#pragma warning( disable: 4049 ) /* more than 64k source lines */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 500 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include #include #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif /* __RPCNDR_H_VERSION__ */ #ifndef COM_NO_WINDOWS_H #include #include #endif /*COM_NO_WINDOWS_H*/ #ifndef __windows2Eui2Einput2Espatial_h__ #define __windows2Eui2Einput2Espatial_h__ #ifndef __windows2Eui2Einput2Espatial_p_h__ #define __windows2Eui2Einput2Espatial_p_h__ #pragma once // // Deprecated attribute support // #pragma push_macro("DEPRECATED") #undef DEPRECATED #if !defined(DISABLE_WINRT_DEPRECATION) #if defined(__cplusplus) #if __cplusplus >= 201402 #define DEPRECATED(x) [[deprecated(x)]] #define DEPRECATEDENUMERATOR(x) [[deprecated(x)]] #elif defined(_MSC_VER) #if _MSC_VER >= 1900 #define DEPRECATED(x) [[deprecated(x)]] #define DEPRECATEDENUMERATOR(x) [[deprecated(x)]] #else #define DEPRECATED(x) __declspec(deprecated(x)) #define DEPRECATEDENUMERATOR(x) #endif // _MSC_VER >= 1900 #else // Not Standard C++ or MSVC, ignore the construct. #define DEPRECATED(x) #define DEPRECATEDENUMERATOR(x) #endif // C++ deprecation #else // C - disable deprecation #define DEPRECATED(x) #define DEPRECATEDENUMERATOR(x) #endif #else // Deprecation is disabled #define DEPRECATED(x) #define DEPRECATEDENUMERATOR(x) #endif /* DEPRECATED */ // Disable Deprecation for this header, MIDL verifies that cross-type access is acceptable #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" #else #pragma warning(push) #pragma warning(disable: 4996) #endif // Ensure that the setting of the /ns_prefix command line switch is consistent for all headers. // If you get an error from the compiler indicating "warning C4005: 'CHECK_NS_PREFIX_STATE': macro redefinition", this // indicates that you have included two different headers with different settings for the /ns_prefix MIDL command line switch #if !defined(DISABLE_NS_PREFIX_CHECKS) #define CHECK_NS_PREFIX_STATE "always" #endif // !defined(DISABLE_NS_PREFIX_CHECKS) #pragma push_macro("MIDL_CONST_ID") #undef MIDL_CONST_ID #define MIDL_CONST_ID const __declspec(selectany) // API Contract Inclusion Definitions #if !defined(SPECIFIC_API_CONTRACT_DEFINITIONS) #if !defined(WINDOWS_DEVICES_POWER_POWERGRIDAPICONTRACT_VERSION) #define WINDOWS_DEVICES_POWER_POWERGRIDAPICONTRACT_VERSION 0x10000 #endif // defined(WINDOWS_DEVICES_POWER_POWERGRIDAPICONTRACT_VERSION) #if !defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION) #define WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION 0x40000 #endif // defined(WINDOWS_FOUNDATION_FOUNDATIONCONTRACT_VERSION) #if !defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #define WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION 0x130000 #endif // defined(WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION) #endif // defined(SPECIFIC_API_CONTRACT_DEFINITIONS) // Header files for imported files #include "inspectable.h" #include "AsyncInfo.h" #include "EventToken.h" #include "windowscontracts.h" #include "Windows.Foundation.h" #include "Windows.Devices.Haptics.h" #include "Windows.Devices.Power.h" #include "Windows.Foundation.Numerics.h" #include "Windows.Perception.h" #include "Windows.Perception.People.h" #include "Windows.Perception.Spatial.h" #include "Windows.Storage.Streams.h" // Importing Collections header #include #if defined(__cplusplus) && !defined(CINTERFACE) /* Forward Declarations */ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialGestureRecognizer; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialGestureRecognizerFactory; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizerFactory #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialHoldCanceledEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs ABI::Windows::UI::Input::Spatial::ISpatialHoldCanceledEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialHoldCompletedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialHoldCompletedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialHoldStartedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialHoldStartedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteraction; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction ABI::Windows::UI::Input::Spatial::ISpatialInteraction #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionController; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController ABI::Windows::UI::Input::Spatial::ISpatialInteractionController #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionController2; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionController2 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionController3; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3 ABI::Windows::UI::Input::Spatial::ISpatialInteractionController3 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionControllerProperties; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties ABI::Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionDetectedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionDetectedEventArgs2; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs2 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionManager; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager ABI::Windows::UI::Input::Spatial::ISpatialInteractionManager #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionManagerStatics; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics ABI::Windows::UI::Input::Spatial::ISpatialInteractionManagerStatics #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionManagerStatics2; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionManagerStatics2 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSource; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSource2; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource2 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSource3; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource3 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSource4; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource4 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSourceEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSourceEventArgs2; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs2 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSourceLocation; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSourceLocation2; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation2 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSourceLocation3; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation3 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSourceProperties; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSourceState; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSourceState2; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState2 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialInteractionSourceState3; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3 ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState3 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialManipulationCanceledEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs ABI::Windows::UI::Input::Spatial::ISpatialManipulationCanceledEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialManipulationCompletedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialManipulationCompletedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialManipulationDelta; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta ABI::Windows::UI::Input::Spatial::ISpatialManipulationDelta #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialManipulationStartedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialManipulationStartedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialManipulationUpdatedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialManipulationUpdatedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialNavigationCanceledEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs ABI::Windows::UI::Input::Spatial::ISpatialNavigationCanceledEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialNavigationCompletedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialNavigationCompletedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialNavigationStartedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialNavigationStartedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialNavigationUpdatedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialNavigationUpdatedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialPointerInteractionSourcePose; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose ABI::Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialPointerInteractionSourcePose2; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2 ABI::Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose2 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialPointerPose; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose ABI::Windows::UI::Input::Spatial::ISpatialPointerPose #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialPointerPose2; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2 ABI::Windows::UI::Input::Spatial::ISpatialPointerPose2 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialPointerPose3; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3 ABI::Windows::UI::Input::Spatial::ISpatialPointerPose3 #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialPointerPoseStatics; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics ABI::Windows::UI::Input::Spatial::ISpatialPointerPoseStatics #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialRecognitionEndedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialRecognitionEndedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialRecognitionStartedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialRecognitionStartedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { interface ISpatialTappedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs ABI::Windows::UI::Input::Spatial::ISpatialTappedEventArgs #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__ // Parameterized interface forward declarations (C++) // Collection interface definitions namespace ABI { namespace Windows { namespace Perception { namespace People { class HandMeshObserver; } /* People */ } /* Perception */ } /* Windows */ } /* ABI */ #ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { namespace People { interface IHandMeshObserver; } /* People */ } /* Perception */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver ABI::Windows::Perception::People::IHandMeshObserver #endif // ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #ifndef DEF___FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_USE #define DEF___FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("0bfeea40-9b97-5abf-af9e-2e6367a50bf8")) IAsyncOperation : IAsyncOperation_impl> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.IAsyncOperation`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IAsyncOperation __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_t; #define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver ABI::Windows::Foundation::__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #ifndef DEF___FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_USE #define DEF___FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("75e7a8a7-b66d-5e6b-a060-eef7002d9e62")) IAsyncOperationCompletedHandler : IAsyncOperationCompletedHandler_impl> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.AsyncOperationCompletedHandler`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IAsyncOperationCompletedHandler __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_t; #define __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver ABI::Windows::Foundation::__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #ifndef ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__ #define ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Storage { namespace Streams { interface IRandomAccessStreamWithContentType; } /* Streams */ } /* Storage */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType ABI::Windows::Storage::Streams::IRandomAccessStreamWithContentType #endif // ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifndef DEF___FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE #define DEF___FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("c4a57c5e-32b0-55b3-ad13-ce1c23041ed6")) IAsyncOperation : IAsyncOperation_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.IAsyncOperation`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IAsyncOperation __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_t; #define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType ABI::Windows::Foundation::__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifndef DEF___FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE #define DEF___FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("3dddecf4-1d39-58e8-83b1-dbed541c7f35")) IAsyncOperationCompletedHandler : IAsyncOperationCompletedHandler_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.AsyncOperationCompletedHandler`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IAsyncOperationCompletedHandler __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_t; #define __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType ABI::Windows::Foundation::__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialInteractionSourceState; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE #define DEF___FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("23f50032-907e-5d73-bbdc-f7563de655c4")) IIterator : IIterator_impl> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IIterator`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IIterator __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t; #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState ABI::Windows::Foundation::Collections::__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE #define DEF___FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("7ecce0f5-0874-506f-8d42-4c9519156407")) IIterable : IIterable_impl> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IIterable`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IIterable __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t; #define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState ABI::Windows::Foundation::Collections::__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE #define DEF___FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { namespace Collections { template <> struct __declspec(uuid("dfdcf091-6e3c-5e5b-a193-03acc414c921")) IVectorView : IVectorView_impl> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.Collections.IVectorView`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IVectorView __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t; #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState ABI::Windows::Foundation::Collections::__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_t /* Collections */ } /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace Foundation { namespace Numerics { typedef struct Quaternion Quaternion; } /* Numerics */ } /* Foundation */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifndef DEF___FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_USE #define DEF___FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("b27004bb-c014-5dce-9a21-799c5a3c1461")) IReference : IReference_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.IReference`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IReference __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_t; #define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion ABI::Windows::Foundation::__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 namespace ABI { namespace Windows { namespace Foundation { namespace Numerics { typedef struct Vector3 Vector3; } /* Numerics */ } /* Foundation */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifndef DEF___FIReference_1_Windows__CFoundation__CNumerics__CVector3_USE #define DEF___FIReference_1_Windows__CFoundation__CNumerics__CVector3_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("1ee770ff-c954-59ca-a754-6199a9be282c")) IReference : IReference_impl { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.IReference`1"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef IReference __FIReference_1_Windows__CFoundation__CNumerics__CVector3_t; #define __FIReference_1_Windows__CFoundation__CNumerics__CVector3 ABI::Windows::Foundation::__FIReference_1_Windows__CFoundation__CNumerics__CVector3_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FIReference_1_Windows__CFoundation__CNumerics__CVector3_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialGestureRecognizer; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialHoldCanceledEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("6a715963-c49f-5f3d-bfec-952700308860")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialHoldCompletedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("e425d80e-8c18-5375-b600-1dd7a11dba5e")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialHoldStartedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("7537dd12-02b8-5132-8ff7-90c80ef454d1")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialManipulationCanceledEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("b92a6754-3946-5353-b8f9-2a07eb0e8886")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialManipulationCompletedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("10dac914-bea2-5d67-8607-dc470ea1dcd8")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialManipulationStartedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("a123252b-cfe8-5cfb-b61c-f2dc011eb12e")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialManipulationUpdatedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("cecbe023-3c49-530e-a010-8c0c3cbd3088")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialNavigationCanceledEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("9947ea8e-eb4d-5f93-9fd9-2ade6470bc5d")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialNavigationCompletedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("f0d459df-ebd3-5388-b0a9-5f44bcd6f58f")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialNavigationStartedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("5419cadc-2600-527b-9398-1744318d0618")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialNavigationUpdatedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("a7216b90-c175-5a28-b500-a445f0751c5b")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialRecognitionEndedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("afa7fad7-3fd7-5c81-8802-195c523f6e7b")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialRecognitionStartedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("f2bd99d6-99fa-5599-a14a-1f7a7a92e3d7")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialTappedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("630205a4-2f93-5022-b7b8-c43ed428498a")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialInteractionManager; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialInteractionDetectedEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("0f223f8f-f220-5388-8fe6-b3b7e7930987")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialInteractionSourceEventArgs; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_USE #define DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_USE #if !defined(RO_NO_TEMPLATE_NAME) namespace ABI { namespace Windows { namespace Foundation { template <> struct __declspec(uuid("ae831d66-70f0-5371-866f-a3fc8b60e2d8")) ITypedEventHandler : ITypedEventHandler_impl, ABI::Windows::Foundation::Internal::AggregateType> { static const wchar_t* z_get_rc_name_impl() { return L"Windows.Foundation.TypedEventHandler`2"; } }; // Define a typedef for the parameterized interface specialization's mangled name. // This allows code which uses the mangled name for the parameterized interface to access the // correct parameterized interface specialization. typedef ITypedEventHandler __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_t; #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_t /* Foundation */ } /* Windows */ } /* ABI */ } #endif // !defined(RO_NO_TEMPLATE_NAME) #endif /* DEF___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_USE */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace Devices { namespace Haptics { class SimpleHapticsController; } /* Haptics */ } /* Devices */ } /* Windows */ } /* ABI */ #ifndef ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Haptics { interface ISimpleHapticsController; } /* Haptics */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController ABI::Windows::Devices::Haptics::ISimpleHapticsController #endif // ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Power { class BatteryReport; } /* Power */ } /* Devices */ } /* Windows */ } /* ABI */ #ifndef ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Devices { namespace Power { interface IBatteryReport; } /* Power */ } /* Devices */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CDevices_CPower_CIBatteryReport ABI::Windows::Devices::Power::IBatteryReport #endif // ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ #define ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Foundation { interface IPropertyValue; } /* Foundation */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CFoundation_CIPropertyValue ABI::Windows::Foundation::IPropertyValue #endif // ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { namespace People { class EyesPose; } /* People */ } /* Perception */ } /* Windows */ } /* ABI */ #ifndef ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { namespace People { interface IEyesPose; } /* People */ } /* Perception */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CPerception_CPeople_CIEyesPose ABI::Windows::Perception::People::IEyesPose #endif // ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { namespace People { class HandPose; } /* People */ } /* Perception */ } /* Windows */ } /* ABI */ #ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { namespace People { interface IHandPose; } /* People */ } /* Perception */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CPerception_CPeople_CIHandPose ABI::Windows::Perception::People::IHandPose #endif // ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { namespace People { class HeadPose; } /* People */ } /* Perception */ } /* Windows */ } /* ABI */ #ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { namespace People { interface IHeadPose; } /* People */ } /* Perception */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CPerception_CPeople_CIHeadPose ABI::Windows::Perception::People::IHeadPose #endif // ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { class PerceptionTimestamp; } /* Perception */ } /* Windows */ } /* ABI */ #ifndef ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { interface IPerceptionTimestamp; } /* Perception */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CPerception_CIPerceptionTimestamp ABI::Windows::Perception::IPerceptionTimestamp #endif // ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { namespace Spatial { class SpatialCoordinateSystem; } /* Spatial */ } /* Perception */ } /* Windows */ } /* ABI */ #ifndef ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__ namespace ABI { namespace Windows { namespace Perception { namespace Spatial { interface ISpatialCoordinateSystem; } /* Spatial */ } /* Perception */ } /* Windows */ } /* ABI */ #define __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem #endif // ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { typedef enum SpatialGestureSettings : unsigned int SpatialGestureSettings; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { typedef enum SpatialInteractionPressKind : int SpatialInteractionPressKind; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { typedef enum SpatialInteractionSourceHandedness : int SpatialInteractionSourceHandedness; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { typedef enum SpatialInteractionSourceKind : int SpatialInteractionSourceKind; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { typedef enum SpatialInteractionSourcePositionAccuracy : int SpatialInteractionSourcePositionAccuracy; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialInteraction; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialInteractionController; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialInteractionControllerProperties; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialInteractionSource; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialInteractionSourceLocation; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialInteractionSourceProperties; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialManipulationDelta; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialPointerInteractionSourcePose; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { class SpatialPointerPose; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ /* * * Struct Windows.UI.Input.Spatial.SpatialGestureSettings * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { enum SpatialGestureSettings : unsigned int { SpatialGestureSettings_None = 0, SpatialGestureSettings_Tap = 0x1, SpatialGestureSettings_DoubleTap = 0x2, SpatialGestureSettings_Hold = 0x4, SpatialGestureSettings_ManipulationTranslate = 0x8, SpatialGestureSettings_NavigationX = 0x10, SpatialGestureSettings_NavigationY = 0x20, SpatialGestureSettings_NavigationZ = 0x40, SpatialGestureSettings_NavigationRailsX = 0x80, SpatialGestureSettings_NavigationRailsY = 0x100, SpatialGestureSettings_NavigationRailsZ = 0x200, }; DEFINE_ENUM_FLAG_OPERATORS(SpatialGestureSettings) } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Struct Windows.UI.Input.Spatial.SpatialInteractionPressKind * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { enum SpatialInteractionPressKind : int { SpatialInteractionPressKind_None = 0, SpatialInteractionPressKind_Select = 1, SpatialInteractionPressKind_Menu = 2, SpatialInteractionPressKind_Grasp = 3, SpatialInteractionPressKind_Touchpad = 4, SpatialInteractionPressKind_Thumbstick = 5, }; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Struct Windows.UI.Input.Spatial.SpatialInteractionSourceHandedness * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { enum SpatialInteractionSourceHandedness : int { SpatialInteractionSourceHandedness_Unspecified = 0, SpatialInteractionSourceHandedness_Left = 1, SpatialInteractionSourceHandedness_Right = 2, }; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Struct Windows.UI.Input.Spatial.SpatialInteractionSourceKind * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { enum SpatialInteractionSourceKind : int { SpatialInteractionSourceKind_Other = 0, SpatialInteractionSourceKind_Hand = 1, SpatialInteractionSourceKind_Voice = 2, SpatialInteractionSourceKind_Controller = 3, }; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Struct Windows.UI.Input.Spatial.SpatialInteractionSourcePositionAccuracy * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { enum SpatialInteractionSourcePositionAccuracy : int { SpatialInteractionSourcePositionAccuracy_High = 0, SpatialInteractionSourcePositionAccuracy_Approximate = 1, }; } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Interface Windows.UI.Input.Spatial.ISpatialGestureRecognizer * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialGestureRecognizer * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialGestureRecognizer[] = L"Windows.UI.Input.Spatial.ISpatialGestureRecognizer"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("71605bcc-0c35-4673-adbd-cc04caa6ef45") ISpatialGestureRecognizer : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE add_RecognitionStarted( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_RecognitionStarted( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_RecognitionEnded( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_RecognitionEnded( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_Tapped( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_Tapped( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_HoldStarted( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_HoldStarted( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_HoldCompleted( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_HoldCompleted( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_HoldCanceled( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_HoldCanceled( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_ManipulationStarted( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_ManipulationStarted( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_ManipulationUpdated( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_ManipulationUpdated( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_ManipulationCompleted( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_ManipulationCompleted( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_ManipulationCanceled( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_ManipulationCanceled( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_NavigationStarted( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_NavigationStarted( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_NavigationUpdated( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_NavigationUpdated( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_NavigationCompleted( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_NavigationCompleted( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_NavigationCanceled( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_NavigationCanceled( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE CaptureInteraction( ABI::Windows::UI::Input::Spatial::ISpatialInteraction* interaction ) = 0; virtual HRESULT STDMETHODCALLTYPE CancelPendingGestures(void) = 0; virtual HRESULT STDMETHODCALLTYPE TrySetGestureSettings( ABI::Windows::UI::Input::Spatial::SpatialGestureSettings settings, boolean* succeeded ) = 0; virtual HRESULT STDMETHODCALLTYPE get_GestureSettings( ABI::Windows::UI::Input::Spatial::SpatialGestureSettings* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialGestureRecognizer = __uuidof(ISpatialGestureRecognizer); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialGestureRecognizer * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialGestureRecognizerFactory[] = L"Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("77214186-57b9-3150-8382-698b24e264d0") ISpatialGestureRecognizerFactory : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE Create( ABI::Windows::UI::Input::Spatial::SpatialGestureSettings settings, ABI::Windows::UI::Input::Spatial::ISpatialGestureRecognizer** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialGestureRecognizerFactory = __uuidof(ISpatialGestureRecognizerFactory); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("5dfcb667-4caa-4093-8c35-b601a839f31b") ISpatialHoldCanceledEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialHoldCanceledEventArgs = __uuidof(ISpatialHoldCanceledEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("3f64470b-4cfd-43da-8dc4-e64552173971") ISpatialHoldCompletedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialHoldCompletedEventArgs = __uuidof(ISpatialHoldCompletedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("8e343d79-acb6-4144-8615-2cfba8a3cb3f") ISpatialHoldStartedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialHoldStartedEventArgs = __uuidof(ISpatialHoldStartedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteraction * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteraction * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteraction[] = L"Windows.UI.Input.Spatial.ISpatialInteraction"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("fc967639-88e6-4646-9112-4344aaec9dfa") ISpatialInteraction : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_SourceState( ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteraction = __uuidof(ISpatialInteraction); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionController * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("5f0e5ba3-0954-4e97-86c5-e7f30b114dfd") ISpatialInteractionController : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_HasTouchpad( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_HasThumbstick( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_SimpleHapticsController( ABI::Windows::Devices::Haptics::ISimpleHapticsController** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_VendorId( UINT16* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_ProductId( UINT16* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Version( UINT16* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionController = __uuidof(ISpatialInteractionController); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionController2 * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionController * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController2"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("35b6d924-c7a2-49b7-b72e-5436b2fb8f9c") ISpatialInteractionController2 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE TryGetRenderableModelAsync( __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionController2 = __uuidof(ISpatialInteractionController2); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionController3 * * Introduced to Windows.Foundation.UniversalApiContract in version 6.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionController2 * Windows.UI.Input.Spatial.ISpatialInteractionController * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x60000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController3"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("628466a0-9d91-4a0b-888d-165e670a8cd5") ISpatialInteractionController3 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE TryGetBatteryReport( ABI::Windows::Devices::Power::IBatteryReport** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionController3 = __uuidof(ISpatialInteractionController3); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x60000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionControllerProperties * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionControllerProperties[] = L"Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("61056fb1-7ba9-4e35-b93f-9272cba9b28b") ISpatialInteractionControllerProperties : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_IsTouchpadTouched( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsTouchpadPressed( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsThumbstickPressed( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_ThumbstickX( DOUBLE* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_ThumbstickY( DOUBLE* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_TouchpadX( DOUBLE* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_TouchpadY( DOUBLE* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionControllerProperties = __uuidof(ISpatialInteractionControllerProperties); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("075878e4-5961-3b41-9dfb-cea5d89cc38a") ISpatialInteractionDetectedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Interaction( ABI::Windows::UI::Input::Spatial::ISpatialInteraction** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionDetectedEventArgs = __uuidof(ISpatialInteractionDetectedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2 * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("7b263e93-5f13-419c-97d5-834678266aa6") ISpatialInteractionDetectedEventArgs2 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSource( ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionDetectedEventArgs2 = __uuidof(ISpatialInteractionDetectedEventArgs2); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionManager * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManager[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManager"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("32a64ea8-a15a-3995-b8bd-80513cb5adef") ISpatialInteractionManager : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE add_SourceDetected( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_SourceDetected( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_SourceLost( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_SourceLost( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_SourceUpdated( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_SourceUpdated( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_SourcePressed( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_SourcePressed( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_SourceReleased( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_SourceReleased( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE add_InteractionDetected( __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* handler, EventRegistrationToken* token ) = 0; virtual HRESULT STDMETHODCALLTYPE remove_InteractionDetected( EventRegistrationToken token ) = 0; virtual HRESULT STDMETHODCALLTYPE GetDetectedSourcesAtTimestamp( ABI::Windows::Perception::IPerceptionTimestamp* timeStamp, __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionManager = __uuidof(ISpatialInteractionManager); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("00e31fa6-8ca2-30bf-91fe-d9cb4a008990") ISpatialInteractionManagerStatics : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE GetForCurrentView( ABI::Windows::UI::Input::Spatial::ISpatialInteractionManager** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionManagerStatics = __uuidof(ISpatialInteractionManagerStatics); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2 * * Introduced to Windows.Foundation.UniversalApiContract in version 8.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("93f16c52-b88a-5929-8d7c-48cb948b081c") ISpatialInteractionManagerStatics2 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE IsSourceKindSupported( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind kind, boolean* result ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionManagerStatics2 = __uuidof(ISpatialInteractionManagerStatics2); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSource * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("fb5433ba-b0b3-3148-9f3b-e9f5de568f5d") ISpatialInteractionSource : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Id( UINT32* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Kind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSource = __uuidof(ISpatialInteractionSource); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSource2 * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSource * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource2"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("e4c5b70c-0470-4028-88c0-a0eb44d34efe") ISpatialInteractionSource2 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_IsPointingSupported( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsMenuSupported( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsGraspSupported( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Controller( ABI::Windows::UI::Input::Spatial::ISpatialInteractionController** value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetStateAtTimestamp( ABI::Windows::Perception::IPerceptionTimestamp* timestamp, ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSource2 = __uuidof(ISpatialInteractionSource2); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSource3 * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSource2 * Windows.UI.Input.Spatial.ISpatialInteractionSource * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource3"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("0406d9f9-9afd-44f9-85dc-700023a962e3") ISpatialInteractionSource3 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Handedness( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceHandedness* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSource3 = __uuidof(ISpatialInteractionSource3); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSource4 * * Introduced to Windows.Foundation.UniversalApiContract in version 8.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource4[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource4"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("0073bc4d-df66-5a91-a2ba-cea3e5c58a19") ISpatialInteractionSource4 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE TryCreateHandMeshObserver( ABI::Windows::Perception::People::IHandMeshObserver** result ) = 0; virtual HRESULT STDMETHODCALLTYPE TryCreateHandMeshObserverAsync( __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver** operation ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSource4 = __uuidof(ISpatialInteractionSource4); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("23b786cf-ec23-3979-b27c-eb0e12feb7c7") ISpatialInteractionSourceEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_State( ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceState** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSourceEventArgs = __uuidof(ISpatialInteractionSourceEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2 * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("d8b4b467-e648-4d52-ab49-e0d227199f63") ISpatialInteractionSourceEventArgs2 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_PressKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionPressKind* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSourceEventArgs2 = __uuidof(ISpatialInteractionSourceEventArgs2); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("ea4696c4-7e8b-30ca-bcc5-c77189cea30a") ISpatialInteractionSourceLocation : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Position( __FIReference_1_Windows__CFoundation__CNumerics__CVector3** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Velocity( __FIReference_1_Windows__CFoundation__CNumerics__CVector3** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSourceLocation = __uuidof(ISpatialInteractionSourceLocation); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2 * * Introduced to Windows.Foundation.UniversalApiContract in version 3.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("4c671045-3917-40fc-a9ac-31c9cf5ff91b") ISpatialInteractionSourceLocation2 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Orientation( __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSourceLocation2 = __uuidof(ISpatialInteractionSourceLocation2); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3 * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("6702e65e-e915-4cfb-9c1b-0538efc86687") ISpatialInteractionSourceLocation3 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_PositionAccuracy( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourcePositionAccuracy* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_AngularVelocity( __FIReference_1_Windows__CFoundation__CNumerics__CVector3** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_SourcePointerPose( ABI::Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSourceLocation3 = __uuidof(ISpatialInteractionSourceLocation3); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceProperties * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceProperties[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("05604542-3ef7-3222-9f53-63c9cb7e3bc7") ISpatialInteractionSourceProperties : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE TryGetSourceLossMitigationDirection( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, __FIReference_1_Windows__CFoundation__CNumerics__CVector3** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_SourceLossRisk( DOUBLE* value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetLocation( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSourceProperties = __uuidof(ISpatialInteractionSourceProperties); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("d5c475ef-4b63-37ec-98b9-9fc652b9d2f2") ISpatialInteractionSourceState : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Source( ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Properties( ABI::Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsPressed( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Timestamp( ABI::Windows::Perception::IPerceptionTimestamp** value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSourceState = __uuidof(ISpatialInteractionSourceState); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState2 * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceState * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState2"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("45f6d0bd-1773-492e-9ba3-8ac1cbe77c08") ISpatialInteractionSourceState2 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_IsSelectPressed( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsMenuPressed( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsGrasped( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_SelectPressedValue( DOUBLE* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_ControllerProperties( ABI::Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSourceState2 = __uuidof(ISpatialInteractionSourceState2); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState3 * * Introduced to Windows.Foundation.UniversalApiContract in version 8.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceState2 * Windows.UI.Input.Spatial.ISpatialInteractionSourceState * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState3"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("f2f00bc2-bd2b-4a01-a8fb-323e0158527c") ISpatialInteractionSourceState3 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE TryGetHandPose( ABI::Windows::Perception::People::IHandPose** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialInteractionSourceState3 = __uuidof(ISpatialInteractionSourceState3); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 /* * * Interface Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("2d40d1cb-e7da-4220-b0bf-819301674780") ISpatialManipulationCanceledEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialManipulationCanceledEventArgs = __uuidof(ISpatialManipulationCanceledEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("05086802-f301-4343-9250-2fbaa5f87a37") ISpatialManipulationCompletedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetCumulativeDelta( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::UI::Input::Spatial::ISpatialManipulationDelta** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialManipulationCompletedEventArgs = __uuidof(ISpatialManipulationCompletedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialManipulationDelta * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationDelta * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationDelta[] = L"Windows.UI.Input.Spatial.ISpatialManipulationDelta"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("a7ec967a-d123-3a81-a15b-992923dcbe91") ISpatialManipulationDelta : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Translation( ABI::Windows::Foundation::Numerics::Vector3* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialManipulationDelta = __uuidof(ISpatialManipulationDelta); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("a1d6bbce-42a5-377b-ada6-d28e3d384737") ISpatialManipulationStartedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialManipulationStartedEventArgs = __uuidof(ISpatialManipulationStartedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("5f230b9b-60c6-4dc6-bdc9-9f4a6f15fe49") ISpatialManipulationUpdatedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetCumulativeDelta( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::UI::Input::Spatial::ISpatialManipulationDelta** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialManipulationUpdatedEventArgs = __uuidof(ISpatialManipulationUpdatedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("ce503edc-e8a5-46f0-92d4-3c122b35112a") ISpatialNavigationCanceledEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialNavigationCanceledEventArgs = __uuidof(ISpatialNavigationCanceledEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("012e80b7-af3b-42c2-9e41-baaa0e721f3a") ISpatialNavigationCompletedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_NormalizedOffset( ABI::Windows::Foundation::Numerics::Vector3* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialNavigationCompletedEventArgs = __uuidof(ISpatialNavigationCompletedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("754a348a-fb64-4656-8ebd-9deecaafe475") ISpatialNavigationStartedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsNavigatingX( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsNavigatingY( boolean* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsNavigatingZ( boolean* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialNavigationStartedEventArgs = __uuidof(ISpatialNavigationStartedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("9b713fd7-839d-4a74-8732-45466fc044b5") ISpatialNavigationUpdatedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_NormalizedOffset( ABI::Windows::Foundation::Numerics::Vector3* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialNavigationUpdatedEventArgs = __uuidof(ISpatialNavigationUpdatedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose[] = L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("a7104307-2c2b-4d3a-92a7-80ced7c4a0d0") ISpatialPointerInteractionSourcePose : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Position( ABI::Windows::Foundation::Numerics::Vector3* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_ForwardDirection( ABI::Windows::Foundation::Numerics::Vector3* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_UpDirection( ABI::Windows::Foundation::Numerics::Vector3* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialPointerInteractionSourcePose = __uuidof(ISpatialPointerInteractionSourcePose); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2 * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose2[] = L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("eccd86b8-52db-469f-9e3f-80c47f74bce9") ISpatialPointerInteractionSourcePose2 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Orientation( ABI::Windows::Foundation::Numerics::Quaternion* value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_PositionAccuracy( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourcePositionAccuracy* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialPointerInteractionSourcePose2 = __uuidof(ISpatialPointerInteractionSourcePose2); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerPose * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("6953a42e-c17e-357d-97a1-7269d0ed2d10") ISpatialPointerPose : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Timestamp( ABI::Windows::Perception::IPerceptionTimestamp** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_Head( ABI::Windows::Perception::People::IHeadPose** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialPointerPose = __uuidof(ISpatialPointerPose); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerPose2 * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialPointerPose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose2[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose2"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("9d202b17-954e-4e0c-96d1-b6790b6fc2fd") ISpatialPointerPose2 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE TryGetInteractionSourcePose( ABI::Windows::UI::Input::Spatial::ISpatialInteractionSource* source, ABI::Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialPointerPose2 = __uuidof(ISpatialPointerPose2); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerPose3 * * Introduced to Windows.Foundation.UniversalApiContract in version 8.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose3[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose3"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("6342f3f0-ec49-5b4b-b8d1-d16cbb16be84") ISpatialPointerPose3 : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_Eyes( ABI::Windows::Perception::People::IEyesPose** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_IsHeadCapturedBySystem( boolean* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialPointerPose3 = __uuidof(ISpatialPointerPose3); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerPoseStatics * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPoseStatics[] = L"Windows.UI.Input.Spatial.ISpatialPointerPoseStatics"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("a25591a9-aca1-3ee0-9816-785cfb2e3fb8") ISpatialPointerPoseStatics : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE TryGetAtTimestamp( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::Perception::IPerceptionTimestamp* timestamp, ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialPointerPoseStatics = __uuidof(ISpatialPointerPoseStatics); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialRecognitionEndedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("0e35f5cb-3f75-43f3-ac81-d1dc2df9b1fb") ISpatialRecognitionEndedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialRecognitionEndedEventArgs = __uuidof(ISpatialRecognitionEndedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialRecognitionStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("24da128f-0008-4a6d-aa50-2a76f9cfb264") ISpatialRecognitionStartedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value ) = 0; virtual HRESULT STDMETHODCALLTYPE IsGesturePossible( ABI::Windows::UI::Input::Spatial::SpatialGestureSettings gesture, boolean* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialRecognitionStartedEventArgs = __uuidof(ISpatialRecognitionStartedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialTappedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialTappedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialTappedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialTappedEventArgs"; namespace ABI { namespace Windows { namespace UI { namespace Input { namespace Spatial { MIDL_INTERFACE("296d83de-f444-4aa1-b2bf-9dc88d567da6") ISpatialTappedEventArgs : public IInspectable { public: virtual HRESULT STDMETHODCALLTYPE get_InteractionSourceKind( ABI::Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value ) = 0; virtual HRESULT STDMETHODCALLTYPE TryGetPointerPose( ABI::Windows::Perception::Spatial::ISpatialCoordinateSystem* coordinateSystem, ABI::Windows::UI::Input::Spatial::ISpatialPointerPose** value ) = 0; virtual HRESULT STDMETHODCALLTYPE get_TapCount( UINT32* value ) = 0; }; MIDL_CONST_ID IID& IID_ISpatialTappedEventArgs = __uuidof(ISpatialTappedEventArgs); } /* Spatial */ } /* Input */ } /* UI */ } /* Windows */ } /* ABI */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialGestureRecognizer * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialGestureRecognizer ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialGestureRecognizer_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialGestureRecognizer_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialGestureRecognizer[] = L"Windows.UI.Input.Spatial.SpatialGestureRecognizer"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteraction * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteraction ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteraction_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteraction_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteraction[] = L"Windows.UI.Input.Spatial.SpatialInteraction"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionController * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionController ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionController2 * Windows.UI.Input.Spatial.ISpatialInteractionController3 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionController_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionController_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionController[] = L"Windows.UI.Input.Spatial.SpatialInteractionController"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionControllerProperties * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties[] = L"Windows.UI.Input.Spatial.SpatialInteractionControllerProperties"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionManager * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * RuntimeClass contains static methods. * Static Methods exist on the Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract * Static Methods exist on the Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2 interface starting with version 8.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionManager ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionManager_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionManager_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionManager[] = L"Windows.UI.Input.Spatial.SpatialInteractionManager"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionSource * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSource ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionSource2 * Windows.UI.Input.Spatial.ISpatialInteractionSource3 * Windows.UI.Input.Spatial.ISpatialInteractionSource4 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSource_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSource_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSource[] = L"Windows.UI.Input.Spatial.SpatialInteractionSource"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionSourceLocation * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2 * Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceLocation"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionSourceProperties * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceProperties"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionSourceState * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceState ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionSourceState2 * Windows.UI.Input.Spatial.ISpatialInteractionSourceState3 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceState_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceState_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceState[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceState"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialManipulationDelta * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialManipulationDelta ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationDelta_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationDelta_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationDelta[] = L"Windows.UI.Input.Spatial.SpatialManipulationDelta"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose[] = L"Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Class Windows.UI.Input.Spatial.SpatialPointerPose * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * RuntimeClass contains static methods. * Static Methods exist on the Windows.UI.Input.Spatial.ISpatialPointerPoseStatics interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialPointerPose ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialPointerPose2 * Windows.UI.Input.Spatial.ISpatialPointerPose3 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerPose_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerPose_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialPointerPose[] = L"Windows.UI.Input.Spatial.SpatialPointerPose"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialTappedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialTappedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialTappedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialTappedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialTappedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialTappedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #else // !defined(__cplusplus) /* Forward Declarations */ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3 __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__ #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs; #endif // ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_FWD_DEFINED__ // Parameterized interface forward declarations (C) // Collection interface definitions #ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver __x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver; #endif // ____x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver_FWD_DEFINED__ typedef interface __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver; #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if !defined(____FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__) #define ____FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__ typedef interface __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver; typedef struct __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This); ULONG (STDMETHODCALLTYPE* Release)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* put_Completed)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This, __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver* handler); HRESULT (STDMETHODCALLTYPE* get_Completed)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This, __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver** result); HRESULT (STDMETHODCALLTYPE* GetResults)(__FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* This, __x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver** result); END_INTERFACE } __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl; interface __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver { CONST_VTBL struct __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_put_Completed(This, handler) \ ((This)->lpVtbl->put_Completed(This, handler)) #define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_get_Completed(This, result) \ ((This)->lpVtbl->get_Completed(This, result)) #define __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_GetResults(This, result) \ ((This)->lpVtbl->GetResults(This, result)) #endif /* COBJMACROS */ #endif // ____FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if !defined(____FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__) #define ____FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__ typedef interface __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver; typedef struct __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver* This); ULONG (STDMETHODCALLTYPE* Release)(__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver* This, __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver* asyncInfo, AsyncStatus asyncStatus); END_INTERFACE } __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl; interface __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver { CONST_VTBL struct __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserverVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_Invoke(This, asyncInfo, asyncStatus) \ ((This)->lpVtbl->Invoke(This, asyncInfo, asyncStatus)) #endif /* COBJMACROS */ #endif // ____FIAsyncOperationCompletedHandler_1_Windows__CPerception__CPeople__CHandMeshObserver_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #ifndef ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__ #define ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType __x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType; #endif // ____x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType_FWD_DEFINED__ typedef interface __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType; #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #if !defined(____FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__) #define ____FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__ typedef interface __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType; typedef struct __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This); ULONG (STDMETHODCALLTYPE* Release)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* put_Completed)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This, __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* handler); HRESULT (STDMETHODCALLTYPE* get_Completed)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This, __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType** result); HRESULT (STDMETHODCALLTYPE* GetResults)(__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This, __x_ABI_CWindows_CStorage_CStreams_CIRandomAccessStreamWithContentType** result); END_INTERFACE } __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl; interface __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType { CONST_VTBL struct __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_put_Completed(This, handler) \ ((This)->lpVtbl->put_Completed(This, handler)) #define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_get_Completed(This, result) \ ((This)->lpVtbl->get_Completed(This, result)) #define __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_GetResults(This, result) \ ((This)->lpVtbl->GetResults(This, result)) #endif /* COBJMACROS */ #endif // ____FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #if !defined(____FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__) #define ____FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__ typedef interface __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType; typedef struct __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This); ULONG (STDMETHODCALLTYPE* Release)(__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* This, __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType* asyncInfo, AsyncStatus asyncStatus); END_INTERFACE } __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl; interface __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType { CONST_VTBL struct __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentTypeVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_Invoke(This, asyncInfo, asyncStatus) \ ((This)->lpVtbl->Invoke(This, asyncInfo, asyncStatus)) #endif /* COBJMACROS */ #endif // ____FIAsyncOperationCompletedHandler_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__) #define ____FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__ typedef interface __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState; typedef struct __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This); ULONG (STDMETHODCALLTYPE* Release)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Current)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** result); HRESULT (STDMETHODCALLTYPE* get_HasCurrent)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, boolean* result); HRESULT (STDMETHODCALLTYPE* MoveNext)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, boolean* result); HRESULT (STDMETHODCALLTYPE* GetMany)(__FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, UINT32 itemsLength, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** items, UINT32* result); END_INTERFACE } __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl; interface __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState { CONST_VTBL struct __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_get_Current(This, result) \ ((This)->lpVtbl->get_Current(This, result)) #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_get_HasCurrent(This, result) \ ((This)->lpVtbl->get_HasCurrent(This, result)) #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_MoveNext(This, result) \ ((This)->lpVtbl->MoveNext(This, result)) #define __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetMany(This, itemsLength, items, result) \ ((This)->lpVtbl->GetMany(This, itemsLength, items, result)) #endif /* COBJMACROS */ #endif // ____FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__) #define ____FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__ typedef interface __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState; typedef struct __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This); ULONG (STDMETHODCALLTYPE* Release)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* First)(__FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, __FIIterator_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState** result); END_INTERFACE } __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl; interface __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState { CONST_VTBL struct __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_First(This, result) \ ((This)->lpVtbl->First(This, result)) #endif /* COBJMACROS */ #endif // ____FIIterable_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__) #define ____FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__ typedef interface __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState; typedef struct __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This); ULONG (STDMETHODCALLTYPE* Release)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* GetAt)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, UINT32 index, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** result); HRESULT (STDMETHODCALLTYPE* get_Size)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, UINT32* result); HRESULT (STDMETHODCALLTYPE* IndexOf)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* value, UINT32* index, boolean* result); HRESULT (STDMETHODCALLTYPE* GetMany)(__FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState* This, UINT32 startIndex, UINT32 itemsLength, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** items, UINT32* result); END_INTERFACE } __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl; interface __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState { CONST_VTBL struct __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceStateVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetAt(This, index, result) \ ((This)->lpVtbl->GetAt(This, index, result)) #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_get_Size(This, result) \ ((This)->lpVtbl->get_Size(This, result)) #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_IndexOf(This, value, index, result) \ ((This)->lpVtbl->IndexOf(This, value, index, result)) #define __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_GetMany(This, startIndex, itemsLength, items, result) \ ((This)->lpVtbl->GetMany(This, startIndex, itemsLength, items, result)) #endif /* COBJMACROS */ #endif // ____FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 typedef struct __x_ABI_CWindows_CFoundation_CNumerics_CQuaternion __x_ABI_CWindows_CFoundation_CNumerics_CQuaternion; #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #if !defined(____FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_INTERFACE_DEFINED__) #define ____FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_INTERFACE_DEFINED__ typedef interface __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIReference_1_Windows__CFoundation__CNumerics__CQuaternion; typedef struct __FIReference_1_Windows__CFoundation__CNumerics__CQuaternionVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This); ULONG (STDMETHODCALLTYPE* Release)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Value)(__FIReference_1_Windows__CFoundation__CNumerics__CQuaternion* This, struct __x_ABI_CWindows_CFoundation_CNumerics_CQuaternion* result); END_INTERFACE } __FIReference_1_Windows__CFoundation__CNumerics__CQuaternionVtbl; interface __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion { CONST_VTBL struct __FIReference_1_Windows__CFoundation__CNumerics__CQuaternionVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_get_Value(This, result) \ ((This)->lpVtbl->get_Value(This, result)) #endif /* COBJMACROS */ #endif // ____FIReference_1_Windows__CFoundation__CNumerics__CQuaternion_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 typedef struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3 __x_ABI_CWindows_CFoundation_CNumerics_CVector3; #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #if !defined(____FIReference_1_Windows__CFoundation__CNumerics__CVector3_INTERFACE_DEFINED__) #define ____FIReference_1_Windows__CFoundation__CNumerics__CVector3_INTERFACE_DEFINED__ typedef interface __FIReference_1_Windows__CFoundation__CNumerics__CVector3 __FIReference_1_Windows__CFoundation__CNumerics__CVector3; // Declare the parameterized interface IID. EXTERN_C const IID IID___FIReference_1_Windows__CFoundation__CNumerics__CVector3; typedef struct __FIReference_1_Windows__CFoundation__CNumerics__CVector3Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This); ULONG (STDMETHODCALLTYPE* Release)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Value)(__FIReference_1_Windows__CFoundation__CNumerics__CVector3* This, struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* result); END_INTERFACE } __FIReference_1_Windows__CFoundation__CNumerics__CVector3Vtbl; interface __FIReference_1_Windows__CFoundation__CNumerics__CVector3 { CONST_VTBL struct __FIReference_1_Windows__CFoundation__CNumerics__CVector3Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __FIReference_1_Windows__CFoundation__CNumerics__CVector3_get_Value(This, result) \ ((This)->lpVtbl->get_Value(This, result)) #endif /* COBJMACROS */ #endif // ____FIReference_1_Windows__CFoundation__CNumerics__CVector3_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_INTERFACE_DEFINED__) #define ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_INTERFACE_DEFINED__ typedef interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs; // Declare the parameterized interface IID. EXTERN_C const IID IID___FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs; typedef struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* This); HRESULT (STDMETHODCALLTYPE* Invoke)(__FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* sender, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* args); END_INTERFACE } __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgsVtbl; interface __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs { CONST_VTBL struct __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_Invoke(This, sender, args) \ ((This)->lpVtbl->Invoke(This, sender, args)) #endif /* COBJMACROS */ #endif // ____FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs_INTERFACE_DEFINED__ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController; #endif // ____x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__ #define ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CDevices_CPower_CIBatteryReport __x_ABI_CWindows_CDevices_CPower_CIBatteryReport; #endif // ____x_ABI_CWindows_CDevices_CPower_CIBatteryReport_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ #define ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CFoundation_CIPropertyValue __x_ABI_CWindows_CFoundation_CIPropertyValue; #endif // ____x_ABI_CWindows_CFoundation_CIPropertyValue_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CPerception_CPeople_CIEyesPose __x_ABI_CWindows_CPerception_CPeople_CIEyesPose; #endif // ____x_ABI_CWindows_CPerception_CPeople_CIEyesPose_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CPerception_CPeople_CIHandPose __x_ABI_CWindows_CPerception_CPeople_CIHandPose; #endif // ____x_ABI_CWindows_CPerception_CPeople_CIHandPose_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CPerception_CPeople_CIHeadPose __x_ABI_CWindows_CPerception_CPeople_CIHeadPose; #endif // ____x_ABI_CWindows_CPerception_CPeople_CIHeadPose_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CPerception_CIPerceptionTimestamp __x_ABI_CWindows_CPerception_CIPerceptionTimestamp; #endif // ____x_ABI_CWindows_CPerception_CIPerceptionTimestamp_FWD_DEFINED__ #ifndef ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__ #define ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem; #endif // ____x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem_FWD_DEFINED__ typedef enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings; typedef enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionPressKind __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionPressKind; typedef enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceHandedness __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceHandedness; typedef enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind; typedef enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourcePositionAccuracy __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourcePositionAccuracy; /* * * Struct Windows.UI.Input.Spatial.SpatialGestureSettings * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings { SpatialGestureSettings_None = 0, SpatialGestureSettings_Tap = 0x1, SpatialGestureSettings_DoubleTap = 0x2, SpatialGestureSettings_Hold = 0x4, SpatialGestureSettings_ManipulationTranslate = 0x8, SpatialGestureSettings_NavigationX = 0x10, SpatialGestureSettings_NavigationY = 0x20, SpatialGestureSettings_NavigationZ = 0x40, SpatialGestureSettings_NavigationRailsX = 0x80, SpatialGestureSettings_NavigationRailsY = 0x100, SpatialGestureSettings_NavigationRailsZ = 0x200, }; #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Struct Windows.UI.Input.Spatial.SpatialInteractionPressKind * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionPressKind { SpatialInteractionPressKind_None = 0, SpatialInteractionPressKind_Select = 1, SpatialInteractionPressKind_Menu = 2, SpatialInteractionPressKind_Grasp = 3, SpatialInteractionPressKind_Touchpad = 4, SpatialInteractionPressKind_Thumbstick = 5, }; #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Struct Windows.UI.Input.Spatial.SpatialInteractionSourceHandedness * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceHandedness { SpatialInteractionSourceHandedness_Unspecified = 0, SpatialInteractionSourceHandedness_Left = 1, SpatialInteractionSourceHandedness_Right = 2, }; #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Struct Windows.UI.Input.Spatial.SpatialInteractionSourceKind * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind { SpatialInteractionSourceKind_Other = 0, SpatialInteractionSourceKind_Hand = 1, SpatialInteractionSourceKind_Voice = 2, SpatialInteractionSourceKind_Controller = 3, }; #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Struct Windows.UI.Input.Spatial.SpatialInteractionSourcePositionAccuracy * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourcePositionAccuracy { SpatialInteractionSourcePositionAccuracy_High = 0, SpatialInteractionSourcePositionAccuracy_Approximate = 1, }; #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Interface Windows.UI.Input.Spatial.ISpatialGestureRecognizer * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialGestureRecognizer * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialGestureRecognizer[] = L"Windows.UI.Input.Spatial.ISpatialGestureRecognizer"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* add_RecognitionStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionStartedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_RecognitionStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_RecognitionEnded)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialRecognitionEndedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_RecognitionEnded)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_Tapped)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialTappedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_Tapped)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_HoldStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldStartedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_HoldStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_HoldCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCompletedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_HoldCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_HoldCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialHoldCanceledEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_HoldCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_ManipulationStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationStartedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_ManipulationStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_ManipulationUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationUpdatedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_ManipulationUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_ManipulationCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCompletedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_ManipulationCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_ManipulationCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialManipulationCanceledEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_ManipulationCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_NavigationStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationStartedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_NavigationStarted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_NavigationUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationUpdatedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_NavigationUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_NavigationCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCompletedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_NavigationCompleted)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_NavigationCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialGestureRecognizer_Windows__CUI__CInput__CSpatial__CSpatialNavigationCanceledEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_NavigationCanceled)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* CaptureInteraction)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* interaction); HRESULT (STDMETHODCALLTYPE* CancelPendingGestures)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This); HRESULT (STDMETHODCALLTYPE* TrySetGestureSettings)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings settings, boolean* succeeded); HRESULT (STDMETHODCALLTYPE* get_GestureSettings)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_RecognitionStarted(This, handler, token) \ ((This)->lpVtbl->add_RecognitionStarted(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_RecognitionStarted(This, token) \ ((This)->lpVtbl->remove_RecognitionStarted(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_RecognitionEnded(This, handler, token) \ ((This)->lpVtbl->add_RecognitionEnded(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_RecognitionEnded(This, token) \ ((This)->lpVtbl->remove_RecognitionEnded(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_Tapped(This, handler, token) \ ((This)->lpVtbl->add_Tapped(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_Tapped(This, token) \ ((This)->lpVtbl->remove_Tapped(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_HoldStarted(This, handler, token) \ ((This)->lpVtbl->add_HoldStarted(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_HoldStarted(This, token) \ ((This)->lpVtbl->remove_HoldStarted(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_HoldCompleted(This, handler, token) \ ((This)->lpVtbl->add_HoldCompleted(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_HoldCompleted(This, token) \ ((This)->lpVtbl->remove_HoldCompleted(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_HoldCanceled(This, handler, token) \ ((This)->lpVtbl->add_HoldCanceled(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_HoldCanceled(This, token) \ ((This)->lpVtbl->remove_HoldCanceled(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_ManipulationStarted(This, handler, token) \ ((This)->lpVtbl->add_ManipulationStarted(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_ManipulationStarted(This, token) \ ((This)->lpVtbl->remove_ManipulationStarted(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_ManipulationUpdated(This, handler, token) \ ((This)->lpVtbl->add_ManipulationUpdated(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_ManipulationUpdated(This, token) \ ((This)->lpVtbl->remove_ManipulationUpdated(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_ManipulationCompleted(This, handler, token) \ ((This)->lpVtbl->add_ManipulationCompleted(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_ManipulationCompleted(This, token) \ ((This)->lpVtbl->remove_ManipulationCompleted(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_ManipulationCanceled(This, handler, token) \ ((This)->lpVtbl->add_ManipulationCanceled(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_ManipulationCanceled(This, token) \ ((This)->lpVtbl->remove_ManipulationCanceled(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_NavigationStarted(This, handler, token) \ ((This)->lpVtbl->add_NavigationStarted(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_NavigationStarted(This, token) \ ((This)->lpVtbl->remove_NavigationStarted(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_NavigationUpdated(This, handler, token) \ ((This)->lpVtbl->add_NavigationUpdated(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_NavigationUpdated(This, token) \ ((This)->lpVtbl->remove_NavigationUpdated(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_NavigationCompleted(This, handler, token) \ ((This)->lpVtbl->add_NavigationCompleted(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_NavigationCompleted(This, token) \ ((This)->lpVtbl->remove_NavigationCompleted(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_add_NavigationCanceled(This, handler, token) \ ((This)->lpVtbl->add_NavigationCanceled(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_remove_NavigationCanceled(This, token) \ ((This)->lpVtbl->remove_NavigationCanceled(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_CaptureInteraction(This, interaction) \ ((This)->lpVtbl->CaptureInteraction(This, interaction)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_CancelPendingGestures(This) \ ((This)->lpVtbl->CancelPendingGestures(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_TrySetGestureSettings(This, settings, succeeded) \ ((This)->lpVtbl->TrySetGestureSettings(This, settings, succeeded)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_get_GestureSettings(This, value) \ ((This)->lpVtbl->get_GestureSettings(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialGestureRecognizer * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialGestureRecognizerFactory[] = L"Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactoryVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* Create)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings settings, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizer** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactoryVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactoryVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_Create(This, settings, value) \ ((This)->lpVtbl->Create(This, settings, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialGestureRecognizerFactory_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCanceledEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldCompletedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialHoldStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialHoldStartedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteraction * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteraction * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteraction[] = L"Windows.UI.Input.Spatial.ISpatialInteraction"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_SourceState)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_get_SourceState(This, value) \ ((This)->lpVtbl->get_SourceState(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionController * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_HasTouchpad)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_HasThumbstick)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_SimpleHapticsController)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This, __x_ABI_CWindows_CDevices_CHaptics_CISimpleHapticsController** value); HRESULT (STDMETHODCALLTYPE* get_VendorId)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This, UINT16* value); HRESULT (STDMETHODCALLTYPE* get_ProductId)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This, UINT16* value); HRESULT (STDMETHODCALLTYPE* get_Version)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController* This, UINT16* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_HasTouchpad(This, value) \ ((This)->lpVtbl->get_HasTouchpad(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_HasThumbstick(This, value) \ ((This)->lpVtbl->get_HasThumbstick(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_SimpleHapticsController(This, value) \ ((This)->lpVtbl->get_SimpleHapticsController(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_VendorId(This, value) \ ((This)->lpVtbl->get_VendorId(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_ProductId(This, value) \ ((This)->lpVtbl->get_ProductId(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_get_Version(This, value) \ ((This)->lpVtbl->get_Version(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionController2 * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionController * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController2"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* TryGetRenderableModelAsync)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2* This, __FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_TryGetRenderableModelAsync(This, value) \ ((This)->lpVtbl->TryGetRenderableModelAsync(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionController3 * * Introduced to Windows.Foundation.UniversalApiContract in version 6.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionController * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionController2 * Windows.UI.Input.Spatial.ISpatialInteractionController * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x60000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionController3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionController3"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* TryGetBatteryReport)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3* This, __x_ABI_CWindows_CDevices_CPower_CIBatteryReport** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_TryGetBatteryReport(This, value) \ ((This)->lpVtbl->TryGetBatteryReport(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController3_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x60000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionControllerProperties * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionControllerProperties[] = L"Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerPropertiesVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_IsTouchpadTouched)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_IsTouchpadPressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_IsThumbstickPressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_ThumbstickX)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* get_ThumbstickY)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* get_TouchpadX)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* get_TouchpadY)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties* This, DOUBLE* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerPropertiesVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerPropertiesVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_IsTouchpadTouched(This, value) \ ((This)->lpVtbl->get_IsTouchpadTouched(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_IsTouchpadPressed(This, value) \ ((This)->lpVtbl->get_IsTouchpadPressed(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_IsThumbstickPressed(This, value) \ ((This)->lpVtbl->get_IsThumbstickPressed(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_ThumbstickX(This, value) \ ((This)->lpVtbl->get_ThumbstickX(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_ThumbstickY(This, value) \ ((This)->lpVtbl->get_ThumbstickY(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_TouchpadX(This, value) \ ((This)->lpVtbl->get_TouchpadX(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_get_TouchpadY(This, value) \ ((This)->lpVtbl->get_TouchpadY(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value); HRESULT (STDMETHODCALLTYPE* get_Interaction)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteraction** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_get_Interaction(This, value) \ ((This)->lpVtbl->get_Interaction(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2 * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSource)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_get_InteractionSource(This, value) \ ((This)->lpVtbl->get_InteractionSource(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionDetectedEventArgs2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionManager * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManager[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManager"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* add_SourceDetected)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_SourceDetected)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_SourceLost)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_SourceLost)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_SourceUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_SourceUpdated)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_SourcePressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_SourcePressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_SourceReleased)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_SourceReleased)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* add_InteractionDetected)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, __FITypedEventHandler_2_Windows__CUI__CInput__CSpatial__CSpatialInteractionManager_Windows__CUI__CInput__CSpatial__CSpatialInteractionDetectedEventArgs* handler, EventRegistrationToken* token); HRESULT (STDMETHODCALLTYPE* remove_InteractionDetected)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, EventRegistrationToken token); HRESULT (STDMETHODCALLTYPE* GetDetectedSourcesAtTimestamp)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager* This, __x_ABI_CWindows_CPerception_CIPerceptionTimestamp* timeStamp, __FIVectorView_1_Windows__CUI__CInput__CSpatial__CSpatialInteractionSourceState** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_SourceDetected(This, handler, token) \ ((This)->lpVtbl->add_SourceDetected(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_SourceDetected(This, token) \ ((This)->lpVtbl->remove_SourceDetected(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_SourceLost(This, handler, token) \ ((This)->lpVtbl->add_SourceLost(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_SourceLost(This, token) \ ((This)->lpVtbl->remove_SourceLost(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_SourceUpdated(This, handler, token) \ ((This)->lpVtbl->add_SourceUpdated(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_SourceUpdated(This, token) \ ((This)->lpVtbl->remove_SourceUpdated(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_SourcePressed(This, handler, token) \ ((This)->lpVtbl->add_SourcePressed(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_SourcePressed(This, token) \ ((This)->lpVtbl->remove_SourcePressed(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_SourceReleased(This, handler, token) \ ((This)->lpVtbl->add_SourceReleased(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_SourceReleased(This, token) \ ((This)->lpVtbl->remove_SourceReleased(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_add_InteractionDetected(This, handler, token) \ ((This)->lpVtbl->add_InteractionDetected(This, handler, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_remove_InteractionDetected(This, token) \ ((This)->lpVtbl->remove_InteractionDetected(This, token)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_GetDetectedSourcesAtTimestamp(This, timeStamp, value) \ ((This)->lpVtbl->GetDetectedSourcesAtTimestamp(This, timeStamp, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStaticsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* GetForCurrentView)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManager** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStaticsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStaticsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_GetForCurrentView(This, value) \ ((This)->lpVtbl->GetForCurrentView(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2 * * Introduced to Windows.Foundation.UniversalApiContract in version 8.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionManager * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* IsSourceKindSupported)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind kind, boolean* result); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_IsSourceKindSupported(This, kind, result) \ ((This)->lpVtbl->IsSourceKindSupported(This, kind, result)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionManagerStatics2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSource * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Id)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This, UINT32* value); HRESULT (STDMETHODCALLTYPE* get_Kind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_get_Id(This, value) \ ((This)->lpVtbl->get_Id(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_get_Kind(This, value) \ ((This)->lpVtbl->get_Kind(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSource2 * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSource * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource2"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_IsPointingSupported)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_IsMenuSupported)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_IsGraspSupported)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_Controller)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionController** value); HRESULT (STDMETHODCALLTYPE* TryGetStateAtTimestamp)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2* This, __x_ABI_CWindows_CPerception_CIPerceptionTimestamp* timestamp, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_get_IsPointingSupported(This, value) \ ((This)->lpVtbl->get_IsPointingSupported(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_get_IsMenuSupported(This, value) \ ((This)->lpVtbl->get_IsMenuSupported(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_get_IsGraspSupported(This, value) \ ((This)->lpVtbl->get_IsGraspSupported(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_get_Controller(This, value) \ ((This)->lpVtbl->get_Controller(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_TryGetStateAtTimestamp(This, timestamp, value) \ ((This)->lpVtbl->TryGetStateAtTimestamp(This, timestamp, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSource3 * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSource2 * Windows.UI.Input.Spatial.ISpatialInteractionSource * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource3"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Handedness)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceHandedness* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_get_Handedness(This, value) \ ((This)->lpVtbl->get_Handedness(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource3_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSource4 * * Introduced to Windows.Foundation.UniversalApiContract in version 8.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSource * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSource4[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSource4"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* TryCreateHandMeshObserver)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This, __x_ABI_CWindows_CPerception_CPeople_CIHandMeshObserver** result); HRESULT (STDMETHODCALLTYPE* TryCreateHandMeshObserverAsync)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4* This, __FIAsyncOperation_1_Windows__CPerception__CPeople__CHandMeshObserver** operation); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_TryCreateHandMeshObserver(This, result) \ ((This)->lpVtbl->TryCreateHandMeshObserver(This, result)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_TryCreateHandMeshObserverAsync(This, operation) \ ((This)->lpVtbl->TryCreateHandMeshObserverAsync(This, operation)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource4_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_State)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_get_State(This, value) \ ((This)->lpVtbl->get_State(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2 * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_PressKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionPressKind* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_get_PressKind(This, value) \ ((This)->lpVtbl->get_PressKind(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceEventArgs2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocationVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Position)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This, __FIReference_1_Windows__CFoundation__CNumerics__CVector3** value); HRESULT (STDMETHODCALLTYPE* get_Velocity)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation* This, __FIReference_1_Windows__CFoundation__CNumerics__CVector3** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocationVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocationVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_get_Position(This, value) \ ((This)->lpVtbl->get_Position(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_get_Velocity(This, value) \ ((This)->lpVtbl->get_Velocity(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2 * * Introduced to Windows.Foundation.UniversalApiContract in version 3.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Orientation)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2* This, __FIReference_1_Windows__CFoundation__CNumerics__CQuaternion** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_get_Orientation(This, value) \ ((This)->lpVtbl->get_Orientation(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x30000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3 * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceLocation * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2 * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_PositionAccuracy)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourcePositionAccuracy* value); HRESULT (STDMETHODCALLTYPE* get_AngularVelocity)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This, __FIReference_1_Windows__CFoundation__CNumerics__CVector3** value); HRESULT (STDMETHODCALLTYPE* get_SourcePointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_get_PositionAccuracy(This, value) \ ((This)->lpVtbl->get_PositionAccuracy(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_get_AngularVelocity(This, value) \ ((This)->lpVtbl->get_AngularVelocity(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_get_SourcePointerPose(This, value) \ ((This)->lpVtbl->get_SourcePointerPose(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation3_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceProperties * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceProperties[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourcePropertiesVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* TryGetSourceLossMitigationDirection)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __FIReference_1_Windows__CFoundation__CNumerics__CVector3** value); HRESULT (STDMETHODCALLTYPE* get_SourceLossRisk)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* TryGetLocation)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceLocation** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourcePropertiesVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourcePropertiesVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_TryGetSourceLossMitigationDirection(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetSourceLossMitigationDirection(This, coordinateSystem, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_get_SourceLossRisk(This, value) \ ((This)->lpVtbl->get_SourceLossRisk(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_TryGetLocation(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetLocation(This, coordinateSystem, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceStateVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Source)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource** value); HRESULT (STDMETHODCALLTYPE* get_Properties)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceProperties** value); HRESULT (STDMETHODCALLTYPE* get_IsPressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_Timestamp)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This, __x_ABI_CWindows_CPerception_CIPerceptionTimestamp** value); HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceStateVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceStateVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_get_Source(This, value) \ ((This)->lpVtbl->get_Source(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_get_Properties(This, value) \ ((This)->lpVtbl->get_Properties(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_get_IsPressed(This, value) \ ((This)->lpVtbl->get_IsPressed(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_get_Timestamp(This, value) \ ((This)->lpVtbl->get_Timestamp(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_TryGetPointerPose(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState2 * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceState * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState2[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState2"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_IsSelectPressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_IsMenuPressed)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_IsGrasped)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_SelectPressedValue)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This, DOUBLE* value); HRESULT (STDMETHODCALLTYPE* get_ControllerProperties)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionControllerProperties** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_get_IsSelectPressed(This, value) \ ((This)->lpVtbl->get_IsSelectPressed(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_get_IsMenuPressed(This, value) \ ((This)->lpVtbl->get_IsMenuPressed(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_get_IsGrasped(This, value) \ ((This)->lpVtbl->get_IsGrasped(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_get_SelectPressedValue(This, value) \ ((This)->lpVtbl->get_SelectPressedValue(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_get_ControllerProperties(This, value) \ ((This)->lpVtbl->get_ControllerProperties(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialInteractionSourceState3 * * Introduced to Windows.Foundation.UniversalApiContract in version 8.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialInteractionSourceState * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceState2 * Windows.UI.Input.Spatial.ISpatialInteractionSourceState * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialInteractionSourceState3[] = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState3"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* TryGetHandPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3* This, __x_ABI_CWindows_CPerception_CPeople_CIHandPose** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_TryGetHandPose(This, value) \ ((This)->lpVtbl->TryGetHandPose(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSourceState3_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 /* * * Interface Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCanceledEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); HRESULT (STDMETHODCALLTYPE* TryGetCumulativeDelta)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_TryGetCumulativeDelta(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetCumulativeDelta(This, coordinateSystem, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationCompletedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialManipulationDelta * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationDelta * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationDelta[] = L"Windows.UI.Input.Spatial.ISpatialManipulationDelta"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDeltaVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Translation)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta* This, struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDeltaVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDeltaVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_get_Translation(This, value) \ ((This)->lpVtbl->get_Translation(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationStartedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialManipulationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); HRESULT (STDMETHODCALLTYPE* TryGetCumulativeDelta)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationDelta** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_TryGetCumulativeDelta(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetCumulativeDelta(This, coordinateSystem, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialManipulationUpdatedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCanceledEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); HRESULT (STDMETHODCALLTYPE* get_NormalizedOffset)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs* This, struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_get_NormalizedOffset(This, value) \ ((This)->lpVtbl->get_NormalizedOffset(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationCompletedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value); HRESULT (STDMETHODCALLTYPE* get_IsNavigatingX)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_IsNavigatingY)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This, boolean* value); HRESULT (STDMETHODCALLTYPE* get_IsNavigatingZ)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs* This, boolean* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_get_IsNavigatingX(This, value) \ ((This)->lpVtbl->get_IsNavigatingX(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_get_IsNavigatingY(This, value) \ ((This)->lpVtbl->get_IsNavigatingY(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_get_IsNavigatingZ(This, value) \ ((This)->lpVtbl->get_IsNavigatingZ(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationStartedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialNavigationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); HRESULT (STDMETHODCALLTYPE* get_NormalizedOffset)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs* This, struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_get_NormalizedOffset(This, value) \ ((This)->lpVtbl->get_NormalizedOffset(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialNavigationUpdatedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose[] = L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePoseVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Position)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This, struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value); HRESULT (STDMETHODCALLTYPE* get_ForwardDirection)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This, struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value); HRESULT (STDMETHODCALLTYPE* get_UpDirection)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose* This, struct __x_ABI_CWindows_CFoundation_CNumerics_CVector3* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePoseVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePoseVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_get_Position(This, value) \ ((This)->lpVtbl->get_Position(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_get_ForwardDirection(This, value) \ ((This)->lpVtbl->get_ForwardDirection(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_get_UpDirection(This, value) \ ((This)->lpVtbl->get_UpDirection(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2 * * Introduced to Windows.Foundation.UniversalApiContract in version 5.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose2[] = L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Orientation)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This, struct __x_ABI_CWindows_CFoundation_CNumerics_CQuaternion* value); HRESULT (STDMETHODCALLTYPE* get_PositionAccuracy)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourcePositionAccuracy* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_get_Orientation(This, value) \ ((This)->lpVtbl->get_Orientation(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_get_PositionAccuracy(This, value) \ ((This)->lpVtbl->get_PositionAccuracy(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x50000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerPose * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Timestamp)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This, __x_ABI_CWindows_CPerception_CIPerceptionTimestamp** value); HRESULT (STDMETHODCALLTYPE* get_Head)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose* This, __x_ABI_CWindows_CPerception_CPeople_CIHeadPose** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_get_Timestamp(This, value) \ ((This)->lpVtbl->get_Timestamp(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_get_Head(This, value) \ ((This)->lpVtbl->get_Head(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerPose2 * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose * * Any object which implements this interface must also implement the following interfaces: * Windows.UI.Input.Spatial.ISpatialPointerPose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose2[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose2"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* TryGetInteractionSourcePose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2* This, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialInteractionSource* source, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerInteractionSourcePose** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_TryGetInteractionSourcePose(This, source, value) \ ((This)->lpVtbl->TryGetInteractionSourcePose(This, source, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose2_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerPose3 * * Introduced to Windows.Foundation.UniversalApiContract in version 8.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPose3[] = L"Windows.UI.Input.Spatial.ISpatialPointerPose3"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3Vtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_Eyes)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This, __x_ABI_CWindows_CPerception_CPeople_CIEyesPose** value); HRESULT (STDMETHODCALLTYPE* get_IsHeadCapturedBySystem)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3* This, boolean* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3Vtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3 { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3Vtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_get_Eyes(This, value) \ ((This)->lpVtbl->get_Eyes(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_get_IsHeadCapturedBySystem(This, value) \ ((This)->lpVtbl->get_IsHeadCapturedBySystem(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose3_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x80000 /* * * Interface Windows.UI.Input.Spatial.ISpatialPointerPoseStatics * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialPointerPose * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialPointerPoseStatics[] = L"Windows.UI.Input.Spatial.ISpatialPointerPoseStatics"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStaticsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* TryGetAtTimestamp)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CPerception_CIPerceptionTimestamp* timestamp, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStaticsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStaticsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_TryGetAtTimestamp(This, coordinateSystem, timestamp, value) \ ((This)->lpVtbl->TryGetAtTimestamp(This, coordinateSystem, timestamp, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPoseStatics_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialRecognitionEndedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionEndedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialRecognitionStartedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value); HRESULT (STDMETHODCALLTYPE* IsGesturePossible)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialGestureSettings gesture, boolean* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_IsGesturePossible(This, gesture, value) \ ((This)->lpVtbl->IsGesturePossible(This, gesture, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialRecognitionStartedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Interface Windows.UI.Input.Spatial.ISpatialTappedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Interface is a part of the implementation of type Windows.UI.Input.Spatial.SpatialTappedEventArgs * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #if !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__) #define ____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__ extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_UI_Input_Spatial_ISpatialTappedEventArgs[] = L"Windows.UI.Input.Spatial.ISpatialTappedEventArgs"; typedef struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgsVtbl { BEGIN_INTERFACE HRESULT (STDMETHODCALLTYPE* QueryInterface)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This, REFIID riid, void** ppvObject); ULONG (STDMETHODCALLTYPE* AddRef)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This); ULONG (STDMETHODCALLTYPE* Release)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This); HRESULT (STDMETHODCALLTYPE* GetIids)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This, ULONG* iidCount, IID** iids); HRESULT (STDMETHODCALLTYPE* GetRuntimeClassName)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This, HSTRING* className); HRESULT (STDMETHODCALLTYPE* GetTrustLevel)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This, TrustLevel* trustLevel); HRESULT (STDMETHODCALLTYPE* get_InteractionSourceKind)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This, enum __x_ABI_CWindows_CUI_CInput_CSpatial_CSpatialInteractionSourceKind* value); HRESULT (STDMETHODCALLTYPE* TryGetPointerPose)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This, __x_ABI_CWindows_CPerception_CSpatial_CISpatialCoordinateSystem* coordinateSystem, __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialPointerPose** value); HRESULT (STDMETHODCALLTYPE* get_TapCount)(__x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs* This, UINT32* value); END_INTERFACE } __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgsVtbl; interface __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs { CONST_VTBL struct __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgsVtbl* lpVtbl; }; #ifdef COBJMACROS #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_QueryInterface(This, riid, ppvObject) \ ((This)->lpVtbl->QueryInterface(This, riid, ppvObject)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_AddRef(This) \ ((This)->lpVtbl->AddRef(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_Release(This) \ ((This)->lpVtbl->Release(This)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_GetIids(This, iidCount, iids) \ ((This)->lpVtbl->GetIids(This, iidCount, iids)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_GetRuntimeClassName(This, className) \ ((This)->lpVtbl->GetRuntimeClassName(This, className)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_GetTrustLevel(This, trustLevel) \ ((This)->lpVtbl->GetTrustLevel(This, trustLevel)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_get_InteractionSourceKind(This, value) \ ((This)->lpVtbl->get_InteractionSourceKind(This, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_TryGetPointerPose(This, coordinateSystem, value) \ ((This)->lpVtbl->TryGetPointerPose(This, coordinateSystem, value)) #define __x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_get_TapCount(This, value) \ ((This)->lpVtbl->get_TapCount(This, value)) #endif /* COBJMACROS */ EXTERN_C const IID IID___x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs; #endif /* !defined(____x_ABI_CWindows_CUI_CInput_CSpatial_CISpatialTappedEventArgs_INTERFACE_DEFINED__) */ #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialGestureRecognizer * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * RuntimeClass can be activated. * Type can be activated via the Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialGestureRecognizer ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialGestureRecognizer_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialGestureRecognizer_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialGestureRecognizer[] = L"Windows.UI.Input.Spatial.SpatialGestureRecognizer"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialHoldStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteraction * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteraction ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteraction_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteraction_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteraction[] = L"Windows.UI.Input.Spatial.SpatialInteraction"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionController * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionController ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionController2 * Windows.UI.Input.Spatial.ISpatialInteractionController3 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionController_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionController_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionController[] = L"Windows.UI.Input.Spatial.SpatialInteractionController"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionControllerProperties * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionControllerProperties[] = L"Windows.UI.Input.Spatial.SpatialInteractionControllerProperties"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionDetectedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionManager * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * RuntimeClass contains static methods. * Static Methods exist on the Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract * Static Methods exist on the Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2 interface starting with version 8.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionManager ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionManager_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionManager_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionManager[] = L"Windows.UI.Input.Spatial.SpatialInteractionManager"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionSource * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSource ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionSource2 * Windows.UI.Input.Spatial.ISpatialInteractionSource3 * Windows.UI.Input.Spatial.ISpatialInteractionSource4 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSource_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSource_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSource[] = L"Windows.UI.Input.Spatial.SpatialInteractionSource"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceEventArgs[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionSourceLocation * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2 * Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceLocation[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceLocation"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionSourceProperties * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceProperties[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceProperties"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialInteractionSourceState * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialInteractionSourceState ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialInteractionSourceState2 * Windows.UI.Input.Spatial.ISpatialInteractionSourceState3 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceState_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialInteractionSourceState_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialInteractionSourceState[] = L"Windows.UI.Input.Spatial.SpatialInteractionSourceState"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialManipulationDelta * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialManipulationDelta ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationDelta_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationDelta_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationDelta[] = L"Windows.UI.Input.Spatial.SpatialManipulationDelta"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialManipulationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationCanceledEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationCompletedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialNavigationUpdatedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose * * Introduced to Windows.Foundation.UniversalApiContract in version 4.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialPointerInteractionSourcePose[] = L"Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x40000 /* * * Class Windows.UI.Input.Spatial.SpatialPointerPose * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * RuntimeClass contains static methods. * Static Methods exist on the Windows.UI.Input.Spatial.ISpatialPointerPoseStatics interface starting with version 2.0 of the Windows.Foundation.UniversalApiContract API contract * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialPointerPose ** Default Interface ** * Windows.UI.Input.Spatial.ISpatialPointerPose2 * Windows.UI.Input.Spatial.ISpatialPointerPose3 * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerPose_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialPointerPose_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialPointerPose[] = L"Windows.UI.Input.Spatial.SpatialPointerPose"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialRecognitionEndedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialRecognitionStartedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 /* * * Class Windows.UI.Input.Spatial.SpatialTappedEventArgs * * Introduced to Windows.Foundation.UniversalApiContract in version 2.0 * * Class implements the following interfaces: * Windows.UI.Input.Spatial.ISpatialTappedEventArgs ** Default Interface ** * * Class Threading Model: Both Single and Multi Threaded Apartment * * Class Marshaling Behavior: Agile - Class is agile * */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #ifndef RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialTappedEventArgs_DEFINED #define RUNTIMECLASS_Windows_UI_Input_Spatial_SpatialTappedEventArgs_DEFINED extern const __declspec(selectany) _Null_terminated_ WCHAR RuntimeClass_Windows_UI_Input_Spatial_SpatialTappedEventArgs[] = L"Windows.UI.Input.Spatial.SpatialTappedEventArgs"; #endif #endif // WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x20000 #endif // defined(__cplusplus) #pragma pop_macro("MIDL_CONST_ID") // Restore the original value of the 'DEPRECATED' macro #pragma pop_macro("DEPRECATED") #ifdef __clang__ #pragma clang diagnostic pop // deprecated-declarations #else #pragma warning(pop) #endif #endif // __windows2Eui2Einput2Espatial_p_h__ #endif // __windows2Eui2Einput2Espatial_h__