// C++/WinRT v2.0.250303.1 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #ifndef WINRT_Windows_UI_Input_Inking_Preview_1_H #define WINRT_Windows_UI_Input_Inking_Preview_1_H #include "winrt/impl/Windows.UI.Input.Inking.Preview.0.h" WINRT_EXPORT namespace winrt::Windows::UI::Input::Inking::Preview { struct WINRT_IMPL_EMPTY_BASES IPalmRejectionDelayZonePreview : winrt::Windows::Foundation::IInspectable, impl::consume_t { IPalmRejectionDelayZonePreview(std::nullptr_t = nullptr) noexcept {} IPalmRejectionDelayZonePreview(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IPalmRejectionDelayZonePreviewStatics : winrt::Windows::Foundation::IInspectable, impl::consume_t { IPalmRejectionDelayZonePreviewStatics(std::nullptr_t = nullptr) noexcept {} IPalmRejectionDelayZonePreviewStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; } #endif