// C++/WinRT v2.0.250303.1 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #ifndef WINRT_Windows_System_Update_1_H #define WINRT_Windows_System_Update_1_H #include "winrt/impl/Windows.System.Update.0.h" WINRT_EXPORT namespace winrt::Windows::System::Update { struct WINRT_IMPL_EMPTY_BASES ISystemUpdateItem : winrt::Windows::Foundation::IInspectable, impl::consume_t { ISystemUpdateItem(std::nullptr_t = nullptr) noexcept {} ISystemUpdateItem(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES ISystemUpdateLastErrorInfo : winrt::Windows::Foundation::IInspectable, impl::consume_t { ISystemUpdateLastErrorInfo(std::nullptr_t = nullptr) noexcept {} ISystemUpdateLastErrorInfo(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES ISystemUpdateManagerStatics : winrt::Windows::Foundation::IInspectable, impl::consume_t { ISystemUpdateManagerStatics(std::nullptr_t = nullptr) noexcept {} ISystemUpdateManagerStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; } #endif