// C++/WinRT v2.0.250303.1 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #ifndef WINRT_Windows_ApplicationModel_Wallet_System_2_H #define WINRT_Windows_ApplicationModel_Wallet_System_2_H #include "winrt/impl/Windows.ApplicationModel.Wallet.System.1.h" WINRT_EXPORT namespace winrt::Windows::ApplicationModel::Wallet::System { struct WINRT_IMPL_EMPTY_BASES WalletItemSystemStore : winrt::Windows::ApplicationModel::Wallet::System::IWalletItemSystemStore, impl::require { WalletItemSystemStore(std::nullptr_t) noexcept {} WalletItemSystemStore(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::ApplicationModel::Wallet::System::IWalletItemSystemStore(ptr, take_ownership_from_abi) {} }; struct WalletManagerSystem { WalletManagerSystem() = delete; static auto RequestStoreAsync(); }; } #endif