// C++/WinRT v2.0.250303.1 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #ifndef WINRT_Windows_Devices_Lights_Effects_2_H #define WINRT_Windows_Devices_Lights_Effects_2_H #include "winrt/impl/Windows.Devices.Lights.1.h" #include "winrt/impl/Windows.Foundation.Collections.1.h" #include "winrt/impl/Windows.Devices.Lights.Effects.1.h" WINRT_EXPORT namespace winrt::Windows::Devices::Lights::Effects { struct WINRT_IMPL_EMPTY_BASES LampArrayBitmapEffect : winrt::Windows::Devices::Lights::Effects::ILampArrayBitmapEffect, impl::require { LampArrayBitmapEffect(std::nullptr_t) noexcept {} LampArrayBitmapEffect(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Lights::Effects::ILampArrayBitmapEffect(ptr, take_ownership_from_abi) {} LampArrayBitmapEffect(winrt::Windows::Devices::Lights::LampArray const& lampArray, array_view lampIndexes); }; struct WINRT_IMPL_EMPTY_BASES LampArrayBitmapRequestedEventArgs : winrt::Windows::Devices::Lights::Effects::ILampArrayBitmapRequestedEventArgs { LampArrayBitmapRequestedEventArgs(std::nullptr_t) noexcept {} LampArrayBitmapRequestedEventArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Lights::Effects::ILampArrayBitmapRequestedEventArgs(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES LampArrayBlinkEffect : winrt::Windows::Devices::Lights::Effects::ILampArrayBlinkEffect, impl::require { LampArrayBlinkEffect(std::nullptr_t) noexcept {} LampArrayBlinkEffect(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Lights::Effects::ILampArrayBlinkEffect(ptr, take_ownership_from_abi) {} LampArrayBlinkEffect(winrt::Windows::Devices::Lights::LampArray const& lampArray, array_view lampIndexes); }; struct WINRT_IMPL_EMPTY_BASES LampArrayColorRampEffect : winrt::Windows::Devices::Lights::Effects::ILampArrayColorRampEffect, impl::require { LampArrayColorRampEffect(std::nullptr_t) noexcept {} LampArrayColorRampEffect(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Lights::Effects::ILampArrayColorRampEffect(ptr, take_ownership_from_abi) {} LampArrayColorRampEffect(winrt::Windows::Devices::Lights::LampArray const& lampArray, array_view lampIndexes); }; struct WINRT_IMPL_EMPTY_BASES LampArrayCustomEffect : winrt::Windows::Devices::Lights::Effects::ILampArrayCustomEffect, impl::require { LampArrayCustomEffect(std::nullptr_t) noexcept {} LampArrayCustomEffect(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Lights::Effects::ILampArrayCustomEffect(ptr, take_ownership_from_abi) {} LampArrayCustomEffect(winrt::Windows::Devices::Lights::LampArray const& lampArray, array_view lampIndexes); }; struct WINRT_IMPL_EMPTY_BASES LampArrayEffectPlaylist : winrt::Windows::Devices::Lights::Effects::ILampArrayEffectPlaylist, impl::require, winrt::Windows::Foundation::Collections::IVectorView> { LampArrayEffectPlaylist(std::nullptr_t) noexcept {} LampArrayEffectPlaylist(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Lights::Effects::ILampArrayEffectPlaylist(ptr, take_ownership_from_abi) {} LampArrayEffectPlaylist(); static auto StartAll(param::iterable const& value); static auto StopAll(param::iterable const& value); static auto PauseAll(param::iterable const& value); }; struct WINRT_IMPL_EMPTY_BASES LampArraySolidEffect : winrt::Windows::Devices::Lights::Effects::ILampArraySolidEffect, impl::require { LampArraySolidEffect(std::nullptr_t) noexcept {} LampArraySolidEffect(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Lights::Effects::ILampArraySolidEffect(ptr, take_ownership_from_abi) {} LampArraySolidEffect(winrt::Windows::Devices::Lights::LampArray const& lampArray, array_view lampIndexes); }; struct WINRT_IMPL_EMPTY_BASES LampArrayUpdateRequestedEventArgs : winrt::Windows::Devices::Lights::Effects::ILampArrayUpdateRequestedEventArgs { LampArrayUpdateRequestedEventArgs(std::nullptr_t) noexcept {} LampArrayUpdateRequestedEventArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Devices::Lights::Effects::ILampArrayUpdateRequestedEventArgs(ptr, take_ownership_from_abi) {} }; } #endif