#pragma warning( disable: 4049 ) /* more than 64k source lines */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 500 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include #include #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif /* __RPCNDR_H_VERSION__ */ #ifndef COM_NO_WINDOWS_H #include #include #endif /*COM_NO_WINDOWS_H*/ #ifndef __windows2Eui2Ecore2Eanimationmetrics_h__ #define __windows2Eui2Ecore2Eanimationmetrics_h__ #ifndef __windows2Eui2Ecore2Eanimationmetrics_p_h__ #define __windows2Eui2Ecore2Eanimationmetrics_p_h__ #pragma once // // Deprecated attribute support // #pragma push_macro("DEPRECATED") #undef DEPRECATED #if !defined(DISABLE_WINRT_DEPRECATION) #if defined(__cplusplus) #if __cplusplus >= 201402 #define DEPRECATED(x) [[deprecated(x)]] #define DEPRECATEDENUMERATOR(x) [[deprecated(x)]] #elif defined(_MSC_VER) #if _MSC_VER >= 1900 #define DEPRECATED(x) [[deprecated(x)]] #define DEPRECATEDENUMERATOR(x) [[deprecated(x)]] #else #define DEPRECATED(x) __declspec(deprecated(x)) #define DEPRECATEDENUMERATOR(x) #endif // _MSC_VER >= 1900 #else // Not Standard C++ or MSVC, ignore the construct. #define DEPRECATED(x) #define DEPRECATEDENUMERATOR(x) #endif // C++ deprecation #else // C - disable deprecation #define DEPRECATED(x) #define DEPRECATEDENUMERATOR(x) #endif #else // Deprecation is disabled #define DEPRECATED(x) #define DEPRECATEDENUMERATOR(x) #endif /* DEPRECATED */ // Disable Deprecation for this header, MIDL verifies that cross-type access is acceptable #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" #else #pragma warning(push) #pragma warning(disable: 4996) #endif // Ensure that the setting of the /ns_prefix command line switch is consistent for all headers. // If you get an error from the compiler indicating "warning C4005: 'CHECK_NS_PREFIX_STATE': macro redefinition", this // indicates that you have included two different headers with different settings for the /ns_prefix MIDL command line switch #if !defined(DISABLE_NS_PREFIX_CHECKS) #define CHECK_NS_PREFIX_STATE "always" #endif // !defined(DISABLE_NS_PREFIX_CHECKS) #pragma push_macro("MIDL_CONST_ID") #undef MIDL_CONST_ID #define MIDL_CONST_ID const __declspec(selectany) // API Contract Inclusion Definitions #if !defined(SPECIFIC_API_CONTRACT_DEFINITIONS) #if !defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION) #define WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION 0x40000 #endif // defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION) #if !defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #define WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION 0x130000 #endif // defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #if !defined(WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION) #define WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION 0x10000 #endif // defined(WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION) #endif // defined(SPECIFIC_API_CONTRACT_DEFINITIONS) // Header files for imported files #include "inspectable.h" #include "AsyncInfo.h" #include "EventToken.h" #include "windowscontracts.h" #include "Windows.Foundation.h" // Importing Collections header #include #if defined(__cplusplus) && !defined(CINTERFACE) /* Forward Declarations */ #ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { interface IAnimationDescription; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription ABI::Windows::UI::Core::AnimationMetrics::IAnimationDescription #endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { interface IAnimationDescriptionFactory; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory ABI::Windows::UI::Core::AnimationMetrics::IAnimationDescriptionFactory #endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { interface IOpacityAnimation; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation ABI::Windows::UI::Core::AnimationMetrics::IOpacityAnimation #endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { interface IPropertyAnimation; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation ABI::Windows::UI::Core::AnimationMetrics::IPropertyAnimation #endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { interface IScaleAnimation; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation ABI::Windows::UI::Core::AnimationMetrics::IScaleAnimation #endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__ // Parameterized interface forward declarations (C++) // Collection interface definitions #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef DEF___FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE #define DEF___FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("bb6799d3-9f1a-5a4e-a940-945f1ab8c4fe")) IIterator : IIterator_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IIterator`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IIterator __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t; #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation ABI::Windows::Foundation::Collections::__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef DEF___FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE #define DEF___FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("c75f1bd1-a3c1-5881-9da0-1ecdb8e51bc3")) IIterable : IIterable_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IIterable`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IIterable __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t; #define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation ABI::Windows::Foundation::Collections::__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef DEF___FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE #define DEF___FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("3a6ed95d-6a50-5ead-a4c6-09f8babc632c")) IVectorView : IVectorView_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IVectorView`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IVectorView __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t; #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation ABI::Windows::Foundation::Collections::__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_USE */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef DEF___FIReference_1_float_USE #define DEF___FIReference_1_float_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("719cc2ba-3e76-5def-9f1a-38d85a145ea8")) IReference : IReference_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.IReference`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IReference __FIReference_1_float_t; #define __FIReference_1_float ABI::Windows::Foundation::__FIReference_1_float_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIReference_1_float_USE */ #ifndef ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ #define ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Foundation { interface IPropertyValue; } /* Foundation */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CFoundation_CIPropertyValue ABI::Windows::Foundation::IPropertyValue #endif // ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Foundation { typedef struct Point Point; } /* Foundation */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace Foundation { typedef struct TimeSpan TimeSpan; } /* Foundation */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { typedef enum AnimationEffect : int AnimationEffect; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { typedef enum AnimationEffectTarget : int AnimationEffectTarget; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { typedef enum PropertyAnimationType : int PropertyAnimationType; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { class AnimationDescription; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ /* * * Struct Windows.UI.Core.AnimationMetrics.AnimationEffect * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { enum AnimationEffect : int { AnimationEffect_Expand = 0, AnimationEffect_Collapse = 1, AnimationEffect_Reposition = 2, AnimationEffect_FadeIn = 3, AnimationEffect_FadeOut = 4, AnimationEffect_AddToList = 5, AnimationEffect_DeleteFromList = 6, AnimationEffect_AddToGrid = 7, AnimationEffect_DeleteFromGrid = 8, AnimationEffect_AddToSearchGrid = 9, AnimationEffect_DeleteFromSearchGrid = 10, AnimationEffect_AddToSearchList = 11, AnimationEffect_DeleteFromSearchList = 12, AnimationEffect_ShowEdgeUI = 13, AnimationEffect_ShowPanel = 14, AnimationEffect_HideEdgeUI = 15, AnimationEffect_HidePanel = 16, AnimationEffect_ShowPopup = 17, AnimationEffect_HidePopup = 18, AnimationEffect_PointerDown = 19, AnimationEffect_PointerUp = 20, AnimationEffect_DragSourceStart = 21, AnimationEffect_DragSourceEnd = 22, AnimationEffect_TransitionContent = 23, AnimationEffect_Reveal = 24, AnimationEffect_Hide = 25, AnimationEffect_DragBetweenEnter = 26, AnimationEffect_DragBetweenLeave = 27, AnimationEffect_SwipeSelect = 28, AnimationEffect_SwipeDeselect = 29, AnimationEffect_SwipeReveal = 30, AnimationEffect_EnterPage = 31, AnimationEffect_TransitionPage = 32, AnimationEffect_CrossFade = 33, AnimationEffect_Peek = 34, AnimationEffect_UpdateBadge = 35, }; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Struct Windows.UI.Core.AnimationMetrics.AnimationEffectTarget * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { enum AnimationEffectTarget : int { AnimationEffectTarget_Primary = 0, AnimationEffectTarget_Added = 1, AnimationEffectTarget_Affected = 2, AnimationEffectTarget_Background = 3, AnimationEffectTarget_Content = 4, AnimationEffectTarget_Deleted = 5, AnimationEffectTarget_Deselected = 6, AnimationEffectTarget_DragSource = 7, AnimationEffectTarget_Hidden = 8, AnimationEffectTarget_Incoming = 9, AnimationEffectTarget_Outgoing = 10, AnimationEffectTarget_Outline = 11, AnimationEffectTarget_Remaining = 12, AnimationEffectTarget_Revealed = 13, AnimationEffectTarget_RowIn = 14, AnimationEffectTarget_RowOut = 15, AnimationEffectTarget_Selected = 16, AnimationEffectTarget_Selection = 17, AnimationEffectTarget_Shown = 18, AnimationEffectTarget_Tapped = 19, }; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Struct Windows.UI.Core.AnimationMetrics.PropertyAnimationType * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { enum PropertyAnimationType : int { PropertyAnimationType_Scale = 0, PropertyAnimationType_Translation = 1, PropertyAnimationType_Opacity = 2, }; } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Interface Windows.UI.Core.AnimationMetrics.IAnimationDescription * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.AnimationDescription * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IAnimationDescription[] = L"Windows.UI.Core.AnimationMetrics.IAnimationDescription"; namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { MIDL_INTERFACE("7d11a549-be3d-41de-b081-05c149962f9b") IAnimationDescription : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Animations( __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_StaggerDelay( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_StaggerDelayFactor( FLOAT* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_DelayLimit( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_ZOrder( INT32* value ) = 0; }; MIDL_CONST_ID IID& IID_IAnimationDescription = __uuidof(IAnimationDescription); } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription; #endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__) */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Interface Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.AnimationDescription * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IAnimationDescriptionFactory[] = L"Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory"; namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { MIDL_INTERFACE("c6e27abe-c1fb-48b5-9271-ecc70ac86ef0") IAnimationDescriptionFactory : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE CreateInstance( ABI::Windows::UI::Core::AnimationMetrics::AnimationEffect effect, ABI::Windows::UI::Core::AnimationMetrics::AnimationEffectTarget target, ABI::Windows::UI::Core::AnimationMetrics::IAnimationDescription** animation ) = 0; }; MIDL_CONST_ID IID& IID_IAnimationDescriptionFactory = __uuidof(IAnimationDescriptionFactory); } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory; #endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Interface Windows.UI.Core.AnimationMetrics.IOpacityAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.OpacityAnimation * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Core.AnimationMetrics.IPropertyAnimation * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IOpacityAnimation[] = L"Windows.UI.Core.AnimationMetrics.IOpacityAnimation"; namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { MIDL_INTERFACE("803aabe5-ee7e-455f-84e9-2506afb8d2b4") IOpacityAnimation : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InitialOpacity( __FIReference_1_float** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_FinalOpacity( FLOAT* value ) = 0; }; MIDL_CONST_ID IID& IID_IOpacityAnimation = __uuidof(IOpacityAnimation); } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation; #endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__) */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Interface Windows.UI.Core.AnimationMetrics.IPropertyAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IPropertyAnimation[] = L"Windows.UI.Core.AnimationMetrics.IPropertyAnimation"; namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { MIDL_INTERFACE("3a01b4da-4d8c-411e-b615-1ade683a9903") IPropertyAnimation : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Type( ABI::Windows::UI::Core::AnimationMetrics::PropertyAnimationType* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Delay( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Duration( ABI::Windows::Foundation::TimeSpan* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Control1( ABI::Windows::Foundation::Point* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Control2( ABI::Windows::Foundation::Point* value ) = 0; }; MIDL_CONST_ID IID& IID_IPropertyAnimation = __uuidof(IPropertyAnimation); } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation; #endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__) */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Interface Windows.UI.Core.AnimationMetrics.IScaleAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.ScaleAnimation * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Core.AnimationMetrics.IPropertyAnimation * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IScaleAnimation[] = L"Windows.UI.Core.AnimationMetrics.IScaleAnimation"; namespace ABI { namespace Windows { namespace UI { namespace Core { namespace AnimationMetrics { MIDL_INTERFACE("023552c7-71ab-428c-9c9f-d31780964995") IScaleAnimation : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InitialScaleX( __FIReference_1_float** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_InitialScaleY( __FIReference_1_float** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_FinalScaleX( FLOAT* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_FinalScaleY( FLOAT* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_NormalizedOrigin( ABI::Windows::Foundation::Point* value ) = 0; }; MIDL_CONST_ID IID& IID_IScaleAnimation = __uuidof(IScaleAnimation); } /* AnimationMetrics */ } /* Core */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation; #endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__) */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Class Windows.UI.Core.AnimationMetrics.AnimationDescription * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory interface starting with version 1.0 of the Windows.UI.Core.AnimationMetrics.AnimationMetricsContract API contract * * Class implements the following interfaces: * Windows.UI.Core.AnimationMetrics.IAnimationDescription ** Default Interface ** * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_AnimationDescription_DEFINED #define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_AnimationDescription_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_AnimationDescription[] = L"Windows.UI.Core.AnimationMetrics.AnimationDescription"; #endif #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Class Windows.UI.Core.AnimationMetrics.OpacityAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Class implements the following interfaces: * Windows.UI.Core.AnimationMetrics.IOpacityAnimation ** Default Interface ** * Windows.UI.Core.AnimationMetrics.IPropertyAnimation * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_OpacityAnimation_DEFINED #define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_OpacityAnimation_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_OpacityAnimation[] = L"Windows.UI.Core.AnimationMetrics.OpacityAnimation"; #endif #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Class Windows.UI.Core.AnimationMetrics.PropertyAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Class implements the following interfaces: * Windows.UI.Core.AnimationMetrics.IPropertyAnimation ** Default Interface ** * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_PropertyAnimation_DEFINED #define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_PropertyAnimation_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_PropertyAnimation[] = L"Windows.UI.Core.AnimationMetrics.PropertyAnimation"; #endif #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Class Windows.UI.Core.AnimationMetrics.ScaleAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Class implements the following interfaces: * Windows.UI.Core.AnimationMetrics.IScaleAnimation ** Default Interface ** * Windows.UI.Core.AnimationMetrics.IPropertyAnimation * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_ScaleAnimation_DEFINED #define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_ScaleAnimation_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_ScaleAnimation[] = L"Windows.UI.Core.AnimationMetrics.ScaleAnimation"; #endif #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Class Windows.UI.Core.AnimationMetrics.TranslationAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Class implements the following interfaces: * Windows.UI.Core.AnimationMetrics.IPropertyAnimation ** Default Interface ** * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_TranslationAnimation_DEFINED #define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_TranslationAnimation_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_TranslationAnimation[] = L"Windows.UI.Core.AnimationMetrics.TranslationAnimation"; #endif #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #else // !defined(__cplusplus) /* Forward Declarations */ #ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription; #endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory; #endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation; #endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation; #endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation; #endif // ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_FWD_DEFINED__ // Parameterized interface forward declarations (C) // Collection interface definitions #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__) #define ____FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__ typedef interface __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation; typedef struct __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This); ULONG (STDMETHODCALLTYPE* Release)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Current)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation** result); HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, boolean* result); HRESULT (STDMETHODCALLTYPE* MoveNext)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, boolean* result); HRESULT (STDMETHODCALLTYPE* GetMany)(__FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, UINT32 itemsLength, __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation** items, UINT32* result); END_INTERFACE } __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl; interface __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation { CONST_VTBL struct __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_get_Current(This, result) \ ((This)->lpVtbl->get_Current(This, result)) #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_get_HasCurrent(This, result) \ ((This)->lpVtbl->get_HasCurrent(This, result)) #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_MoveNext(This, result) \ ((This)->lpVtbl->MoveNext(This, result)) #define __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetMany(This, itemsLength, items, result) \ ((This)->lpVtbl->GetMany(This, itemsLength, items, result)) #endif /* COBJMACROS */ #endif // ____FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__) #define ____FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__ typedef interface __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation; typedef struct __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This); ULONG (STDMETHODCALLTYPE* Release)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* First)(__FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, __FIIterator_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation** result); END_INTERFACE } __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl; interface __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation { CONST_VTBL struct __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_First(This, result) \ ((This)->lpVtbl->First(This, result)) #endif /* COBJMACROS */ #endif // ____FIIterable_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__) #define ____FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__ typedef interface __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation; typedef struct __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This); ULONG (STDMETHODCALLTYPE* Release)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* GetAt)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, UINT32 index, __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation** result); HRESULT (STDMETHODCALLTYPE* get_Size)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, UINT32* result); HRESULT (STDMETHODCALLTYPE* IndexOf)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* value, UINT32* index, boolean* result); HRESULT (STDMETHODCALLTYPE* GetMany)(__FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation* This, UINT32 startIndex, UINT32 itemsLength, __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation** items, UINT32* result); END_INTERFACE } __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl; interface __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation { CONST_VTBL struct __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimationVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetAt(This, index, result) \ ((This)->lpVtbl->GetAt(This, index, result)) #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_get_Size(This, result) \ ((This)->lpVtbl->get_Size(This, result)) #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_IndexOf(This, value, index, result) \ ((This)->lpVtbl->IndexOf(This, value, index, result)) #define __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_GetMany(This, startIndex, itemsLength, items, result) \ ((This)->lpVtbl->GetMany(This, startIndex, itemsLength, items, result)) #endif /* COBJMACROS */ #endif // ____FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation_INTERFACE_DEFINED__ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____FIReference_1_float_INTERFACE_DEFINED__) #define ____FIReference_1_float_INTERFACE_DEFINED__ typedef interface __FIReference_1_float __FIReference_1_float; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIReference_1_float; typedef struct __FIReference_1_floatVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIReference_1_float* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIReference_1_float* This); ULONG (STDMETHODCALLTYPE* Release)(__FIReference_1_float* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIReference_1_float* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIReference_1_float* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIReference_1_float* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Value)(__FIReference_1_float* This, FLOAT* result); END_INTERFACE } __FIReference_1_floatVtbl; interface __FIReference_1_float { CONST_VTBL struct __FIReference_1_floatVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIReference_1_float_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIReference_1_float_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIReference_1_float_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIReference_1_float_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIReference_1_float_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIReference_1_float_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIReference_1_float_get_Value(This, result) \ ((This)->lpVtbl->get_Value(This, result)) #endif /* COBJMACROS */ #endif // ____FIReference_1_float_INTERFACE_DEFINED__ #ifndef ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ #define ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CFoundation_CIPropertyValue __x_ABI_CWindows_CFoundation_CIPropertyValue; #endif // ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ typedef struct __x_ABI_CWindows_CFoundation_CPoint __x_ABI_CWindows_CFoundation_CPoint; typedef struct __x_ABI_CWindows_CFoundation_CTimeSpan __x_ABI_CWindows_CFoundation_CTimeSpan; typedef enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffect __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffect; typedef enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffectTarget __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffectTarget; typedef enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CPropertyAnimationType __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CPropertyAnimationType; /* * * Struct Windows.UI.Core.AnimationMetrics.AnimationEffect * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffect { AnimationEffect_Expand = 0, AnimationEffect_Collapse = 1, AnimationEffect_Reposition = 2, AnimationEffect_FadeIn = 3, AnimationEffect_FadeOut = 4, AnimationEffect_AddToList = 5, AnimationEffect_DeleteFromList = 6, AnimationEffect_AddToGrid = 7, AnimationEffect_DeleteFromGrid = 8, AnimationEffect_AddToSearchGrid = 9, AnimationEffect_DeleteFromSearchGrid = 10, AnimationEffect_AddToSearchList = 11, AnimationEffect_DeleteFromSearchList = 12, AnimationEffect_ShowEdgeUI = 13, AnimationEffect_ShowPanel = 14, AnimationEffect_HideEdgeUI = 15, AnimationEffect_HidePanel = 16, AnimationEffect_ShowPopup = 17, AnimationEffect_HidePopup = 18, AnimationEffect_PointerDown = 19, AnimationEffect_PointerUp = 20, AnimationEffect_DragSourceStart = 21, AnimationEffect_DragSourceEnd = 22, AnimationEffect_TransitionContent = 23, AnimationEffect_Reveal = 24, AnimationEffect_Hide = 25, AnimationEffect_DragBetweenEnter = 26, AnimationEffect_DragBetweenLeave = 27, AnimationEffect_SwipeSelect = 28, AnimationEffect_SwipeDeselect = 29, AnimationEffect_SwipeReveal = 30, AnimationEffect_EnterPage = 31, AnimationEffect_TransitionPage = 32, AnimationEffect_CrossFade = 33, AnimationEffect_Peek = 34, AnimationEffect_UpdateBadge = 35, }; #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Struct Windows.UI.Core.AnimationMetrics.AnimationEffectTarget * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffectTarget { AnimationEffectTarget_Primary = 0, AnimationEffectTarget_Added = 1, AnimationEffectTarget_Affected = 2, AnimationEffectTarget_Background = 3, AnimationEffectTarget_Content = 4, AnimationEffectTarget_Deleted = 5, AnimationEffectTarget_Deselected = 6, AnimationEffectTarget_DragSource = 7, AnimationEffectTarget_Hidden = 8, AnimationEffectTarget_Incoming = 9, AnimationEffectTarget_Outgoing = 10, AnimationEffectTarget_Outline = 11, AnimationEffectTarget_Remaining = 12, AnimationEffectTarget_Revealed = 13, AnimationEffectTarget_RowIn = 14, AnimationEffectTarget_RowOut = 15, AnimationEffectTarget_Selected = 16, AnimationEffectTarget_Selection = 17, AnimationEffectTarget_Shown = 18, AnimationEffectTarget_Tapped = 19, }; #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Struct Windows.UI.Core.AnimationMetrics.PropertyAnimationType * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CPropertyAnimationType { PropertyAnimationType_Scale = 0, PropertyAnimationType_Translation = 1, PropertyAnimationType_Opacity = 2, }; #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Interface Windows.UI.Core.AnimationMetrics.IAnimationDescription * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.AnimationDescription * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IAnimationDescription[] = L"Windows.UI.Core.AnimationMetrics.IAnimationDescription"; typedef struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Animations)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This, __FIVectorView_1_Windows__CUI__CCore__CAnimationMetrics__CIPropertyAnimation** value); HRESULT (STDMETHODCALLTYPE* get_StaggerDelay)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* get_StaggerDelayFactor)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This, FLOAT* value); HRESULT (STDMETHODCALLTYPE* get_DelayLimit)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* get_ZOrder)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription* This, INT32* value); END_INTERFACE } __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionVtbl; interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription { CONST_VTBL struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_get_Animations(This, value) \ ((This)->lpVtbl->get_Animations(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_get_StaggerDelay(This, value) \ ((This)->lpVtbl->get_StaggerDelay(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_get_StaggerDelayFactor(This, value) \ ((This)->lpVtbl->get_StaggerDelayFactor(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_get_DelayLimit(This, value) \ ((This)->lpVtbl->get_DelayLimit(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_get_ZOrder(This, value) \ ((This)->lpVtbl->get_ZOrder(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription; #endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription_INTERFACE_DEFINED__) */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Interface Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.AnimationDescription * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IAnimationDescriptionFactory[] = L"Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory"; typedef struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactoryVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* CreateInstance)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory* This, enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffect effect, enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CAnimationEffectTarget target, __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescription** animation); END_INTERFACE } __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactoryVtbl; interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory { CONST_VTBL struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactoryVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_CreateInstance(This, effect, target, animation) \ ((This)->lpVtbl->CreateInstance(This, effect, target, animation)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory; #endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIAnimationDescriptionFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Interface Windows.UI.Core.AnimationMetrics.IOpacityAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.OpacityAnimation * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Core.AnimationMetrics.IPropertyAnimation * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IOpacityAnimation[] = L"Windows.UI.Core.AnimationMetrics.IOpacityAnimation"; typedef struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimationVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InitialOpacity)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This, __FIReference_1_float** value); HRESULT (STDMETHODCALLTYPE* get_FinalOpacity)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation* This, FLOAT* value); END_INTERFACE } __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimationVtbl; interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation { CONST_VTBL struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimationVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_get_InitialOpacity(This, value) \ ((This)->lpVtbl->get_InitialOpacity(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_get_FinalOpacity(This, value) \ ((This)->lpVtbl->get_FinalOpacity(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation; #endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIOpacityAnimation_INTERFACE_DEFINED__) */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Interface Windows.UI.Core.AnimationMetrics.IPropertyAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IPropertyAnimation[] = L"Windows.UI.Core.AnimationMetrics.IPropertyAnimation"; typedef struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimationVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Type)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This, enum __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CPropertyAnimationType* value); HRESULT (STDMETHODCALLTYPE* get_Delay)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* get_Duration)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This, struct __x_ABI_CWindows_CFoundation_CTimeSpan* value); HRESULT (STDMETHODCALLTYPE* get_Control1)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This, struct __x_ABI_CWindows_CFoundation_CPoint* value); HRESULT (STDMETHODCALLTYPE* get_Control2)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation* This, struct __x_ABI_CWindows_CFoundation_CPoint* value); END_INTERFACE } __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimationVtbl; interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation { CONST_VTBL struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimationVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_get_Type(This, value) \ ((This)->lpVtbl->get_Type(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_get_Delay(This, value) \ ((This)->lpVtbl->get_Delay(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_get_Duration(This, value) \ ((This)->lpVtbl->get_Duration(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_get_Control1(This, value) \ ((This)->lpVtbl->get_Control1(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_get_Control2(This, value) \ ((This)->lpVtbl->get_Control2(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation; #endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIPropertyAnimation_INTERFACE_DEFINED__) */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Interface Windows.UI.Core.AnimationMetrics.IScaleAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Interface is a part of the implementation of type Windows.UI.Core.AnimationMetrics.ScaleAnimation * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Core.AnimationMetrics.IPropertyAnimation * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #if !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Core_AnimationMetrics_IScaleAnimation[] = L"Windows.UI.Core.AnimationMetrics.IScaleAnimation"; typedef struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimationVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InitialScaleX)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This, __FIReference_1_float** value); HRESULT (STDMETHODCALLTYPE* get_InitialScaleY)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This, __FIReference_1_float** value); HRESULT (STDMETHODCALLTYPE* get_FinalScaleX)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This, FLOAT* value); HRESULT (STDMETHODCALLTYPE* get_FinalScaleY)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This, FLOAT* value); HRESULT (STDMETHODCALLTYPE* get_NormalizedOrigin)(__x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation* This, struct __x_ABI_CWindows_CFoundation_CPoint* value); END_INTERFACE } __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimationVtbl; interface __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation { CONST_VTBL struct __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimationVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_get_InitialScaleX(This, value) \ ((This)->lpVtbl->get_InitialScaleX(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_get_InitialScaleY(This, value) \ ((This)->lpVtbl->get_InitialScaleY(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_get_FinalScaleX(This, value) \ ((This)->lpVtbl->get_FinalScaleX(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_get_FinalScaleY(This, value) \ ((This)->lpVtbl->get_FinalScaleY(This, value)) #define __x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_get_NormalizedOrigin(This, value) \ ((This)->lpVtbl->get_NormalizedOrigin(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation; #endif /* !defined(____x_ABI_CWindows_CUI_CCore_CAnimationMetrics_CIScaleAnimation_INTERFACE_DEFINED__) */ #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Class Windows.UI.Core.AnimationMetrics.AnimationDescription * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.UI.Core.AnimationMetrics.IAnimationDescriptionFactory interface starting with version 1.0 of the Windows.UI.Core.AnimationMetrics.AnimationMetricsContract API contract * * Class implements the following interfaces: * Windows.UI.Core.AnimationMetrics.IAnimationDescription ** Default Interface ** * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_AnimationDescription_DEFINED #define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_AnimationDescription_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_AnimationDescription[] = L"Windows.UI.Core.AnimationMetrics.AnimationDescription"; #endif #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Class Windows.UI.Core.AnimationMetrics.OpacityAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Class implements the following interfaces: * Windows.UI.Core.AnimationMetrics.IOpacityAnimation ** Default Interface ** * Windows.UI.Core.AnimationMetrics.IPropertyAnimation * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_OpacityAnimation_DEFINED #define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_OpacityAnimation_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_OpacityAnimation[] = L"Windows.UI.Core.AnimationMetrics.OpacityAnimation"; #endif #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Class Windows.UI.Core.AnimationMetrics.PropertyAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Class implements the following interfaces: * Windows.UI.Core.AnimationMetrics.IPropertyAnimation ** Default Interface ** * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_PropertyAnimation_DEFINED #define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_PropertyAnimation_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_PropertyAnimation[] = L"Windows.UI.Core.AnimationMetrics.PropertyAnimation"; #endif #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Class Windows.UI.Core.AnimationMetrics.ScaleAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Class implements the following interfaces: * Windows.UI.Core.AnimationMetrics.IScaleAnimation ** Default Interface ** * Windows.UI.Core.AnimationMetrics.IPropertyAnimation * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_ScaleAnimation_DEFINED #define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_ScaleAnimation_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_ScaleAnimation[] = L"Windows.UI.Core.AnimationMetrics.ScaleAnimation"; #endif #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 /* * * Class Windows.UI.Core.AnimationMetrics.TranslationAnimation * * Introduced to Windows.UI.Core.AnimationMetrics.AnimationMetricsContract in version 1.0 * * Class implements the following interfaces: * Windows.UI.Core.AnimationMetrics.IPropertyAnimation ** Default Interface ** * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #ifndef RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_TranslationAnimation_DEFINED #define RUNTIMECLASS_Windows_UI_Core_AnimationMetrics_TranslationAnimation_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Core_AnimationMetrics_TranslationAnimation[] = L"Windows.UI.Core.AnimationMetrics.TranslationAnimation"; #endif #endif // WINDOWS_UI_CORE_ANIMATIONMETRICS_ANIMATIONMETRICSCONTRACT_VERSION >= 0x10000 #endif // defined(__cplusplus) #pragma pop_macro("MIDL_CONST_ID") // Restore the original value of the 'DEPRECATED' macro #pragma pop_macro("DEPRECATED") #ifdef __clang__ #pragma clang diagnostic pop // deprecated-declarations #else #pragma warning(pop) #endif #endif // __windows2Eui2Ecore2Eanimationmetrics_p_h__ #endif // __windows2Eui2Ecore2Eanimationmetrics_h__