/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 8.01.0628 */ /* @@MIDL_FILE_HEADING( ) */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 501 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include "rpc.h" #include "rpcndr.h" #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif /* __RPCNDR_H_VERSION__ */ #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __playtomanagerinterop_h__ #define __playtomanagerinterop_h__ #if defined(_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif #ifndef DECLSPEC_XFGVIRT #if defined(_CONTROL_FLOW_GUARD_XFG) #define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func)) #else #define DECLSPEC_XFGVIRT(base, func) #endif #endif /* Forward Declarations */ #ifndef __IPlayToManagerInterop_FWD_DEFINED__ #define __IPlayToManagerInterop_FWD_DEFINED__ typedef interface IPlayToManagerInterop IPlayToManagerInterop; #endif /* __IPlayToManagerInterop_FWD_DEFINED__ */ /* header files for imported files */ #include "inspectable.h" #ifdef __cplusplus extern "C"{ #endif /* interface __MIDL_itf_playtomanagerinterop_0000_0000 */ /* [local] */ #include #pragma region Desktop Family #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) #if (NTDDI_VERSION >= NTDDI_WIN8) extern RPC_IF_HANDLE __MIDL_itf_playtomanagerinterop_0000_0000_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_playtomanagerinterop_0000_0000_v0_0_s_ifspec; #ifndef __IPlayToManagerInterop_INTERFACE_DEFINED__ #define __IPlayToManagerInterop_INTERFACE_DEFINED__ /* interface IPlayToManagerInterop */ /* [object][uuid] */ EXTERN_C const IID IID_IPlayToManagerInterop; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("24394699-1F2C-4EB3-8CD7-0EC1DA42A540") IPlayToManagerInterop : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE GetForWindow( /* [in] */ __RPC__in HWND appWindow, /* [in] */ __RPC__in REFIID riid, /* [iid_is][retval][out] */ __RPC__deref_out_opt void **playToManager) = 0; virtual HRESULT STDMETHODCALLTYPE ShowPlayToUIForWindow( /* [in] */ __RPC__in HWND appWindow) = 0; }; #else /* C style interface */ typedef struct IPlayToManagerInteropVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( __RPC__in IPlayToManagerInterop * This, /* [in] */ __RPC__in REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( __RPC__in IPlayToManagerInterop * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( __RPC__in IPlayToManagerInterop * This); DECLSPEC_XFGVIRT(IInspectable, GetIids) HRESULT ( STDMETHODCALLTYPE *GetIids )( __RPC__in IPlayToManagerInterop * This, /* [out] */ __RPC__out ULONG *iidCount, /* [size_is][size_is][out] */ __RPC__deref_out_ecount_full_opt(*iidCount) IID **iids); DECLSPEC_XFGVIRT(IInspectable, GetRuntimeClassName) HRESULT ( STDMETHODCALLTYPE *GetRuntimeClassName )( __RPC__in IPlayToManagerInterop * This, /* [out] */ __RPC__deref_out_opt HSTRING *className); DECLSPEC_XFGVIRT(IInspectable, GetTrustLevel) HRESULT ( STDMETHODCALLTYPE *GetTrustLevel )( __RPC__in IPlayToManagerInterop * This, /* [out] */ __RPC__out TrustLevel *trustLevel); DECLSPEC_XFGVIRT(IPlayToManagerInterop, GetForWindow) HRESULT ( STDMETHODCALLTYPE *GetForWindow )( __RPC__in IPlayToManagerInterop * This, /* [in] */ __RPC__in HWND appWindow, /* [in] */ __RPC__in REFIID riid, /* [iid_is][retval][out] */ __RPC__deref_out_opt void **playToManager); DECLSPEC_XFGVIRT(IPlayToManagerInterop, ShowPlayToUIForWindow) HRESULT ( STDMETHODCALLTYPE *ShowPlayToUIForWindow )( __RPC__in IPlayToManagerInterop * This, /* [in] */ __RPC__in HWND appWindow); END_INTERFACE } IPlayToManagerInteropVtbl; interface IPlayToManagerInterop { CONST_VTBL struct IPlayToManagerInteropVtbl *lpVtbl; }; #ifdef COBJMACROS #define IPlayToManagerInterop_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IPlayToManagerInterop_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IPlayToManagerInterop_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IPlayToManagerInterop_GetIids(This,iidCount,iids) \ ( (This)->lpVtbl -> GetIids(This,iidCount,iids) ) #define IPlayToManagerInterop_GetRuntimeClassName(This,className) \ ( (This)->lpVtbl -> GetRuntimeClassName(This,className) ) #define IPlayToManagerInterop_GetTrustLevel(This,trustLevel) \ ( (This)->lpVtbl -> GetTrustLevel(This,trustLevel) ) #define IPlayToManagerInterop_GetForWindow(This,appWindow,riid,playToManager) \ ( (This)->lpVtbl -> GetForWindow(This,appWindow,riid,playToManager) ) #define IPlayToManagerInterop_ShowPlayToUIForWindow(This,appWindow) \ ( (This)->lpVtbl -> ShowPlayToUIForWindow(This,appWindow) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IPlayToManagerInterop_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_playtomanagerinterop_0000_0001 */ /* [local] */ #endif //(NTDDI_VERSION >= NTDDI_WIN8) #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */ #pragma endregion extern RPC_IF_HANDLE __MIDL_itf_playtomanagerinterop_0000_0001_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_playtomanagerinterop_0000_0001_v0_0_s_ifspec; /* Additional Prototypes for ALL interfaces */ unsigned long __RPC_USER HWND_UserSize( __RPC__in unsigned long *, unsigned long , __RPC__in HWND * ); unsigned char * __RPC_USER HWND_UserMarshal( __RPC__in unsigned long *, __RPC__inout_xcount(0) unsigned char *, __RPC__in HWND * ); unsigned char * __RPC_USER HWND_UserUnmarshal(__RPC__in unsigned long *, __RPC__in_xcount(0) unsigned char *, __RPC__out HWND * ); void __RPC_USER HWND_UserFree( __RPC__in unsigned long *, __RPC__in HWND * ); unsigned long __RPC_USER HWND_UserSize64( __RPC__in unsigned long *, unsigned long , __RPC__in HWND * ); unsigned char * __RPC_USER HWND_UserMarshal64( __RPC__in unsigned long *, __RPC__inout_xcount(0) unsigned char *, __RPC__in HWND * ); unsigned char * __RPC_USER HWND_UserUnmarshal64(__RPC__in unsigned long *, __RPC__in_xcount(0) unsigned char *, __RPC__out HWND * ); void __RPC_USER HWND_UserFree64( __RPC__in unsigned long *, __RPC__in HWND * ); /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif