// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Windows_Devices_Display_H #define WINRT_Windows_Devices_Display_H #include "winrt/base.h" static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.240405.15"), "Mismatched C++/WinRT headers."); #define CPPWINRT_VERSION "2.0.240405.15" #include "winrt/Windows.Devices.h" #include "winrt/impl/Windows.Foundation.2.h" #include "winrt/impl/Windows.Graphics.2.h" #include "winrt/impl/Windows.Devices.Display.2.h" namespace winrt::impl { template auto consume_Windows_Devices_Display_IDisplayMonitor::DeviceId() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_DeviceId(&value)); return hstring{ value, take_ownership_from_abi }; } template auto consume_Windows_Devices_Display_IDisplayMonitor::DisplayName() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_DisplayName(&value)); return hstring{ value, take_ownership_from_abi }; } template auto consume_Windows_Devices_Display_IDisplayMonitor::ConnectionKind() const { winrt::Windows::Devices::Display::DisplayMonitorConnectionKind value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_ConnectionKind(reinterpret_cast(&value))); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::PhysicalConnector() const { winrt::Windows::Devices::Display::DisplayMonitorPhysicalConnectorKind value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_PhysicalConnector(reinterpret_cast(&value))); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::DisplayAdapterDeviceId() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_DisplayAdapterDeviceId(&value)); return hstring{ value, take_ownership_from_abi }; } template auto consume_Windows_Devices_Display_IDisplayMonitor::DisplayAdapterId() const { winrt::Windows::Graphics::DisplayAdapterId value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_DisplayAdapterId(put_abi(value))); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::DisplayAdapterTargetId() const { uint32_t value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_DisplayAdapterTargetId(&value)); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::UsageKind() const { winrt::Windows::Devices::Display::DisplayMonitorUsageKind value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_UsageKind(reinterpret_cast(&value))); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::NativeResolutionInRawPixels() const { winrt::Windows::Graphics::SizeInt32 value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_NativeResolutionInRawPixels(put_abi(value))); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::PhysicalSizeInInches() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_PhysicalSizeInInches(&value)); return winrt::Windows::Foundation::IReference{ value, take_ownership_from_abi }; } template auto consume_Windows_Devices_Display_IDisplayMonitor::RawDpiX() const { float value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_RawDpiX(&value)); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::RawDpiY() const { float value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_RawDpiY(&value)); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::RedPrimary() const { winrt::Windows::Foundation::Point value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_RedPrimary(put_abi(value))); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::GreenPrimary() const { winrt::Windows::Foundation::Point value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_GreenPrimary(put_abi(value))); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::BluePrimary() const { winrt::Windows::Foundation::Point value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_BluePrimary(put_abi(value))); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::WhitePoint() const { winrt::Windows::Foundation::Point value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_WhitePoint(put_abi(value))); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::MaxLuminanceInNits() const { float value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_MaxLuminanceInNits(&value)); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::MinLuminanceInNits() const { float value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_MinLuminanceInNits(&value)); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::MaxAverageFullFrameLuminanceInNits() const { float value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->get_MaxAverageFullFrameLuminanceInNits(&value)); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitor::GetDescriptor(winrt::Windows::Devices::Display::DisplayMonitorDescriptorKind const& descriptorKind) const { uint32_t result_impl_size{}; uint8_t* result{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor)->GetDescriptor(static_cast(descriptorKind), &result_impl_size, &result)); return com_array{ result, result_impl_size, take_ownership_from_abi }; } template auto consume_Windows_Devices_Display_IDisplayMonitor2::IsDolbyVisionSupportedInHdrMode() const { bool value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitor2)->get_IsDolbyVisionSupportedInHdrMode(&value)); return value; } template auto consume_Windows_Devices_Display_IDisplayMonitorStatics::GetDeviceSelector() const { void* result{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitorStatics)->GetDeviceSelector(&result)); return hstring{ result, take_ownership_from_abi }; } template auto consume_Windows_Devices_Display_IDisplayMonitorStatics::FromIdAsync(param::hstring const& deviceId) const { void* operation{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitorStatics)->FromIdAsync(*(void**)(&deviceId), &operation)); return winrt::Windows::Foundation::IAsyncOperation{ operation, take_ownership_from_abi }; } template auto consume_Windows_Devices_Display_IDisplayMonitorStatics::FromInterfaceIdAsync(param::hstring const& deviceInterfaceId) const { void* operation{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Devices::Display::IDisplayMonitorStatics)->FromInterfaceIdAsync(*(void**)(&deviceInterfaceId), &operation)); return winrt::Windows::Foundation::IAsyncOperation{ operation, take_ownership_from_abi }; } #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_DeviceId(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().DeviceId()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_DisplayName(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().DisplayName()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_ConnectionKind(int32_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().ConnectionKind()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_PhysicalConnector(int32_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().PhysicalConnector()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_DisplayAdapterDeviceId(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().DisplayAdapterDeviceId()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_DisplayAdapterId(struct struct_Windows_Graphics_DisplayAdapterId* value) noexcept final try { zero_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().DisplayAdapterId()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_DisplayAdapterTargetId(uint32_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().DisplayAdapterTargetId()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_UsageKind(int32_t* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().UsageKind()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_NativeResolutionInRawPixels(struct struct_Windows_Graphics_SizeInt32* value) noexcept final try { zero_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().NativeResolutionInRawPixels()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_PhysicalSizeInInches(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from>(this->shim().PhysicalSizeInInches()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_RawDpiX(float* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().RawDpiX()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_RawDpiY(float* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().RawDpiY()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_RedPrimary(winrt::Windows::Foundation::Point* value) noexcept final try { zero_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().RedPrimary()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_GreenPrimary(winrt::Windows::Foundation::Point* value) noexcept final try { zero_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().GreenPrimary()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_BluePrimary(winrt::Windows::Foundation::Point* value) noexcept final try { zero_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().BluePrimary()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_WhitePoint(winrt::Windows::Foundation::Point* value) noexcept final try { zero_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().WhitePoint()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_MaxLuminanceInNits(float* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().MaxLuminanceInNits()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_MinLuminanceInNits(float* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().MinLuminanceInNits()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_MaxAverageFullFrameLuminanceInNits(float* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().MaxAverageFullFrameLuminanceInNits()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall GetDescriptor(int32_t descriptorKind, uint32_t* __resultSize, uint8_t** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); std::tie(*__resultSize, *result) = detach_abi(this->shim().GetDescriptor(*reinterpret_cast(&descriptorKind))); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_IsDolbyVisionSupportedInHdrMode(bool* value) noexcept final try { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().IsDolbyVisionSupportedInHdrMode()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall GetDeviceSelector(void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().GetDeviceSelector()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall FromIdAsync(void* deviceId, void** operation) noexcept final try { clear_abi(operation); typename D::abi_guard guard(this->shim()); *operation = detach_from>(this->shim().FromIdAsync(*reinterpret_cast(&deviceId))); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall FromInterfaceIdAsync(void* deviceInterfaceId, void** operation) noexcept final try { clear_abi(operation); typename D::abi_guard guard(this->shim()); *operation = detach_from>(this->shim().FromInterfaceIdAsync(*reinterpret_cast(&deviceInterfaceId))); return 0; } catch (...) { return to_hresult(); } }; #endif } WINRT_EXPORT namespace winrt::Windows::Devices::Display { inline auto DisplayMonitor::GetDeviceSelector() { return impl::call_factory_cast([](IDisplayMonitorStatics const& f) { return f.GetDeviceSelector(); }); } inline auto DisplayMonitor::FromIdAsync(param::hstring const& deviceId) { return impl::call_factory([&](IDisplayMonitorStatics const& f) { return f.FromIdAsync(deviceId); }); } inline auto DisplayMonitor::FromInterfaceIdAsync(param::hstring const& deviceInterfaceId) { return impl::call_factory([&](IDisplayMonitorStatics const& f) { return f.FromInterfaceIdAsync(deviceInterfaceId); }); } } namespace std { #ifndef WINRT_LEAN_AND_MEAN template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; #endif #ifdef __cpp_lib_format #endif } #endif