windows NT 10.0.26200 [2026-03-10 15:10:42] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-03-10 15:10:42] [ version ]: Chrome/126.0.6478.183 [2026-03-10 15:10:42] [2026-03-10 15:10:42] *** Report Section: GPU Info *** [2026-03-10 15:10:42] [2026-03-10 15:10:42] [ gpu_info ]: [2026-03-10 15:10:42] [ ANGLEFeatures ]: [2026-03-10 15:10:42] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-03-10 15:10:42] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2026-03-10 15:10:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-03-10 15:10:42] [ basicInfo ]: [2026-03-10 15:10:42] [ Initialization time ]: 142 [2026-03-10 15:10:42] [ In-process GPU ]: (null) [2026-03-10 15:10:42] [ Passthrough Command Decoder ]: (null) [2026-03-10 15:10:42] [ Sandboxed ]: (null) [2026-03-10 15:10:42] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,42058}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2026-03-10 15:10:42] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,42870}, DRIVER_VERSION=10.0.26100.7309 [2026-03-10 15:10:42] [ Optimus ]: (null) [2026-03-10 15:10:42] [ AMD switchable ]: (null) [2026-03-10 15:10:42] [ Desktop compositing ]: Aero Glass [2026-03-10 15:10:42] [ Direct composition ]: (null) [2026-03-10 15:10:42] [ Supports overlays ]: (null) [2026-03-10 15:10:42] [ YUY2 overlay support ]: SCALING [2026-03-10 15:10:42] [ NV12 overlay support ]: SCALING [2026-03-10 15:10:42] [ BGRA8 overlay support ]: SCALING [2026-03-10 15:10:42] [ RGB10A2 overlay support ]: SOFTWARE [2026-03-10 15:10:42] [ DirectML feature level ]: Not supported [2026-03-10 15:10:42] [ Driver D3D12 feature level ]: Not supported [2026-03-10 15:10:42] [ Driver Vulkan API version ]: Not supported [2026-03-10 15:10:42] [ GPU CUDA compute capability major version ]: (null) [2026-03-10 15:10:42] [ Pixel shader version ]: 5.0 [2026-03-10 15:10:42] [ Vertex shader version ]: 5.0 [2026-03-10 15:10:42] [ Max. MSAA samples ]: 16 [2026-03-10 15:10:42] [ Machine model name ]: (null) [2026-03-10 15:10:42] [ Machine model version ]: (null) [2026-03-10 15:10:42] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-03-10 15:10:42] [ Display type ]: ANGLE_D3D11 [2026-03-10 15:10:42] [ GL_VENDOR ]: Google Inc. (Intel) [2026-03-10 15:10:42] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2026-03-10 15:10:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-10 15:10:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-03-10 15:10:42] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-03-10 15:10:42] [ Disabled WebGL Extensions ]: (null) [2026-03-10 15:10:42] [ Window system binding vendor ]: Google Inc. (Intel) [2026-03-10 15:10:42] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-10 15:10:42] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-03-10 15:10:42] [ Direct rendering version ]: unknown [2026-03-10 15:10:42] [ Reset notification strategy ]: 0x8252 [2026-03-10 15:10:42] [ GPU process crash count ]: (null) [2026-03-10 15:10:42] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-03-10 15:10:42] [ compositorInfo ]: [2026-03-10 15:10:42] [ Tile Update Mode ]: One-copy [2026-03-10 15:10:42] [ Partial Raster ]: Enabled [2026-03-10 15:10:42] [ dawnInfo ]: [2026-03-10 15:10:42] [ devicePerfInfo ]: [2026-03-10 15:10:42] [ displayInfo ]: [2026-03-10 15:10:42] [ Info ]: Display[3327372610] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2026-03-10 15:10:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-03-10 15:10:42] [ Buffer format (all) ]: BGRA_8888 [2026-03-10 15:10:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-03-10 15:10:42] [ SDR white level in nits ]: 203 [2026-03-10 15:10:42] [ HDR relative maximum luminance ]: 1 [2026-03-10 15:10:42] [ Bits per color component ]: 8 [2026-03-10 15:10:42] [ Bits per pixel ]: 24 [2026-03-10 15:10:42] [ Refresh Rate in Hz ]: 60 [2026-03-10 15:10:42] [ featureStatus ]: [2026-03-10 15:10:42] [ featureStatus ]: [2026-03-10 15:10:42] [ 2d_canvas ]: enabled [2026-03-10 15:10:42] [ canvas_oop_rasterization ]: enabled_on [2026-03-10 15:10:42] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-03-10 15:10:42] [ gpu_compositing ]: enabled [2026-03-10 15:10:42] [ multiple_raster_threads ]: enabled_on [2026-03-10 15:10:42] [ opengl ]: enabled_on [2026-03-10 15:10:42] [ rasterization ]: enabled [2026-03-10 15:10:42] [ raw_draw ]: disabled_off_ok [2026-03-10 15:10:42] [ skia_graphite ]: disabled_off [2026-03-10 15:10:42] [ video_decode ]: enabled [2026-03-10 15:10:42] [ video_encode ]: enabled [2026-03-10 15:10:42] [ vulkan ]: disabled_off [2026-03-10 15:10:42] [ webgl ]: enabled [2026-03-10 15:10:42] [ webgl2 ]: enabled [2026-03-10 15:10:42] [ webgpu ]: enabled [2026-03-10 15:10:42] [ webnn ]: disabled_off [2026-03-10 15:10:42] [ problems ]: [2026-03-10 15:10:42] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: exit_on_context_lost [2026-03-10 15:10:42] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: msaa_is_slow [2026-03-10 15:10:42] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-03-10 15:10:42] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-03-10 15:10:42] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-03-10 15:10:42] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-03-10 15:10:42] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: max_msaa_sample_count_4 [2026-03-10 15:10:42] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-03-10 15:10:42] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: no_downscaled_overlay_promotion [2026-03-10 15:10:42] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: disable_vp_auto_hdr [2026-03-10 15:10:42] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2026-03-10 15:10:42] [ tag ]: workarounds [2026-03-10 15:10:42] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2026-03-10 15:10:42] [ workarounds ]: [2026-03-10 15:10:42] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2026-03-10 15:10:42] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2026-03-10 15:10:42] [ workarounds[2] ]: disable_vp_auto_hdr [2026-03-10 15:10:42] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-03-10 15:10:42] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2026-03-10 15:10:42] [ workarounds[5] ]: exit_on_context_lost [2026-03-10 15:10:42] [ workarounds[6] ]: max_msaa_sample_count_4 [2026-03-10 15:10:42] [ workarounds[7] ]: msaa_is_slow [2026-03-10 15:10:42] [ workarounds[8] ]: no_downscaled_overlay_promotion [2026-03-10 15:10:42] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-03-10 15:10:42] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-03-10 15:10:42] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-03-10 15:10:42] [ gpuMemoryBufferInfo ]: [2026-03-10 15:10:42] [ R_8 ]: Software only [2026-03-10 15:10:42] [ R_16 ]: Software only [2026-03-10 15:10:42] [ RG_88 ]: Software only [2026-03-10 15:10:42] [ RG_1616 ]: Software only [2026-03-10 15:10:42] [ BGR_565 ]: Software only [2026-03-10 15:10:42] [ RGBA_4444 ]: Software only [2026-03-10 15:10:42] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:10:42] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:10:42] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:10:42] [ BGRA_1010102 ]: Software only [2026-03-10 15:10:42] [ RGBA_1010102 ]: Software only [2026-03-10 15:10:42] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:10:42] [ RGBA_F16 ]: Software only [2026-03-10 15:10:42] [ YVU_420 ]: Software only [2026-03-10 15:10:42] [ YUV_420_BIPLANAR ]: Software only [2026-03-10 15:10:42] [ YUVA_420_TRIPLANAR ]: Software only [2026-03-10 15:10:42] [ P010 ]: Software only [2026-03-10 15:10:42] [ videoAcceleratorsInfo ]: [2026-03-10 15:10:42] [ Decoding ]: (null) [2026-03-10 15:10:42] [ Encoding ]: (null) [2026-03-10 15:10:42] [2026-03-10 15:10:42] *** Report Section: Log Messages *** [2026-03-10 15:10:42] [2026-03-10 15:10:42] ===================[ GPU Report: End [0] ]================== [2026-03-10 15:11:31] Client version: no bootstrapper found [2026-03-10 15:11:31] GPU process started: start count: 0 [2026-03-10 15:11:39] ==================[ GPU Report: Start [0] ]================= [2026-03-10 15:11:39] [2026-03-10 15:11:39] *** Report Section: Client Info *** [2026-03-10 15:11:39] [2026-03-10 15:11:39] [ client_info ]: [2026-03-10 15:11:39] [ angle_commit_id ]: 5d4df51d1d7d [2026-03-10 15:11:39] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=6592 -buildid=1773099986 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -sta [2026-03-10 15:11:39] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-03-10 15:11:39] [ operating_system ]: Windows NT 10.0.26200 [2026-03-10 15:11:39] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-03-10 15:11:39] [ version ]: Chrome/126.0.6478.183 [2026-03-10 15:11:39] [2026-03-10 15:11:39] *** Report Section: GPU Info *** [2026-03-10 15:11:39] [2026-03-10 15:11:39] [ gpu_info ]: [2026-03-10 15:11:39] [ ANGLEFeatures ]: [2026-03-10 15:11:39] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-03-10 15:11:39] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2026-03-10 15:11:39] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-03-10 15:11:39] [ basicInfo ]: [2026-03-10 15:11:39] [ Initialization time ]: 139 [2026-03-10 15:11:39] [ In-process GPU ]: (null) [2026-03-10 15:11:39] [ Passthrough Command Decoder ]: (null) [2026-03-10 15:11:39] [ Sandboxed ]: (null) [2026-03-10 15:11:39] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,42058}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2026-03-10 15:11:39] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,42870}, DRIVER_VERSION=10.0.26100.7309 [2026-03-10 15:11:39] [ Optimus ]: (null) [2026-03-10 15:11:39] [ AMD switchable ]: (null) [2026-03-10 15:11:39] [ Desktop compositing ]: Aero Glass [2026-03-10 15:11:39] [ Direct composition ]: (null) [2026-03-10 15:11:39] [ Supports overlays ]: (null) [2026-03-10 15:11:39] [ YUY2 overlay support ]: SCALING [2026-03-10 15:11:39] [ NV12 overlay support ]: SCALING [2026-03-10 15:11:39] [ BGRA8 overlay support ]: SCALING [2026-03-10 15:11:39] [ RGB10A2 overlay support ]: SOFTWARE [2026-03-10 15:11:39] [ DirectML feature level ]: Not supported [2026-03-10 15:11:39] [ Driver D3D12 feature level ]: Not supported [2026-03-10 15:11:39] [ Driver Vulkan API version ]: Not supported [2026-03-10 15:11:39] [ GPU CUDA compute capability major version ]: (null) [2026-03-10 15:11:39] [ Pixel shader version ]: 5.0 [2026-03-10 15:11:39] [ Vertex shader version ]: 5.0 [2026-03-10 15:11:39] [ Max. MSAA samples ]: 16 [2026-03-10 15:11:39] [ Machine model name ]: (null) [2026-03-10 15:11:39] [ Machine model version ]: (null) [2026-03-10 15:11:39] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-03-10 15:11:39] [ Display type ]: ANGLE_D3D11 [2026-03-10 15:11:39] [ GL_VENDOR ]: Google Inc. (Intel) [2026-03-10 15:11:39] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2026-03-10 15:11:39] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-10 15:11:39] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-03-10 15:11:39] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-03-10 15:11:39] [ Disabled WebGL Extensions ]: (null) [2026-03-10 15:11:39] [ Window system binding vendor ]: Google Inc. (Intel) [2026-03-10 15:11:39] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-10 15:11:39] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-03-10 15:11:39] [ Direct rendering version ]: unknown [2026-03-10 15:11:39] [ Reset notification strategy ]: 0x8252 [2026-03-10 15:11:39] [ GPU process crash count ]: (null) [2026-03-10 15:11:39] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-03-10 15:11:39] [ compositorInfo ]: [2026-03-10 15:11:39] [ Tile Update Mode ]: One-copy [2026-03-10 15:11:39] [ Partial Raster ]: Enabled [2026-03-10 15:11:39] [ dawnInfo ]: [2026-03-10 15:11:39] [ devicePerfInfo ]: [2026-03-10 15:11:39] [ displayInfo ]: [2026-03-10 15:11:39] [ Info ]: Display[3327372610] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2026-03-10 15:11:39] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-03-10 15:11:39] [ Buffer format (all) ]: BGRA_8888 [2026-03-10 15:11:39] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-03-10 15:11:39] [ SDR white level in nits ]: 203 [2026-03-10 15:11:39] [ HDR relative maximum luminance ]: 1 [2026-03-10 15:11:39] [ Bits per color component ]: 8 [2026-03-10 15:11:39] [ Bits per pixel ]: 24 [2026-03-10 15:11:39] [ Refresh Rate in Hz ]: 60 [2026-03-10 15:11:39] [ featureStatus ]: [2026-03-10 15:11:39] [ featureStatus ]: [2026-03-10 15:11:39] [ 2d_canvas ]: enabled [2026-03-10 15:11:39] [ canvas_oop_rasterization ]: enabled_on [2026-03-10 15:11:39] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-03-10 15:11:39] [ gpu_compositing ]: enabled [2026-03-10 15:11:39] [ multiple_raster_threads ]: enabled_on [2026-03-10 15:11:39] [ opengl ]: enabled_on [2026-03-10 15:11:39] [ rasterization ]: enabled [2026-03-10 15:11:39] [ raw_draw ]: disabled_off_ok [2026-03-10 15:11:39] [ skia_graphite ]: disabled_off [2026-03-10 15:11:39] [ video_decode ]: enabled [2026-03-10 15:11:39] [ video_encode ]: enabled [2026-03-10 15:11:39] [ vulkan ]: disabled_off [2026-03-10 15:11:39] [ webgl ]: enabled [2026-03-10 15:11:39] [ webgl2 ]: enabled [2026-03-10 15:11:39] [ webgpu ]: enabled [2026-03-10 15:11:39] [ webnn ]: disabled_off [2026-03-10 15:11:39] [ problems ]: [2026-03-10 15:11:39] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: exit_on_context_lost [2026-03-10 15:11:39] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: msaa_is_slow [2026-03-10 15:11:39] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-03-10 15:11:39] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-03-10 15:11:39] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-03-10 15:11:39] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-03-10 15:11:39] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: max_msaa_sample_count_4 [2026-03-10 15:11:39] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-03-10 15:11:39] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: no_downscaled_overlay_promotion [2026-03-10 15:11:39] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: disable_vp_auto_hdr [2026-03-10 15:11:39] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2026-03-10 15:11:39] [ tag ]: workarounds [2026-03-10 15:11:39] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2026-03-10 15:11:39] [ workarounds ]: [2026-03-10 15:11:39] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2026-03-10 15:11:39] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2026-03-10 15:11:39] [ workarounds[2] ]: disable_vp_auto_hdr [2026-03-10 15:11:39] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-03-10 15:11:39] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2026-03-10 15:11:39] [ workarounds[5] ]: exit_on_context_lost [2026-03-10 15:11:39] [ workarounds[6] ]: max_msaa_sample_count_4 [2026-03-10 15:11:39] [ workarounds[7] ]: msaa_is_slow [2026-03-10 15:11:39] [ workarounds[8] ]: no_downscaled_overlay_promotion [2026-03-10 15:11:39] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-03-10 15:11:39] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-03-10 15:11:39] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-03-10 15:11:39] [ gpuMemoryBufferInfo ]: [2026-03-10 15:11:39] [ R_8 ]: Software only [2026-03-10 15:11:39] [ R_16 ]: Software only [2026-03-10 15:11:39] [ RG_88 ]: Software only [2026-03-10 15:11:39] [ RG_1616 ]: Software only [2026-03-10 15:11:39] [ BGR_565 ]: Software only [2026-03-10 15:11:39] [ RGBA_4444 ]: Software only [2026-03-10 15:11:39] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:11:39] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:11:39] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:11:39] [ BGRA_1010102 ]: Software only [2026-03-10 15:11:39] [ RGBA_1010102 ]: Software only [2026-03-10 15:11:39] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:11:39] [ RGBA_F16 ]: Software only [2026-03-10 15:11:39] [ YVU_420 ]: Software only [2026-03-10 15:11:39] [ YUV_420_BIPLANAR ]: Software only [2026-03-10 15:11:39] [ YUVA_420_TRIPLANAR ]: Software only [2026-03-10 15:11:39] [ P010 ]: Software only [2026-03-10 15:11:39] [ videoAcceleratorsInfo ]: [2026-03-10 15:11:39] [ Decoding ]: (null) [2026-03-10 15:11:39] [ Encoding ]: (null) [2026-03-10 15:11:39] [2026-03-10 15:11:39] *** Report Section: Log Messages *** [2026-03-10 15:11:39] [2026-03-10 15:11:39] ===================[ GPU Report: End [0] ]================== [2026-03-10 15:11:48] GPU process started: start count: 1 [2026-03-10 15:11:50] ==================[ GPU Report: Start [1] ]================= [2026-03-10 15:11:50] [2026-03-10 15:11:50] *** Report Section: Client Info *** [2026-03-10 15:11:50] [2026-03-10 15:11:50] [ client_info ]: [2026-03-10 15:11:50] [ angle_commit_id ]: 5d4df51d1d7d [2026-03-10 15:11:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=ja_JP -cachedir="C:\Users\furut\AppData\Local\Steam\htmlcache" -steampid=6592 -buildid=1773099986 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -sta [2026-03-10 15:11:50] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-03-10 15:11:50] [ operating_system ]: Windows NT 10.0.26200 [2026-03-10 15:11:50] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-03-10 15:11:50] [ version ]: Chrome/126.0.6478.183 [2026-03-10 15:11:50] [2026-03-10 15:11:50] *** Report Section: GPU Info *** [2026-03-10 15:11:50] [2026-03-10 15:11:50] [ gpu_info ]: [2026-03-10 15:11:50] [ ANGLEFeatures ]: [2026-03-10 15:11:50] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-03-10 15:11:50] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2026-03-10 15:11:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-03-10 15:11:50] [ basicInfo ]: [2026-03-10 15:11:50] [ Initialization time ]: 142 [2026-03-10 15:11:50] [ In-process GPU ]: (null) [2026-03-10 15:11:50] [ Passthrough Command Decoder ]: (null) [2026-03-10 15:11:50] [ Sandboxed ]: (null) [2026-03-10 15:11:50] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x4e55, SUBSYS=0x22128086, REV=1, LUID={0,42058}, DRIVER_VENDOR=Intel, DRIVER_VERSION=31.0.101.1999 *ACTIVE* [2026-03-10 15:11:50] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,42870}, DRIVER_VERSION=10.0.26100.7309 [2026-03-10 15:11:50] [ Optimus ]: (null) [2026-03-10 15:11:50] [ AMD switchable ]: (null) [2026-03-10 15:11:50] [ Desktop compositing ]: Aero Glass [2026-03-10 15:11:50] [ Direct composition ]: (null) [2026-03-10 15:11:50] [ Supports overlays ]: (null) [2026-03-10 15:11:50] [ YUY2 overlay support ]: SCALING [2026-03-10 15:11:50] [ NV12 overlay support ]: SCALING [2026-03-10 15:11:50] [ BGRA8 overlay support ]: SCALING [2026-03-10 15:11:50] [ RGB10A2 overlay support ]: SOFTWARE [2026-03-10 15:11:50] [ DirectML feature level ]: Not supported [2026-03-10 15:11:50] [ Driver D3D12 feature level ]: Not supported [2026-03-10 15:11:50] [ Driver Vulkan API version ]: Not supported [2026-03-10 15:11:50] [ GPU CUDA compute capability major version ]: (null) [2026-03-10 15:11:50] [ Pixel shader version ]: 5.0 [2026-03-10 15:11:50] [ Vertex shader version ]: 5.0 [2026-03-10 15:11:50] [ Max. MSAA samples ]: 16 [2026-03-10 15:11:50] [ Machine model name ]: (null) [2026-03-10 15:11:50] [ Machine model version ]: (null) [2026-03-10 15:11:50] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-03-10 15:11:50] [ Display type ]: ANGLE_D3D11 [2026-03-10 15:11:50] [ GL_VENDOR ]: Google Inc. (Intel) [2026-03-10 15:11:50] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.1999) [2026-03-10 15:11:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-10 15:11:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-03-10 15:11:50] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-03-10 15:11:50] [ Disabled WebGL Extensions ]: (null) [2026-03-10 15:11:50] [ Window system binding vendor ]: Google Inc. (Intel) [2026-03-10 15:11:50] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-03-10 15:11:50] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-03-10 15:11:50] [ Direct rendering version ]: unknown [2026-03-10 15:11:50] [ Reset notification strategy ]: 0x8252 [2026-03-10 15:11:50] [ GPU process crash count ]: (null) [2026-03-10 15:11:50] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-03-10 15:11:50] [ compositorInfo ]: [2026-03-10 15:11:50] [ Tile Update Mode ]: One-copy [2026-03-10 15:11:50] [ Partial Raster ]: Enabled [2026-03-10 15:11:50] [ dawnInfo ]: [2026-03-10 15:11:50] [ devicePerfInfo ]: [2026-03-10 15:11:50] [ displayInfo ]: [2026-03-10 15:11:50] [ Info ]: Display[3327372610] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected [2026-03-10 15:11:50] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-03-10 15:11:50] [ Buffer format (all) ]: BGRA_8888 [2026-03-10 15:11:50] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-03-10 15:11:50] [ SDR white level in nits ]: 203 [2026-03-10 15:11:50] [ HDR relative maximum luminance ]: 1 [2026-03-10 15:11:50] [ Bits per color component ]: 8 [2026-03-10 15:11:50] [ Bits per pixel ]: 24 [2026-03-10 15:11:50] [ Refresh Rate in Hz ]: 60 [2026-03-10 15:11:50] [ featureStatus ]: [2026-03-10 15:11:50] [ featureStatus ]: [2026-03-10 15:11:50] [ 2d_canvas ]: enabled [2026-03-10 15:11:50] [ canvas_oop_rasterization ]: enabled_on [2026-03-10 15:11:50] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-03-10 15:11:50] [ gpu_compositing ]: enabled [2026-03-10 15:11:50] [ multiple_raster_threads ]: enabled_on [2026-03-10 15:11:50] [ opengl ]: enabled_on [2026-03-10 15:11:50] [ rasterization ]: enabled [2026-03-10 15:11:50] [ raw_draw ]: disabled_off_ok [2026-03-10 15:11:50] [ skia_graphite ]: disabled_off [2026-03-10 15:11:50] [ video_decode ]: enabled [2026-03-10 15:11:50] [ video_encode ]: enabled [2026-03-10 15:11:50] [ vulkan ]: disabled_off [2026-03-10 15:11:50] [ webgl ]: enabled [2026-03-10 15:11:50] [ webgl2 ]: enabled [2026-03-10 15:11:50] [ webgpu ]: enabled [2026-03-10 15:11:50] [ webnn ]: disabled_off [2026-03-10 15:11:50] [ problems ]: [2026-03-10 15:11:50] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: exit_on_context_lost [2026-03-10 15:11:50] [ problems[1] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: msaa_is_slow [2026-03-10 15:11:50] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-03-10 15:11:50] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-03-10 15:11:50] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-03-10 15:11:50] [ problems[5] ]: Intel GPUs fail to report BGRA8 overlay support [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-03-10 15:11:50] [ problems[6] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: max_msaa_sample_count_4 [2026-03-10 15:11:50] [ problems[7] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2026-03-10 15:11:50] [ problems[8] ]: Intel GPUs do not promote downscaled overlays [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: no_downscaled_overlay_promotion [2026-03-10 15:11:50] [ problems[9] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: disable_vp_auto_hdr [2026-03-10 15:11:50] [ problems[10] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2026-03-10 15:11:50] [ tag ]: workarounds [2026-03-10 15:11:50] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2026-03-10 15:11:50] [ workarounds ]: [2026-03-10 15:11:50] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2026-03-10 15:11:50] [ workarounds[1] ]: disable_direct_composition_sw_video_overlays [2026-03-10 15:11:50] [ workarounds[2] ]: disable_vp_auto_hdr [2026-03-10 15:11:50] [ workarounds[3] ]: enable_bgra8_overlays_with_yuv_overlay_support [2026-03-10 15:11:50] [ workarounds[4] ]: enable_webgl_timer_query_extensions [2026-03-10 15:11:50] [ workarounds[5] ]: exit_on_context_lost [2026-03-10 15:11:50] [ workarounds[6] ]: max_msaa_sample_count_4 [2026-03-10 15:11:50] [ workarounds[7] ]: msaa_is_slow [2026-03-10 15:11:50] [ workarounds[8] ]: no_downscaled_overlay_promotion [2026-03-10 15:11:50] [ workarounds[9] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-03-10 15:11:50] [ workarounds[10] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-03-10 15:11:50] [ workarounds[11] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-03-10 15:11:50] [ gpuMemoryBufferInfo ]: [2026-03-10 15:11:50] [ R_8 ]: Software only [2026-03-10 15:11:50] [ R_16 ]: Software only [2026-03-10 15:11:50] [ RG_88 ]: Software only [2026-03-10 15:11:50] [ RG_1616 ]: Software only [2026-03-10 15:11:50] [ BGR_565 ]: Software only [2026-03-10 15:11:50] [ RGBA_4444 ]: Software only [2026-03-10 15:11:50] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:11:50] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:11:50] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:11:50] [ BGRA_1010102 ]: Software only [2026-03-10 15:11:50] [ RGBA_1010102 ]: Software only [2026-03-10 15:11:50] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-03-10 15:11:50] [ RGBA_F16 ]: Software only [2026-03-10 15:11:50] [ YVU_420 ]: Software only [2026-03-10 15:11:50] [ YUV_420_BIPLANAR ]: Software only [2026-03-10 15:11:50] [ YUVA_420_TRIPLANAR ]: Software only [2026-03-10 15:11:50] [ P010 ]: Software only [2026-03-10 15:11:50] [ videoAcceleratorsInfo ]: [2026-03-10 15:11:50] [ Decoding ]: (null) [2026-03-10 15:11:50] [ Encoding ]: (null) [2026-03-10 15:11:50] [2026-03-10 15:11:50] *** Report Section: Log Messages *** [2026-03-10 15:11:50] [2026-03-10 15:11:50] [2]GpuProcessHost: The GPU process crashed! [2026-03-10 15:11:50] ===================[ GPU Report: End [1] ]==================