// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Microsoft_UI_Composition_SystemBackdrops_0_H #define WINRT_Microsoft_UI_Composition_SystemBackdrops_0_H WINRT_EXPORT namespace winrt::Microsoft::UI { struct WindowId; } WINRT_EXPORT namespace winrt::Microsoft::UI::Composition { struct ICompositionSupportsSystemBackdrop; } WINRT_EXPORT namespace winrt::Windows::Foundation { struct EventRegistrationToken; template struct WINRT_IMPL_EMPTY_BASES IReference; template struct WINRT_IMPL_EMPTY_BASES TypedEventHandler; } WINRT_EXPORT namespace winrt::Windows::UI { struct Color; } WINRT_EXPORT namespace winrt::Windows::UI::Composition { struct CompositionTarget; } WINRT_EXPORT namespace winrt::Windows::UI::Core { struct CoreWindow; } WINRT_EXPORT namespace winrt::Microsoft::UI::Composition::SystemBackdrops { enum class DesktopAcrylicKind : int32_t { Default = 0, Base = 1, Thin = 2, }; enum class MicaKind : int32_t { Base = 0, BaseAlt = 1, }; enum class SystemBackdropState : int32_t { Active = 0, Fallback = 1, HighContrast = 2, }; enum class SystemBackdropTheme : int32_t { Default = 0, Light = 1, Dark = 2, }; struct IDesktopAcrylicController; struct IDesktopAcrylicController2; struct IDesktopAcrylicController3; struct IDesktopAcrylicControllerStatics; struct IMicaController; struct IMicaController2; struct IMicaControllerStatics; struct ISystemBackdropConfiguration; struct ISystemBackdropController; struct ISystemBackdropControllerWithTargets; struct DesktopAcrylicController; struct MicaController; struct SystemBackdropConfiguration; } namespace winrt::impl { template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = interface_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = class_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> struct category{ using type = enum_category; }; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.DesktopAcrylicController"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.MicaController"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.SystemBackdropConfiguration"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.DesktopAcrylicKind"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.MicaKind"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.SystemBackdropState"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.SystemBackdropTheme"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.IDesktopAcrylicController"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.IDesktopAcrylicController2"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.IDesktopAcrylicController3"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.IDesktopAcrylicControllerStatics"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.IMicaController"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.IMicaController2"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.IMicaControllerStatics"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.ISystemBackdropConfiguration"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.ISystemBackdropController"; template <> inline constexpr auto& name_v = L"Microsoft.UI.Composition.SystemBackdrops.ISystemBackdropControllerWithTargets"; template <> inline constexpr guid guid_v{ 0x7C20A6AF,0x8EB3,0x5F08,{ 0xBD,0xFC,0x6D,0x35,0xE3,0x5D,0xFE,0x45 } }; // 7C20A6AF-8EB3-5F08-BDFC-6D35E35DFE45 template <> inline constexpr guid guid_v{ 0x88E0A368,0xDFC7,0x5971,{ 0xA5,0x0B,0x40,0xDF,0x5A,0xA5,0xF5,0xC2 } }; // 88E0A368-DFC7-5971-A50B-40DF5AA5F5C2 template <> inline constexpr guid guid_v{ 0x30D917E6,0x02D3,0x59CA,{ 0xB4,0x40,0xBF,0x9D,0x2E,0x7C,0xC1,0x40 } }; // 30D917E6-02D3-59CA-B440-BF9D2E7CC140 template <> inline constexpr guid guid_v{ 0xA9E8F790,0x79EF,0x5416,{ 0x9B,0x67,0x6B,0xCF,0xE8,0x67,0xC8,0xB7 } }; // A9E8F790-79EF-5416-9B67-6BCFE867C8B7 template <> inline constexpr guid guid_v{ 0x2DE996A9,0x0A2A,0x5889,{ 0xA8,0x9C,0x1F,0x84,0x06,0x0A,0x8C,0xAB } }; // 2DE996A9-0A2A-5889-A89C-1F84060A8CAB template <> inline constexpr guid guid_v{ 0xF1ED4A52,0xD9CA,0x506E,{ 0x95,0x86,0xCA,0xAE,0xFD,0x3A,0xA9,0x71 } }; // F1ED4A52-D9CA-506E-9586-CAAEFD3AA971 template <> inline constexpr guid guid_v{ 0x7D85D834,0xD514,0x5250,{ 0xB7,0xC4,0x0B,0x78,0x50,0xD1,0xEF,0xDC } }; // 7D85D834-D514-5250-B7C4-0B7850D1EFDC template <> inline constexpr guid guid_v{ 0xEBCCE1B9,0x0E0C,0x5431,{ 0xAB,0x0E,0x00,0xF3,0xF0,0x66,0x99,0x62 } }; // EBCCE1B9-0E0C-5431-AB0E-00F3F0669962 template <> inline constexpr guid guid_v{ 0x5632D76C,0x0B74,0x5B52,{ 0xAA,0x33,0x80,0x26,0x20,0x68,0xAE,0xB2 } }; // 5632D76C-0B74-5B52-AA33-80262068AEB2 template <> inline constexpr guid guid_v{ 0x9C56FE7C,0x98EB,0x5F89,{ 0xAD,0x97,0xDA,0xD5,0x7F,0xC3,0x0C,0x8C } }; // 9C56FE7C-98EB-5F89-AD97-DAD57FC30C8C template <> struct default_interface{ using type = winrt::Microsoft::UI::Composition::SystemBackdrops::IDesktopAcrylicController; }; template <> struct default_interface{ using type = winrt::Microsoft::UI::Composition::SystemBackdrops::IMicaController; }; template <> struct default_interface{ using type = winrt::Microsoft::UI::Composition::SystemBackdrops::ISystemBackdropConfiguration; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_FallbackColor(struct struct_Windows_UI_Color*) noexcept = 0; virtual int32_t __stdcall put_FallbackColor(struct struct_Windows_UI_Color) noexcept = 0; virtual int32_t __stdcall get_LuminosityOpacity(float*) noexcept = 0; virtual int32_t __stdcall put_LuminosityOpacity(float) noexcept = 0; virtual int32_t __stdcall get_TintColor(struct struct_Windows_UI_Color*) noexcept = 0; virtual int32_t __stdcall put_TintColor(struct struct_Windows_UI_Color) noexcept = 0; virtual int32_t __stdcall get_TintOpacity(float*) noexcept = 0; virtual int32_t __stdcall put_TintOpacity(float) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall ResetProperties() noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Kind(int32_t*) noexcept = 0; virtual int32_t __stdcall put_Kind(int32_t) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall IsSupported(bool*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_FallbackColor(struct struct_Windows_UI_Color*) noexcept = 0; virtual int32_t __stdcall put_FallbackColor(struct struct_Windows_UI_Color) noexcept = 0; virtual int32_t __stdcall get_LuminosityOpacity(float*) noexcept = 0; virtual int32_t __stdcall put_LuminosityOpacity(float) noexcept = 0; virtual int32_t __stdcall get_TintColor(struct struct_Windows_UI_Color*) noexcept = 0; virtual int32_t __stdcall put_TintColor(struct struct_Windows_UI_Color) noexcept = 0; virtual int32_t __stdcall get_TintOpacity(float*) noexcept = 0; virtual int32_t __stdcall put_TintOpacity(float) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_Kind(int32_t*) noexcept = 0; virtual int32_t __stdcall put_Kind(int32_t) noexcept = 0; virtual int32_t __stdcall ResetProperties() noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall IsSupported(bool*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_HighContrastBackgroundColor(void**) noexcept = 0; virtual int32_t __stdcall put_HighContrastBackgroundColor(void*) noexcept = 0; virtual int32_t __stdcall get_IsHighContrast(bool*) noexcept = 0; virtual int32_t __stdcall put_IsHighContrast(bool) noexcept = 0; virtual int32_t __stdcall get_IsInputActive(bool*) noexcept = 0; virtual int32_t __stdcall put_IsInputActive(bool) noexcept = 0; virtual int32_t __stdcall get_Theme(int32_t*) noexcept = 0; virtual int32_t __stdcall put_Theme(int32_t) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall SetTargetWithWindowId(struct struct_Microsoft_UI_WindowId, void*, bool*) noexcept = 0; virtual int32_t __stdcall SetTargetWithCoreWindow(void*, void*, bool*) noexcept = 0; }; }; template <> struct abi { struct WINRT_IMPL_NOVTABLE type : inspectable_abi { virtual int32_t __stdcall get_State(int32_t*) noexcept = 0; virtual int32_t __stdcall AddSystemBackdropTarget(void*, bool*) noexcept = 0; virtual int32_t __stdcall RemoveAllSystemBackdropTargets() noexcept = 0; virtual int32_t __stdcall RemoveSystemBackdropTarget(void*, bool*) noexcept = 0; virtual int32_t __stdcall SetSystemBackdropConfiguration(void*) noexcept = 0; virtual int32_t __stdcall add_StateChanged(void*, winrt::event_token*) noexcept = 0; virtual int32_t __stdcall remove_StateChanged(winrt::event_token) noexcept = 0; }; }; template struct consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController { [[nodiscard]] auto FallbackColor() const; auto FallbackColor(winrt::Windows::UI::Color const& value) const; [[nodiscard]] auto LuminosityOpacity() const; auto LuminosityOpacity(float value) const; [[nodiscard]] auto TintColor() const; auto TintColor(winrt::Windows::UI::Color const& value) const; [[nodiscard]] auto TintOpacity() const; auto TintOpacity(float value) const; }; template <> struct consume { template using type = consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController; }; template struct consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController2 { auto ResetProperties() const; }; template <> struct consume { template using type = consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController2; }; template struct consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController3 { [[nodiscard]] auto Kind() const; auto Kind(winrt::Microsoft::UI::Composition::SystemBackdrops::DesktopAcrylicKind const& value) const; }; template <> struct consume { template using type = consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicController3; }; template struct consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicControllerStatics { auto IsSupported() const; }; template <> struct consume { template using type = consume_Microsoft_UI_Composition_SystemBackdrops_IDesktopAcrylicControllerStatics; }; template struct consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController { [[nodiscard]] auto FallbackColor() const; auto FallbackColor(winrt::Windows::UI::Color const& value) const; [[nodiscard]] auto LuminosityOpacity() const; auto LuminosityOpacity(float value) const; [[nodiscard]] auto TintColor() const; auto TintColor(winrt::Windows::UI::Color const& value) const; [[nodiscard]] auto TintOpacity() const; auto TintOpacity(float value) const; }; template <> struct consume { template using type = consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController; }; template struct consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController2 { [[nodiscard]] auto Kind() const; auto Kind(winrt::Microsoft::UI::Composition::SystemBackdrops::MicaKind const& value) const; auto ResetProperties() const; }; template <> struct consume { template using type = consume_Microsoft_UI_Composition_SystemBackdrops_IMicaController2; }; template struct consume_Microsoft_UI_Composition_SystemBackdrops_IMicaControllerStatics { auto IsSupported() const; }; template <> struct consume { template using type = consume_Microsoft_UI_Composition_SystemBackdrops_IMicaControllerStatics; }; template struct consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropConfiguration { [[nodiscard]] auto HighContrastBackgroundColor() const; auto HighContrastBackgroundColor(winrt::Windows::Foundation::IReference const& value) const; [[nodiscard]] auto IsHighContrast() const; auto IsHighContrast(bool value) const; [[nodiscard]] auto IsInputActive() const; auto IsInputActive(bool value) const; [[nodiscard]] auto Theme() const; auto Theme(winrt::Microsoft::UI::Composition::SystemBackdrops::SystemBackdropTheme const& value) const; }; template <> struct consume { template using type = consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropConfiguration; }; template struct consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropController { auto SetTarget(winrt::Microsoft::UI::WindowId const& windowId, winrt::Windows::UI::Composition::CompositionTarget const& desktopWindowTarget) const; auto SetTarget(winrt::Windows::UI::Core::CoreWindow const& coreWindow, winrt::Windows::UI::Composition::CompositionTarget const& compositionTarget) const; }; template <> struct consume { template using type = consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropController; }; template struct consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropControllerWithTargets { [[nodiscard]] auto State() const; auto AddSystemBackdropTarget(winrt::Microsoft::UI::Composition::ICompositionSupportsSystemBackdrop const& systemBackdropTarget) const; auto RemoveAllSystemBackdropTargets() const; auto RemoveSystemBackdropTarget(winrt::Microsoft::UI::Composition::ICompositionSupportsSystemBackdrop const& systemBackdropTarget) const; auto SetSystemBackdropConfiguration(winrt::Microsoft::UI::Composition::SystemBackdrops::SystemBackdropConfiguration const& configuration) const; auto StateChanged(winrt::Windows::Foundation::TypedEventHandler const& handler) const; using StateChanged_revoker = impl::event_revoker::remove_StateChanged>; [[nodiscard]] auto StateChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler const& handler) const; auto StateChanged(winrt::event_token const& token) const noexcept; }; template <> struct consume { template using type = consume_Microsoft_UI_Composition_SystemBackdrops_ISystemBackdropControllerWithTargets; }; } #endif