// C++/WinRT v2.0.250303.1 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #ifndef WINRT_Windows_Gaming_XboxLive_Storage_1_H #define WINRT_Windows_Gaming_XboxLive_Storage_1_H #include "winrt/impl/Windows.Gaming.XboxLive.Storage.0.h" WINRT_EXPORT namespace winrt::Windows::Gaming::XboxLive::Storage { struct WINRT_IMPL_EMPTY_BASES IGameSaveBlobGetResult : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveBlobGetResult(std::nullptr_t = nullptr) noexcept {} IGameSaveBlobGetResult(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveBlobInfo : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveBlobInfo(std::nullptr_t = nullptr) noexcept {} IGameSaveBlobInfo(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveBlobInfoGetResult : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveBlobInfoGetResult(std::nullptr_t = nullptr) noexcept {} IGameSaveBlobInfoGetResult(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveBlobInfoQuery : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveBlobInfoQuery(std::nullptr_t = nullptr) noexcept {} IGameSaveBlobInfoQuery(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveContainer : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveContainer(std::nullptr_t = nullptr) noexcept {} IGameSaveContainer(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveContainerInfo : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveContainerInfo(std::nullptr_t = nullptr) noexcept {} IGameSaveContainerInfo(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveContainerInfoGetResult : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveContainerInfoGetResult(std::nullptr_t = nullptr) noexcept {} IGameSaveContainerInfoGetResult(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveContainerInfoQuery : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveContainerInfoQuery(std::nullptr_t = nullptr) noexcept {} IGameSaveContainerInfoQuery(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveOperationResult : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveOperationResult(std::nullptr_t = nullptr) noexcept {} IGameSaveOperationResult(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveProvider : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveProvider(std::nullptr_t = nullptr) noexcept {} IGameSaveProvider(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveProviderGetResult : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveProviderGetResult(std::nullptr_t = nullptr) noexcept {} IGameSaveProviderGetResult(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameSaveProviderStatics : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameSaveProviderStatics(std::nullptr_t = nullptr) noexcept {} IGameSaveProviderStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; } #endif