// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Windows_UI_Input_Spatial_0_H #define WINRT_Windows_UI_Input_Spatial_0_H WINRT_EXPORT namespace winrt::Windows::Devices::Haptics { struct SimpleHapticsController; } WINRT_EXPORT namespace winrt::Windows::Devices::Power { struct BatteryReport; } WINRT_EXPORT namespace winrt::Windows::Foundation { struct EventRegistrationToken; template struct WINRT_IMPL_EMPTY_BASES TypedEventHandler; } WINRT_EXPORT namespace winrt::Windows::Foundation::Numerics { } WINRT_EXPORT namespace winrt::Windows::Perception { struct PerceptionTimestamp; } WINRT_EXPORT namespace winrt::Windows::Perception::People { struct EyesPose; struct HandMeshObserver; struct HandPose; struct HeadPose; } WINRT_EXPORT namespace winrt::Windows::Perception::Spatial { struct SpatialCoordinateSystem; } WINRT_EXPORT namespace winrt::Windows::UI::Input::Spatial { enum class SpatialGestureSettings : uint32_t { None = 0, Tap = 0x1, DoubleTap = 0x2, Hold = 0x4, ManipulationTranslate = 0x8, NavigationX = 0x10, NavigationY = 0x20, NavigationZ = 0x40, NavigationRailsX = 0x80, NavigationRailsY = 0x100, NavigationRailsZ = 0x200, }; enum class SpatialInteractionPressKind : int32_t { None = 0, Select = 1, Menu = 2, Grasp = 3, Touchpad = 4, Thumbstick = 5, }; enum class SpatialInteractionSourceHandedness : int32_t { Unspecified = 0, Left = 1, Right = 2, }; enum class SpatialInteractionSourceKind : int32_t { Other = 0, Hand = 1, Voice = 2, Controller = 3, }; enum class SpatialInteractionSourcePositionAccuracy : int32_t { High = 0, Approximate = 1, }; struct ISpatialGestureRecognizer; struct ISpatialGestureRecognizerFactory; struct ISpatialHoldCanceledEventArgs; struct ISpatialHoldCompletedEventArgs; struct ISpatialHoldStartedEventArgs; struct ISpatialInteraction; struct ISpatialInteractionController; struct ISpatialInteractionController2; struct ISpatialInteractionController3; struct ISpatialInteractionControllerProperties; struct ISpatialInteractionDetectedEventArgs; struct ISpatialInteractionDetectedEventArgs2; struct ISpatialInteractionManager; struct ISpatialInteractionManagerStatics; struct ISpatialInteractionManagerStatics2; struct ISpatialInteractionSource; struct ISpatialInteractionSource2; struct ISpatialInteractionSource3; struct ISpatialInteractionSource4; struct ISpatialInteractionSourceEventArgs; struct ISpatialInteractionSourceEventArgs2; struct ISpatialInteractionSourceLocation; struct ISpatialInteractionSourceLocation2; struct ISpatialInteractionSourceLocation3; struct ISpatialInteractionSourceProperties; struct ISpatialInteractionSourceState; struct ISpatialInteractionSourceState2; struct ISpatialInteractionSourceState3; struct ISpatialManipulationCanceledEventArgs; struct ISpatialManipulationCompletedEventArgs; struct ISpatialManipulationDelta; struct ISpatialManipulationStartedEventArgs; struct ISpatialManipulationUpdatedEventArgs; struct ISpatialNavigationCanceledEventArgs; struct ISpatialNavigationCompletedEventArgs; struct ISpatialNavigationStartedEventArgs; struct ISpatialNavigationUpdatedEventArgs; struct ISpatialPointerInteractionSourcePose; struct ISpatialPointerInteractionSourcePose2; struct ISpatialPointerPose; struct ISpatialPointerPose2; struct ISpatialPointerPose3; struct ISpatialPointerPoseStatics; struct ISpatialRecognitionEndedEventArgs; struct ISpatialRecognitionStartedEventArgs; struct ISpatialTappedEventArgs; struct SpatialGestureRecognizer; struct SpatialHoldCanceledEventArgs; struct SpatialHoldCompletedEventArgs; struct SpatialHoldStartedEventArgs; struct SpatialInteraction; struct SpatialInteractionController; struct SpatialInteractionControllerProperties; struct SpatialInteractionDetectedEventArgs; struct SpatialInteractionManager; struct SpatialInteractionSource; struct SpatialInteractionSourceEventArgs; struct SpatialInteractionSourceLocation; struct SpatialInteractionSourceProperties; struct SpatialInteractionSourceState; struct SpatialManipulationCanceledEventArgs; struct SpatialManipulationCompletedEventArgs; struct SpatialManipulationDelta; struct SpatialManipulationStartedEventArgs; struct SpatialManipulationUpdatedEventArgs; struct SpatialNavigationCanceledEventArgs; struct SpatialNavigationCompletedEventArgs; struct SpatialNavigationStartedEventArgs; struct SpatialNavigationUpdatedEventArgs; struct SpatialPointerInteractionSourcePose; struct SpatialPointerPose; struct SpatialRecognitionEndedEventArgs; struct SpatialRecognitionStartedEventArgs; struct SpatialTappedEventArgs; } namespace winrt::impl { template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialGestureRecognizer"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteraction"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionController"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionControllerProperties"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionManager"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionSource"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionSourceLocation"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionSourceProperties"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionSourceState"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialManipulationDelta"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialPointerPose"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialTappedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialGestureSettings"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionPressKind"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionSourceHandedness"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionSourceKind"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.SpatialInteractionSourcePositionAccuracy"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialGestureRecognizer"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteraction"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionController"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionController2"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionController3"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionManager"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics2"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSource"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSource2"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSource3"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSource4"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState2"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState3"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialManipulationDelta"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialPointerPose"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialPointerPose2"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialPointerPose3"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialPointerPoseStatics"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs"; template <> inline constexpr auto& name_v = L"Windows.UI.Input.Spatial.ISpatialTappedEventArgs"; template <> inline constexpr guid guid_v{ 0x71605BCC,0x0C35,0x4673,{ 0xAD,0xBD,0xCC,0x04,0xCA,0xA6,0xEF,0x45 } }; // 71605BCC-0C35-4673-ADBD-CC04CAA6EF45 template <> inline constexpr guid guid_v{ 0x77214186,0x57B9,0x3150,{ 0x83,0x82,0x69,0x8B,0x24,0xE2,0x64,0xD0 } }; // 77214186-57B9-3150-8382-698B24E264D0 template <> inline constexpr guid guid_v{ 0x5DFCB667,0x4CAA,0x4093,{ 0x8C,0x35,0xB6,0x01,0xA8,0x39,0xF3,0x1B } }; // 5DFCB667-4CAA-4093-8C35-B601A839F31B template <> inline constexpr guid guid_v{ 0x3F64470B,0x4CFD,0x43DA,{ 0x8D,0xC4,0xE6,0x45,0x52,0x17,0x39,0x71 } }; // 3F64470B-4CFD-43DA-8DC4-E64552173971 template <> inline constexpr guid guid_v{ 0x8E343D79,0xACB6,0x4144,{ 0x86,0x15,0x2C,0xFB,0xA8,0xA3,0xCB,0x3F } }; // 8E343D79-ACB6-4144-8615-2CFBA8A3CB3F template <> inline constexpr guid guid_v{ 0xFC967639,0x88E6,0x4646,{ 0x91,0x12,0x43,0x44,0xAA,0xEC,0x9D,0xFA } }; // FC967639-88E6-4646-9112-4344AAEC9DFA template <> inline constexpr guid guid_v{ 0x5F0E5BA3,0x0954,0x4E97,{ 0x86,0xC5,0xE7,0xF3,0x0B,0x11,0x4D,0xFD } }; // 5F0E5BA3-0954-4E97-86C5-E7F30B114DFD template <> inline constexpr guid guid_v{ 0x35B6D924,0xC7A2,0x49B7,{ 0xB7,0x2E,0x54,0x36,0xB2,0xFB,0x8F,0x9C } }; // 35B6D924-C7A2-49B7-B72E-5436B2FB8F9C template <> inline constexpr guid guid_v{ 0x628466A0,0x9D91,0x4A0B,{ 0x88,0x8D,0x16,0x5E,0x67,0x0A,0x8C,0xD5 } }; // 628466A0-9D91-4A0B-888D-165E670A8CD5 template <> inline constexpr guid guid_v{ 0x61056FB1,0x7BA9,0x4E35,{ 0xB9,0x3F,0x92,0x72,0xCB,0xA9,0xB2,0x8B } }; // 61056FB1-7BA9-4E35-B93F-9272CBA9B28B template <> inline constexpr guid guid_v{ 0x075878E4,0x5961,0x3B41,{ 0x9D,0xFB,0xCE,0xA5,0xD8,0x9C,0xC3,0x8A } }; // 075878E4-5961-3B41-9DFB-CEA5D89CC38A template <> inline constexpr guid guid_v{ 0x7B263E93,0x5F13,0x419C,{ 0x97,0xD5,0x83,0x46,0x78,0x26,0x6A,0xA6 } }; // 7B263E93-5F13-419C-97D5-834678266AA6 template <> inline constexpr guid guid_v{ 0x32A64EA8,0xA15A,0x3995,{ 0xB8,0xBD,0x80,0x51,0x3C,0xB5,0xAD,0xEF } }; // 32A64EA8-A15A-3995-B8BD-80513CB5ADEF template <> inline constexpr guid guid_v{ 0x00E31FA6,0x8CA2,0x30BF,{ 0x91,0xFE,0xD9,0xCB,0x4A,0x00,0x89,0x90 } }; // 00E31FA6-8CA2-30BF-91FE-D9CB4A008990 template <> inline constexpr guid guid_v{ 0x93F16C52,0xB88A,0x5929,{ 0x8D,0x7C,0x48,0xCB,0x94,0x8B,0x08,0x1C } }; // 93F16C52-B88A-5929-8D7C-48CB948B081C template <> inline constexpr guid guid_v{ 0xFB5433BA,0xB0B3,0x3148,{ 0x9F,0x3B,0xE9,0xF5,0xDE,0x56,0x8F,0x5D } }; // FB5433BA-B0B3-3148-9F3B-E9F5DE568F5D template <> inline constexpr guid guid_v{ 0xE4C5B70C,0x0470,0x4028,{ 0x88,0xC0,0xA0,0xEB,0x44,0xD3,0x4E,0xFE } }; // E4C5B70C-0470-4028-88C0-A0EB44D34EFE template <> inline constexpr guid guid_v{ 0x0406D9F9,0x9AFD,0x44F9,{ 0x85,0xDC,0x70,0x00,0x23,0xA9,0x62,0xE3 } }; // 0406D9F9-9AFD-44F9-85DC-700023A962E3 template <> inline constexpr guid guid_v{ 0x0073BC4D,0xDF66,0x5A91,{ 0xA2,0xBA,0xCE,0xA3,0xE5,0xC5,0x8A,0x19 } }; // 0073BC4D-DF66-5A91-A2BA-CEA3E5C58A19 template <> inline constexpr guid guid_v{ 0x23B786CF,0xEC23,0x3979,{ 0xB2,0x7C,0xEB,0x0E,0x12,0xFE,0xB7,0xC7 } }; // 23B786CF-EC23-3979-B27C-EB0E12FEB7C7 template <> inline constexpr guid guid_v{ 0xD8B4B467,0xE648,0x4D52,{ 0xAB,0x49,0xE0,0xD2,0x27,0x19,0x9F,0x63 } }; // D8B4B467-E648-4D52-AB49-E0D227199F63 template <> inline constexpr guid guid_v{ 0xEA4696C4,0x7E8B,0x30CA,{ 0xBC,0xC5,0xC7,0x71,0x89,0xCE,0xA3,0x0A } }; // EA4696C4-7E8B-30CA-BCC5-C77189CEA30A template <> inline constexpr guid guid_v{ 0x4C671045,0x3917,0x40FC,{ 0xA9,0xAC,0x31,0xC9,0xCF,0x5F,0xF9,0x1B } }; // 4C671045-3917-40FC-A9AC-31C9CF5FF91B template <> inline constexpr guid guid_v{ 0x6702E65E,0xE915,0x4CFB,{ 0x9C,0x1B,0x05,0x38,0xEF,0xC8,0x66,0x87 } }; // 6702E65E-E915-4CFB-9C1B-0538EFC86687 template <> inline constexpr guid guid_v{ 0x05604542,0x3EF7,0x3222,{ 0x9F,0x53,0x63,0xC9,0xCB,0x7E,0x3B,0xC7 } }; // 05604542-3EF7-3222-9F53-63C9CB7E3BC7 template <> inline constexpr guid guid_v{ 0xD5C475EF,0x4B63,0x37EC,{ 0x98,0xB9,0x9F,0xC6,0x52,0xB9,0xD2,0xF2 } }; // D5C475EF-4B63-37EC-98B9-9FC652B9D2F2 template <> inline constexpr guid guid_v{ 0x45F6D0BD,0x1773,0x492E,{ 0x9B,0xA3,0x8A,0xC1,0xCB,0xE7,0x7C,0x08 } }; // 45F6D0BD-1773-492E-9BA3-8AC1CBE77C08 template <> inline constexpr guid guid_v{ 0xF2F00BC2,0xBD2B,0x4A01,{ 0xA8,0xFB,0x32,0x3E,0x01,0x58,0x52,0x7C } }; // F2F00BC2-BD2B-4A01-A8FB-323E0158527C template <> inline constexpr guid guid_v{ 0x2D40D1CB,0xE7DA,0x4220,{ 0xB0,0xBF,0x81,0x93,0x01,0x67,0x47,0x80 } }; // 2D40D1CB-E7DA-4220-B0BF-819301674780 template <> inline constexpr guid guid_v{ 0x05086802,0xF301,0x4343,{ 0x92,0x50,0x2F,0xBA,0xA5,0xF8,0x7A,0x37 } }; // 05086802-F301-4343-9250-2FBAA5F87A37 template <> inline constexpr guid guid_v{ 0xA7EC967A,0xD123,0x3A81,{ 0xA1,0x5B,0x99,0x29,0x23,0xDC,0xBE,0x91 } }; // A7EC967A-D123-3A81-A15B-992923DCBE91 template <> inline constexpr guid guid_v{ 0xA1D6BBCE,0x42A5,0x377B,{ 0xAD,0xA6,0xD2,0x8E,0x3D,0x38,0x47,0x37 } }; // A1D6BBCE-42A5-377B-ADA6-D28E3D384737 template <> inline constexpr guid guid_v{ 0x5F230B9B,0x60C6,0x4DC6,{ 0xBD,0xC9,0x9F,0x4A,0x6F,0x15,0xFE,0x49 } }; // 5F230B9B-60C6-4DC6-BDC9-9F4A6F15FE49 template <> inline constexpr guid guid_v{ 0xCE503EDC,0xE8A5,0x46F0,{ 0x92,0xD4,0x3C,0x12,0x2B,0x35,0x11,0x2A } }; // CE503EDC-E8A5-46F0-92D4-3C122B35112A template <> inline constexpr guid guid_v{ 0x012E80B7,0xAF3B,0x42C2,{ 0x9E,0x41,0xBA,0xAA,0x0E,0x72,0x1F,0x3A } }; // 012E80B7-AF3B-42C2-9E41-BAAA0E721F3A template <> inline constexpr guid guid_v{ 0x754A348A,0xFB64,0x4656,{ 0x8E,0xBD,0x9D,0xEE,0xCA,0xAF,0xE4,0x75 } }; // 754A348A-FB64-4656-8EBD-9DEECAAFE475 template <> inline constexpr guid guid_v{ 0x9B713FD7,0x839D,0x4A74,{ 0x87,0x32,0x45,0x46,0x6F,0xC0,0x44,0xB5 } }; // 9B713FD7-839D-4A74-8732-45466FC044B5 template <> inline constexpr guid guid_v{ 0xA7104307,0x2C2B,0x4D3A,{ 0x92,0xA7,0x80,0xCE,0xD7,0xC4,0xA0,0xD0 } }; // A7104307-2C2B-4D3A-92A7-80CED7C4A0D0 template <> inline constexpr guid guid_v{ 0xECCD86B8,0x52DB,0x469F,{ 0x9E,0x3F,0x80,0xC4,0x7F,0x74,0xBC,0xE9 } }; // ECCD86B8-52DB-469F-9E3F-80C47F74BCE9 template <> inline constexpr guid guid_v{ 0x6953A42E,0xC17E,0x357D,{ 0x97,0xA1,0x72,0x69,0xD0,0xED,0x2D,0x10 } }; // 6953A42E-C17E-357D-97A1-7269D0ED2D10 template <> inline constexpr guid guid_v{ 0x9D202B17,0x954E,0x4E0C,{ 0x96,0xD1,0xB6,0x79,0x0B,0x6F,0xC2,0xFD } }; // 9D202B17-954E-4E0C-96D1-B6790B6FC2FD template <> inline constexpr guid guid_v{ 0x6342F3F0,0xEC49,0x5B4B,{ 0xB8,0xD1,0xD1,0x6C,0xBB,0x16,0xBE,0x84 } }; // 6342F3F0-EC49-5B4B-B8D1-D16CBB16BE84 template <> inline constexpr guid guid_v{ 0xA25591A9,0xACA1,0x3EE0,{ 0x98,0x16,0x78,0x5C,0xFB,0x2E,0x3F,0xB8 } }; // A25591A9-ACA1-3EE0-9816-785CFB2E3FB8 template <> inline constexpr guid guid_v{ 0x0E35F5CB,0x3F75,0x43F3,{ 0xAC,0x81,0xD1,0xDC,0x2D,0xF9,0xB1,0xFB } }; // 0E35F5CB-3F75-43F3-AC81-D1DC2DF9B1FB template <> inline constexpr guid guid_v{ 0x24DA128F,0x0008,0x4A6D,{ 0xAA,0x50,0x2A,0x76,0xF9,0xCF,0xB2,0x64 } }; // 24DA128F-0008-4A6D-AA50-2A76F9CFB264 template <> inline constexpr guid guid_v{ 0x296D83DE,0xF444,0x4AA1,{ 0xB2,0xBF,0x9D,0xC8,0x8D,0x56,0x7D,0xA6 } }; // 296D83DE-F444-4AA1-B2BF-9DC88D567DA6 template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialGestureRecognizer; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialHoldCanceledEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialHoldCompletedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialHoldStartedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialInteraction; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialInteractionController; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialInteractionManager; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialInteractionSource; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialInteractionSourceState; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialManipulationCanceledEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialManipulationCompletedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialManipulationDelta; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialManipulationStartedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialManipulationUpdatedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialNavigationCanceledEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialNavigationCompletedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialNavigationStartedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialNavigationUpdatedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialPointerPose; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialRecognitionEndedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialRecognitionStartedEventArgs; }; template <> struct default_interface{ using type = winrt::Windows::UI::Input::Spatial::ISpatialTappedEventArgs; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall add_RecognitionStarted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_RecognitionStarted(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_RecognitionEnded(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_RecognitionEnded(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_Tapped(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_Tapped(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_HoldStarted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_HoldStarted(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_HoldCompleted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_HoldCompleted(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_HoldCanceled(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_HoldCanceled(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_ManipulationStarted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_ManipulationStarted(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_ManipulationUpdated(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_ManipulationUpdated(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_ManipulationCompleted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_ManipulationCompleted(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_ManipulationCanceled(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_ManipulationCanceled(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_NavigationStarted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_NavigationStarted(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_NavigationUpdated(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_NavigationUpdated(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_NavigationCompleted(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_NavigationCompleted(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_NavigationCanceled(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_NavigationCanceled(winrt::event_token) noexcept = 0; virtual int32_t __stdcall CaptureInteraction(void*) noexcept = 0; virtual int32_t __stdcall CancelPendingGestures() noexcept = 0; virtual int32_t __stdcall TrySetGestureSettings(uint32_t, bool*) noexcept = 0; virtual int32_t __stdcall get_GestureSettings(uint32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall Create(uint32_t, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; virtual int32_t __stdcall TryGetPointerPose(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_SourceState(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_HasTouchpad(bool*) noexcept = 0; virtual int32_t __stdcall get_HasThumbstick(bool*) noexcept = 0; virtual int32_t __stdcall get_SimpleHapticsController(void**) noexcept = 0; virtual int32_t __stdcall get_VendorId(uint16_t*) noexcept = 0; virtual int32_t __stdcall get_ProductId(uint16_t*) noexcept = 0; virtual int32_t __stdcall get_Version(uint16_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall TryGetRenderableModelAsync(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall TryGetBatteryReport(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_IsTouchpadTouched(bool*) noexcept = 0; virtual int32_t __stdcall get_IsTouchpadPressed(bool*) noexcept = 0; virtual int32_t __stdcall get_IsThumbstickPressed(bool*) noexcept = 0; virtual int32_t __stdcall get_ThumbstickX(double*) noexcept = 0; virtual int32_t __stdcall get_ThumbstickY(double*) noexcept = 0; virtual int32_t __stdcall get_TouchpadX(double*) noexcept = 0; virtual int32_t __stdcall get_TouchpadY(double*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; virtual int32_t __stdcall TryGetPointerPose(void*, void**) noexcept = 0; virtual int32_t __stdcall get_Interaction(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSource(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall add_SourceDetected(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_SourceDetected(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_SourceLost(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_SourceLost(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_SourceUpdated(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_SourceUpdated(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_SourcePressed(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_SourcePressed(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_SourceReleased(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_SourceReleased(winrt::event_token) noexcept = 0; virtual int32_t __stdcall add_InteractionDetected(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_InteractionDetected(winrt::event_token) noexcept = 0; virtual int32_t __stdcall GetDetectedSourcesAtTimestamp(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall GetForCurrentView(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall IsSourceKindSupported(int32_t, bool*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Id(uint32_t*) noexcept = 0; virtual int32_t __stdcall get_Kind(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_IsPointingSupported(bool*) noexcept = 0; virtual int32_t __stdcall get_IsMenuSupported(bool*) noexcept = 0; virtual int32_t __stdcall get_IsGraspSupported(bool*) noexcept = 0; virtual int32_t __stdcall get_Controller(void**) noexcept = 0; virtual int32_t __stdcall TryGetStateAtTimestamp(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Handedness(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall TryCreateHandMeshObserver(void**) noexcept = 0; virtual int32_t __stdcall TryCreateHandMeshObserverAsync(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_State(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_PressKind(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Position(void**) noexcept = 0; virtual int32_t __stdcall get_Velocity(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Orientation(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_PositionAccuracy(int32_t*) noexcept = 0; virtual int32_t __stdcall get_AngularVelocity(void**) noexcept = 0; virtual int32_t __stdcall get_SourcePointerPose(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall TryGetSourceLossMitigationDirection(void*, void**) noexcept = 0; virtual int32_t __stdcall get_SourceLossRisk(double*) noexcept = 0; virtual int32_t __stdcall TryGetLocation(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Source(void**) noexcept = 0; virtual int32_t __stdcall get_Properties(void**) noexcept = 0; virtual int32_t __stdcall get_IsPressed(bool*) noexcept = 0; virtual int32_t __stdcall get_Timestamp(void**) noexcept = 0; virtual int32_t __stdcall TryGetPointerPose(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_IsSelectPressed(bool*) noexcept = 0; virtual int32_t __stdcall get_IsMenuPressed(bool*) noexcept = 0; virtual int32_t __stdcall get_IsGrasped(bool*) noexcept = 0; virtual int32_t __stdcall get_SelectPressedValue(double*) noexcept = 0; virtual int32_t __stdcall get_ControllerProperties(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall TryGetHandPose(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; virtual int32_t __stdcall TryGetCumulativeDelta(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Translation(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; virtual int32_t __stdcall TryGetPointerPose(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; virtual int32_t __stdcall TryGetCumulativeDelta(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; virtual int32_t __stdcall get_NormalizedOffset(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; virtual int32_t __stdcall TryGetPointerPose(void*, void**) noexcept = 0; virtual int32_t __stdcall get_IsNavigatingX(bool*) noexcept = 0; virtual int32_t __stdcall get_IsNavigatingY(bool*) noexcept = 0; virtual int32_t __stdcall get_IsNavigatingZ(bool*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; virtual int32_t __stdcall get_NormalizedOffset(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; virtual int32_t __stdcall get_ForwardDirection(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; virtual int32_t __stdcall get_UpDirection(winrt::Windows::Foundation::Numerics::float3*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Orientation(winrt::Windows::Foundation::Numerics::quaternion*) noexcept = 0; virtual int32_t __stdcall get_PositionAccuracy(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Timestamp(void**) noexcept = 0; virtual int32_t __stdcall get_Head(void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall TryGetInteractionSourcePose(void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Eyes(void**) noexcept = 0; virtual int32_t __stdcall get_IsHeadCapturedBySystem(bool*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall TryGetAtTimestamp(void*, void*, void**) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; virtual int32_t __stdcall TryGetPointerPose(void*, void**) noexcept = 0; virtual int32_t __stdcall IsGesturePossible(uint32_t, bool*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_InteractionSourceKind(int32_t*) noexcept = 0; virtual int32_t __stdcall TryGetPointerPose(void*, void**) noexcept = 0; virtual int32_t __stdcall get_TapCount(uint32_t*) noexcept = 0; }; }; template struct consume_Windows_UI_Input_Spatial_ISpatialGestureRecognizer { auto RecognitionStarted(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using RecognitionStarted_revoker = impl::event_revoker::remove_RecognitionStarted>; [[nodiscard]] auto RecognitionStarted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto RecognitionStarted(winrt::event_token const& token) const noexcept; auto RecognitionEnded(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using RecognitionEnded_revoker = impl::event_revoker::remove_RecognitionEnded>; [[nodiscard]] auto RecognitionEnded(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto RecognitionEnded(winrt::event_token const& token) const noexcept; auto Tapped(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using Tapped_revoker = impl::event_revoker::remove_Tapped>; [[nodiscard]] auto Tapped(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto Tapped(winrt::event_token const& token) const noexcept; auto HoldStarted(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using HoldStarted_revoker = impl::event_revoker::remove_HoldStarted>; [[nodiscard]] auto HoldStarted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto HoldStarted(winrt::event_token const& token) const noexcept; auto HoldCompleted(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using HoldCompleted_revoker = impl::event_revoker::remove_HoldCompleted>; [[nodiscard]] auto HoldCompleted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto HoldCompleted(winrt::event_token const& token) const noexcept; auto HoldCanceled(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using HoldCanceled_revoker = impl::event_revoker::remove_HoldCanceled>; [[nodiscard]] auto HoldCanceled(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto HoldCanceled(winrt::event_token const& token) const noexcept; auto ManipulationStarted(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using ManipulationStarted_revoker = impl::event_revoker::remove_ManipulationStarted>; [[nodiscard]] auto ManipulationStarted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto ManipulationStarted(winrt::event_token const& token) const noexcept; auto ManipulationUpdated(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using ManipulationUpdated_revoker = impl::event_revoker::remove_ManipulationUpdated>; [[nodiscard]] auto ManipulationUpdated(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto ManipulationUpdated(winrt::event_token const& token) const noexcept; auto ManipulationCompleted(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using ManipulationCompleted_revoker = impl::event_revoker::remove_ManipulationCompleted>; [[nodiscard]] auto ManipulationCompleted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto ManipulationCompleted(winrt::event_token const& token) const noexcept; auto ManipulationCanceled(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using ManipulationCanceled_revoker = impl::event_revoker::remove_ManipulationCanceled>; [[nodiscard]] auto ManipulationCanceled(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto ManipulationCanceled(winrt::event_token const& token) const noexcept; auto NavigationStarted(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using NavigationStarted_revoker = impl::event_revoker::remove_NavigationStarted>; [[nodiscard]] auto NavigationStarted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto NavigationStarted(winrt::event_token const& token) const noexcept; auto NavigationUpdated(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using NavigationUpdated_revoker = impl::event_revoker::remove_NavigationUpdated>; [[nodiscard]] auto NavigationUpdated(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto NavigationUpdated(winrt::event_token const& token) const noexcept; auto NavigationCompleted(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using NavigationCompleted_revoker = impl::event_revoker::remove_NavigationCompleted>; [[nodiscard]] auto NavigationCompleted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto NavigationCompleted(winrt::event_token const& token) const noexcept; auto NavigationCanceled(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using NavigationCanceled_revoker = impl::event_revoker::remove_NavigationCanceled>; [[nodiscard]] auto NavigationCanceled(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto NavigationCanceled(winrt::event_token const& token) const noexcept; auto CaptureInteraction(winrt::Windows::UI::Input::Spatial::SpatialInteraction const& interaction) const; auto CancelPendingGestures() const; auto TrySetGestureSettings(winrt::Windows::UI::Input::Spatial::SpatialGestureSettings const& settings) const; [[nodiscard]] auto GestureSettings() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialGestureRecognizer; }; template struct consume_Windows_UI_Input_Spatial_ISpatialGestureRecognizerFactory { auto Create(winrt::Windows::UI::Input::Spatial::SpatialGestureSettings const& settings) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialGestureRecognizerFactory; }; template struct consume_Windows_UI_Input_Spatial_ISpatialHoldCanceledEventArgs { [[nodiscard]] auto InteractionSourceKind() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialHoldCanceledEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialHoldCompletedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialHoldCompletedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialHoldStartedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; auto TryGetPointerPose(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialHoldStartedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteraction { [[nodiscard]] auto SourceState() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteraction; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionController { [[nodiscard]] auto HasTouchpad() const; [[nodiscard]] auto HasThumbstick() const; [[nodiscard]] auto SimpleHapticsController() const; [[nodiscard]] auto VendorId() const; [[nodiscard]] auto ProductId() const; [[nodiscard]] auto Version() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionController; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionController2 { auto TryGetRenderableModelAsync() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionController2; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionController3 { auto TryGetBatteryReport() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionController3; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionControllerProperties { [[nodiscard]] auto IsTouchpadTouched() const; [[nodiscard]] auto IsTouchpadPressed() const; [[nodiscard]] auto IsThumbstickPressed() const; [[nodiscard]] auto ThumbstickX() const; [[nodiscard]] auto ThumbstickY() const; [[nodiscard]] auto TouchpadX() const; [[nodiscard]] auto TouchpadY() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionControllerProperties; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; auto TryGetPointerPose(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; [[nodiscard]] auto Interaction() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs2 { [[nodiscard]] auto InteractionSource() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs2; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionManager { auto SourceDetected(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using SourceDetected_revoker = impl::event_revoker::remove_SourceDetected>; [[nodiscard]] auto SourceDetected(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto SourceDetected(winrt::event_token const& token) const noexcept; auto SourceLost(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using SourceLost_revoker = impl::event_revoker::remove_SourceLost>; [[nodiscard]] auto SourceLost(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto SourceLost(winrt::event_token const& token) const noexcept; auto SourceUpdated(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using SourceUpdated_revoker = impl::event_revoker::remove_SourceUpdated>; [[nodiscard]] auto SourceUpdated(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto SourceUpdated(winrt::event_token const& token) const noexcept; auto SourcePressed(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using SourcePressed_revoker = impl::event_revoker::remove_SourcePressed>; [[nodiscard]] auto SourcePressed(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto SourcePressed(winrt::event_token const& token) const noexcept; auto SourceReleased(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using SourceReleased_revoker = impl::event_revoker::remove_SourceReleased>; [[nodiscard]] auto SourceReleased(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto SourceReleased(winrt::event_token const& token) const noexcept; auto InteractionDetected(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using InteractionDetected_revoker = impl::event_revoker::remove_InteractionDetected>; [[nodiscard]] auto InteractionDetected(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto InteractionDetected(winrt::event_token const& token) const noexcept; auto GetDetectedSourcesAtTimestamp(winrt::Windows::Perception::PerceptionTimestamp const& timeStamp) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionManager; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics { auto GetForCurrentView() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics2 { auto IsSourceKindSupported(winrt::Windows::UI::Input::Spatial::SpatialInteractionSourceKind const& kind) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics2; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSource { [[nodiscard]] auto Id() const; [[nodiscard]] auto Kind() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSource; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSource2 { [[nodiscard]] auto IsPointingSupported() const; [[nodiscard]] auto IsMenuSupported() const; [[nodiscard]] auto IsGraspSupported() const; [[nodiscard]] auto Controller() const; auto TryGetStateAtTimestamp(winrt::Windows::Perception::PerceptionTimestamp const& timestamp) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSource2; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSource3 { [[nodiscard]] auto Handedness() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSource3; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSource4 { auto TryCreateHandMeshObserver() const; auto TryCreateHandMeshObserverAsync() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSource4; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs { [[nodiscard]] auto State() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs2 { [[nodiscard]] auto PressKind() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs2; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation { [[nodiscard]] auto Position() const; [[nodiscard]] auto Velocity() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation2 { [[nodiscard]] auto Orientation() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation2; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation3 { [[nodiscard]] auto PositionAccuracy() const; [[nodiscard]] auto AngularVelocity() const; [[nodiscard]] auto SourcePointerPose() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation3; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceProperties { auto TryGetSourceLossMitigationDirection(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; [[nodiscard]] auto SourceLossRisk() const; auto TryGetLocation(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceProperties; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceState { [[nodiscard]] auto Source() const; [[nodiscard]] auto Properties() const; [[nodiscard]] auto IsPressed() const; [[nodiscard]] auto Timestamp() const; auto TryGetPointerPose(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceState; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceState2 { [[nodiscard]] auto IsSelectPressed() const; [[nodiscard]] auto IsMenuPressed() const; [[nodiscard]] auto IsGrasped() const; [[nodiscard]] auto SelectPressedValue() const; [[nodiscard]] auto ControllerProperties() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceState2; }; template struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceState3 { auto TryGetHandPose() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceState3; }; template struct consume_Windows_UI_Input_Spatial_ISpatialManipulationCanceledEventArgs { [[nodiscard]] auto InteractionSourceKind() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialManipulationCanceledEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialManipulationCompletedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; auto TryGetCumulativeDelta(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialManipulationCompletedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialManipulationDelta { [[nodiscard]] auto Translation() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialManipulationDelta; }; template struct consume_Windows_UI_Input_Spatial_ISpatialManipulationStartedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; auto TryGetPointerPose(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialManipulationStartedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialManipulationUpdatedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; auto TryGetCumulativeDelta(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialManipulationUpdatedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialNavigationCanceledEventArgs { [[nodiscard]] auto InteractionSourceKind() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialNavigationCanceledEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialNavigationCompletedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; [[nodiscard]] auto NormalizedOffset() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialNavigationCompletedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialNavigationStartedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; auto TryGetPointerPose(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; [[nodiscard]] auto IsNavigatingX() const; [[nodiscard]] auto IsNavigatingY() const; [[nodiscard]] auto IsNavigatingZ() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialNavigationStartedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialNavigationUpdatedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; [[nodiscard]] auto NormalizedOffset() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialNavigationUpdatedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose { [[nodiscard]] auto Position() const; [[nodiscard]] auto ForwardDirection() const; [[nodiscard]] auto UpDirection() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose; }; template struct consume_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose2 { [[nodiscard]] auto Orientation() const; [[nodiscard]] auto PositionAccuracy() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose2; }; template struct consume_Windows_UI_Input_Spatial_ISpatialPointerPose { [[nodiscard]] auto Timestamp() const; [[nodiscard]] auto Head() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialPointerPose; }; template struct consume_Windows_UI_Input_Spatial_ISpatialPointerPose2 { auto TryGetInteractionSourcePose(winrt::Windows::UI::Input::Spatial::SpatialInteractionSource const& source) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialPointerPose2; }; template struct consume_Windows_UI_Input_Spatial_ISpatialPointerPose3 { [[nodiscard]] auto Eyes() const; [[nodiscard]] auto IsHeadCapturedBySystem() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialPointerPose3; }; template struct consume_Windows_UI_Input_Spatial_ISpatialPointerPoseStatics { auto TryGetAtTimestamp(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem, winrt::Windows::Perception::PerceptionTimestamp const& timestamp) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialPointerPoseStatics; }; template struct consume_Windows_UI_Input_Spatial_ISpatialRecognitionEndedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialRecognitionEndedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialRecognitionStartedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; auto TryGetPointerPose(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; auto IsGesturePossible(winrt::Windows::UI::Input::Spatial::SpatialGestureSettings const& gesture) const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialRecognitionStartedEventArgs; }; template struct consume_Windows_UI_Input_Spatial_ISpatialTappedEventArgs { [[nodiscard]] auto InteractionSourceKind() const; auto TryGetPointerPose(winrt::Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; [[nodiscard]] auto TapCount() const; }; template <> struct consume { template using type = consume_Windows_UI_Input_Spatial_ISpatialTappedEventArgs; }; } #endif