// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Windows_Graphics_DirectX_Direct3D11_H #define WINRT_Windows_Graphics_DirectX_Direct3D11_H #include "winrt/base.h" static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.240405.15"), "Mismatched C++/WinRT headers."); #define CPPWINRT_VERSION "2.0.240405.15" #include "winrt/Windows.Graphics.DirectX.h" #include "winrt/impl/Windows.Graphics.DirectX.Direct3D11.2.h" namespace winrt::impl { template auto consume_Windows_Graphics_DirectX_Direct3D11_IDirect3DDevice::Trim() const { check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice)->Trim()); } template auto consume_Windows_Graphics_DirectX_Direct3D11_IDirect3DSurface::Description() const { winrt::Windows::Graphics::DirectX::Direct3D11::Direct3DSurfaceDescription value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface)->get_Description(put_abi(value))); return value; } template struct produce : produce_base { int32_t __stdcall Trim() noexcept final try { typename D::abi_guard guard(this->shim()); this->shim().Trim(); return 0; } catch (...) { return to_hresult(); } }; template struct produce : produce_base { int32_t __stdcall get_Description(struct struct_Windows_Graphics_DirectX_Direct3D11_Direct3DSurfaceDescription* value) noexcept final try { zero_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Description()); return 0; } catch (...) { return to_hresult(); } }; } WINRT_EXPORT namespace winrt::Windows::Graphics::DirectX::Direct3D11 { constexpr auto operator|(Direct3DBindings const left, Direct3DBindings const right) noexcept { return static_cast(impl::to_underlying_type(left) | impl::to_underlying_type(right)); } constexpr auto operator|=(Direct3DBindings& left, Direct3DBindings const right) noexcept { left = left | right; return left; } constexpr auto operator&(Direct3DBindings const left, Direct3DBindings const right) noexcept { return static_cast(impl::to_underlying_type(left) & impl::to_underlying_type(right)); } constexpr auto operator&=(Direct3DBindings& left, Direct3DBindings const right) noexcept { left = left & right; return left; } constexpr auto operator~(Direct3DBindings const value) noexcept { return static_cast(~impl::to_underlying_type(value)); } constexpr auto operator^(Direct3DBindings const left, Direct3DBindings const right) noexcept { return static_cast(impl::to_underlying_type(left) ^ impl::to_underlying_type(right)); } constexpr auto operator^=(Direct3DBindings& left, Direct3DBindings const right) noexcept { left = left ^ right; return left; } } namespace std { #ifndef WINRT_LEAN_AND_MEAN template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; #endif #ifdef __cpp_lib_format #endif } #endif