// C++/WinRT v2.0.250303.1 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #ifndef WINRT_Windows_Devices_Background_2_H #define WINRT_Windows_Devices_Background_2_H #include "winrt/impl/Windows.Devices.Background.1.h" WINRT_EXPORT namespace winrt::Windows::Devices::Background { struct WINRT_IMPL_EMPTY_BASES DeviceServicingDetails : winrt::Windows::Devices::Background::IDeviceServicingDetails { DeviceServicingDetails(std::nullptr_t) noexcept {} DeviceServicingDetails(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Background::IDeviceServicingDetails(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES DeviceUseDetails : winrt::Windows::Devices::Background::IDeviceUseDetails { DeviceUseDetails(std::nullptr_t) noexcept {} DeviceUseDetails(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Background::IDeviceUseDetails(ptr, take_ownership_from_abi) {} }; } #endif