// C++/WinRT v2.0.250303.1 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #ifndef WINRT_Windows_ApplicationModel_Holographic_2_H #define WINRT_Windows_ApplicationModel_Holographic_2_H #include "winrt/impl/Windows.ApplicationModel.Holographic.1.h" WINRT_EXPORT namespace winrt::Windows::ApplicationModel::Holographic { struct WINRT_IMPL_EMPTY_BASES HolographicKeyboard : winrt::Windows::ApplicationModel::Holographic::IHolographicKeyboard { HolographicKeyboard(std::nullptr_t) noexcept {} HolographicKeyboard(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::ApplicationModel::Holographic::IHolographicKeyboard(ptr, take_ownership_from_abi) {} static auto GetDefault(); }; } #endif