// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Windows_Gaming_Input_ForceFeedback_1_H #define WINRT_Windows_Gaming_Input_ForceFeedback_1_H #include "winrt/impl/Windows.Gaming.Input.ForceFeedback.0.h" WINRT_EXPORT namespace winrt::Windows::Gaming::Input::ForceFeedback { struct WINRT_IMPL_EMPTY_BASES IConditionForceEffect : winrt::Windows::Foundation::IInspectable, impl::consume_t, impl::require { IConditionForceEffect(std::nullptr_t = nullptr) noexcept {} IConditionForceEffect(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IConditionForceEffectFactory : winrt::Windows::Foundation::IInspectable, impl::consume_t { IConditionForceEffectFactory(std::nullptr_t = nullptr) noexcept {} IConditionForceEffectFactory(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IConstantForceEffect : winrt::Windows::Foundation::IInspectable, impl::consume_t, impl::require { IConstantForceEffect(std::nullptr_t = nullptr) noexcept {} IConstantForceEffect(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IForceFeedbackEffect : winrt::Windows::Foundation::IInspectable, impl::consume_t { IForceFeedbackEffect(std::nullptr_t = nullptr) noexcept {} IForceFeedbackEffect(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IForceFeedbackMotor : winrt::Windows::Foundation::IInspectable, impl::consume_t { IForceFeedbackMotor(std::nullptr_t = nullptr) noexcept {} IForceFeedbackMotor(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IPeriodicForceEffect : winrt::Windows::Foundation::IInspectable, impl::consume_t, impl::require { IPeriodicForceEffect(std::nullptr_t = nullptr) noexcept {} IPeriodicForceEffect(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IPeriodicForceEffectFactory : winrt::Windows::Foundation::IInspectable, impl::consume_t { IPeriodicForceEffectFactory(std::nullptr_t = nullptr) noexcept {} IPeriodicForceEffectFactory(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IRampForceEffect : winrt::Windows::Foundation::IInspectable, impl::consume_t, impl::require { IRampForceEffect(std::nullptr_t = nullptr) noexcept {} IRampForceEffect(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; } #endif