/******************************************************************************** * * * libloaderapi2.h -- ApiSet Contract for api-ms-win-core-libraryloader-l2 * * * * Copyright (c) Microsoft Corporation. All rights reserved. * * * ********************************************************************************/ #ifdef _MSC_VER #pragma once #endif // _MSC_VER #ifndef _APISETLIBLOADER2_ #define _APISETLIBLOADER2_ #include #include #include #include #ifdef __cplusplus extern "C" { #endif #pragma region Application Family or OneCore Family or Games Family #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES) #if (_WIN32_WINNT >= 0x0602) WINBASEAPI _Ret_maybenull_ HMODULE WINAPI LoadPackagedLibrary( _In_ LPCWSTR lpwLibFileName, _Reserved_ DWORD Reserved ); #endif // _WIN32_WINNT >= 0x0602 #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES) */ #pragma endregion #pragma region Application Family or OneCore Family #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM) #if (_WIN32_WINNT >= 0x0602) WINBASEAPI BOOL WINAPI QueryOptionalDelayLoadedAPI( _In_ HMODULE hParentModule, _In_ LPCSTR lpDllName, _In_ LPCSTR lpProcName, _Reserved_ DWORD Reserved ); #endif // _WIN32_WINNT >= 0x0602 #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM) */ #pragma endregion #ifdef __cplusplus } #endif #endif // _APISETLIBLOADER2_