#pragma warning( disable: 4049 ) /* more than 64k source lines */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 500 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include #include #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif /* __RPCNDR_H_VERSION__ */ #ifndef COM_NO_WINDOWS_H #include #include #endif /*COM_NO_WINDOWS_H*/ #ifndef __windows2Edevices2Elights2Eeffects_h__ #define __windows2Edevices2Elights2Eeffects_h__ #ifndef __windows2Edevices2Elights2Eeffects_p_h__ #define __windows2Edevices2Elights2Eeffects_p_h__ #pragma once // // Deprecated attribute support // #pragma push_macro("DEPRECATED") #undef DEPRECATED #if !defined(DISABLE_WINRT_DEPRECATION) #if defined(__cplusplus) #if __cplusplus >= 201402 #define DEPRECATED(x) [[deprecated(x)]] #define DEPRECATEDENUMERATOR(x) [[deprecated(x)]] #elif defined(_MSC_VER) #if _MSC_VER >= 1900 #define DEPRECATED(x) [[deprecated(x)]] #define DEPRECATEDENUMERATOR(x) [[deprecated(x)]] #else #define DEPRECATED(x) __declspec(deprecated(x)) #define DEPRECATEDENUMERATOR(x) #endif // _MSC_VER >= 1900 #else // Not Standard C++ or MSVC, ignore the construct. #define DEPRECATED(x) #define DEPRECATEDENUMERATOR(x) #endif // C++ deprecation #else // C - disable deprecation #define DEPRECATED(x) #define DEPRECATEDENUMERATOR(x) #endif #else // Deprecation is disabled #define DEPRECATED(x) #define DEPRECATEDENUMERATOR(x) #endif /* DEPRECATED */ // Disable Deprecation for this header, MIDL verifies that cross-type access is acceptable #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" #else #pragma warning(push) #pragma warning(disable: 4996) #endif // Ensure that the setting of the /ns_prefix command line switch is consistent for all headers. // If you get an error from the compiler indicating "warning C4005: 'CHECK_NS_PREFIX_STATE': macro redefinition", this // indicates that you have included two different headers with different settings for the /ns_prefix MIDL command line switch #if !defined(DISABLE_NS_PREFIX_CHECKS) #define CHECK_NS_PREFIX_STATE "always" #endif // !defined(DISABLE_NS_PREFIX_CHECKS) #pragma push_macro("MIDL_CONST_ID") #undef MIDL_CONST_ID #define MIDL_CONST_ID const __declspec(selectany) // API Contract Inclusion Definitions #if !defined(SPECIFIC_API_CONTRACT_DEFINITIONS) #if !defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION) #define WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION 0x40000 #endif // defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION) #if !defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #define WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION 0x130000 #endif // defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #endif // defined(SPECIFIC_API_CONTRACT_DEFINITIONS) // Header files for imported files #include "inspectable.h" #include "AsyncInfo.h" #include "EventToken.h" #include "windowscontracts.h" #include "Windows.Foundation.h" #include "Windows.Devices.Lights.h" #include "Windows.Graphics.Imaging.h" #include "Windows.UI.h" // Importing Collections header #include #if defined(__cplusplus) && !defined(CINTERFACE) /* Forward Declarations */ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayBitmapEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect ABI::Windows::Devices::Lights::Effects::ILampArrayBitmapEffect #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayBitmapEffectFactory; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory ABI::Windows::Devices::Lights::Effects::ILampArrayBitmapEffectFactory #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayBitmapRequestedEventArgs; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs ABI::Windows::Devices::Lights::Effects::ILampArrayBitmapRequestedEventArgs #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayBlinkEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect ABI::Windows::Devices::Lights::Effects::ILampArrayBlinkEffect #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayBlinkEffectFactory; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory ABI::Windows::Devices::Lights::Effects::ILampArrayBlinkEffectFactory #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayColorRampEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect ABI::Windows::Devices::Lights::Effects::ILampArrayColorRampEffect #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayColorRampEffectFactory; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory ABI::Windows::Devices::Lights::Effects::ILampArrayColorRampEffectFactory #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayCustomEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect ABI::Windows::Devices::Lights::Effects::ILampArrayCustomEffect #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayCustomEffectFactory; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory ABI::Windows::Devices::Lights::Effects::ILampArrayCustomEffectFactory #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect ABI::Windows::Devices::Lights::Effects::ILampArrayEffect #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayEffectPlaylist; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist ABI::Windows::Devices::Lights::Effects::ILampArrayEffectPlaylist #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayEffectPlaylistStatics; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics ABI::Windows::Devices::Lights::Effects::ILampArrayEffectPlaylistStatics #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArraySolidEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect ABI::Windows::Devices::Lights::Effects::ILampArraySolidEffect #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArraySolidEffectFactory; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory ABI::Windows::Devices::Lights::Effects::ILampArraySolidEffectFactory #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { interface ILampArrayUpdateRequestedEventArgs; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs ABI::Windows::Devices::Lights::Effects::ILampArrayUpdateRequestedEventArgs #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__ // Parameterized interface forward declarations (C++) // Collection interface definitions #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE #define DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("de51580c-48a6-50b5-976b-05894699015a")) IIterator : IIterator_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IIterator`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IIterator __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t; #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect ABI::Windows::Foundation::Collections::__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE #define DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("3f108d37-6679-5590-aed2-033362fbf413")) IIterable : IIterable_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IIterable`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IIterable __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t; #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect ABI::Windows::Foundation::Collections::__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { class LampArrayEffectPlaylist; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE #define DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("2aaabbc2-4c18-5d1c-9e09-c1249eb46817")) IIterator : IIterator_impl> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IIterator`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IIterator __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_t; #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist ABI::Windows::Foundation::Collections::__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE #define DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("2314acda-c5df-5051-977d-94d79d1312fb")) IIterable : IIterable_impl> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IIterable`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IIterable __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_t; #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist ABI::Windows::Foundation::Collections::__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef DEF___FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE #define DEF___FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("97159586-9fb0-56d4-9df4-8c36ea15100e")) IVectorView : IVectorView_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IVectorView`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IVectorView __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t; #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect ABI::Windows::Foundation::Collections::__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { class LampArrayBitmapEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { class LampArrayBitmapRequestedEventArgs; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("24b5818b-448e-53fa-ab4c-663008c5d4cf")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_t; #define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { class LampArrayCustomEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { class LampArrayUpdateRequestedEventArgs; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("7d91af6e-ba44-5a0f-bc64-3901fd33661c")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_t; #define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 namespace ABI { namespace Windows { namespace Devices { namespace Lights { class LampArray; } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #ifndef ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Lights { interface ILampArray; } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CLights_CILampArray ABI::Windows::Devices::Lights::ILampArray #endif // ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Foundation { typedef struct Size Size; } /* Foundation */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Foundation { typedef struct TimeSpan TimeSpan; } /* Foundation */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Graphics { namespace Imaging { class SoftwareBitmap; } /* Imaging */ } /* Graphics */ } /* Windows */ } /* ABI */ #ifndef ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Graphics { namespace Imaging { interface ISoftwareBitmap; } /* Imaging */ } /* Graphics */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap ABI::Windows::Graphics::Imaging::ISoftwareBitmap #endif // ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { typedef struct Color Color; } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { typedef enum LampArrayEffectCompletionBehavior : int LampArrayEffectCompletionBehavior; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { typedef enum LampArrayEffectStartMode : int LampArrayEffectStartMode; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { typedef enum LampArrayRepetitionMode : int LampArrayRepetitionMode; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { class LampArrayBlinkEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { class LampArrayColorRampEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { class LampArraySolidEffect; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ /* * * Struct Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { enum LampArrayEffectCompletionBehavior : int { LampArrayEffectCompletionBehavior_ClearState = 0, LampArrayEffectCompletionBehavior_KeepState = 1, }; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Struct Windows.Devices.Lights.Effects.LampArrayEffectStartMode * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { enum LampArrayEffectStartMode : int { LampArrayEffectStartMode_Sequential = 0, LampArrayEffectStartMode_Simultaneous = 1, }; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Struct Windows.Devices.Lights.Effects.LampArrayRepetitionMode * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { enum LampArrayRepetitionMode : int { LampArrayRepetitionMode_Occurrences = 0, LampArrayRepetitionMode_Forever = 1, }; } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayBitmapEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapEffect"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("3238e065-d877-4627-89e5-2a88f7052fa6") ILampArrayBitmapEffect : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Duration( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_Duration( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_StartDelay( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_StartDelay( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_UpdateInterval( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_UpdateInterval( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_SuggestedBitmapSize( ABI::Windows::Foundation::Size* value ) = 0; virtual HRESULT STDMETHODCALLTYPE add_BitmapRequested( __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_BitmapRequested( EventRegistrationToken token ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayBitmapEffect = __uuidof(ILampArrayBitmapEffect); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("13608090-e336-4c8f-9053-a92407ca7b1d") ILampArrayBitmapEffectFactory : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE CreateInstance( ABI::Windows::Devices::Lights::ILampArray* lampArray, UINT32 lampIndexesLength, INT32* lampIndexes, ABI::Windows::Devices::Lights::Effects::ILampArrayBitmapEffect** value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayBitmapEffectFactory = __uuidof(ILampArrayBitmapEffectFactory); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("c8b4af9e-fe63-4d51-babd-619defb454ba") ILampArrayBitmapRequestedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_SinceStarted( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE UpdateBitmap( ABI::Windows::Graphics::Imaging::ISoftwareBitmap* bitmap ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayBitmapRequestedEventArgs = __uuidof(ILampArrayBitmapRequestedEventArgs); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayBlinkEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBlinkEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBlinkEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayBlinkEffect"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("ebbf35f6-2fc5-4bb3-b3c3-6221a7680d13") ILampArrayBlinkEffect : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Color( ABI::Windows::UI::Color* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_Color( ABI::Windows::UI::Color value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_AttackDuration( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_AttackDuration( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_SustainDuration( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_SustainDuration( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_DecayDuration( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_DecayDuration( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_RepetitionDelay( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_RepetitionDelay( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_StartDelay( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_StartDelay( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Occurrences( INT32* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_Occurrences( INT32 value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_RepetitionMode( ABI::Windows::Devices::Lights::Effects::LampArrayRepetitionMode* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_RepetitionMode( ABI::Windows::Devices::Lights::Effects::LampArrayRepetitionMode value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayBlinkEffect = __uuidof(ILampArrayBlinkEffect); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBlinkEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBlinkEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("879f1d97-9f50-49b2-a56f-013aa08d55e0") ILampArrayBlinkEffectFactory : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE CreateInstance( ABI::Windows::Devices::Lights::ILampArray* lampArray, UINT32 lampIndexesLength, INT32* lampIndexes, ABI::Windows::Devices::Lights::Effects::ILampArrayBlinkEffect** value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayBlinkEffectFactory = __uuidof(ILampArrayBlinkEffectFactory); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayColorRampEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayColorRampEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayColorRampEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayColorRampEffect"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("2b004437-40a7-432e-a0b9-0d570c2153ff") ILampArrayColorRampEffect : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Color( ABI::Windows::UI::Color* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_Color( ABI::Windows::UI::Color value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_RampDuration( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_RampDuration( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_StartDelay( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_StartDelay( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_CompletionBehavior( ABI::Windows::Devices::Lights::Effects::LampArrayEffectCompletionBehavior* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_CompletionBehavior( ABI::Windows::Devices::Lights::Effects::LampArrayEffectCompletionBehavior value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayColorRampEffect = __uuidof(ILampArrayColorRampEffect); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayColorRampEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayColorRampEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("520bd133-0c74-4df5-bea7-4899e0266b0f") ILampArrayColorRampEffectFactory : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE CreateInstance( ABI::Windows::Devices::Lights::ILampArray* lampArray, UINT32 lampIndexesLength, INT32* lampIndexes, ABI::Windows::Devices::Lights::Effects::ILampArrayColorRampEffect** value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayColorRampEffectFactory = __uuidof(ILampArrayColorRampEffectFactory); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayCustomEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayCustomEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayCustomEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayCustomEffect"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("ec579170-3c34-4876-818b-5765f78b0ee4") ILampArrayCustomEffect : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Duration( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_Duration( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_UpdateInterval( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_UpdateInterval( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE add_UpdateRequested( __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_UpdateRequested( EventRegistrationToken token ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayCustomEffect = __uuidof(ILampArrayCustomEffect); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayCustomEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayCustomEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("68b4774d-63e5-4af0-a58b-3e535b94e8c9") ILampArrayCustomEffectFactory : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE CreateInstance( ABI::Windows::Devices::Lights::ILampArray* lampArray, UINT32 lampIndexesLength, INT32* lampIndexes, ABI::Windows::Devices::Lights::Effects::ILampArrayCustomEffect** value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayCustomEffectFactory = __uuidof(ILampArrayCustomEffectFactory); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayEffect"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("11d45590-57fb-4546-b1ce-863107f740df") ILampArrayEffect : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_ZIndex( INT32* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_ZIndex( INT32 value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayEffect = __uuidof(ILampArrayEffect); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayEffectPlaylist * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffectPlaylist[] = L"Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("7de58bfe-6f61-4103-98c7-d6632f7b9169") ILampArrayEffectPlaylist : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE Append( ABI::Windows::Devices::Lights::Effects::ILampArrayEffect* effect ) = 0; virtual HRESULT STDMETHODCALLTYPE OverrideZIndex( INT32 zIndex ) = 0; virtual HRESULT STDMETHODCALLTYPE Start(void) = 0; virtual HRESULT STDMETHODCALLTYPE Stop(void) = 0; virtual HRESULT STDMETHODCALLTYPE Pause(void) = 0; virtual HRESULT STDMETHODCALLTYPE get_EffectStartMode( ABI::Windows::Devices::Lights::Effects::LampArrayEffectStartMode* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_EffectStartMode( ABI::Windows::Devices::Lights::Effects::LampArrayEffectStartMode value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Occurrences( INT32* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_Occurrences( INT32 value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_RepetitionMode( ABI::Windows::Devices::Lights::Effects::LampArrayRepetitionMode* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_RepetitionMode( ABI::Windows::Devices::Lights::Effects::LampArrayRepetitionMode value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayEffectPlaylist = __uuidof(ILampArrayEffectPlaylist); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayEffectPlaylist * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffectPlaylistStatics[] = L"Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("fb15235c-ea35-4c7f-a016-f3bfc6a6c47d") ILampArrayEffectPlaylistStatics : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE StartAll( __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value ) = 0; virtual HRESULT STDMETHODCALLTYPE StopAll( __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value ) = 0; virtual HRESULT STDMETHODCALLTYPE PauseAll( __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayEffectPlaylistStatics = __uuidof(ILampArrayEffectPlaylistStatics); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArraySolidEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArraySolidEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArraySolidEffect[] = L"Windows.Devices.Lights.Effects.ILampArraySolidEffect"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("441f8213-43cc-4b33-80eb-c6ddde7dc8ed") ILampArraySolidEffect : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Color( ABI::Windows::UI::Color* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_Color( ABI::Windows::UI::Color value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Duration( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_Duration( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_StartDelay( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_StartDelay( ABI::Windows::Foundation::TimeSpan value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_CompletionBehavior( ABI::Windows::Devices::Lights::Effects::LampArrayEffectCompletionBehavior* value ) = 0; virtual HRESULT STDMETHODCALLTYPE put_CompletionBehavior( ABI::Windows::Devices::Lights::Effects::LampArrayEffectCompletionBehavior value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArraySolidEffect = __uuidof(ILampArraySolidEffect); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArraySolidEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArraySolidEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("f862a32c-5576-4341-961b-aee1f13cf9dd") ILampArraySolidEffectFactory : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE CreateInstance( ABI::Windows::Devices::Lights::ILampArray* lampArray, UINT32 lampIndexesLength, INT32* lampIndexes, ABI::Windows::Devices::Lights::Effects::ILampArraySolidEffect** value ) = 0; }; MIDL_CONST_ID IID& IID_ILampArraySolidEffectFactory = __uuidof(ILampArraySolidEffectFactory); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayUpdateRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs"; namespace ABI { namespace Windows { namespace Devices { namespace Lights { namespace Effects { MIDL_INTERFACE("73560d6a-576a-48af-8539-67ffa0ab3516") ILampArrayUpdateRequestedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_SinceStarted( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE SetColor( ABI::Windows::UI::Color desiredColor ) = 0; virtual HRESULT STDMETHODCALLTYPE SetColorForIndex( INT32 lampIndex, ABI::Windows::UI::Color desiredColor ) = 0; virtual HRESULT STDMETHODCALLTYPE SetSingleColorForIndices( ABI::Windows::UI::Color desiredColor, UINT32 lampIndexesLength, INT32* lampIndexes ) = 0; virtual HRESULT STDMETHODCALLTYPE SetColorsForIndices( UINT32 desiredColorsLength, ABI::Windows::UI::Color* desiredColors, UINT32 lampIndexesLength, INT32* lampIndexes ) = 0; }; MIDL_CONST_ID IID& IID_ILampArrayUpdateRequestedEventArgs = __uuidof(ILampArrayUpdateRequestedEventArgs); } /* Effects */ } /* Lights */ } /* Devices */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayBitmapEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayBitmapEffect ** Default Interface ** * Windows.Devices.Lights.Effects.ILampArrayEffect * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapEffect_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapEffect_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBitmapEffect[] = L"Windows.Devices.Lights.Effects.LampArrayBitmapEffect"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs ** Default Interface ** * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayBlinkEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayBlinkEffect ** Default Interface ** * Windows.Devices.Lights.Effects.ILampArrayEffect * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBlinkEffect_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBlinkEffect_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBlinkEffect[] = L"Windows.Devices.Lights.Effects.LampArrayBlinkEffect"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayColorRampEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayColorRampEffect ** Default Interface ** * Windows.Devices.Lights.Effects.ILampArrayEffect * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayColorRampEffect_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayColorRampEffect_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayColorRampEffect[] = L"Windows.Devices.Lights.Effects.LampArrayColorRampEffect"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayCustomEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayCustomEffect ** Default Interface ** * Windows.Devices.Lights.Effects.ILampArrayEffect * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayCustomEffect_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayCustomEffect_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayCustomEffect[] = L"Windows.Devices.Lights.Effects.LampArrayCustomEffect"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayEffectPlaylist * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via RoActivateInstance starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * RuntimeClass contains static methods. * Static Methods exist on the Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist ** Default Interface ** * Windows.Foundation.Collections.IVectorView`1 * Windows.Foundation.Collections.IIterable`1 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist[] = L"Windows.Devices.Lights.Effects.LampArrayEffectPlaylist"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArraySolidEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArraySolidEffect ** Default Interface ** * Windows.Devices.Lights.Effects.ILampArrayEffect * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArraySolidEffect_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArraySolidEffect_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArraySolidEffect[] = L"Windows.Devices.Lights.Effects.LampArraySolidEffect"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs ** Default Interface ** * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #else // !defined(__cplusplus) /* Forward Declarations */ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs; #endif // ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_FWD_DEFINED__ // Parameterized interface forward declarations (C) // Collection interface definitions #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__) #define ____FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__ typedef interface __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect; typedef struct __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This); ULONG (STDMETHODCALLTYPE* Release)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Current)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect** result); HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, boolean* result); HRESULT (STDMETHODCALLTYPE* MoveNext)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, boolean* result); HRESULT (STDMETHODCALLTYPE* GetMany)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, UINT32 itemsLength, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect** items, UINT32* result); END_INTERFACE } __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl; interface __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect { CONST_VTBL struct __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_get_Current(This, result) \ ((This)->lpVtbl->get_Current(This, result)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_get_HasCurrent(This, result) \ ((This)->lpVtbl->get_HasCurrent(This, result)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_MoveNext(This, result) \ ((This)->lpVtbl->MoveNext(This, result)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetMany(This, itemsLength, items, result) \ ((This)->lpVtbl->GetMany(This, itemsLength, items, result)) #endif /* COBJMACROS */ #endif // ____FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__) #define ____FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__ typedef interface __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect; typedef struct __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This); ULONG (STDMETHODCALLTYPE* Release)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* First)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, __FIIterator_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect** result); END_INTERFACE } __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl; interface __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect { CONST_VTBL struct __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_First(This, result) \ ((This)->lpVtbl->First(This, result)) #endif /* COBJMACROS */ #endif // ____FIIterable_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__) #define ____FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__ typedef interface __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist; typedef struct __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This); ULONG (STDMETHODCALLTYPE* Release)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Current)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist** result); HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, boolean* result); HRESULT (STDMETHODCALLTYPE* MoveNext)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, boolean* result); HRESULT (STDMETHODCALLTYPE* GetMany)(__FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, UINT32 itemsLength, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist** items, UINT32* result); END_INTERFACE } __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl; interface __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist { CONST_VTBL struct __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_get_Current(This, result) \ ((This)->lpVtbl->get_Current(This, result)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_get_HasCurrent(This, result) \ ((This)->lpVtbl->get_HasCurrent(This, result)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_MoveNext(This, result) \ ((This)->lpVtbl->MoveNext(This, result)) #define __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetMany(This, itemsLength, items, result) \ ((This)->lpVtbl->GetMany(This, itemsLength, items, result)) #endif /* COBJMACROS */ #endif // ____FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__) #define ____FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__ typedef interface __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist; typedef struct __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This); ULONG (STDMETHODCALLTYPE* Release)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* First)(__FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* This, __FIIterator_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist** result); END_INTERFACE } __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl; interface __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist { CONST_VTBL struct __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylistVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_First(This, result) \ ((This)->lpVtbl->First(This, result)) #endif /* COBJMACROS */ #endif // ____FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__) #define ____FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__ typedef interface __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect; typedef struct __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This); ULONG (STDMETHODCALLTYPE* Release)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* GetAt)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, UINT32 index, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect** result); HRESULT (STDMETHODCALLTYPE* get_Size)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, UINT32* result); HRESULT (STDMETHODCALLTYPE* IndexOf)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* value, UINT32* index, boolean* result); HRESULT (STDMETHODCALLTYPE* GetMany)(__FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect* This, UINT32 startIndex, UINT32 itemsLength, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect** items, UINT32* result); END_INTERFACE } __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl; interface __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect { CONST_VTBL struct __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffectVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetAt(This, index, result) \ ((This)->lpVtbl->GetAt(This, index, result)) #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_get_Size(This, result) \ ((This)->lpVtbl->get_Size(This, result)) #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_IndexOf(This, value, index, result) \ ((This)->lpVtbl->IndexOf(This, value, index, result)) #define __FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_GetMany(This, startIndex, itemsLength, items, result) \ ((This)->lpVtbl->GetMany(This, startIndex, itemsLength, items, result)) #endif /* COBJMACROS */ #endif // ____FIVectorView_1_Windows__CDevices__CLights__CEffects__CILampArrayEffect_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* This, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* sender, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* This, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* sender, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CLights_CILampArray __x_ABI_CWindows_CDevices_CLights_CILampArray; #endif // ____x_ABI_CWindows_CDevices_CLights_CILampArray_FWD_DEFINED__ typedef struct __x_ABI_CWindows_CFoundation_CSize __x_ABI_CWindows_CFoundation_CSize; typedef struct __x_ABI_CWindows_CFoundation_CTimeSpan __x_ABI_CWindows_CFoundation_CTimeSpan; #ifndef ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap __x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap; #endif // ____x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap_FWD_DEFINED__ typedef struct __x_ABI_CWindows_CUI_CColor __x_ABI_CWindows_CUI_CColor; typedef enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior; typedef enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectStartMode __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectStartMode; typedef enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode; /* * * Struct Windows.Devices.Lights.Effects.LampArrayEffectCompletionBehavior * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior { LampArrayEffectCompletionBehavior_ClearState = 0, LampArrayEffectCompletionBehavior_KeepState = 1, }; #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Struct Windows.Devices.Lights.Effects.LampArrayEffectStartMode * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectStartMode { LampArrayEffectStartMode_Sequential = 0, LampArrayEffectStartMode_Simultaneous = 1, }; #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Struct Windows.Devices.Lights.Effects.LampArrayRepetitionMode * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode { LampArrayRepetitionMode_Occurrences = 0, LampArrayRepetitionMode_Forever = 1, }; #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayBitmapEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapEffect"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_UpdateInterval)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_UpdateInterval)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_SuggestedBitmapSize)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, struct __x_ABI_CWindows_CFoundation_CSize* value); HRESULT (STDMETHODCALLTYPE* add_BitmapRequested)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayBitmapEffect_Windows__CDevices__CLights__CEffects__CLampArrayBitmapRequestedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_BitmapRequested)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect* This, EventRegistrationToken token); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_get_Duration(This, value) \ ((This)->lpVtbl->get_Duration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_put_Duration(This, value) \ ((This)->lpVtbl->put_Duration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_get_StartDelay(This, value) \ ((This)->lpVtbl->get_StartDelay(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_put_StartDelay(This, value) \ ((This)->lpVtbl->put_StartDelay(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_get_UpdateInterval(This, value) \ ((This)->lpVtbl->get_UpdateInterval(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_put_UpdateInterval(This, value) \ ((This)->lpVtbl->put_UpdateInterval(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_get_SuggestedBitmapSize(This, value) \ ((This)->lpVtbl->get_SuggestedBitmapSize(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_add_BitmapRequested(This, handler, token) \ ((This)->lpVtbl->add_BitmapRequested(This, handler, token)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_remove_BitmapRequested(This, token) \ ((This)->lpVtbl->remove_BitmapRequested(This, token)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactoryVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory* This, __x_ABI_CWindows_CDevices_CLights_CILampArray* lampArray, UINT32 lampIndexesLength, INT32* lampIndexes, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffect** value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactoryVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactoryVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value) \ ((This)->lpVtbl->CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapEffectFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBitmapRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_SinceStarted)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* UpdateBitmap)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs* This, __x_ABI_CWindows_CGraphics_CImaging_CISoftwareBitmap* bitmap); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgsVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_get_SinceStarted(This, value) \ ((This)->lpVtbl->get_SinceStarted(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_UpdateBitmap(This, bitmap) \ ((This)->lpVtbl->UpdateBitmap(This, bitmap)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBitmapRequestedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayBlinkEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBlinkEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBlinkEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayBlinkEffect"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CUI_CColor* value); HRESULT (STDMETHODCALLTYPE* put_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CUI_CColor value); HRESULT (STDMETHODCALLTYPE* get_AttackDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_AttackDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_SustainDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_SustainDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_DecayDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_DecayDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_RepetitionDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_RepetitionDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_Occurrences)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, INT32* value); HRESULT (STDMETHODCALLTYPE* put_Occurrences)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, INT32 value); HRESULT (STDMETHODCALLTYPE* get_RepetitionMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode* value); HRESULT (STDMETHODCALLTYPE* put_RepetitionMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect* This, enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_Color(This, value) \ ((This)->lpVtbl->get_Color(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_Color(This, value) \ ((This)->lpVtbl->put_Color(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_AttackDuration(This, value) \ ((This)->lpVtbl->get_AttackDuration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_AttackDuration(This, value) \ ((This)->lpVtbl->put_AttackDuration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_SustainDuration(This, value) \ ((This)->lpVtbl->get_SustainDuration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_SustainDuration(This, value) \ ((This)->lpVtbl->put_SustainDuration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_DecayDuration(This, value) \ ((This)->lpVtbl->get_DecayDuration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_DecayDuration(This, value) \ ((This)->lpVtbl->put_DecayDuration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_RepetitionDelay(This, value) \ ((This)->lpVtbl->get_RepetitionDelay(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_RepetitionDelay(This, value) \ ((This)->lpVtbl->put_RepetitionDelay(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_StartDelay(This, value) \ ((This)->lpVtbl->get_StartDelay(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_StartDelay(This, value) \ ((This)->lpVtbl->put_StartDelay(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_Occurrences(This, value) \ ((This)->lpVtbl->get_Occurrences(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_Occurrences(This, value) \ ((This)->lpVtbl->put_Occurrences(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_get_RepetitionMode(This, value) \ ((This)->lpVtbl->get_RepetitionMode(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_put_RepetitionMode(This, value) \ ((This)->lpVtbl->put_RepetitionMode(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayBlinkEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayBlinkEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactoryVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory* This, __x_ABI_CWindows_CDevices_CLights_CILampArray* lampArray, UINT32 lampIndexesLength, INT32* lampIndexes, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffect** value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactoryVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactoryVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value) \ ((This)->lpVtbl->CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayBlinkEffectFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayColorRampEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayColorRampEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayColorRampEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayColorRampEffect"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, struct __x_ABI_CWindows_CUI_CColor* value); HRESULT (STDMETHODCALLTYPE* put_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, struct __x_ABI_CWindows_CUI_CColor value); HRESULT (STDMETHODCALLTYPE* get_RampDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_RampDuration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_CompletionBehavior)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior* value); HRESULT (STDMETHODCALLTYPE* put_CompletionBehavior)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect* This, enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_get_Color(This, value) \ ((This)->lpVtbl->get_Color(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_put_Color(This, value) \ ((This)->lpVtbl->put_Color(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_get_RampDuration(This, value) \ ((This)->lpVtbl->get_RampDuration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_put_RampDuration(This, value) \ ((This)->lpVtbl->put_RampDuration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_get_StartDelay(This, value) \ ((This)->lpVtbl->get_StartDelay(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_put_StartDelay(This, value) \ ((This)->lpVtbl->put_StartDelay(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_get_CompletionBehavior(This, value) \ ((This)->lpVtbl->get_CompletionBehavior(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_put_CompletionBehavior(This, value) \ ((This)->lpVtbl->put_CompletionBehavior(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayColorRampEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayColorRampEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactoryVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory* This, __x_ABI_CWindows_CDevices_CLights_CILampArray* lampArray, UINT32 lampIndexesLength, INT32* lampIndexes, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffect** value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactoryVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactoryVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value) \ ((This)->lpVtbl->CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayColorRampEffectFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayCustomEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayCustomEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayCustomEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayCustomEffect"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_UpdateInterval)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_UpdateInterval)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* add_UpdateRequested)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This, __FITypedEventHandler_2_Windows__CDevices__CLights__CEffects__CLampArrayCustomEffect_Windows__CDevices__CLights__CEffects__CLampArrayUpdateRequestedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_UpdateRequested)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect* This, EventRegistrationToken token); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_get_Duration(This, value) \ ((This)->lpVtbl->get_Duration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_put_Duration(This, value) \ ((This)->lpVtbl->put_Duration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_get_UpdateInterval(This, value) \ ((This)->lpVtbl->get_UpdateInterval(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_put_UpdateInterval(This, value) \ ((This)->lpVtbl->put_UpdateInterval(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_add_UpdateRequested(This, handler, token) \ ((This)->lpVtbl->add_UpdateRequested(This, handler, token)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_remove_UpdateRequested(This, token) \ ((This)->lpVtbl->remove_UpdateRequested(This, token)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayCustomEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayCustomEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactoryVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory* This, __x_ABI_CWindows_CDevices_CLights_CILampArray* lampArray, UINT32 lampIndexesLength, INT32* lampIndexes, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffect** value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactoryVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactoryVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value) \ ((This)->lpVtbl->CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayCustomEffectFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffect[] = L"Windows.Devices.Lights.Effects.ILampArrayEffect"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_ZIndex)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This, INT32* value); HRESULT (STDMETHODCALLTYPE* put_ZIndex)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* This, INT32 value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_get_ZIndex(This, value) \ ((This)->lpVtbl->get_ZIndex(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_put_ZIndex(This, value) \ ((This)->lpVtbl->put_ZIndex(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayEffectPlaylist * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffectPlaylist[] = L"Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* Append)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffect* effect); HRESULT (STDMETHODCALLTYPE* OverrideZIndex)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, INT32 zIndex); HRESULT (STDMETHODCALLTYPE* Start)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This); HRESULT (STDMETHODCALLTYPE* Stop)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This); HRESULT (STDMETHODCALLTYPE* Pause)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This); HRESULT (STDMETHODCALLTYPE* get_EffectStartMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectStartMode* value); HRESULT (STDMETHODCALLTYPE* put_EffectStartMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectStartMode value); HRESULT (STDMETHODCALLTYPE* get_Occurrences)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, INT32* value); HRESULT (STDMETHODCALLTYPE* put_Occurrences)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, INT32 value); HRESULT (STDMETHODCALLTYPE* get_RepetitionMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode* value); HRESULT (STDMETHODCALLTYPE* put_RepetitionMode)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist* This, enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayRepetitionMode value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_Append(This, effect) \ ((This)->lpVtbl->Append(This, effect)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_OverrideZIndex(This, zIndex) \ ((This)->lpVtbl->OverrideZIndex(This, zIndex)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_Start(This) \ ((This)->lpVtbl->Start(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_Stop(This) \ ((This)->lpVtbl->Stop(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_Pause(This) \ ((This)->lpVtbl->Pause(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_get_EffectStartMode(This, value) \ ((This)->lpVtbl->get_EffectStartMode(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_put_EffectStartMode(This, value) \ ((This)->lpVtbl->put_EffectStartMode(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_get_Occurrences(This, value) \ ((This)->lpVtbl->get_Occurrences(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_put_Occurrences(This, value) \ ((This)->lpVtbl->put_Occurrences(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_get_RepetitionMode(This, value) \ ((This)->lpVtbl->get_RepetitionMode(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_put_RepetitionMode(This, value) \ ((This)->lpVtbl->put_RepetitionMode(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylist_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayEffectPlaylist * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayEffectPlaylistStatics[] = L"Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStaticsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* StartAll)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This, __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value); HRESULT (STDMETHODCALLTYPE* StopAll)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This, __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value); HRESULT (STDMETHODCALLTYPE* PauseAll)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics* This, __FIIterable_1_Windows__CDevices__CLights__CEffects__CLampArrayEffectPlaylist* value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStaticsVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStaticsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_StartAll(This, value) \ ((This)->lpVtbl->StartAll(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_StopAll(This, value) \ ((This)->lpVtbl->StopAll(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_PauseAll(This, value) \ ((This)->lpVtbl->PauseAll(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayEffectPlaylistStatics_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArraySolidEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArraySolidEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArraySolidEffect[] = L"Windows.Devices.Lights.Effects.ILampArraySolidEffect"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, struct __x_ABI_CWindows_CUI_CColor* value); HRESULT (STDMETHODCALLTYPE* put_Color)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, struct __x_ABI_CWindows_CUI_CColor value); HRESULT (STDMETHODCALLTYPE* get_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_Duration)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* put_StartDelay)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan value); HRESULT (STDMETHODCALLTYPE* get_CompletionBehavior)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior* value); HRESULT (STDMETHODCALLTYPE* put_CompletionBehavior)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect* This, enum __x_ABI_CWindows_CDevices_CLights_CEffects_CLampArrayEffectCompletionBehavior value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_get_Color(This, value) \ ((This)->lpVtbl->get_Color(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_put_Color(This, value) \ ((This)->lpVtbl->put_Color(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_get_Duration(This, value) \ ((This)->lpVtbl->get_Duration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_put_Duration(This, value) \ ((This)->lpVtbl->put_Duration(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_get_StartDelay(This, value) \ ((This)->lpVtbl->get_StartDelay(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_put_StartDelay(This, value) \ ((This)->lpVtbl->put_StartDelay(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_get_CompletionBehavior(This, value) \ ((This)->lpVtbl->get_CompletionBehavior(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_put_CompletionBehavior(This, value) \ ((This)->lpVtbl->put_CompletionBehavior(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArraySolidEffect * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArraySolidEffectFactory[] = L"Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactoryVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory* This, __x_ABI_CWindows_CDevices_CLights_CILampArray* lampArray, UINT32 lampIndexesLength, INT32* lampIndexes, __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffect** value); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactoryVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactoryVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value) \ ((This)->lpVtbl->CreateInstance(This, lampArray, lampIndexesLength, lampIndexes, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArraySolidEffectFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Interface Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Interface is a part of the implementation of type Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #if !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Devices_Lights_Effects_ILampArrayUpdateRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs"; typedef struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_SinceStarted)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* SetColor)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This, struct __x_ABI_CWindows_CUI_CColor desiredColor); HRESULT (STDMETHODCALLTYPE* SetColorForIndex)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This, INT32 lampIndex, struct __x_ABI_CWindows_CUI_CColor desiredColor); HRESULT (STDMETHODCALLTYPE* SetSingleColorForIndices)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This, struct __x_ABI_CWindows_CUI_CColor desiredColor, UINT32 lampIndexesLength, INT32* lampIndexes); HRESULT (STDMETHODCALLTYPE* SetColorsForIndices)(__x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs* This, UINT32 desiredColorsLength, struct __x_ABI_CWindows_CUI_CColor* desiredColors, UINT32 lampIndexesLength, INT32* lampIndexes); END_INTERFACE } __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgsVtbl; interface __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_get_SinceStarted(This, value) \ ((This)->lpVtbl->get_SinceStarted(This, value)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_SetColor(This, desiredColor) \ ((This)->lpVtbl->SetColor(This, desiredColor)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_SetColorForIndex(This, lampIndex, desiredColor) \ ((This)->lpVtbl->SetColorForIndex(This, lampIndex, desiredColor)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_SetSingleColorForIndices(This, desiredColor, lampIndexesLength, lampIndexes) \ ((This)->lpVtbl->SetSingleColorForIndices(This, desiredColor, lampIndexesLength, lampIndexes)) #define __x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_SetColorsForIndices(This, desiredColorsLength, desiredColors, lampIndexesLength, lampIndexes) \ ((This)->lpVtbl->SetColorsForIndices(This, desiredColorsLength, desiredColors, lampIndexesLength, lampIndexes)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs; #endif /* !defined(____x_ABI_CWindows_CDevices_CLights_CEffects_CILampArrayUpdateRequestedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayBitmapEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayBitmapEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayBitmapEffect ** Default Interface ** * Windows.Devices.Lights.Effects.ILampArrayEffect * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapEffect_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapEffect_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBitmapEffect[] = L"Windows.Devices.Lights.Effects.LampArrayBitmapEffect"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayBitmapRequestedEventArgs ** Default Interface ** * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBitmapRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.LampArrayBitmapRequestedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayBlinkEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayBlinkEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayBlinkEffect ** Default Interface ** * Windows.Devices.Lights.Effects.ILampArrayEffect * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBlinkEffect_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayBlinkEffect_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayBlinkEffect[] = L"Windows.Devices.Lights.Effects.LampArrayBlinkEffect"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayColorRampEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayColorRampEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayColorRampEffect ** Default Interface ** * Windows.Devices.Lights.Effects.ILampArrayEffect * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayColorRampEffect_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayColorRampEffect_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayColorRampEffect[] = L"Windows.Devices.Lights.Effects.LampArrayColorRampEffect"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayCustomEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.Devices.Lights.Effects.ILampArrayCustomEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayCustomEffect ** Default Interface ** * Windows.Devices.Lights.Effects.ILampArrayEffect * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayCustomEffect_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayCustomEffect_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayCustomEffect[] = L"Windows.Devices.Lights.Effects.LampArrayCustomEffect"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayEffectPlaylist * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via RoActivateInstance starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * RuntimeClass contains static methods. * Static Methods exist on the Windows.Devices.Lights.Effects.ILampArrayEffectPlaylistStatics interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayEffectPlaylist ** Default Interface ** * Windows.Foundation.Collections.IVectorView`1 * Windows.Foundation.Collections.IIterable`1 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayEffectPlaylist[] = L"Windows.Devices.Lights.Effects.LampArrayEffectPlaylist"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArraySolidEffect * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.Devices.Lights.Effects.ILampArraySolidEffectFactory interface starting with version 7.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArraySolidEffect ** Default Interface ** * Windows.Devices.Lights.Effects.ILampArrayEffect * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArraySolidEffect_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArraySolidEffect_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArraySolidEffect[] = L"Windows.Devices.Lights.Effects.LampArraySolidEffect"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 /* * * Class Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 7.0 * * Class implements the following interfaces: * Windows.Devices.Lights.Effects.ILampArrayUpdateRequestedEventArgs ** Default Interface ** * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #ifndef RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs_DEFINED #define RUNTIMECLASS_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_Devices_Lights_Effects_LampArrayUpdateRequestedEventArgs[] = L"Windows.Devices.Lights.Effects.LampArrayUpdateRequestedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x70000 #endif // defined(__cplusplus) #pragma pop_macro("MIDL_CONST_ID") // Restore the original value of the 'DEPRECATED' macro #pragma pop_macro("DEPRECATED") #ifdef __clang__ #pragma clang diagnostic pop // deprecated-declarations #else #pragma warning(pop) #endif #endif // __windows2Edevices2Elights2Eeffects_p_h__ #endif // __windows2Edevices2Elights2Eeffects_h__