// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.240405.15 #pragma once #ifndef WINRT_Microsoft_Windows_BadgeNotifications_1_H #define WINRT_Microsoft_Windows_BadgeNotifications_1_H #include "winrt/impl/Microsoft.Windows.BadgeNotifications.0.h" WINRT_EXPORT namespace winrt::Microsoft::Windows::BadgeNotifications { struct WINRT_IMPL_EMPTY_BASES IBadgeNotificationManager : winrt::Windows::Foundation::IInspectable, impl::consume_t { IBadgeNotificationManager(std::nullptr_t = nullptr) noexcept {} IBadgeNotificationManager(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct WINRT_IMPL_EMPTY_BASES IBadgeNotificationManagerStatics : winrt::Windows::Foundation::IInspectable, impl::consume_t { IBadgeNotificationManagerStatics(std::nullptr_t = nullptr) noexcept {} IBadgeNotificationManagerStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; } #endif