// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Windows_Gaming_UI_1_H #define WINRT_Windows_Gaming_UI_1_H #include "winrt/impl/Windows.ApplicationModel.Activation.0.h" #include "winrt/impl/Windows.Gaming.UI.0.h" WINRT_EXPORT namespace winrt::Windows::Gaming::UI { struct WINRT_IMPL_EMPTY_BASES IGameBarStatics : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameBarStatics(std::nullptr_t = nullptr) noexcept {} IGameBarStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameChatMessageReceivedEventArgs : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameChatMessageReceivedEventArgs(std::nullptr_t = nullptr) noexcept {} IGameChatMessageReceivedEventArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameChatOverlay : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameChatOverlay(std::nullptr_t = nullptr) noexcept {} IGameChatOverlay(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameChatOverlayMessageSource : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameChatOverlayMessageSource(std::nullptr_t = nullptr) noexcept {} IGameChatOverlayMessageSource(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameChatOverlayStatics : winrt::Windows::Foundation::IInspectable, impl::consume_t { IGameChatOverlayStatics(std::nullptr_t = nullptr) noexcept {} IGameChatOverlayStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IGameUIProviderActivatedEventArgs : winrt::Windows::Foundation::IInspectable, impl::consume_t, impl::require { IGameUIProviderActivatedEventArgs(std::nullptr_t = nullptr) noexcept {} IGameUIProviderActivatedEventArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; } #endif