// C++/WinRT v2.0.250303.1 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #ifndef WINRT_Windows_Devices_Haptics_H #define WINRT_Windows_Devices_Haptics_H #include "winrt/base.h" static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.250303.1"), "Mismatched C++/WinRT headers."); #define CPPWINRT_VERSION "2.0.250303.1" #include "winrt/Windows.Devices.h" #include "winrt/impl/Windows.Foundation.2.h" #include "winrt/impl/Windows.Foundation.Collections.2.h" #include "winrt/impl/Windows.Devices.Haptics.2.h" namespace winrt::impl { template auto consume_Windows_Devices_Haptics_IInputHapticsManager::ThreadId() const { uint32_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_ThreadId(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_ThreadId(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IInputHapticsManager::CurrentHapticsControllerDeviceType() const { winrt::Windows::Devices::Haptics::HapticDeviceType value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_CurrentHapticsControllerDeviceType(reinterpret_cast(&value))); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_CurrentHapticsControllerDeviceType(reinterpret_cast(&value))); } return value; } template auto consume_Windows_Devices_Haptics_IInputHapticsManager::CurrentHapticsController() const { void* value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_CurrentHapticsController(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_CurrentHapticsController(&value)); } return winrt::Windows::Devices::Haptics::SimpleHapticsController{ value, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_IInputHapticsManager::TrySendHapticWaveform(uint16_t waveform, uint16_t waveformFallback) const { bool result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->TrySendHapticWaveform(waveform, waveformFallback, &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->TrySendHapticWaveform(waveform, waveformFallback, &result)); } return result; } template auto consume_Windows_Devices_Haptics_IInputHapticsManager::TrySendHapticWaveform(uint16_t waveform, uint16_t waveformFallback, double intensity) const { bool result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->TrySendHapticWaveformWithIntensity(waveform, waveformFallback, intensity, &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->TrySendHapticWaveformWithIntensity(waveform, waveformFallback, intensity, &result)); } return result; } template auto consume_Windows_Devices_Haptics_IInputHapticsManager::TrySendHapticWaveformForDuration(uint16_t waveform, uint16_t waveformFallback, double intensity, winrt::Windows::Foundation::TimeSpan const& playDuration) const { bool result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->TrySendHapticWaveformForDuration(waveform, waveformFallback, intensity, impl::bind_in(playDuration), &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->TrySendHapticWaveformForDuration(waveform, waveformFallback, intensity, impl::bind_in(playDuration), &result)); } return result; } template auto consume_Windows_Devices_Haptics_IInputHapticsManager::TrySendHapticWaveformForPlayCount(uint16_t waveform, uint16_t waveformFallback, double intensity, int32_t playCount, winrt::Windows::Foundation::TimeSpan const& replayPauseInterval) const { bool result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->TrySendHapticWaveformForPlayCount(waveform, waveformFallback, intensity, playCount, impl::bind_in(replayPauseInterval), &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->TrySendHapticWaveformForPlayCount(waveform, waveformFallback, intensity, playCount, impl::bind_in(replayPauseInterval), &result)); } return result; } template auto consume_Windows_Devices_Haptics_IInputHapticsManager::TryStopFeedback() const { bool result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->TryStopFeedback(&result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->TryStopFeedback(&result)); } return result; } template auto consume_Windows_Devices_Haptics_IInputHapticsManager::SetOverrideHapticsController(winrt::Windows::Devices::Haptics::HapticDeviceType const& deviceType, winrt::Windows::Devices::Haptics::SimpleHapticsController const& controller) const { winrt::Windows::Devices::Haptics::HapticsControllerOverrideToken result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->SetOverrideHapticsController(static_cast(deviceType), *(void**)(&controller), put_abi(result))); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->SetOverrideHapticsController(static_cast(deviceType), *(void**)(&controller), put_abi(result))); } return result; } template auto consume_Windows_Devices_Haptics_IInputHapticsManager::ClearOverrideHapticsController(winrt::Windows::Devices::Haptics::HapticsControllerOverrideToken const& token) const { if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->ClearOverrideHapticsController(impl::bind_in(token))); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->ClearOverrideHapticsController(impl::bind_in(token))); } } template auto consume_Windows_Devices_Haptics_IInputHapticsManagerStatics::IsSupported() const { bool result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->IsSupported(&result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->IsSupported(&result)); } return result; } template auto consume_Windows_Devices_Haptics_IInputHapticsManagerStatics::IsHapticDevicePresent() const { bool result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->IsHapticDevicePresent(&result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->IsHapticDevicePresent(&result)); } return result; } template auto consume_Windows_Devices_Haptics_IInputHapticsManagerStatics::GetForCurrentThread() const { void* result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->GetForCurrentThread(&result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->GetForCurrentThread(&result)); } return winrt::Windows::Devices::Haptics::InputHapticsManager{ result, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_IInputHapticsManagerStatics::TryGetForThread(uint32_t ThreadId) const { void* result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->TryGetForThread(ThreadId, &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->TryGetForThread(ThreadId, &result)); } return winrt::Windows::Devices::Haptics::InputHapticsManager{ result, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics::Click() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_Click(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_Click(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics::BuzzContinuous() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_BuzzContinuous(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_BuzzContinuous(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics::RumbleContinuous() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_RumbleContinuous(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_RumbleContinuous(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics::Press() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_Press(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_Press(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics::Release() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_Release(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_Release(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics2::BrushContinuous() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_BrushContinuous(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_BrushContinuous(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics2::ChiselMarkerContinuous() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_ChiselMarkerContinuous(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_ChiselMarkerContinuous(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics2::EraserContinuous() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_EraserContinuous(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_EraserContinuous(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics2::Error() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_Error(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_Error(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics2::GalaxyPenContinuous() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_GalaxyPenContinuous(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_GalaxyPenContinuous(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics2::Hover() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_Hover(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_Hover(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics2::InkContinuous() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_InkContinuous(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_InkContinuous(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics2::MarkerContinuous() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_MarkerContinuous(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_MarkerContinuous(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics2::PencilContinuous() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_PencilContinuous(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_PencilContinuous(&value)); } return value; } template auto consume_Windows_Devices_Haptics_IKnownSimpleHapticsControllerWaveformsStatics2::Success() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_Success(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_Success(&value)); } return value; } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::Id() const { void* value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_Id(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_Id(&value)); } return hstring{ value, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::SupportedFeedback() const { void* value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_SupportedFeedback(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_SupportedFeedback(&value)); } return winrt::Windows::Foundation::Collections::IVectorView{ value, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::IsIntensitySupported() const { bool value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_IsIntensitySupported(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_IsIntensitySupported(&value)); } return value; } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::IsPlayCountSupported() const { bool value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_IsPlayCountSupported(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_IsPlayCountSupported(&value)); } return value; } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::IsPlayDurationSupported() const { bool value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_IsPlayDurationSupported(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_IsPlayDurationSupported(&value)); } return value; } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::IsReplayPauseIntervalSupported() const { bool value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_IsReplayPauseIntervalSupported(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_IsReplayPauseIntervalSupported(&value)); } return value; } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::StopFeedback() const { if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->StopFeedback()); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->StopFeedback()); } } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::SendHapticFeedback(winrt::Windows::Devices::Haptics::SimpleHapticsControllerFeedback const& feedback) const { if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->SendHapticFeedback(*(void**)(&feedback))); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->SendHapticFeedback(*(void**)(&feedback))); } } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::SendHapticFeedback(winrt::Windows::Devices::Haptics::SimpleHapticsControllerFeedback const& feedback, double intensity) const { if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->SendHapticFeedbackWithIntensity(*(void**)(&feedback), intensity)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->SendHapticFeedbackWithIntensity(*(void**)(&feedback), intensity)); } } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::SendHapticFeedbackForDuration(winrt::Windows::Devices::Haptics::SimpleHapticsControllerFeedback const& feedback, double intensity, winrt::Windows::Foundation::TimeSpan const& playDuration) const { if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->SendHapticFeedbackForDuration(*(void**)(&feedback), intensity, impl::bind_in(playDuration))); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->SendHapticFeedbackForDuration(*(void**)(&feedback), intensity, impl::bind_in(playDuration))); } } template auto consume_Windows_Devices_Haptics_ISimpleHapticsController::SendHapticFeedbackForPlayCount(winrt::Windows::Devices::Haptics::SimpleHapticsControllerFeedback const& feedback, double intensity, int32_t playCount, winrt::Windows::Foundation::TimeSpan const& replayPauseInterval) const { if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->SendHapticFeedbackForPlayCount(*(void**)(&feedback), intensity, playCount, impl::bind_in(replayPauseInterval))); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->SendHapticFeedbackForPlayCount(*(void**)(&feedback), intensity, playCount, impl::bind_in(replayPauseInterval))); } } template auto consume_Windows_Devices_Haptics_ISimpleHapticsControllerFeedback::Waveform() const { uint16_t value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_Waveform(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_Waveform(&value)); } return value; } template auto consume_Windows_Devices_Haptics_ISimpleHapticsControllerFeedback::Duration() const { winrt::Windows::Foundation::TimeSpan value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_Duration(put_abi(value))); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_Duration(put_abi(value))); } return value; } template auto consume_Windows_Devices_Haptics_IVibrationDevice::Id() const { void* value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_Id(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_Id(&value)); } return hstring{ value, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_IVibrationDevice::SimpleHapticsController() const { void* value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_SimpleHapticsController(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_SimpleHapticsController(&value)); } return winrt::Windows::Devices::Haptics::SimpleHapticsController{ value, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_IVibrationDeviceStatics::RequestAccessAsync() const { void* operation{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->RequestAccessAsync(&operation)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->RequestAccessAsync(&operation)); } return winrt::Windows::Foundation::IAsyncOperation{ operation, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_IVibrationDeviceStatics::GetDeviceSelector() const { void* result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->GetDeviceSelector(&result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->GetDeviceSelector(&result)); } return hstring{ result, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_IVibrationDeviceStatics::FromIdAsync(param::hstring const& deviceId) const { void* operation{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->FromIdAsync(*(void**)(&deviceId), &operation)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->FromIdAsync(*(void**)(&deviceId), &operation)); } return winrt::Windows::Foundation::IAsyncOperation{ operation, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_IVibrationDeviceStatics::GetDefaultAsync() const { void* operation{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->GetDefaultAsync(&operation)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->GetDefaultAsync(&operation)); } return winrt::Windows::Foundation::IAsyncOperation{ operation, take_ownership_from_abi }; } template auto consume_Windows_Devices_Haptics_IVibrationDeviceStatics::FindAllAsync() const { void* operation{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->FindAllAsync(&operation)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->FindAllAsync(&operation)); } return winrt::Windows::Foundation::IAsyncOperation>{ operation, take_ownership_from_abi }; } #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_ThreadId(uint32_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().ThreadId()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_CurrentHapticsControllerDeviceType(int32_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().CurrentHapticsControllerDeviceType()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_CurrentHapticsController(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().CurrentHapticsController()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall TrySendHapticWaveform(uint16_t waveform, uint16_t waveformFallback, bool* result) noexcept final try { typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().TrySendHapticWaveform(waveform, waveformFallback)); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall TrySendHapticWaveformWithIntensity(uint16_t waveform, uint16_t waveformFallback, double intensity, bool* result) noexcept final try { typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().TrySendHapticWaveform(waveform, waveformFallback, intensity)); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall TrySendHapticWaveformForDuration(uint16_t waveform, uint16_t waveformFallback, double intensity, int64_t playDuration, bool* result) noexcept final try { typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().TrySendHapticWaveformForDuration(waveform, waveformFallback, intensity, *reinterpret_cast(&playDuration))); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall TrySendHapticWaveformForPlayCount(uint16_t waveform, uint16_t waveformFallback, double intensity, int32_t playCount, int64_t replayPauseInterval, bool* result) noexcept final try { typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().TrySendHapticWaveformForPlayCount(waveform, waveformFallback, intensity, playCount, *reinterpret_cast(&replayPauseInterval))); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall TryStopFeedback(bool* result) noexcept final try { typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().TryStopFeedback()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall SetOverrideHapticsController(int32_t deviceType, void* controller, struct struct_Windows_Devices_Haptics_HapticsControllerOverrideToken* result) noexcept final try { zero_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().SetOverrideHapticsController(*reinterpret_cast(&deviceType), *reinterpret_cast(&controller))); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall ClearOverrideHapticsController(struct struct_Windows_Devices_Haptics_HapticsControllerOverrideToken token) noexcept final try { typename D::abi_guard guard(this->shim()); this->shim().ClearOverrideHapticsController(*reinterpret_cast(&token)); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall IsSupported(bool* result) noexcept final try { typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().IsSupported()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall IsHapticDevicePresent(bool* result) noexcept final try { typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().IsHapticDevicePresent()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall GetForCurrentThread(void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().GetForCurrentThread()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall TryGetForThread(uint32_t ThreadId, void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().TryGetForThread(ThreadId)); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_Click(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Click()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_BuzzContinuous(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().BuzzContinuous()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_RumbleContinuous(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().RumbleContinuous()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_Press(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Press()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_Release(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Release()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_BrushContinuous(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().BrushContinuous()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_ChiselMarkerContinuous(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().ChiselMarkerContinuous()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_EraserContinuous(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().EraserContinuous()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_Error(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Error()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_GalaxyPenContinuous(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().GalaxyPenContinuous()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_Hover(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Hover()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_InkContinuous(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().InkContinuous()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_MarkerContinuous(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().MarkerContinuous()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_PencilContinuous(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().PencilContinuous()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_Success(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Success()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_Id(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Id()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_SupportedFeedback(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from>(this->shim().SupportedFeedback()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_IsIntensitySupported(bool* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().IsIntensitySupported()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_IsPlayCountSupported(bool* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().IsPlayCountSupported()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_IsPlayDurationSupported(bool* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().IsPlayDurationSupported()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_IsReplayPauseIntervalSupported(bool* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().IsReplayPauseIntervalSupported()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall StopFeedback() noexcept final try { typename D::abi_guard guard(this->shim()); this->shim().StopFeedback(); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall SendHapticFeedback(void* feedback) noexcept final try { typename D::abi_guard guard(this->shim()); this->shim().SendHapticFeedback(*reinterpret_cast(&feedback)); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall SendHapticFeedbackWithIntensity(void* feedback, double intensity) noexcept final try { typename D::abi_guard guard(this->shim()); this->shim().SendHapticFeedback(*reinterpret_cast(&feedback), intensity); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall SendHapticFeedbackForDuration(void* feedback, double intensity, int64_t playDuration) noexcept final try { typename D::abi_guard guard(this->shim()); this->shim().SendHapticFeedbackForDuration(*reinterpret_cast(&feedback), intensity, *reinterpret_cast(&playDuration)); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall SendHapticFeedbackForPlayCount(void* feedback, double intensity, int32_t playCount, int64_t replayPauseInterval) noexcept final try { typename D::abi_guard guard(this->shim()); this->shim().SendHapticFeedbackForPlayCount(*reinterpret_cast(&feedback), intensity, playCount, *reinterpret_cast(&replayPauseInterval)); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_Waveform(uint16_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Waveform()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_Duration(int64_t* value) noexcept final try { zero_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Duration()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_Id(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Id()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_SimpleHapticsController(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().SimpleHapticsController()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall RequestAccessAsync(void** operation) noexcept final try { clear_abi(operation); typename D::abi_guard guard(this->shim()); *operation = detach_from>(this->shim().RequestAccessAsync()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall GetDeviceSelector(void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().GetDeviceSelector()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall FromIdAsync(void* deviceId, void** operation) noexcept final try { clear_abi(operation); typename D::abi_guard guard(this->shim()); *operation = detach_from>(this->shim().FromIdAsync(*reinterpret_cast(&deviceId))); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall GetDefaultAsync(void** operation) noexcept final try { clear_abi(operation); typename D::abi_guard guard(this->shim()); *operation = detach_from>(this->shim().GetDefaultAsync()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall FindAllAsync(void** operation) noexcept final try { clear_abi(operation); typename D::abi_guard guard(this->shim()); *operation = detach_from>>(this->shim().FindAllAsync()); return 0; } catch (...) { return to_hresult(); } }; #endif } WINRT_EXPORT namespace winrt::Windows::Devices::Haptics { inline auto InputHapticsManager::IsSupported() { return impl::call_factory_cast([](IInputHapticsManagerStatics const& f) { return f.IsSupported(); }); } inline auto InputHapticsManager::IsHapticDevicePresent() { return impl::call_factory_cast([](IInputHapticsManagerStatics const& f) { return f.IsHapticDevicePresent(); }); } inline auto InputHapticsManager::GetForCurrentThread() { return impl::call_factory_cast([](IInputHapticsManagerStatics const& f) { return f.GetForCurrentThread(); }); } inline auto InputHapticsManager::TryGetForThread(uint32_t ThreadId) { return impl::call_factory([&](IInputHapticsManagerStatics const& f) { return f.TryGetForThread(ThreadId); }); } inline auto KnownSimpleHapticsControllerWaveforms::Click() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics const& f) { return f.Click(); }); } inline auto KnownSimpleHapticsControllerWaveforms::BuzzContinuous() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics const& f) { return f.BuzzContinuous(); }); } inline auto KnownSimpleHapticsControllerWaveforms::RumbleContinuous() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics const& f) { return f.RumbleContinuous(); }); } inline auto KnownSimpleHapticsControllerWaveforms::Press() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics const& f) { return f.Press(); }); } inline auto KnownSimpleHapticsControllerWaveforms::Release() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics const& f) { return f.Release(); }); } inline auto KnownSimpleHapticsControllerWaveforms::BrushContinuous() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics2 const& f) { return f.BrushContinuous(); }); } inline auto KnownSimpleHapticsControllerWaveforms::ChiselMarkerContinuous() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics2 const& f) { return f.ChiselMarkerContinuous(); }); } inline auto KnownSimpleHapticsControllerWaveforms::EraserContinuous() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics2 const& f) { return f.EraserContinuous(); }); } inline auto KnownSimpleHapticsControllerWaveforms::Error() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics2 const& f) { return f.Error(); }); } inline auto KnownSimpleHapticsControllerWaveforms::GalaxyPenContinuous() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics2 const& f) { return f.GalaxyPenContinuous(); }); } inline auto KnownSimpleHapticsControllerWaveforms::Hover() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics2 const& f) { return f.Hover(); }); } inline auto KnownSimpleHapticsControllerWaveforms::InkContinuous() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics2 const& f) { return f.InkContinuous(); }); } inline auto KnownSimpleHapticsControllerWaveforms::MarkerContinuous() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics2 const& f) { return f.MarkerContinuous(); }); } inline auto KnownSimpleHapticsControllerWaveforms::PencilContinuous() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics2 const& f) { return f.PencilContinuous(); }); } inline auto KnownSimpleHapticsControllerWaveforms::Success() { return impl::call_factory_cast([](IKnownSimpleHapticsControllerWaveformsStatics2 const& f) { return f.Success(); }); } inline auto VibrationDevice::RequestAccessAsync() { return impl::call_factory_cast(*)(IVibrationDeviceStatics const&), VibrationDevice, IVibrationDeviceStatics>([](IVibrationDeviceStatics const& f) { return f.RequestAccessAsync(); }); } inline auto VibrationDevice::GetDeviceSelector() { return impl::call_factory_cast([](IVibrationDeviceStatics const& f) { return f.GetDeviceSelector(); }); } inline auto VibrationDevice::FromIdAsync(param::hstring const& deviceId) { return impl::call_factory([&](IVibrationDeviceStatics const& f) { return f.FromIdAsync(deviceId); }); } inline auto VibrationDevice::GetDefaultAsync() { return impl::call_factory_cast(*)(IVibrationDeviceStatics const&), VibrationDevice, IVibrationDeviceStatics>([](IVibrationDeviceStatics const& f) { return f.GetDefaultAsync(); }); } inline auto VibrationDevice::FindAllAsync() { return impl::call_factory_cast>(*)(IVibrationDeviceStatics const&), VibrationDevice, IVibrationDeviceStatics>([](IVibrationDeviceStatics const& f) { return f.FindAllAsync(); }); } } namespace std { #ifndef WINRT_LEAN_AND_MEAN template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; #endif #ifdef __cpp_lib_format #endif } #endif