// C++/WinRT v2.0.250303.1 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #ifndef WINRT_Windows_Perception_Spatial_Preview_H #define WINRT_Windows_Perception_Spatial_Preview_H #include "winrt/base.h" static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.250303.1"), "Mismatched C++/WinRT headers."); #define CPPWINRT_VERSION "2.0.250303.1" #include "winrt/Windows.Perception.Spatial.h" #include "winrt/impl/Windows.Foundation.Numerics.2.h" #include "winrt/impl/Windows.Perception.Spatial.2.h" #include "winrt/impl/Windows.Perception.Spatial.Preview.2.h" namespace winrt::impl { template auto consume_Windows_Perception_Spatial_Preview_ISpatialGraphInteropFrameOfReferencePreview::CoordinateSystem() const { void* value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_CoordinateSystem(&value)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_CoordinateSystem(&value)); } return winrt::Windows::Perception::Spatial::SpatialCoordinateSystem{ value, take_ownership_from_abi }; } template auto consume_Windows_Perception_Spatial_Preview_ISpatialGraphInteropFrameOfReferencePreview::NodeId() const { winrt::guid value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_NodeId(put_abi(value))); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_NodeId(put_abi(value))); } return value; } template auto consume_Windows_Perception_Spatial_Preview_ISpatialGraphInteropFrameOfReferencePreview::CoordinateSystemToNodeTransform() const { winrt::Windows::Foundation::Numerics::float4x4 value{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->get_CoordinateSystemToNodeTransform(put_abi(value))); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->get_CoordinateSystemToNodeTransform(put_abi(value))); } return value; } template auto consume_Windows_Perception_Spatial_Preview_ISpatialGraphInteropPreviewStatics::CreateCoordinateSystemForNode(winrt::guid const& nodeId) const { void* result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->CreateCoordinateSystemForNode(impl::bind_in(nodeId), &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->CreateCoordinateSystemForNode(impl::bind_in(nodeId), &result)); } return winrt::Windows::Perception::Spatial::SpatialCoordinateSystem{ result, take_ownership_from_abi }; } template auto consume_Windows_Perception_Spatial_Preview_ISpatialGraphInteropPreviewStatics::CreateCoordinateSystemForNode(winrt::guid const& nodeId, winrt::Windows::Foundation::Numerics::float3 const& relativePosition) const { void* result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->CreateCoordinateSystemForNodeWithPosition(impl::bind_in(nodeId), impl::bind_in(relativePosition), &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->CreateCoordinateSystemForNodeWithPosition(impl::bind_in(nodeId), impl::bind_in(relativePosition), &result)); } return winrt::Windows::Perception::Spatial::SpatialCoordinateSystem{ result, take_ownership_from_abi }; } template auto consume_Windows_Perception_Spatial_Preview_ISpatialGraphInteropPreviewStatics::CreateCoordinateSystemForNode(winrt::guid const& nodeId, winrt::Windows::Foundation::Numerics::float3 const& relativePosition, winrt::Windows::Foundation::Numerics::quaternion const& relativeOrientation) const { void* result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->CreateCoordinateSystemForNodeWithPositionAndOrientation(impl::bind_in(nodeId), impl::bind_in(relativePosition), impl::bind_in(relativeOrientation), &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->CreateCoordinateSystemForNodeWithPositionAndOrientation(impl::bind_in(nodeId), impl::bind_in(relativePosition), impl::bind_in(relativeOrientation), &result)); } return winrt::Windows::Perception::Spatial::SpatialCoordinateSystem{ result, take_ownership_from_abi }; } template auto consume_Windows_Perception_Spatial_Preview_ISpatialGraphInteropPreviewStatics::CreateLocatorForNode(winrt::guid const& nodeId) const { void* result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->CreateLocatorForNode(impl::bind_in(nodeId), &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->CreateLocatorForNode(impl::bind_in(nodeId), &result)); } return winrt::Windows::Perception::Spatial::SpatialLocator{ result, take_ownership_from_abi }; } template auto consume_Windows_Perception_Spatial_Preview_ISpatialGraphInteropPreviewStatics2::TryCreateFrameOfReference(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const { void* result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->TryCreateFrameOfReference(*(void**)(&coordinateSystem), &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->TryCreateFrameOfReference(*(void**)(&coordinateSystem), &result)); } return winrt::Windows::Perception::Spatial::Preview::SpatialGraphInteropFrameOfReferencePreview{ result, take_ownership_from_abi }; } template auto consume_Windows_Perception_Spatial_Preview_ISpatialGraphInteropPreviewStatics2::TryCreateFrameOfReference(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem, winrt::Windows::Foundation::Numerics::float3 const& relativePosition) const { void* result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->TryCreateFrameOfReferenceWithPosition(*(void**)(&coordinateSystem), impl::bind_in(relativePosition), &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->TryCreateFrameOfReferenceWithPosition(*(void**)(&coordinateSystem), impl::bind_in(relativePosition), &result)); } return winrt::Windows::Perception::Spatial::Preview::SpatialGraphInteropFrameOfReferencePreview{ result, take_ownership_from_abi }; } template auto consume_Windows_Perception_Spatial_Preview_ISpatialGraphInteropPreviewStatics2::TryCreateFrameOfReference(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem, winrt::Windows::Foundation::Numerics::float3 const& relativePosition, winrt::Windows::Foundation::Numerics::quaternion const& relativeOrientation) const { void* result{}; if constexpr (!std::is_same_v) { winrt::hresult _winrt_cast_result_code; auto const _winrt_casted_result = impl::try_as_with_reason(static_cast(this), _winrt_cast_result_code); check_hresult(_winrt_cast_result_code); auto const _winrt_abi_type = *(abi_t**)&_winrt_casted_result; check_hresult(_winrt_abi_type->TryCreateFrameOfReferenceWithPositionAndOrientation(*(void**)(&coordinateSystem), impl::bind_in(relativePosition), impl::bind_in(relativeOrientation), &result)); } else { auto const _winrt_abi_type = *(abi_t**)this; check_hresult(_winrt_abi_type->TryCreateFrameOfReferenceWithPositionAndOrientation(*(void**)(&coordinateSystem), impl::bind_in(relativePosition), impl::bind_in(relativeOrientation), &result)); } return winrt::Windows::Perception::Spatial::Preview::SpatialGraphInteropFrameOfReferencePreview{ result, take_ownership_from_abi }; } #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_CoordinateSystem(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().CoordinateSystem()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_NodeId(winrt::guid* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().NodeId()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_CoordinateSystemToNodeTransform(winrt::Windows::Foundation::Numerics::float4x4* value) noexcept final try { zero_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().CoordinateSystemToNodeTransform()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall CreateCoordinateSystemForNode(winrt::guid nodeId, void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().CreateCoordinateSystemForNode(*reinterpret_cast(&nodeId))); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall CreateCoordinateSystemForNodeWithPosition(winrt::guid nodeId, winrt::Windows::Foundation::Numerics::float3 relativePosition, void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().CreateCoordinateSystemForNode(*reinterpret_cast(&nodeId), *reinterpret_cast(&relativePosition))); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall CreateCoordinateSystemForNodeWithPositionAndOrientation(winrt::guid nodeId, winrt::Windows::Foundation::Numerics::float3 relativePosition, winrt::Windows::Foundation::Numerics::quaternion relativeOrientation, void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().CreateCoordinateSystemForNode(*reinterpret_cast(&nodeId), *reinterpret_cast(&relativePosition), *reinterpret_cast(&relativeOrientation))); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall CreateLocatorForNode(winrt::guid nodeId, void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().CreateLocatorForNode(*reinterpret_cast(&nodeId))); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall TryCreateFrameOfReference(void* coordinateSystem, void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().TryCreateFrameOfReference(*reinterpret_cast(&coordinateSystem))); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall TryCreateFrameOfReferenceWithPosition(void* coordinateSystem, winrt::Windows::Foundation::Numerics::float3 relativePosition, void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().TryCreateFrameOfReference(*reinterpret_cast(&coordinateSystem), *reinterpret_cast(&relativePosition))); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall TryCreateFrameOfReferenceWithPositionAndOrientation(void* coordinateSystem, winrt::Windows::Foundation::Numerics::float3 relativePosition, winrt::Windows::Foundation::Numerics::quaternion relativeOrientation, void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().TryCreateFrameOfReference(*reinterpret_cast(&coordinateSystem), *reinterpret_cast(&relativePosition), *reinterpret_cast(&relativeOrientation))); return 0; } catch (...) { return to_hresult(); } }; #endif } WINRT_EXPORT namespace winrt::Windows::Perception::Spatial::Preview { inline auto SpatialGraphInteropPreview::CreateCoordinateSystemForNode(winrt::guid const& nodeId) { return impl::call_factory([&](ISpatialGraphInteropPreviewStatics const& f) { return f.CreateCoordinateSystemForNode(nodeId); }); } inline auto SpatialGraphInteropPreview::CreateCoordinateSystemForNode(winrt::guid const& nodeId, winrt::Windows::Foundation::Numerics::float3 const& relativePosition) { return impl::call_factory([&](ISpatialGraphInteropPreviewStatics const& f) { return f.CreateCoordinateSystemForNode(nodeId, relativePosition); }); } inline auto SpatialGraphInteropPreview::CreateCoordinateSystemForNode(winrt::guid const& nodeId, winrt::Windows::Foundation::Numerics::float3 const& relativePosition, winrt::Windows::Foundation::Numerics::quaternion const& relativeOrientation) { return impl::call_factory([&](ISpatialGraphInteropPreviewStatics const& f) { return f.CreateCoordinateSystemForNode(nodeId, relativePosition, relativeOrientation); }); } inline auto SpatialGraphInteropPreview::CreateLocatorForNode(winrt::guid const& nodeId) { return impl::call_factory([&](ISpatialGraphInteropPreviewStatics const& f) { return f.CreateLocatorForNode(nodeId); }); } inline auto SpatialGraphInteropPreview::TryCreateFrameOfReference(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) { return impl::call_factory([&](ISpatialGraphInteropPreviewStatics2 const& f) { return f.TryCreateFrameOfReference(coordinateSystem); }); } inline auto SpatialGraphInteropPreview::TryCreateFrameOfReference(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem, winrt::Windows::Foundation::Numerics::float3 const& relativePosition) { return impl::call_factory([&](ISpatialGraphInteropPreviewStatics2 const& f) { return f.TryCreateFrameOfReference(coordinateSystem, relativePosition); }); } inline auto SpatialGraphInteropPreview::TryCreateFrameOfReference(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem, winrt::Windows::Foundation::Numerics::float3 const& relativePosition, winrt::Windows::Foundation::Numerics::quaternion const& relativeOrientation) { return impl::call_factory([&](ISpatialGraphInteropPreviewStatics2 const& f) { return f.TryCreateFrameOfReference(coordinateSystem, relativePosition, relativeOrientation); }); } } namespace std { #ifndef WINRT_LEAN_AND_MEAN template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; #endif #ifdef __cpp_lib_format #endif } #endif