// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Windows_UI_UIAutomation_H #define WINRT_Windows_UI_UIAutomation_H #include "winrt/base.h" static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.240405.15"), "Mismatched C++/WinRT headers."); #define CPPWINRT_VERSION "2.0.240405.15" #include "winrt/Windows.UI.h" #include "winrt/impl/Windows.UI.UIAutomation.2.h" namespace winrt::impl { template auto consume_Windows_UI_UIAutomation_IAutomationConnection::IsRemoteSystem() const noexcept { bool value{}; WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::UI::UIAutomation::IAutomationConnection)->get_IsRemoteSystem(&value)); return value; } template auto consume_Windows_UI_UIAutomation_IAutomationConnection::AppUserModelId() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::UIAutomation::IAutomationConnection)->get_AppUserModelId(&value)); return hstring{ value, take_ownership_from_abi }; } template auto consume_Windows_UI_UIAutomation_IAutomationConnection::ExecutableFileName() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::UIAutomation::IAutomationConnection)->get_ExecutableFileName(&value)); return hstring{ value, take_ownership_from_abi }; } template auto consume_Windows_UI_UIAutomation_IAutomationConnectionBoundObject::Connection() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::UIAutomation::IAutomationConnectionBoundObject)->get_Connection(&value)); return winrt::Windows::UI::UIAutomation::AutomationConnection{ value, take_ownership_from_abi }; } template auto consume_Windows_UI_UIAutomation_IAutomationElement::IsRemoteSystem() const noexcept { bool value{}; WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::UI::UIAutomation::IAutomationElement)->get_IsRemoteSystem(&value)); return value; } template auto consume_Windows_UI_UIAutomation_IAutomationElement::AppUserModelId() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::UIAutomation::IAutomationElement)->get_AppUserModelId(&value)); return hstring{ value, take_ownership_from_abi }; } template auto consume_Windows_UI_UIAutomation_IAutomationElement::ExecutableFileName() const { void* value{}; check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::UIAutomation::IAutomationElement)->get_ExecutableFileName(&value)); return hstring{ value, take_ownership_from_abi }; } #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_IsRemoteSystem(bool* value) noexcept final { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().IsRemoteSystem()); return 0; } int32_t __stdcall get_AppUserModelId(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().AppUserModelId()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_ExecutableFileName(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().ExecutableFileName()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_Connection(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().Connection()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { int32_t __stdcall get_IsRemoteSystem(bool* value) noexcept final { typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().IsRemoteSystem()); return 0; } int32_t __stdcall get_AppUserModelId(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().AppUserModelId()); return 0; } catch (...) { return to_hresult(); } int32_t __stdcall get_ExecutableFileName(void** value) noexcept final try { clear_abi(value); typename D::abi_guard guard(this->shim()); *value = detach_from(this->shim().ExecutableFileName()); return 0; } catch (...) { return to_hresult(); } }; #endif #ifndef WINRT_LEAN_AND_MEAN template struct produce : produce_base { }; #endif } WINRT_EXPORT namespace winrt::Windows::UI::UIAutomation { } namespace std { #ifndef WINRT_LEAN_AND_MEAN template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; template<> struct hash : winrt::impl::hash_base {}; #endif #ifdef __cpp_lib_format #endif } #endif