// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Windows_UI_Input_Core_H #define WINRT_Windows_UI_Input_Core_H #include "winrt/base.h" static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.240405.15"), "Mismatched C++/WinRT headers."); #define CPPWINRT_VERSION "2.0.240405.15" #include "winrt/Windows.UI.Input.h" #include "winrt/impl/Windows.ApplicationModel.Core.2.h" #include "winrt/impl/Windows.System.2.h" #include "winrt/impl/Windows.UI.Core.2.h" #include "winrt/impl/Windows.UI.Input.2.h" #include "winrt/impl/Windows.UI.Input.Core.2.h" namespace winrt::impl { template auto consume_Windows_UI_Input_Core_IRadialControllerIndependentInputSource::Controller() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::Input::Core::IRadialControllerIndependentInputSource)->get_Controller(&value)); return winrt::Windows::UI::Input::RadialController{ value, take_ownership_from_abi }; } template auto consume_Windows_UI_Input_Core_IRadialControllerIndependentInputSource::Dispatcher() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::Input::Core::IRadialControllerIndependentInputSource)->get_Dispatcher(&value)); return winrt::Windows::UI::Core::CoreDispatcher{ value, take_ownership_from_abi }; } template auto consume_Windows_UI_Input_Core_IRadialControllerIndependentInputSource2::DispatcherQueue() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::Input::Core::IRadialControllerIndependentInputSource2)->get_DispatcherQueue(&value)); return winrt::Windows::System::DispatcherQueue{ value, take_ownership_from_abi }; } template auto consume_Windows_UI_Input_Core_IRadialControllerIndependentInputSourceStatics::CreateForView(winrt::Windows::ApplicationModel::Core::CoreApplicationView const& view) const { void* result{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::Input::Core::IRadialControllerIndependentInputSourceStatics)->CreateForView(*(void**)(&view), &result)); return winrt::Windows::UI::Input::Core::RadialControllerIndependentInputSource{ result, take_ownership_from_abi }; } #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_Controller(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Controller()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_Dispatcher(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Dispatcher()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_DispatcherQueue(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().DispatcherQueue()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall CreateForView(void* view, void** result) noexcept final try { clear_abi(result); typename D::abi_guard guard(this->shim()); *result = detach_from(this->shim().CreateForView(*reinterpret_cast(&view))); return 0; } catch (...) { return to_hresult(); } }; #endif } WINRT_EXPORT namespace winrt::Windows::UI::Input::Core { inline auto RadialControllerIndependentInputSource::CreateForView(winrt::Windows::ApplicationModel::Core::CoreApplicationView const& view) { return impl::call_factory([&](IRadialControllerIndependentInputSourceStatics const& f) { return f.CreateForView(view); }); } } namespace std { #ifndef WINRT_LEAN_AND_MEAN template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; #endif #ifdef __cpp_lib_format #endif } #endif