// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Windows_UI_Composition_Desktop_2_H #define WINRT_Windows_UI_Composition_Desktop_2_H #include "winrt/impl/Windows.Foundation.1.h" #include "winrt/impl/Windows.UI.Composition.1.h" #include "winrt/impl/Windows.UI.Composition.Desktop.1.h" WINRT_EXPORT namespace winrt::Windows::UI::Composition::Desktop { struct WINRT_IMPL_EMPTY_BASES DesktopWindowTarget : winrt::Windows::UI::Composition::Desktop::IDesktopWindowTarget, impl::base, impl::require { DesktopWindowTarget(std::nullptr_t) noexcept {} DesktopWindowTarget(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::UI::Composition::Desktop::IDesktopWindowTarget(ptr, take_ownership_from_abi) {} using impl::consume_t::StartAnimation; using impl::consume_t::StartAnimation; }; } #endif