// C++/WinRT v2.0.250303.1 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #ifndef WINRT_Windows_Graphics_Printing3D_0_H #define WINRT_Windows_Graphics_Printing3D_0_H WINRT_EXPORT namespace winrt::Windows::Foundation { struct EventRegistrationToken; struct IAsyncAction; template struct WINRT_IMPL_EMPTY_BASES TypedEventHandler; } WINRT_EXPORT namespace winrt::Windows::Foundation::Collections { struct IPropertySet; } WINRT_EXPORT namespace winrt::Windows::Foundation::Numerics { } WINRT_EXPORT namespace winrt::Windows::Storage::Streams { struct IBuffer; struct IRandomAccessStream; struct IRandomAccessStreamWithContentType; } WINRT_EXPORT namespace winrt::Windows::UI { struct Color; } WINRT_EXPORT namespace winrt::Windows::Graphics::Printing3D { enum class Print3DTaskCompletion : int32_t { Abandoned = 0, Canceled = 1, Failed = 2, Slicing = 3, Submitted = 4, }; enum class Print3DTaskDetail : int32_t { Unknown = 0, ModelExceedsPrintBed = 1, UploadFailed = 2, InvalidMaterialSelection = 3, InvalidModel = 4, ModelNotManifold = 5, InvalidPrintTicket = 6, }; enum class Printing3DBufferFormat : int32_t { Unknown = 0, R32G32B32A32Float = 2, R32G32B32A32UInt = 3, R32G32B32Float = 6, R32G32B32UInt = 7, Printing3DDouble = 500, Printing3DUInt = 501, }; enum class Printing3DMeshVerificationMode : int32_t { FindFirstError = 0, FindAllErrors = 1, }; enum class Printing3DModelUnit : int32_t { Meter = 0, Micron = 1, Millimeter = 2, Centimeter = 3, Inch = 4, Foot = 5, }; enum class Printing3DObjectType : int32_t { Model = 0, Support = 1, Others = 2, }; enum class Printing3DPackageCompression : int32_t { Low = 0, Medium = 1, High = 2, }; enum class Printing3DTextureEdgeBehavior : int32_t { None = 0, Wrap = 1, Mirror = 2, Clamp = 3, }; struct IPrint3DManager; struct IPrint3DManagerStatics; struct IPrint3DTask; struct IPrint3DTaskCompletedEventArgs; struct IPrint3DTaskRequest; struct IPrint3DTaskRequestedEventArgs; struct IPrint3DTaskSourceChangedEventArgs; struct IPrint3DTaskSourceRequestedArgs; struct IPrinting3D3MFPackage; struct IPrinting3D3MFPackage2; struct IPrinting3D3MFPackageStatics; struct IPrinting3DBaseMaterial; struct IPrinting3DBaseMaterialGroup; struct IPrinting3DBaseMaterialGroupFactory; struct IPrinting3DBaseMaterialStatics; struct IPrinting3DColorMaterial; struct IPrinting3DColorMaterial2; struct IPrinting3DColorMaterialGroup; struct IPrinting3DColorMaterialGroupFactory; struct IPrinting3DComponent; struct IPrinting3DComponentWithMatrix; struct IPrinting3DCompositeMaterial; struct IPrinting3DCompositeMaterialGroup; struct IPrinting3DCompositeMaterialGroup2; struct IPrinting3DCompositeMaterialGroupFactory; struct IPrinting3DFaceReductionOptions; struct IPrinting3DMaterial; struct IPrinting3DMesh; struct IPrinting3DMeshVerificationResult; struct IPrinting3DModel; struct IPrinting3DModel2; struct IPrinting3DModelTexture; struct IPrinting3DMultiplePropertyMaterial; struct IPrinting3DMultiplePropertyMaterialGroup; struct IPrinting3DMultiplePropertyMaterialGroupFactory; struct IPrinting3DTexture2CoordMaterial; struct IPrinting3DTexture2CoordMaterialGroup; struct IPrinting3DTexture2CoordMaterialGroup2; struct IPrinting3DTexture2CoordMaterialGroupFactory; struct IPrinting3DTextureResource; struct Print3DManager; struct Print3DTask; struct Print3DTaskCompletedEventArgs; struct Print3DTaskRequest; struct Print3DTaskRequestedEventArgs; struct Print3DTaskSourceChangedEventArgs; struct Print3DTaskSourceRequestedArgs; struct Printing3D3MFPackage; struct Printing3DBaseMaterial; struct Printing3DBaseMaterialGroup; struct Printing3DColorMaterial; struct Printing3DColorMaterialGroup; struct Printing3DComponent; struct Printing3DComponentWithMatrix; struct Printing3DCompositeMaterial; struct Printing3DCompositeMaterialGroup; struct Printing3DFaceReductionOptions; struct Printing3DMaterial; struct Printing3DMesh; struct Printing3DMeshVerificationResult; struct Printing3DModel; struct Printing3DModelTexture; struct Printing3DMultiplePropertyMaterial; struct Printing3DMultiplePropertyMaterialGroup; struct Printing3DTexture2CoordMaterial; struct Printing3DTexture2CoordMaterialGroup; struct Printing3DTextureResource; struct Printing3DBufferDescription; struct Print3DTaskSourceRequestedHandler; struct Printing3DContract; } namespace winrt::impl { template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = struct_category; }; template <> struct category{ using type = delegate_category; }; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Print3DManager"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Print3DTask"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Print3DTaskCompletedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Print3DTaskRequest"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Print3DTaskRequestedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Print3DTaskSourceChangedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Print3DTaskSourceRequestedArgs"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3D3MFPackage"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DBaseMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DBaseMaterialGroup"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DColorMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DColorMaterialGroup"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DComponent"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DComponentWithMatrix"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DCompositeMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DFaceReductionOptions"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DMesh"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DMeshVerificationResult"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DModel"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DModelTexture"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DMultiplePropertyMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DMultiplePropertyMaterialGroup"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterialGroup"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DTextureResource"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Print3DTaskCompletion"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Print3DTaskDetail"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DBufferFormat"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DMeshVerificationMode"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DModelUnit"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DObjectType"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DPackageCompression"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DTextureEdgeBehavior"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DBufferDescription"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrint3DManager"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrint3DManagerStatics"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrint3DTask"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrint3DTaskCompletedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrint3DTaskRequest"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrint3DTaskRequestedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrint3DTaskSourceChangedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrint3DTaskSourceRequestedArgs"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3D3MFPackage"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3D3MFPackage2"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3D3MFPackageStatics"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DBaseMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DBaseMaterialGroup"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DBaseMaterialGroupFactory"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DBaseMaterialStatics"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DColorMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DColorMaterial2"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DColorMaterialGroup"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DColorMaterialGroupFactory"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DComponent"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DComponentWithMatrix"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DCompositeMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DCompositeMaterialGroup"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DCompositeMaterialGroup2"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DCompositeMaterialGroupFactory"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DFaceReductionOptions"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DMesh"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DMeshVerificationResult"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DModel"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DModel2"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DModelTexture"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DMultiplePropertyMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DMultiplePropertyMaterialGroup"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DMultiplePropertyMaterialGroupFactory"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DTexture2CoordMaterial"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DTexture2CoordMaterialGroup"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DTexture2CoordMaterialGroup2"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DTexture2CoordMaterialGroupFactory"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.IPrinting3DTextureResource"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Print3DTaskSourceRequestedHandler"; template <> inline constexpr auto& name_v = L"Windows.Graphics.Printing3D.Printing3DContract"; template <> inline constexpr guid guid_v{ 0x4D2FCB0A,0x7366,0x4971,{ 0x8B,0xD5,0x17,0xC4,0xE3,0xE8,0xC6,0xC0 } }; // 4D2FCB0A-7366-4971-8BD5-17C4E3E8C6C0 template <> inline constexpr guid guid_v{ 0x0EF1CAFE,0xA9AD,0x4C08,{ 0xA9,0x17,0x1D,0x1F,0x86,0x3E,0xAB,0xCB } }; // 0EF1CAFE-A9AD-4C08-A917-1D1F863EABCB template <> inline constexpr guid guid_v{ 0x8CE3D080,0x2118,0x4C28,{ 0x80,0xDE,0xF4,0x26,0xD7,0x01,0x91,0xAE } }; // 8CE3D080-2118-4C28-80DE-F426D70191AE template <> inline constexpr guid guid_v{ 0xCC1914AF,0x2614,0x4F1D,{ 0xAC,0xCC,0xD6,0xFC,0x4F,0xDA,0x54,0x55 } }; // CC1914AF-2614-4F1D-ACCC-D6FC4FDA5455 template <> inline constexpr guid guid_v{ 0x2595C46F,0x2245,0x4C5A,{ 0x87,0x31,0x0D,0x60,0x4D,0xC6,0xBC,0x3C } }; // 2595C46F-2245-4C5A-8731-0D604DC6BC3C template <> inline constexpr guid guid_v{ 0x150CB77F,0x18C5,0x40D7,{ 0x9F,0x40,0xFA,0xB3,0x09,0x6E,0x05,0xA9 } }; // 150CB77F-18C5-40D7-9F40-FAB3096E05A9 template <> inline constexpr guid guid_v{ 0x5BCD34AF,0x24E9,0x4C10,{ 0x8D,0x07,0x14,0xC3,0x46,0xBA,0x3F,0xCF } }; // 5BCD34AF-24E9-4C10-8D07-14C346BA3FCF template <> inline constexpr guid guid_v{ 0xC77C9ABA,0x24AF,0x424D,{ 0xA3,0xBF,0x92,0x25,0x0C,0x35,0x56,0x02 } }; // C77C9ABA-24AF-424D-A3BF-92250C355602 template <> inline constexpr guid guid_v{ 0xF64DD5C8,0x2AB7,0x45A9,{ 0xA1,0xB7,0x26,0x7E,0x94,0x8D,0x5B,0x18 } }; // F64DD5C8-2AB7-45A9-A1B7-267E948D5B18 template <> inline constexpr guid guid_v{ 0x965C7AC4,0x93CB,0x4430,{ 0x92,0xB8,0x78,0x9C,0xD4,0x54,0xF8,0x83 } }; // 965C7AC4-93CB-4430-92B8-789CD454F883 template <> inline constexpr guid guid_v{ 0x7058D9AF,0x7A9A,0x4787,{ 0xB8,0x17,0xF6,0xF4,0x59,0x21,0x48,0x23 } }; // 7058D9AF-7A9A-4787-B817-F6F459214823 template <> inline constexpr guid guid_v{ 0xD0F0E743,0xC50C,0x4BCB,{ 0x9D,0x04,0xFC,0x16,0xAD,0xCE,0xA2,0xC9 } }; // D0F0E743-C50C-4BCB-9D04-FC16ADCEA2C9 template <> inline constexpr guid guid_v{ 0x94F070B8,0x2515,0x4A8D,{ 0xA1,0xF0,0xD0,0xFC,0x13,0xD0,0x60,0x21 } }; // 94F070B8-2515-4A8D-A1F0-D0FC13D06021 template <> inline constexpr guid guid_v{ 0x5C1546DC,0x8697,0x4193,{ 0x97,0x6B,0x84,0xBB,0x41,0x16,0xE5,0xBF } }; // 5C1546DC-8697-4193-976B-84BB4116E5BF template <> inline constexpr guid guid_v{ 0x815A47BC,0x374A,0x476D,{ 0xBE,0x92,0x3E,0xCF,0xD1,0xCB,0x97,0x76 } }; // 815A47BC-374A-476D-BE92-3ECFD1CB9776 template <> inline constexpr guid guid_v{ 0xE1899928,0x7CE7,0x4285,{ 0xA3,0x5D,0xF1,0x45,0xC9,0x51,0x0C,0x7B } }; // E1899928-7CE7-4285-A35D-F145C9510C7B template <> inline constexpr guid guid_v{ 0xFAB0E852,0x0AEF,0x44E9,{ 0x9D,0xDD,0x36,0xEE,0xEA,0x5A,0xCD,0x44 } }; // FAB0E852-0AEF-44E9-9DDD-36EEEA5ACD44 template <> inline constexpr guid guid_v{ 0x001A6BD0,0xAADF,0x4226,{ 0xAF,0xE9,0xF3,0x69,0xA0,0xB4,0x50,0x04 } }; // 001A6BD0-AADF-4226-AFE9-F369A0B45004 template <> inline constexpr guid guid_v{ 0x71D38D6D,0xB1EA,0x4A5B,{ 0xBC,0x54,0x19,0xC6,0x5F,0x3D,0xF0,0x44 } }; // 71D38D6D-B1EA-4A5B-BC54-19C65F3DF044 template <> inline constexpr guid guid_v{ 0x7E287845,0xBF7F,0x4CDB,{ 0xA2,0x7F,0x30,0xA0,0x14,0x37,0xFE,0xDE } }; // 7E287845-BF7F-4CDB-A27F-30A01437FEDE template <> inline constexpr guid guid_v{ 0x3279F335,0x0EF0,0x456B,{ 0x9A,0x21,0x49,0xBE,0xBE,0x8B,0x51,0xC2 } }; // 3279F335-0EF0-456B-9A21-49BEBE8B51C2 template <> inline constexpr guid guid_v{ 0x462238DD,0x562E,0x4F6C,{ 0x88,0x2D,0xF4,0xD8,0x41,0xFD,0x63,0xC7 } }; // 462238DD-562E-4F6C-882D-F4D841FD63C7 template <> inline constexpr guid guid_v{ 0x8D946A5B,0x40F1,0x496D,{ 0xA5,0xFB,0x34,0x0A,0x5A,0x67,0x8E,0x30 } }; // 8D946A5B-40F1-496D-A5FB-340A5A678E30 template <> inline constexpr guid guid_v{ 0x06E86D62,0x7D3B,0x41E1,{ 0x94,0x4C,0xBA,0xFD,0xE4,0x55,0x54,0x83 } }; // 06E86D62-7D3B-41E1-944C-BAFDE4555483 template <> inline constexpr guid guid_v{ 0xD08ECD13,0x92FF,0x43AA,{ 0xA6,0x27,0x8D,0x43,0xC2,0x2C,0x81,0x7E } }; // D08ECD13-92FF-43AA-A627-8D43C22C817E template <> inline constexpr guid guid_v{ 0xBBFED397,0x2D74,0x46F7,{ 0xBE,0x85,0x99,0xA6,0x7B,0xBB,0x66,0x29 } }; // BBFED397-2D74-46F7-BE85-99A67BBB6629 template <> inline constexpr guid guid_v{ 0x378DB256,0xED62,0x4952,{ 0xB8,0x5B,0x03,0x56,0x7D,0x7C,0x46,0x5E } }; // 378DB256-ED62-4952-B85B-03567D7C465E template <> inline constexpr guid guid_v{ 0x192E90DC,0x0228,0x2E01,{ 0xBC,0x20,0xC5,0x29,0x0C,0xBF,0x32,0xC4 } }; // 192E90DC-0228-2E01-BC20-C5290CBF32C4 template <> inline constexpr guid guid_v{ 0x195671BA,0xE93A,0x4E8A,{ 0xA4,0x6F,0xDE,0xA8,0xE8,0x52,0x19,0x7E } }; // 195671BA-E93A-4E8A-A46F-DEA8E852197E template <> inline constexpr guid guid_v{ 0x2D012EF0,0x52FB,0x919A,{ 0x77,0xB0,0x4B,0x1A,0x3B,0x80,0x32,0x4F } }; // 2D012EF0-52FB-919A-77B0-4B1A3B80324F template <> inline constexpr guid guid_v{ 0xC92069C7,0xC841,0x47F3,{ 0xA8,0x4E,0xA1,0x49,0xFD,0x08,0xB6,0x57 } }; // C92069C7-C841-47F3-A84E-A149FD08B657 template <> inline constexpr guid guid_v{ 0x5DAFCF01,0xB59D,0x483C,{ 0x97,0xBB,0xA4,0xD5,0x46,0xD1,0xC7,0x5C } }; // 5DAFCF01-B59D-483C-97BB-A4D546D1C75C template <> inline constexpr guid guid_v{ 0x25A6254B,0xC6E9,0x484D,{ 0xA2,0x14,0xA2,0x5E,0x57,0x76,0xBA,0x62 } }; // 25A6254B-C6E9-484D-A214-A25E5776BA62 template <> inline constexpr guid guid_v{ 0xF0950519,0xAEB9,0x4515,{ 0xA3,0x9B,0xA0,0x88,0xFB,0xBB,0x27,0x7C } }; // F0950519-AEB9-4515-A39B-A088FBBB277C template <> inline constexpr guid guid_v{ 0x323E196E,0xD4C6,0x451E,{ 0xA8,0x14,0x4D,0x78,0xA2,0x10,0xFE,0x53 } }; // 323E196E-D4C6-451E-A814-4D78A210FE53 template <> inline constexpr guid guid_v{ 0x8D844BFB,0x07E9,0x4986,{ 0x98,0x33,0x8D,0xD3,0xD4,0x8C,0x68,0x59 } }; // 8D844BFB-07E9-4986-9833-8DD3D48C6859 template <> inline constexpr guid guid_v{ 0x627D7CA7,0x6D90,0x4FB9,{ 0x9F,0xC4,0x9F,0xEF,0xF3,0xDF,0xA8,0x92 } }; // 627D7CA7-6D90-4FB9-9FC4-9FEFF3DFA892 template <> inline constexpr guid guid_v{ 0x69FBDBBA,0xB12E,0x429B,{ 0x83,0x86,0xDF,0x52,0x84,0xF6,0xE8,0x0F } }; // 69FBDBBA-B12E-429B-8386-DF5284F6E80F template <> inline constexpr guid guid_v{ 0xCBB049B0,0x468A,0x4C6F,{ 0xB2,0xA2,0x8E,0xB8,0xBA,0x8D,0xEA,0x48 } }; // CBB049B0-468A-4C6F-B2A2-8EB8BA8DEA48 template <> inline constexpr guid guid_v{ 0xA70DF32D,0x6AB1,0x44AE,{ 0xBC,0x45,0xA2,0x73,0x82,0xC0,0xD3,0x8C } }; // A70DF32D-6AB1-44AE-BC45-A27382C0D38C template <> inline constexpr guid guid_v{ 0xE9175E70,0xC917,0x46DE,{ 0xBB,0x51,0xD9,0xA9,0x4D,0xB3,0x71,0x1F } }; // E9175E70-C917-46DE-BB51-D9A94DB3711F template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrint3DManager; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrint3DTask; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrint3DTaskCompletedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrint3DTaskRequest; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrint3DTaskRequestedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrint3DTaskSourceChangedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrint3DTaskSourceRequestedArgs; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3D3MFPackage; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DBaseMaterial; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DBaseMaterialGroup; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DColorMaterial; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DColorMaterialGroup; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DComponent; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DComponentWithMatrix; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DCompositeMaterial; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DCompositeMaterialGroup; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DFaceReductionOptions; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DMaterial; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DMesh; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DMeshVerificationResult; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DModel; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DModelTexture; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DMultiplePropertyMaterial; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DMultiplePropertyMaterialGroup; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DTexture2CoordMaterial; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DTexture2CoordMaterialGroup; }; template <> struct default_interface{ using type = winrt::Windows::Graphics::Printing3D::IPrinting3DTextureResource; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall add_TaskRequested(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_TaskRequested(winrt::event_token) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall GetForCurrentView(void**) noexcept = 0; virtual int32_t __stdcall ShowPrintUIAsync(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Source(void**) noexcept = 0; virtual int32_t __stdcall add_Submitting(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_Submitting(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_Completed(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_Completed(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_SourceChanged(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_SourceChanged(winrt::event_token) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Completion(int32_t*) noexcept = 0; virtual int32_t __stdcall get_ExtendedStatus(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall CreateTask(void*, void*, void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Request(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Source(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall SetSource(void*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall SaveAsync(void**) noexcept = 0; virtual int32_t __stdcall get_PrintTicket(void**) noexcept = 0; virtual int32_t __stdcall put_PrintTicket(void*) noexcept = 0; virtual int32_t __stdcall get_ModelPart(void**) noexcept = 0; virtual int32_t __stdcall put_ModelPart(void*) noexcept = 0; virtual int32_t __stdcall get_Thumbnail(void**) noexcept = 0; virtual int32_t __stdcall put_Thumbnail(void*) noexcept = 0; virtual int32_t __stdcall get_Textures(void**) noexcept = 0; virtual int32_t __stdcall LoadModelFromPackageAsync(void*, void**) noexcept = 0; virtual int32_t __stdcall SaveModelToPackageAsync(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Compression(int32_t*) noexcept = 0; virtual int32_t __stdcall put_Compression(int32_t) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall LoadAsync(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Name(void**) noexcept = 0; virtual int32_t __stdcall put_Name(void*) noexcept = 0; virtual int32_t __stdcall get_Color(void**) noexcept = 0; virtual int32_t __stdcall put_Color(void*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Bases(void**) noexcept = 0; virtual int32_t __stdcall get_MaterialGroupId(uint32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall Create(uint32_t, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Abs(void**) noexcept = 0; virtual int32_t __stdcall get_Pla(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Value(uint32_t*) noexcept = 0; virtual int32_t __stdcall put_Value(uint32_t) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Color(struct struct_Windows_UI_Color*) noexcept = 0; virtual int32_t __stdcall put_Color(struct struct_Windows_UI_Color) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Colors(void**) noexcept = 0; virtual int32_t __stdcall get_MaterialGroupId(uint32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall Create(uint32_t, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Mesh(void**) noexcept = 0; virtual int32_t __stdcall put_Mesh(void*) noexcept = 0; virtual int32_t __stdcall get_Components(void**) noexcept = 0; virtual int32_t __stdcall get_Thumbnail(void**) noexcept = 0; virtual int32_t __stdcall put_Thumbnail(void*) noexcept = 0; virtual int32_t __stdcall get_Type(int32_t*) noexcept = 0; virtual int32_t __stdcall put_Type(int32_t) noexcept = 0; virtual int32_t __stdcall get_Name(void**) noexcept = 0; virtual int32_t __stdcall put_Name(void*) noexcept = 0; virtual int32_t __stdcall get_PartNumber(void**) noexcept = 0; virtual int32_t __stdcall put_PartNumber(void*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Component(void**) noexcept = 0; virtual int32_t __stdcall put_Component(void*) noexcept = 0; virtual int32_t __stdcall get_Matrix(winrt::Windows::Foundation::Numerics::float4x4*) noexcept = 0; virtual int32_t __stdcall put_Matrix(winrt::Windows::Foundation::Numerics::float4x4) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Values(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Composites(void**) noexcept = 0; virtual int32_t __stdcall get_MaterialGroupId(uint32_t*) noexcept = 0; virtual int32_t __stdcall get_MaterialIndices(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_BaseMaterialGroup(void**) noexcept = 0; virtual int32_t __stdcall put_BaseMaterialGroup(void*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall Create(uint32_t, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_MaxReductionArea(double*) noexcept = 0; virtual int32_t __stdcall put_MaxReductionArea(double) noexcept = 0; virtual int32_t __stdcall get_TargetTriangleCount(uint32_t*) noexcept = 0; virtual int32_t __stdcall put_TargetTriangleCount(uint32_t) noexcept = 0; virtual int32_t __stdcall get_MaxEdgeLength(double*) noexcept = 0; virtual int32_t __stdcall put_MaxEdgeLength(double) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_BaseGroups(void**) noexcept = 0; virtual int32_t __stdcall get_ColorGroups(void**) noexcept = 0; virtual int32_t __stdcall get_Texture2CoordGroups(void**) noexcept = 0; virtual int32_t __stdcall get_CompositeGroups(void**) noexcept = 0; virtual int32_t __stdcall get_MultiplePropertyGroups(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_VertexCount(uint32_t*) noexcept = 0; virtual int32_t __stdcall put_VertexCount(uint32_t) noexcept = 0; virtual int32_t __stdcall get_IndexCount(uint32_t*) noexcept = 0; virtual int32_t __stdcall put_IndexCount(uint32_t) noexcept = 0; virtual int32_t __stdcall get_VertexPositionsDescription(struct struct_Windows_Graphics_Printing3D_Printing3DBufferDescription*) noexcept = 0; virtual int32_t __stdcall put_VertexPositionsDescription(struct struct_Windows_Graphics_Printing3D_Printing3DBufferDescription) noexcept = 0; virtual int32_t __stdcall get_VertexNormalsDescription(struct struct_Windows_Graphics_Printing3D_Printing3DBufferDescription*) noexcept = 0; virtual int32_t __stdcall put_VertexNormalsDescription(struct struct_Windows_Graphics_Printing3D_Printing3DBufferDescription) noexcept = 0; virtual int32_t __stdcall get_TriangleIndicesDescription(struct struct_Windows_Graphics_Printing3D_Printing3DBufferDescription*) noexcept = 0; virtual int32_t __stdcall put_TriangleIndicesDescription(struct struct_Windows_Graphics_Printing3D_Printing3DBufferDescription) noexcept = 0; virtual int32_t __stdcall get_TriangleMaterialIndicesDescription(struct struct_Windows_Graphics_Printing3D_Printing3DBufferDescription*) noexcept = 0; virtual int32_t __stdcall put_TriangleMaterialIndicesDescription(struct struct_Windows_Graphics_Printing3D_Printing3DBufferDescription) noexcept = 0; virtual int32_t __stdcall GetVertexPositions(void**) noexcept = 0; virtual int32_t __stdcall CreateVertexPositions(uint32_t) noexcept = 0; virtual int32_t __stdcall GetVertexNormals(void**) noexcept = 0; virtual int32_t __stdcall CreateVertexNormals(uint32_t) noexcept = 0; virtual int32_t __stdcall GetTriangleIndices(void**) noexcept = 0; virtual int32_t __stdcall CreateTriangleIndices(uint32_t) noexcept = 0; virtual int32_t __stdcall GetTriangleMaterialIndices(void**) noexcept = 0; virtual int32_t __stdcall CreateTriangleMaterialIndices(uint32_t) noexcept = 0; virtual int32_t __stdcall get_BufferDescriptionSet(void**) noexcept = 0; virtual int32_t __stdcall get_BufferSet(void**) noexcept = 0; virtual int32_t __stdcall VerifyAsync(int32_t, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_IsValid(bool*) noexcept = 0; virtual int32_t __stdcall get_NonmanifoldTriangles(void**) noexcept = 0; virtual int32_t __stdcall get_ReversedNormalTriangles(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Unit(int32_t*) noexcept = 0; virtual int32_t __stdcall put_Unit(int32_t) noexcept = 0; virtual int32_t __stdcall get_Textures(void**) noexcept = 0; virtual int32_t __stdcall get_Meshes(void**) noexcept = 0; virtual int32_t __stdcall get_Components(void**) noexcept = 0; virtual int32_t __stdcall get_Material(void**) noexcept = 0; virtual int32_t __stdcall put_Material(void*) noexcept = 0; virtual int32_t __stdcall get_Build(void**) noexcept = 0; virtual int32_t __stdcall put_Build(void*) noexcept = 0; virtual int32_t __stdcall get_Version(void**) noexcept = 0; virtual int32_t __stdcall put_Version(void*) noexcept = 0; virtual int32_t __stdcall get_RequiredExtensions(void**) noexcept = 0; virtual int32_t __stdcall get_Metadata(void**) noexcept = 0; virtual int32_t __stdcall RepairAsync(void**) noexcept = 0; virtual int32_t __stdcall Clone(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall TryPartialRepairAsync(void**) noexcept = 0; virtual int32_t __stdcall TryPartialRepairWithTimeAsync(int64_t, void**) noexcept = 0; virtual int32_t __stdcall TryReduceFacesAsync(void**) noexcept = 0; virtual int32_t __stdcall TryReduceFacesWithOptionsAsync(void*, void**) noexcept = 0; virtual int32_t __stdcall TryReduceFacesWithOptionsAndTimeAsync(void*, int64_t, void**) noexcept = 0; virtual int32_t __stdcall RepairWithProgressAsync(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_TextureResource(void**) noexcept = 0; virtual int32_t __stdcall put_TextureResource(void*) noexcept = 0; virtual int32_t __stdcall get_TileStyleU(int32_t*) noexcept = 0; virtual int32_t __stdcall put_TileStyleU(int32_t) noexcept = 0; virtual int32_t __stdcall get_TileStyleV(int32_t*) noexcept = 0; virtual int32_t __stdcall put_TileStyleV(int32_t) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_MaterialIndices(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_MultipleProperties(void**) noexcept = 0; virtual int32_t __stdcall get_MaterialGroupIndices(void**) noexcept = 0; virtual int32_t __stdcall get_MaterialGroupId(uint32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall Create(uint32_t, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Texture(void**) noexcept = 0; virtual int32_t __stdcall put_Texture(void*) noexcept = 0; virtual int32_t __stdcall get_U(double*) noexcept = 0; virtual int32_t __stdcall put_U(double) noexcept = 0; virtual int32_t __stdcall get_V(double*) noexcept = 0; virtual int32_t __stdcall put_V(double) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Texture2Coords(void**) noexcept = 0; virtual int32_t __stdcall get_MaterialGroupId(uint32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Texture(void**) noexcept = 0; virtual int32_t __stdcall put_Texture(void*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall Create(uint32_t, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_TextureData(void**) noexcept = 0; virtual int32_t __stdcall put_TextureData(void*) noexcept = 0; virtual int32_t __stdcall get_Name(void**) noexcept = 0; virtual int32_t __stdcall put_Name(void*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : unknown_abi { virtual int32_t __stdcall Invoke(void*) noexcept = 0; }; }; template struct consume_Windows_Graphics_Printing3D_IPrint3DManager { auto TaskRequested(winrt::Windows::Foundation::TypedEventHandler const& eventHandler) const; using TaskRequested_revoker = impl::event_revoker::remove_TaskRequested>; [[nodiscard]] auto TaskRequested(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& eventHandler) const; auto TaskRequested(winrt::event_token const& token) const noexcept; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrint3DManager; }; template struct consume_Windows_Graphics_Printing3D_IPrint3DManagerStatics { auto GetForCurrentView() const; auto ShowPrintUIAsync() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrint3DManagerStatics; }; template struct consume_Windows_Graphics_Printing3D_IPrint3DTask { [[nodiscard]] auto Source() const; auto Submitting(winrt::Windows::Foundation::TypedEventHandler const& eventHandler) const; using Submitting_revoker = impl::event_revoker::remove_Submitting>; [[nodiscard]] auto Submitting(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& eventHandler) const; auto Submitting(winrt::event_token const& eventCookie) const noexcept; auto Completed(winrt::Windows::Foundation::TypedEventHandler const& eventHandler) const; using Completed_revoker = impl::event_revoker::remove_Completed>; [[nodiscard]] auto Completed(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& eventHandler) const; auto Completed(winrt::event_token const& eventCookie) const noexcept; auto SourceChanged(winrt::Windows::Foundation::TypedEventHandler const& eventHandler) const; using SourceChanged_revoker = impl::event_revoker::remove_SourceChanged>; [[nodiscard]] auto SourceChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& eventHandler) const; auto SourceChanged(winrt::event_token const& eventCookie) const noexcept; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrint3DTask; }; template struct consume_Windows_Graphics_Printing3D_IPrint3DTaskCompletedEventArgs { [[nodiscard]] auto Completion() const; [[nodiscard]] auto ExtendedStatus() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrint3DTaskCompletedEventArgs; }; template struct consume_Windows_Graphics_Printing3D_IPrint3DTaskRequest { auto CreateTask(param::hstring const& title, param::hstring const& printerId, winrt::Windows::Graphics::Printing3D::Print3DTaskSourceRequestedHandler const& handler) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrint3DTaskRequest; }; template struct consume_Windows_Graphics_Printing3D_IPrint3DTaskRequestedEventArgs { [[nodiscard]] auto Request() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrint3DTaskRequestedEventArgs; }; template struct consume_Windows_Graphics_Printing3D_IPrint3DTaskSourceChangedEventArgs { [[nodiscard]] auto Source() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrint3DTaskSourceChangedEventArgs; }; template struct consume_Windows_Graphics_Printing3D_IPrint3DTaskSourceRequestedArgs { auto SetSource(winrt::Windows::Graphics::Printing3D::Printing3D3MFPackage const& source) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrint3DTaskSourceRequestedArgs; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3D3MFPackage { auto SaveAsync() const; [[nodiscard]] auto PrintTicket() const; auto PrintTicket(winrt::Windows::Storage::Streams::IRandomAccessStream const& value) const; [[nodiscard]] auto ModelPart() const; auto ModelPart(winrt::Windows::Storage::Streams::IRandomAccessStream const& value) const; [[nodiscard]] auto Thumbnail() const; auto Thumbnail(winrt::Windows::Graphics::Printing3D::Printing3DTextureResource const& value) const; [[nodiscard]] auto Textures() const; auto LoadModelFromPackageAsync(winrt::Windows::Storage::Streams::IRandomAccessStream const& value) const; auto SaveModelToPackageAsync(winrt::Windows::Graphics::Printing3D::Printing3DModel const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3D3MFPackage; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3D3MFPackage2 { [[nodiscard]] auto Compression() const; auto Compression(winrt::Windows::Graphics::Printing3D::Printing3DPackageCompression const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3D3MFPackage2; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3D3MFPackageStatics { auto LoadAsync(winrt::Windows::Storage::Streams::IRandomAccessStream const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3D3MFPackageStatics; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DBaseMaterial { [[nodiscard]] auto Name() const; auto Name(param::hstring const& value) const; [[nodiscard]] auto Color() const; auto Color(winrt::Windows::Graphics::Printing3D::Printing3DColorMaterial const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DBaseMaterial; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DBaseMaterialGroup { [[nodiscard]] auto Bases() const; [[nodiscard]] auto MaterialGroupId() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DBaseMaterialGroup; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DBaseMaterialGroupFactory { auto Create(uint32_t MaterialGroupId) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DBaseMaterialGroupFactory; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DBaseMaterialStatics { [[nodiscard]] auto Abs() const; [[nodiscard]] auto Pla() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DBaseMaterialStatics; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DColorMaterial { [[nodiscard]] auto Value() const; auto Value(uint32_t value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DColorMaterial; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DColorMaterial2 { [[nodiscard]] auto Color() const; auto Color(winrt::Windows::UI::Color const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DColorMaterial2; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DColorMaterialGroup { [[nodiscard]] auto Colors() const; [[nodiscard]] auto MaterialGroupId() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DColorMaterialGroup; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DColorMaterialGroupFactory { auto Create(uint32_t MaterialGroupId) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DColorMaterialGroupFactory; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DComponent { [[nodiscard]] auto Mesh() const; auto Mesh(winrt::Windows::Graphics::Printing3D::Printing3DMesh const& value) const; [[nodiscard]] auto Components() const; [[nodiscard]] auto Thumbnail() const; auto Thumbnail(winrt::Windows::Graphics::Printing3D::Printing3DTextureResource const& value) const; [[nodiscard]] auto Type() const; auto Type(winrt::Windows::Graphics::Printing3D::Printing3DObjectType const& value) const; [[nodiscard]] auto Name() const; auto Name(param::hstring const& value) const; [[nodiscard]] auto PartNumber() const; auto PartNumber(param::hstring const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DComponent; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DComponentWithMatrix { [[nodiscard]] auto Component() const; auto Component(winrt::Windows::Graphics::Printing3D::Printing3DComponent const& value) const; [[nodiscard]] auto Matrix() const; auto Matrix(winrt::Windows::Foundation::Numerics::float4x4 const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DComponentWithMatrix; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DCompositeMaterial { [[nodiscard]] auto Values() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DCompositeMaterial; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DCompositeMaterialGroup { [[nodiscard]] auto Composites() const; [[nodiscard]] auto MaterialGroupId() const; [[nodiscard]] auto MaterialIndices() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DCompositeMaterialGroup; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DCompositeMaterialGroup2 { [[nodiscard]] auto BaseMaterialGroup() const; auto BaseMaterialGroup(winrt::Windows::Graphics::Printing3D::Printing3DBaseMaterialGroup const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DCompositeMaterialGroup2; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DCompositeMaterialGroupFactory { auto Create(uint32_t MaterialGroupId) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DCompositeMaterialGroupFactory; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DFaceReductionOptions { [[nodiscard]] auto MaxReductionArea() const; auto MaxReductionArea(double value) const; [[nodiscard]] auto TargetTriangleCount() const; auto TargetTriangleCount(uint32_t value) const; [[nodiscard]] auto MaxEdgeLength() const; auto MaxEdgeLength(double value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DFaceReductionOptions; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DMaterial { [[nodiscard]] auto BaseGroups() const; [[nodiscard]] auto ColorGroups() const; [[nodiscard]] auto Texture2CoordGroups() const; [[nodiscard]] auto CompositeGroups() const; [[nodiscard]] auto MultiplePropertyGroups() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DMaterial; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DMesh { [[nodiscard]] auto VertexCount() const; auto VertexCount(uint32_t value) const; [[nodiscard]] auto IndexCount() const; auto IndexCount(uint32_t value) const; [[nodiscard]] auto VertexPositionsDescription() const; auto VertexPositionsDescription(winrt::Windows::Graphics::Printing3D::Printing3DBufferDescription const& value) const; [[nodiscard]] auto VertexNormalsDescription() const; auto VertexNormalsDescription(winrt::Windows::Graphics::Printing3D::Printing3DBufferDescription const& value) const; [[nodiscard]] auto TriangleIndicesDescription() const; auto TriangleIndicesDescription(winrt::Windows::Graphics::Printing3D::Printing3DBufferDescription const& value) const; [[nodiscard]] auto TriangleMaterialIndicesDescription() const; auto TriangleMaterialIndicesDescription(winrt::Windows::Graphics::Printing3D::Printing3DBufferDescription const& value) const; auto GetVertexPositions() const; auto CreateVertexPositions(uint32_t value) const; auto GetVertexNormals() const; auto CreateVertexNormals(uint32_t value) const; auto GetTriangleIndices() const; auto CreateTriangleIndices(uint32_t value) const; auto GetTriangleMaterialIndices() const; auto CreateTriangleMaterialIndices(uint32_t value) const; [[nodiscard]] auto BufferDescriptionSet() const; [[nodiscard]] auto BufferSet() const; auto VerifyAsync(winrt::Windows::Graphics::Printing3D::Printing3DMeshVerificationMode const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DMesh; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DMeshVerificationResult { [[nodiscard]] auto IsValid() const; [[nodiscard]] auto NonmanifoldTriangles() const; [[nodiscard]] auto ReversedNormalTriangles() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DMeshVerificationResult; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DModel { [[nodiscard]] auto Unit() const; auto Unit(winrt::Windows::Graphics::Printing3D::Printing3DModelUnit const& value) const; [[nodiscard]] auto Textures() const; [[nodiscard]] auto Meshes() const; [[nodiscard]] auto Components() const; [[nodiscard]] auto Material() const; auto Material(winrt::Windows::Graphics::Printing3D::Printing3DMaterial const& value) const; [[nodiscard]] auto Build() const; auto Build(winrt::Windows::Graphics::Printing3D::Printing3DComponent const& value) const; [[nodiscard]] auto Version() const; auto Version(param::hstring const& value) const; [[nodiscard]] auto RequiredExtensions() const; [[nodiscard]] auto Metadata() const; auto RepairAsync() const; auto Clone() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DModel; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DModel2 { auto TryPartialRepairAsync() const; auto TryPartialRepairAsync(winrt::Windows::Foundation::TimeSpan const& maxWaitTime) const; auto TryReduceFacesAsync() const; auto TryReduceFacesAsync(winrt::Windows::Graphics::Printing3D::Printing3DFaceReductionOptions const& printing3DFaceReductionOptions) const; auto TryReduceFacesAsync(winrt::Windows::Graphics::Printing3D::Printing3DFaceReductionOptions const& printing3DFaceReductionOptions, winrt::Windows::Foundation::TimeSpan const& maxWait) const; auto RepairWithProgressAsync() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DModel2; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DModelTexture { [[nodiscard]] auto TextureResource() const; auto TextureResource(winrt::Windows::Graphics::Printing3D::Printing3DTextureResource const& value) const; [[nodiscard]] auto TileStyleU() const; auto TileStyleU(winrt::Windows::Graphics::Printing3D::Printing3DTextureEdgeBehavior const& value) const; [[nodiscard]] auto TileStyleV() const; auto TileStyleV(winrt::Windows::Graphics::Printing3D::Printing3DTextureEdgeBehavior const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DModelTexture; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DMultiplePropertyMaterial { [[nodiscard]] auto MaterialIndices() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DMultiplePropertyMaterial; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DMultiplePropertyMaterialGroup { [[nodiscard]] auto MultipleProperties() const; [[nodiscard]] auto MaterialGroupIndices() const; [[nodiscard]] auto MaterialGroupId() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DMultiplePropertyMaterialGroup; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DMultiplePropertyMaterialGroupFactory { auto Create(uint32_t MaterialGroupId) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DMultiplePropertyMaterialGroupFactory; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DTexture2CoordMaterial { [[nodiscard]] auto Texture() const; auto Texture(winrt::Windows::Graphics::Printing3D::Printing3DModelTexture const& value) const; [[nodiscard]] auto U() const; auto U(double value) const; [[nodiscard]] auto V() const; auto V(double value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DTexture2CoordMaterial; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DTexture2CoordMaterialGroup { [[nodiscard]] auto Texture2Coords() const; [[nodiscard]] auto MaterialGroupId() const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DTexture2CoordMaterialGroup; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DTexture2CoordMaterialGroup2 { [[nodiscard]] auto Texture() const; auto Texture(winrt::Windows::Graphics::Printing3D::Printing3DModelTexture const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DTexture2CoordMaterialGroup2; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DTexture2CoordMaterialGroupFactory { auto Create(uint32_t MaterialGroupId) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DTexture2CoordMaterialGroupFactory; }; template struct consume_Windows_Graphics_Printing3D_IPrinting3DTextureResource { [[nodiscard]] auto TextureData() const; auto TextureData(winrt::Windows::Storage::Streams::IRandomAccessStreamWithContentType const& value) const; [[nodiscard]] auto Name() const; auto Name(param::hstring const& value) const; }; template <> struct consume { template using type = consume_Windows_Graphics_Printing3D_IPrinting3DTextureResource; }; struct struct_Windows_Graphics_Printing3D_Printing3DBufferDescription { int32_t Format; uint32_t Stride; }; template <> struct abi { using type = struct_Windows_Graphics_Printing3D_Printing3DBufferDescription; }; } #endif