mini-pc.tail45455d.ts.net - /link/d/yoshiki/programs/Epic/UE_5.6/Engine/Source/Runtime/D3D12RHI/Private/


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2026/01/05 12:43 84101 D3D12Adapter.cpp
2026/01/05 12:28 23510 D3D12Adapter.h
2026/01/05 12:43 96512 D3D12Allocation.cpp
2026/01/05 12:28 32839 D3D12Allocation.h
2026/01/05 12:28 330 D3D12AmdExtensions.h
2026/01/05 12:43 29537 D3D12BindlessDescriptors.cpp
2026/01/05 12:28 10754 D3D12BindlessDescriptors.h
2026/01/05 12:43 39803 D3D12Buffer.cpp
2026/01/05 12:43 41491 D3D12CommandContext.cpp
2026/01/05 12:28 52723 D3D12CommandContext.h
2026/01/05 12:43 17979 D3D12CommandList.cpp
2026/01/05 12:28 10998 D3D12CommandList.h
2026/01/05 12:43 77484 D3D12Commands.cpp
2026/01/05 12:43 1778 D3D12ConstantBuffer.cpp
2026/01/05 12:28 2390 D3D12ConstantBuffer.h
2026/01/05 12:43 45613 D3D12DescriptorCache.cpp
2026/01/05 12:28 14727 D3D12DescriptorCache.h
2026/01/05 12:43 21814 D3D12Descriptors.cpp
2026/01/05 12:28 11351 D3D12Descriptors.h
2026/01/05 12:43 31317 D3D12Device.cpp
2026/01/05 12:28 14685 D3D12Device.h
2026/01/05 12:43 5056 D3D12DirectCommandListManager.cpp
2026/01/05 12:28 1595 D3D12DirectCommandListManager.h
2026/01/05 12:28 163 D3D12DiskCache.h
2026/01/05 12:43 16322 D3D12ExplicitDescriptorCache.cpp
2026/01/05 12:28 6237 D3D12ExplicitDescriptorCache.h
2026/01/05 12:43 11069 D3D12GPUProfiler.cpp
2026/01/05 12:28 3634 D3D12GPUProfiler.h
2026/01/05 12:43 3270 D3D12IntelExtensions.cpp
2026/01/05 12:28 2032 D3D12IntelExtensions.h
2026/01/05 12:43 10345 D3D12NvidiaExtensions.cpp
2026/01/05 12:28 1291 D3D12NvidiaExtensions.h
2026/01/05 12:43 36772 D3D12Pipelinestate.cpp
2026/01/05 12:28 22887 D3D12PipelineState.h
2026/01/05 12:43 38187 D3D12PoolAllocator.cpp
2026/01/05 12:28 9372 D3D12PoolAllocator.h
2026/01/05 12:43 11475 D3D12Query.cpp
2026/01/05 12:28 6508 D3D12Query.h
2026/01/05 12:28 1446 D3D12Queue.h
2026/01/05 12:43 248973 D3D12RayTracing.cpp
2026/01/05 12:28 10704 D3D12RayTracing.h
2026/01/05 12:43 13355 D3D12RayTracingDebug.cpp
2026/01/05 12:28 485 D3D12RayTracingDebug.h
2026/01/05 12:43 44716 D3D12RenderTarget.cpp
2026/01/05 12:28 4672 D3D12Residency.h
2026/01/05 12:43 3696 D3D12ResourceCollection.cpp
2026/01/05 12:28 1275 D3D12ResourceCollection.h
2026/01/05 12:43 68844 D3D12Resources.cpp
2026/01/05 12:28 42499 D3D12Resources.h
2026/01/05 12:43 45939 D3D12RHI.cpp
2026/01/05 12:28 11880 D3D12RHICommon.h
2026/01/05 12:28 4951 D3D12RHIDefinitions.h
2026/01/05 12:28 40008 D3D12RHIPrivate.h
2026/01/05 12:43 36088 D3D12RootSignature.cpp
2026/01/05 12:28 16993 D3D12RootSignature.h
2026/01/05 12:28 7527 D3D12Shader.h
2026/01/05 12:43 12124 D3D12Shaders.cpp
2026/01/05 12:43 13810 D3D12SRV.cpp
2026/01/05 12:43 36105 D3D12State.cpp
2026/01/05 12:28 1626 D3D12State.h
2026/01/05 12:43 59727 D3D12StateCache.cpp
2026/01/05 12:28 26997 D3D12StateCachePrivate.h
2026/01/05 12:43 2198 D3D12Stats.cpp
2026/01/05 12:28 17051 D3D12Stats.h
2026/01/05 12:43 49572 D3D12Submission.cpp
2026/01/05 12:28 7615 D3D12Submission.h
2026/01/05 12:43 125038 D3D12Texture.cpp
2026/01/05 12:28 10262 D3D12Texture.h
2026/01/05 12:43 5263 D3D12TextureReference.cpp
2026/01/05 12:28 2835 D3D12TextureReference.h
2026/01/05 12:43 11066 D3D12TransientResourceAllocator.cpp
2026/01/05 12:28 3022 D3D12TransientResourceAllocator.h
2026/01/05 12:43 19091 D3D12UAV.cpp
2026/01/05 12:43 10055 D3D12UniformBuffer.cpp
2026/01/05 12:43 71104 D3D12Util.cpp
2026/01/05 12:28 23115 D3D12Util.h
2026/01/05 12:43 9544 D3D12VertexDeclaration.cpp
2026/01/05 12:43 13321 D3D12View.cpp
2026/01/05 12:28 18273 D3D12View.h
2026/01/05 12:43 30639 D3D12Viewport.cpp
2026/01/05 12:28 9078 D3D12Viewport.h
2026/01/05 12:43 62997 D3D12WorkGraph.cpp
2026/01/05 12:28 1063 D3D12WorkGraph.h
2026/01/05 12:55 <dir> Windows