// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Windows_System_Inventory_2_H #define WINRT_Windows_System_Inventory_2_H #include "winrt/impl/Windows.Foundation.1.h" #include "winrt/impl/Windows.System.Inventory.1.h" WINRT_EXPORT namespace winrt::Windows::System::Inventory { struct WINRT_IMPL_EMPTY_BASES InstalledDesktopApp : winrt::Windows::System::Inventory::IInstalledDesktopApp, impl::require { InstalledDesktopApp(std::nullptr_t) noexcept {} InstalledDesktopApp(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::System::Inventory::IInstalledDesktopApp(ptr, take_ownership_from_abi) {} static auto GetInventoryAsync(); }; } #endif