// // Copyright (c) Microsoft Corporation. All rights reserved. // #pragma once #ifdef __cplusplus_winrt #if _MSC_VER >= 1900 // C++/CX mode with a newer compiler. #define _WINDOWS_NUMERICS_CX_PROJECTION_ #else // C++/CX mode with an older compiler. #define _WINDOWS_NUMERICS_INTEROP_NAMESPACE_ Windows::Foundation::Numerics #endif // In C++/CX mode, define operators to convert between float2 and Windows::Foundation::Point+Size. #define _WINDOWS_NUMERICS_POINT_SIZE_NAMESPACE_ Windows::Foundation #elif defined __windows2Efoundation2Enumerics_h__ // Raw COM mode using ABI interop (after including windows.foundation.numerics.h). #ifdef ____x_Windows_CFoundation_CIClosable_FWD_DEFINED__ #define _WINDOWS_NUMERICS_INTEROP_NAMESPACE_ Windows::Foundation::Numerics #else #define _WINDOWS_NUMERICS_INTEROP_NAMESPACE_ ABI::Windows::Foundation::Numerics #endif #endif #define _WINDOWS_NUMERICS_NAMESPACE_ Windows::Foundation::Numerics #define _WINDOWS_NUMERICS_BEGIN_NAMESPACE_ namespace Windows { namespace Foundation { namespace Numerics #define _WINDOWS_NUMERICS_END_NAMESPACE_ }} #include "WindowsNumerics.impl.h" #undef _WINDOWS_NUMERICS_CX_PROJECTION_ #undef _WINDOWS_NUMERICS_INTEROP_NAMESPACE_ #undef _WINDOWS_NUMERICS_POINT_SIZE_NAMESPACE_ #undef _WINDOWS_NUMERICS_NAMESPACE_ #undef _WINDOWS_NUMERICS_BEGIN_NAMESPACE_ #undef _WINDOWS_NUMERICS_END_NAMESPACE_