// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Windows_Management_Setup_0_H #define WINRT_Windows_Management_Setup_0_H WINRT_EXPORT namespace winrt::Windows::Foundation { struct EventRegistrationToken; template struct WINRT_IMPL_EMPTY_BASES IReference; template struct WINRT_IMPL_EMPTY_BASES TypedEventHandler; struct Uri; } WINRT_EXPORT namespace winrt::Windows::Management::Setup { enum class DeploymentAgentProgressState : int32_t { NotStarted = 0, Initializing = 1, InProgress = 2, Completed = 3, ErrorOccurred = 4, RebootRequired = 5, Canceled = 6, }; enum class DeploymentSessionConnectionChange : int32_t { NoChange = 0, HostConnectionLost = 1, HostConnectionRestored = 2, AgentConnectionLost = 3, AgentConnectionRestored = 4, InternetConnectionLost = 5, InternetConnectionRestored = 6, }; enum class DeploymentSessionStateChange : int32_t { NoChange = 0, CancelRequestedByUser = 1, RetryRequestedByUser = 2, }; enum class DeploymentWorkloadState : int32_t { NotStarted = 0, InProgress = 1, Completed = 2, Failed = 3, Canceled = 4, Skipped = 5, Uninstalled = 6, RebootRequired = 7, }; struct IAgentProvisioningProgressReport; struct IDeploymentSessionConnectionChangedEventArgs; struct IDeploymentSessionHeartbeatRequestedEventArgs; struct IDeploymentSessionStateChangedEventArgs; struct IDeploymentWorkload; struct IDeploymentWorkloadBatch; struct IDeploymentWorkloadBatchFactory; struct IDeploymentWorkloadFactory; struct IDevicePreparationExecutionContext; struct IMachineProvisioningProgressReporter; struct IMachineProvisioningProgressReporterStatics; struct AgentProvisioningProgressReport; struct DeploymentSessionConnectionChangedEventArgs; struct DeploymentSessionHeartbeatRequestedEventArgs; struct DeploymentSessionStateChangedEventArgs; struct DeploymentWorkload; struct DeploymentWorkloadBatch; struct DevicePreparationExecutionContext; struct MachineProvisioningProgressReporter; struct DeploymentSessionHeartbeatRequested; } namespace winrt::impl { template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = delegate_category; }; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.AgentProvisioningProgressReport"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DeploymentSessionConnectionChangedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DeploymentSessionHeartbeatRequestedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DeploymentSessionStateChangedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DeploymentWorkload"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DeploymentWorkloadBatch"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DevicePreparationExecutionContext"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.MachineProvisioningProgressReporter"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DeploymentAgentProgressState"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DeploymentSessionConnectionChange"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DeploymentSessionStateChange"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DeploymentWorkloadState"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IAgentProvisioningProgressReport"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IDeploymentSessionConnectionChangedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IDeploymentSessionHeartbeatRequestedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IDeploymentSessionStateChangedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IDeploymentWorkload"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IDeploymentWorkloadBatch"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IDeploymentWorkloadBatchFactory"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IDeploymentWorkloadFactory"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IDevicePreparationExecutionContext"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IMachineProvisioningProgressReporter"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.IMachineProvisioningProgressReporterStatics"; template <> inline constexpr auto& name_v = L"Windows.Management.Setup.DeploymentSessionHeartbeatRequested"; template <> inline constexpr guid guid_v{ 0x5097398A,0x70CC,0x5181,{ 0xA7,0xAF,0xD3,0x1C,0x16,0x73,0x23,0xD1 } }; // 5097398A-70CC-5181-A7AF-D31C167323D1 template <> inline constexpr guid guid_v{ 0x8D40C631,0x6E4B,0x5D59,{ 0x92,0xF8,0x0D,0xE5,0x4C,0x2A,0x3C,0x6B } }; // 8D40C631-6E4B-5D59-92F8-0DE54C2A3C6B template <> inline constexpr guid guid_v{ 0x09D81FA0,0x1036,0x58E6,{ 0xB6,0x3B,0xFE,0x34,0x3C,0x45,0x00,0x5F } }; // 09D81FA0-1036-58E6-B63B-FE343C45005F template <> inline constexpr guid guid_v{ 0xFBD3B7F3,0x88CB,0x5703,{ 0xB8,0xA5,0x02,0x18,0xDE,0x8F,0xED,0x81 } }; // FBD3B7F3-88CB-5703-B8A5-0218DE8FED81 template <> inline constexpr guid guid_v{ 0x1CEFD3D4,0x456C,0x50D1,{ 0x93,0x12,0xCC,0x5C,0x81,0x8F,0xC1,0x2E } }; // 1CEFD3D4-456C-50D1-9312-CC5C818FC12E template <> inline constexpr guid guid_v{ 0x5E56E3DF,0xB9C0,0x5FEE,{ 0xBA,0x3F,0xE8,0x9D,0x80,0x0A,0x9B,0xF2 } }; // 5E56E3DF-B9C0-5FEE-BA3F-E89D800A9BF2 template <> inline constexpr guid guid_v{ 0xD0209697,0x9560,0x5A05,{ 0xBD,0xF6,0xF1,0xAF,0x53,0x5C,0xB0,0xD4 } }; // D0209697-9560-5A05-BDF6-F1AF535CB0D4 template <> inline constexpr guid guid_v{ 0x41426C72,0x22A3,0x5339,{ 0xBD,0xF1,0x51,0x26,0x81,0x69,0xAA,0x61 } }; // 41426C72-22A3-5339-BDF1-51268169AA61 template <> inline constexpr guid guid_v{ 0x084F221B,0x2484,0x5E81,{ 0xA4,0xE7,0x83,0xF6,0xCA,0xF1,0x9D,0xC4 } }; // 084F221B-2484-5E81-A4E7-83F6CAF19DC4 template <> inline constexpr guid guid_v{ 0xEBD8677F,0xDFD2,0x59DA,{ 0xAC,0x3D,0x75,0x3E,0xE1,0x66,0x7C,0xBB } }; // EBD8677F-DFD2-59DA-AC3D-753EE1667CBB template <> inline constexpr guid guid_v{ 0x77682C17,0x5DA3,0x51FC,{ 0xA0,0x42,0xC7,0xB5,0x34,0x58,0xDD,0xB5 } }; // 77682C17-5DA3-51FC-A042-C7B53458DDB5 template <> inline constexpr guid guid_v{ 0xC94A770B,0x5B05,0x4595,{ 0x9E,0x69,0x79,0x07,0x04,0x84,0x37,0x7E } }; // C94A770B-5B05-4595-9E69-79070484377E template <> struct default_interface{ using type = winrt::Windows::Management::Setup::IAgentProvisioningProgressReport; }; template <> struct default_interface{ using type = winrt::Windows::Management::Setup::IDeploymentSessionConnectionChangedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::Management::Setup::IDeploymentSessionHeartbeatRequestedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::Management::Setup::IDeploymentSessionStateChangedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::Management::Setup::IDeploymentWorkload; }; template <> struct default_interface{ using type = winrt::Windows::Management::Setup::IDeploymentWorkloadBatch; }; template <> struct default_interface{ using type = winrt::Windows::Management::Setup::IDevicePreparationExecutionContext; }; template <> struct default_interface{ using type = winrt::Windows::Management::Setup::IMachineProvisioningProgressReporter; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_State(int32_t*) noexcept = 0; virtual int32_t __stdcall put_State(int32_t) noexcept = 0; virtual int32_t __stdcall get_ProgressPercentage(double*) noexcept = 0; virtual int32_t __stdcall put_ProgressPercentage(double) noexcept = 0; virtual int32_t __stdcall get_EstimatedTimeRemaining(int64_t*) noexcept = 0; virtual int32_t __stdcall put_EstimatedTimeRemaining(int64_t) noexcept = 0; virtual int32_t __stdcall get_DisplayProgress(void**) noexcept = 0; virtual int32_t __stdcall put_DisplayProgress(void*) noexcept = 0; virtual int32_t __stdcall get_DisplayProgressSecondary(void**) noexcept = 0; virtual int32_t __stdcall put_DisplayProgressSecondary(void*) noexcept = 0; virtual int32_t __stdcall get_Batches(void**) noexcept = 0; virtual int32_t __stdcall get_CurrentBatchIndex(uint32_t*) noexcept = 0; virtual int32_t __stdcall put_CurrentBatchIndex(uint32_t) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_SessionId(void**) noexcept = 0; virtual int32_t __stdcall get_Change(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Handled(bool*) noexcept = 0; virtual int32_t __stdcall put_Handled(bool) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_SessionId(void**) noexcept = 0; virtual int32_t __stdcall get_Change(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Id(void**) noexcept = 0; virtual int32_t __stdcall get_DisplayFriendlyName(void**) noexcept = 0; virtual int32_t __stdcall put_DisplayFriendlyName(void*) noexcept = 0; virtual int32_t __stdcall get_StartTime(void**) noexcept = 0; virtual int32_t __stdcall put_StartTime(void*) noexcept = 0; virtual int32_t __stdcall get_EndTime(void**) noexcept = 0; virtual int32_t __stdcall put_EndTime(void*) noexcept = 0; virtual int32_t __stdcall get_ErrorCode(uint32_t*) noexcept = 0; virtual int32_t __stdcall put_ErrorCode(uint32_t) noexcept = 0; virtual int32_t __stdcall get_ErrorMessage(void**) noexcept = 0; virtual int32_t __stdcall put_ErrorMessage(void*) noexcept = 0; virtual int32_t __stdcall get_PossibleCause(void**) noexcept = 0; virtual int32_t __stdcall put_PossibleCause(void*) noexcept = 0; virtual int32_t __stdcall get_PossibleResolution(void**) noexcept = 0; virtual int32_t __stdcall put_PossibleResolution(void*) noexcept = 0; virtual int32_t __stdcall get_State(int32_t*) noexcept = 0; virtual int32_t __stdcall put_State(int32_t) noexcept = 0; virtual int32_t __stdcall get_StateDetails(void**) noexcept = 0; virtual int32_t __stdcall put_StateDetails(void*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Id(uint32_t*) noexcept = 0; virtual int32_t __stdcall get_DisplayCategoryTitle(void**) noexcept = 0; virtual int32_t __stdcall put_DisplayCategoryTitle(void*) noexcept = 0; virtual int32_t __stdcall get_BatchWorkloads(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall CreateInstance(uint32_t, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall CreateInstance(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Context(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_SessionId(winrt::guid*) noexcept = 0; virtual int32_t __stdcall get_SessionConnection(int32_t*) noexcept = 0; virtual int32_t __stdcall get_SessionState(int32_t*) noexcept = 0; virtual int32_t __stdcall add_SessionStateChanged(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_SessionStateChanged(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_SessionConnectionChanged(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_SessionConnectionChanged(winrt::event_token) noexcept = 0; virtual int32_t __stdcall ReportProgress(void*) noexcept = 0; virtual int32_t __stdcall GetDevicePreparationExecutionContextAsync(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall GetForLaunchUri(void*, void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : unknown_abi { virtual int32_t __stdcall Invoke(void*) noexcept = 0; }; }; template struct consume_Windows_Management_Setup_IAgentProvisioningProgressReport { [[nodiscard]] auto State() const; auto State(winrt::Windows::Management::Setup::DeploymentAgentProgressState const& value) const; [[nodiscard]] auto ProgressPercentage() const; auto ProgressPercentage(double value) const; [[nodiscard]] auto EstimatedTimeRemaining() const; auto EstimatedTimeRemaining(winrt::Windows::Foundation::TimeSpan const& value) const; [[nodiscard]] auto DisplayProgress() const; auto DisplayProgress(param::hstring const& value) const; [[nodiscard]] auto DisplayProgressSecondary() const; auto DisplayProgressSecondary(param::hstring const& value) const; [[nodiscard]] auto Batches() const; [[nodiscard]] auto CurrentBatchIndex() const; auto CurrentBatchIndex(uint32_t value) const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IAgentProvisioningProgressReport; }; template struct consume_Windows_Management_Setup_IDeploymentSessionConnectionChangedEventArgs { [[nodiscard]] auto SessionId() const; [[nodiscard]] auto Change() const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IDeploymentSessionConnectionChangedEventArgs; }; template struct consume_Windows_Management_Setup_IDeploymentSessionHeartbeatRequestedEventArgs { [[nodiscard]] auto Handled() const; auto Handled(bool value) const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IDeploymentSessionHeartbeatRequestedEventArgs; }; template struct consume_Windows_Management_Setup_IDeploymentSessionStateChangedEventArgs { [[nodiscard]] auto SessionId() const; [[nodiscard]] auto Change() const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IDeploymentSessionStateChangedEventArgs; }; template struct consume_Windows_Management_Setup_IDeploymentWorkload { [[nodiscard]] auto Id() const; [[nodiscard]] auto DisplayFriendlyName() const; auto DisplayFriendlyName(param::hstring const& value) const; [[nodiscard]] auto StartTime() const; auto StartTime(winrt::Windows::Foundation::IReference const& value) const; [[nodiscard]] auto EndTime() const; auto EndTime(winrt::Windows::Foundation::IReference const& value) const; [[nodiscard]] auto ErrorCode() const; auto ErrorCode(uint32_t value) const; [[nodiscard]] auto ErrorMessage() const; auto ErrorMessage(param::hstring const& value) const; [[nodiscard]] auto PossibleCause() const; auto PossibleCause(param::hstring const& value) const; [[nodiscard]] auto PossibleResolution() const; auto PossibleResolution(param::hstring const& value) const; [[nodiscard]] auto State() const; auto State(winrt::Windows::Management::Setup::DeploymentWorkloadState const& value) const; [[nodiscard]] auto StateDetails() const; auto StateDetails(param::hstring const& value) const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IDeploymentWorkload; }; template struct consume_Windows_Management_Setup_IDeploymentWorkloadBatch { [[nodiscard]] auto Id() const; [[nodiscard]] auto DisplayCategoryTitle() const; auto DisplayCategoryTitle(param::hstring const& value) const; [[nodiscard]] auto BatchWorkloads() const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IDeploymentWorkloadBatch; }; template struct consume_Windows_Management_Setup_IDeploymentWorkloadBatchFactory { auto CreateInstance(uint32_t id) const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IDeploymentWorkloadBatchFactory; }; template struct consume_Windows_Management_Setup_IDeploymentWorkloadFactory { auto CreateInstance(param::hstring const& id) const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IDeploymentWorkloadFactory; }; template struct consume_Windows_Management_Setup_IDevicePreparationExecutionContext { [[nodiscard]] auto Context() const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IDevicePreparationExecutionContext; }; template struct consume_Windows_Management_Setup_IMachineProvisioningProgressReporter { [[nodiscard]] auto SessionId() const; [[nodiscard]] auto SessionConnection() const; [[nodiscard]] auto SessionState() const; auto SessionStateChanged(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using SessionStateChanged_revoker = impl::event_revoker::remove_SessionStateChanged>; [[nodiscard]] auto SessionStateChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto SessionStateChanged(winrt::event_token const& token) const noexcept; auto SessionConnectionChanged(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using SessionConnectionChanged_revoker = impl::event_revoker::remove_SessionConnectionChanged>; [[nodiscard]] auto SessionConnectionChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto SessionConnectionChanged(winrt::event_token const& token) const noexcept; auto ReportProgress(winrt::Windows::Management::Setup::AgentProvisioningProgressReport const& updateReport) const; auto GetDevicePreparationExecutionContextAsync() const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IMachineProvisioningProgressReporter; }; template struct consume_Windows_Management_Setup_IMachineProvisioningProgressReporterStatics { auto GetForLaunchUri(winrt::Windows::Foundation::Uri const& launchUri, winrt::Windows::Management::Setup::DeploymentSessionHeartbeatRequested const& heartbeatHandler) const; }; template <> struct consume { template using type = consume_Windows_Management_Setup_IMachineProvisioningProgressReporterStatics; }; } #endif