/******************************************************************************** * * * consoleapi.h -- ApiSet Contract for api-ms-win-core-namespace-l1 * * * * Copyright (c) Microsoft Corporation. All rights reserved. * * * ********************************************************************************/ #ifdef _MSC_VER #pragma once #endif // _MSC_VER #ifndef _APISETNAMESPACE_ #define _APISETNAMESPACE_ #include #include #include #include #ifdef __cplusplus extern "C" { #endif #pragma region Desktop Family or OneCore Family #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM) #define PRIVATE_NAMESPACE_FLAG_DESTROY 0x00000001 WINBASEAPI HANDLE WINAPI CreatePrivateNamespaceW( _In_opt_ LPSECURITY_ATTRIBUTES lpPrivateNamespaceAttributes, _In_ LPVOID lpBoundaryDescriptor, _In_ LPCWSTR lpAliasPrefix ); WINBASEAPI HANDLE WINAPI OpenPrivateNamespaceW( _In_ LPVOID lpBoundaryDescriptor, _In_ LPCWSTR lpAliasPrefix ); WINBASEAPI BOOLEAN WINAPI ClosePrivateNamespace( _In_ HANDLE Handle, _In_ ULONG Flags ); WINBASEAPI HANDLE WINAPI CreateBoundaryDescriptorW( _In_ LPCWSTR Name, _In_ ULONG Flags ); WINBASEAPI BOOL WINAPI AddSIDToBoundaryDescriptor( _Inout_ HANDLE* BoundaryDescriptor, _In_ PSID RequiredSid ); WINBASEAPI VOID WINAPI DeleteBoundaryDescriptor( _In_ HANDLE BoundaryDescriptor ); #endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM) #pragma endregion #ifdef __cplusplus } #endif #endif // _APISETNAMESPACE_