// // Copyright (c) Microsoft Corporation. All rights reserved. // // // API Set Contract: // // api-ms-win-gaming-experience-l1-1-* // // Abstract: // // This header file provides API function signatures for gaming experience apps. // #ifdef MSC_VER #pragma once #endif #ifndef _APISET_GAMING_EXPERIENCE_ #define _APISET_GAMING_EXPERIENCE_ #include #include #ifdef _CONTRACT_GEN #include #include #include #include #endif #if defined(__cplusplus) extern "C" { #endif BOOL WINAPI IsGamingFullScreenExperienceSupported( ); BOOL WINAPI IsGamingFullScreenExperienceActive( ); BOOL WINAPI CanSetGamingFullScreenExperience( ); HRESULT WINAPI SetGamingFullScreenExperience( _In_ BOOL active ); typedef VOID (CALLBACK *PGAMING_FULL_SCREEN_EXPERIENCE_CHANGE_ROUTINE) ( _In_ PVOID context ); DECLARE_HANDLE(GAMING_FULL_SCREEN_EXPERIENCE_REGISTRATION); HRESULT WINAPI RegisterGamingFullScreenExperienceChangeNotification( _In_ PGAMING_FULL_SCREEN_EXPERIENCE_CHANGE_ROUTINE routine, _In_opt_ PVOID context, _Out_ GAMING_FULL_SCREEN_EXPERIENCE_REGISTRATION* registration ); VOID WINAPI UnregisterGamingFullScreenExperienceChangeNotification( _Inout_ GAMING_FULL_SCREEN_EXPERIENCE_REGISTRATION registration ); #if defined(__cplusplus) } // end extern "C" #endif // defined(__cplusplus) #endif // _APISET_GAMING_EXPERIENCE_